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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:65,891
Total downloads:5,522,158
Favorites:1,473
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/04/23 07:26 AM
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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12/31/22 06:57 PM
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3.82a
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12/21/22 06:38 AM
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12/20/22 07:04 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
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06/26/22 05:20 AM
3.51a
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3.50
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3.49
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3.48
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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3.6.4a
36kB
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12/19/20 08:34 AM
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3.6.3
36kB
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.5.17a
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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3.5.9
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02/04/20 06:44 AM
3.5.2a
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.8a
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3.4.8
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3.4.7a
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3.3.10
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3.3.7a
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3.3.6c
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3.3.6a
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3.3.0
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09/10/19 10:25 PM
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29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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cloudor
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1.30
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1.30
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1.29
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1.28
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1.27
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1.26
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1.25
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1.24
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1.22
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1.18
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1.0
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11/27/16 07:32 AM


Post A Reply Comment Options
Unread 06/06/22, 07:42 PM  
Shantoo

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Re: New Error

Originally Posted by forfeef
Hey, I don't know if there will be an update today or not, but thought it would just be worth letting you know that this error is starting to come up - was fine for a bit, but then after about 10 minute it happens every time I swap bars:

user:/AddOns/ActionDurationReminder/src/Views.lua:64: attempt to index a nil value
stack traceback:
user:/AddOns/ActionDurationReminder/src/Views.lua:64: in function 'newWidget'
user:/AddOns/ActionDurationReminder/src/Bar.lua:109: in function 'var'
user:/AddOns/ActionDurationReminder/src/Addon.lua:55: in function 'callExtension'
user:/AddOns/ActionDurationReminder/src/Core.lua:673: in function '(anonymous)'

EDIT: Just for more info, /reloadui didn't reset this.
Getting the same error msg on bar swap.

Did a little more digging. Very strange error. For me only happens when "Track Quickslot" is set to "On" and only slots 3 or 4 are activated as the quickslot. When using an item in any other slot, the error does not occur. Even if there are no items in slots 3 or 4, if you choose either of those as your quickslot and try to swap bars, the error occurs.
Last edited by Shantoo : 06/06/22 at 08:24 PM.
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Unread 06/06/22, 12:07 PM  
Pollostrio

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For any reason, my ultimate count is X/0 ALWAYS.

Also have 0% in the bar.

Any way to fix this?

thanks!


EDIT:
is a Ui extended error. Sorry
Last edited by Pollostrio : 06/06/22 at 12:25 PM.
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Unread 06/06/22, 07:11 AM  
forfeef

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New Error

Hey, I don't know if there will be an update today or not, but thought it would just be worth letting you know that this error is starting to come up - was fine for a bit, but then after about 10 minute it happens every time I swap bars:

user:/AddOns/ActionDurationReminder/src/Views.lua:64: attempt to index a nil value
stack traceback:
user:/AddOns/ActionDurationReminder/src/Views.lua:64: in function 'newWidget'
user:/AddOns/ActionDurationReminder/src/Bar.lua:109: in function 'var'
user:/AddOns/ActionDurationReminder/src/Addon.lua:55: in function 'callExtension'
user:/AddOns/ActionDurationReminder/src/Core.lua:673: in function '(anonymous)'

EDIT: Just for more info, /reloadui didn't reset this.
Last edited by forfeef : 06/06/22 at 07:14 AM.
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Unread 06/05/22, 09:46 AM  
Chiyachan

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Barbed Trap

Hiyo,

Thanks for the great add-on.
Until recently - barbed trap had two timers. One when placing the trap for the duration it'd remain on the floor if untouched, then a second one with a symbol once it's been stepped on and is providing the buff.
Now, that first timer is gone. Is it possible to get it back somehow, as I found it really super useful.

Thanks!
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Unread 05/21/22, 09:27 AM  
quadricolor

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Re: Re: font/label style

Originally Posted by cloudor
Originally Posted by quadricolor
Great addon that I've been using since I started the game.
Can you add just "outline" font style? It can cause problems because I use larger font size. I have a vision deficiency in one eye.
Added in v3.45.
You are the best! Thank you!
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Unread 05/21/22, 06:34 AM  
cloudor
 
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Originally Posted by Inspirer
Would it be possible to make buff/debuff panel to slide up along with the healthbar when shift bar appears? Otherwise they clip a little when HP bar goes up.

Added in 3.47.
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Unread 05/17/22, 10:54 PM  
Inspirer
 
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Would it be possible to make buff/debuff panel to slide up along with the healthbar when shift bar appears? Otherwise they clip a little when HP bar goes up.

Last edited by Inspirer : 05/17/22 at 10:56 PM.
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Unread 05/11/22, 08:11 PM  
julivity
 
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Re: Re: Bound Armaments

That is awesome, thanks!!
Originally Posted by cloudor
Originally Posted by julivity
can we have a popup for Bound Armaments when it reaches 4 stacks? I love the way it works for Crystal Fragments and would like the same for Bound Armaments
Added in v3.44.
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Unread 05/10/22, 03:06 AM  
cloudor
 
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Re: Re: Empowering Grasp Alert problem

Originally Posted by Fenyka
Originally Posted by Fenyka
I want to use alert for Empowering Grasp uptime, but it works inconsistently - sometimes shows at the right time, sometimes only after the cooldown expires completely, sometimes doesn't show the alert at all
I had this problem when I added it to the Alerts whitelist. Now when I use Core whitelist, the problem seems to be solved, yet another one popped up - Balance only alerts on it's 4 second debuff cooldown instead of 20 second buff one.
Because the priority of major/minor buff's duration is lower than skill specific duration by this addon default, the 20 sec timer is overriden by the 4 sec one.


EDIT: Balance duration is shown as a 2 stage timer in my test on PTS.
Last edited by cloudor : 05/13/22 at 02:26 AM.
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Unread 05/10/22, 02:43 AM  
cloudor
 
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Re: font/label style

Originally Posted by quadricolor
Great addon that I've been using since I started the game.
Can you add just "outline" font style? It can cause problems because I use larger font size. I have a vision deficiency in one eye.
Added in v3.45.
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Unread 05/10/22, 02:07 AM  
cloudor
 
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Re: Bound Armaments

Originally Posted by julivity
can we have a popup for Bound Armaments when it reaches 4 stacks? I love the way it works for Crystal Fragments and would like the same for Bound Armaments
Added in v3.44.
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Unread 05/03/22, 02:20 PM  
Fenyka

Forum posts: 0
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Re: Empowering Grasp Alert problem

Originally Posted by Fenyka
I want to use alert for Empowering Grasp uptime, but it works inconsistently - sometimes shows at the right time, sometimes only after the cooldown expires completely, sometimes doesn't show the alert at all
I had this problem when I added it to the Alerts whitelist. Now when I use Core whitelist, the problem seems to be solved, yet another one popped up - Balance only alerts on it's 4 second debuff cooldown instead of 20 second buff one.
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Unread 05/03/22, 02:11 PM  
Fenyka

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Empowering Grasp Alert problem

I want to use alert for Empowering Grasp uptime, but it works inconsistently - sometimes shows at the right time, sometimes only after the cooldown expires completely, sometimes doesn't show the alert at all
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Unread 04/29/22, 07:26 PM  
quadricolor

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font/label style

Great addon that I've been using since I started the game.
Can you add just "outline" font style? It can cause problems because I use larger font size. I have a vision deficiency in one eye.
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Unread 04/29/22, 04:40 PM  
Baertram
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Attention for quickslot related or weapon bar / action button related addons
PTS API101034 High Isle
All kind of GetSlot* functions for the action- and quickslots have changed their parameters and need a 2nd parameter HOTBAR_CATEGORY_* now to detect the correct abilityId, itemLink, etc.

e.g. GetSlotBoundId(slotNr, HOTBAR_CATEGORY_*) where the hotbar category of the default quickslots would be HOTBAR_CATEGORY_QUICKSLOT_WHEEL and the one for weapon bar 1 would be HOTBAR_CATEGORY_PRIMARY
GetSlotTexure, GetSlotItemLink, GetSlotName, ...

As the parameter HOTBARCategory was "inserted" as 2nd param (if the current 2nd, 3rd, etc params could be nil after the 1st) it might be that your functions have wrong parameters passed in now, so check you code please! Else your passed in variables at param 2 might be a number and define any of the HOTBAR_CATEGORY_* constants "by accident" so that the functions work but provide wrong results!
Last edited by Baertram : 04/29/22 at 04:40 PM.
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