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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:65,891
Total downloads:5,521,284
Favorites:1,473
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/19/23 06:32 AM
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03/04/23 07:26 AM
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3.88a
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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01/06/23 07:56 AM
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12/31/22 06:57 PM
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12/30/22 11:32 PM
3.82a
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12/21/22 06:38 AM
3.82
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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11/02/22 05:34 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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3.50
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06/19/22 04:43 AM
3.49
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3.48
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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01/09/21 01:27 AM
3.6.4a
36kB
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12/19/20 08:34 AM
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12/10/20 08:42 AM
3.6.3
36kB
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.5.17a
36kB
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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cloudor
04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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04/08/20 06:28 AM
3.5.10
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3.5.9
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02/04/20 06:44 AM
3.5.2a
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3.5.1
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3.5.0
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8b
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3.4.8a
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3.4.8
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3.4.7a
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3.4.4
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3.4.1
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3.4.1
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3.3.10
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3.3.9
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3.3.7a
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3.3.6c
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09/24/19 08:02 AM
3.3.6a
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3.3.0
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09/10/19 10:25 PM
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3.2.1
29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9u2
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3.1.9u
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
67kB
cloudor
03/02/19 06:24 PM
3.1.3
67kB
cloudor
11/23/18 06:18 AM
3.1.2
67kB
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11/16/18 10:46 PM
3.1.1
67kB
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11/16/18 12:53 PM
3.1.0
67kB
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11/16/18 12:20 PM
3.0.22
68kB
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12/08/17 06:29 PM
3.0.21
68kB
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12/07/17 07:36 AM
3.0.20
67kB
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09/13/17 04:57 AM
3.0.19a
67kB
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09/10/17 05:31 AM
3.0.19
67kB
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09/10/17 02:01 AM
3.0.18
62kB
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3.0.17
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3.0.16a
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3.0.15a
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3.0.14
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3.0.13
62kB
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3.0.12
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3.0.11
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3.0.10
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3.0.9
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3.0.8
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3.0.7
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3.0.6
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3.0.5
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3.0.3
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3.0.1a
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3.0.0
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2.0.3
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2.0.2
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2.0.1
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2.0.0
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1.30
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02/16/17 06:40 AM
1.30
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02/16/17 06:03 AM
1.30
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02/07/17 05:08 AM
1.29
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01/19/17 07:03 AM
1.28
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01/03/17 10:27 PM
1.27
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1.26
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12/26/16 08:07 AM
1.25
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12/20/16 05:51 AM
1.24
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12/19/16 07:06 AM
1.23
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1.22
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1.18
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1.17
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1.15
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1.14
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1.12
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1.11
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1.09
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1.08
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1.07
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1.06
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11/30/16 08:01 AM
1.05
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1.04
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11/29/16 07:45 AM
1.03
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11/28/16 11:14 AM
1.02
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11/28/16 08:03 AM
1.01
40kB
cloudor
11/27/16 11:30 AM
1.0
40kB
cloudor
11/27/16 07:32 AM


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Unread 09/21/22, 06:53 AM  
cloudor
 
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Originally Posted by rado98
Is there a way to change the timer on Molten whip from the 20% increased whip damage (that resets on whip cast) to the 300 weapon damage (that does not reset on whip cast)
They seem to be the same buff.
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Unread 09/21/22, 05:53 AM  
cloudor
 
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Originally Posted by techprince
Dark Conversion now has 20 secs timer. Please update it
This bug has been fixed in v3.57.
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Unread 09/21/22, 03:48 AM  
cloudor
 
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Originally Posted by TanarUr
Same problem with Carve... Anything i can do?
This problem has just been fixed in v3.56.
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Unread 09/21/22, 03:47 AM  
cloudor
 
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Originally Posted by Rizz
Would it be possible to have a default position button for the alert frame? Had to reinstall and remove the .lua to center it where I wanted it Other than that no complaints, I love it.
The option buttion has been added.
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Unread 09/18/22, 01:20 AM  
Rizz
 
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Originally Posted by CodeStripper
Originally Posted by cloudor
Originally Posted by Rizz
Is there a way to have wall of elements show its damage wall duration instead of the player shields? It's really confusing as it is now. Nonetheless, I love the addon. The on-screen alerts especially.
Both durations should be showed with a "1/2" and "2/2" hint.
Could you put the same functionality for magicka shalks? Deep Fissure

It only shows the full duration of the ability without the 1/2 or 2/2. After the first shalks it shows an @ but After that it only shows the duration for the breach status effect.

Honestly for a DPS using this on full rotation its very annoying because i sometimes can't remember if I cast it or not and you want to cast it on cooldown regardless of if the breach status is up or not.
I was thinking the same thing. I had to turn off the addon to avoid major breach getting tracked, and it's super confusing. I can't play like that sadly. I wish we had a choice.
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Unread 09/14/22, 09:25 PM  
CodeStripper
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Originally Posted by cloudor
Originally Posted by Rizz
Is there a way to have wall of elements show its damage wall duration instead of the player shields? It's really confusing as it is now. Nonetheless, I love the addon. The on-screen alerts especially.
Both durations should be showed with a "1/2" and "2/2" hint.
Could you put the same functionality for magicka shalks? Deep Fissure

It only shows the full duration of the ability without the 1/2 or 2/2. After the first shalks it shows an @ but After that it only shows the duration for the breach status effect.

Honestly for a DPS using this on full rotation its very annoying because i sometimes can't remember if I cast it or not and you want to cast it on cooldown regardless of if the breach status is up or not.
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Unread 09/13/22, 05:07 AM  
xexers

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Barbed Trap triggered

since last patch the @ to show that it was triggered is missing in the icon of barbed trap.

thanks for the great addon
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Unread 09/12/22, 09:39 AM  
rado98

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Is there a way to change the timer on Molten whip from the 20% increased whip damage (that resets on whip cast) to the 300 weapon damage (that does not reset on whip cast)
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Unread 09/10/22, 02:21 PM  
jrmsk

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Originally Posted by TanarUr
Same problem with Carve... Anything i can do?
Just write 159728 in Black list in Core addon setting
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Unread 09/10/22, 06:17 AM  
Rizz
 
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Would it be possible to have a default position button for the alert frame? Had to reinstall and remove the .lua to center it where I wanted it Other than that no complaints, I love it.
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Unread 09/08/22, 11:33 PM  
techprince

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Dark Conversion now has 20 secs timer. Please update it
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Unread 09/08/22, 08:29 PM  
TanarUr

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Same problem with Carve... Anything i can do?
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Unread 09/07/22, 09:38 AM  
MrCrab

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Re: Carve Issue

Originally Posted by SussySusSusSussyIffyIfSus
i dont know why but my carve is now showing the damage shield it gains from the ability now, not the duration of the bleed that is applied after it reaches 3 stacks, it also dosent give the hint of 1/2 or 2/2 too
I have the same problem. When I hit the atronach. It only takes 3 skill hits to reproduce the bug.
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Unread 09/05/22, 06:29 AM  
SussySusSusSussyIffyIfSus

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Carve Issue

i dont know why but my carve is now showing the damage shield it gains from the ability now, not the duration of the bleed that is applied after it reaches 3 stacks, it also dosent give the hint of 1/2 or 2/2 too
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Unread 09/02/22, 11:12 PM  
cloudor
 
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Originally Posted by Rizz
Is there a way to have wall of elements show its damage wall duration instead of the player shields? It's really confusing as it is now. Nonetheless, I love the addon. The on-screen alerts especially.
Both durations should be showed with a "1/2" and "2/2" hint.
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