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Compatibility:
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Updated:10/31/23 10:40 PM
Created:04/10/14 02:17 AM
Monthly downloads:1,450
Total downloads:198,272
Favorites:342
MD5:
Categories:Miscellaneous, Character Advancement, RolePlay, Utility Mods
Librarian Book Manager  Popular! (More than 5000 hits)
Version: 3.11
by: Flamage, Orionik
Librarian records every book your character reads in-game and keeps a list of when it was found and whether you have marked it as read, allowing you to continue questing (and not hold up other players) while being confident you won't forget to read anything later.

Any suggestions, bugs or general discussion about the addon can be posted in the comments tab above, in my author portal (button on the right) or in this forum thread.

Features:
- Ability to mark books as read / unread. Books are marked as unread initially so you can feel free to skip reading while questing and know that your book will be easily found later.
- When reading a book, an is shown for books not marked as read (can be disabled in the settings)
- Displays the books in the default book reader interface.
- Imports books you have already read from the Lore Library / Eidetic Memory.
- Records the time each book was first discovered.
- Optionally view books found on your other characters.
- Sorting by unread / read status, time discovered, book title and word count.
- Full text search of all the books in your collection.
- Displays a count of the total number of books found so far and the number that are unread.
- Key binding to open the Librarian window (and a bonus keybind for /reloadUI).
- Optional reminder to /reloadui (and force a save of Librarian data) when a certain number of new books have been discovered, to help prevent loss of data if the client crashes.
- Add some icons in "Lore Library" to see which books are read and which aren't and add possibility to mark them as read/unread there (can be disabled in the settings)

How to use:
- Bind a key for Librarian in the Controls, Keybinds settings menu, or type /librarian into the chat window to open Librarian.
- Click a book or press the action button ('E' by default) while hovering over a title to read that book.
- Hover over a title and press the secondary action button ('R' by default) to toggle the unread state of the highlighted book. You can also toggle the unread state of a book while reading it.
- Click on the column headers to sort by that field. Click again to sort in descending order.

SavedVariables warning:
Librarian relies on SavedVariables to store information about the books you have found. If this file is lost or corrupted, that information will be lost. Therefore, it is important to backup your saved variables regularly. This is quite simple:
1 - Go to your SavedVariables folder (on windows, this can be found at MyDocuments\Elder Scrolls Online\live\SavedVariables.
2 - Create a folder called Backup.
3 - Select Librarian.lua and right click, select copy.
4 - Open the Backup folder, and paste the file.

With version 3, the save was entirely adapted to fix some issues and allow to reduce its size but it is better to copy it elsewhere before updating the addon in order to easily rollback in case of a problem.

Although, if you encounter an issue and didn't copied your save before the update, you can rollback your save by editing your save file (MyDocuments\Elder Scrolls Online\live\SavedVariables\Librarian.lua) and replacing the sections "characterBooks" and "books" of the "Librarian_SavedVariables" table with the content of "LibrarianDeprecation_SavedVariables_Backup" which is in LibrarianDeprecation.lua (next to Librarian.lua). Then you can, install back the previous version of the addon.

Dependency:
- LibAddonMenu-2.0

Starting from v3.5, Librarian is able to display books added by "The Librarium" add-on. If you want more books and see what the ESO community can produce, you should check it out. Big thanks to Alianym for making this collaboration possible.
3.11 2023-11-01
- Updated API for Secret of the Telvanni (101040)

3.10 2023-08-23
- Updated API for 2023 update of quality of life (101039)

3.9 2023-06-05
- Updated API for Necrom (101038)
- Fix book reader scene is now "loreReaderDefault" instead of "loreReaderInteraction"
- Add back PlaySound when opening the reader (but it seems the bug is coming from eso as there is no sound when opening a book from the lore library since the update)

3.8 2022-11-02
- Updated API for Scribes of Fate (101037)

3.7 2022-11-13
- Add chinese translation, credit goes to KomeSake who posted it in the comment section of Librarian in esoui.com

3.6 2022-11-02
- Updated API for Firesong (101036)

3.5 2022-10-03
- Add API for external addon to be able to register their own books to Librarian

3.4 2022-09-11
- Add keybind in lore reader only when the book is recognized by Librarian (it avoids conflicting with other addon like TheLibrarium)
- Add possibility to delete books which don't have a category

3.3 2022-08-23
- Updated API for Lost Depths (101035)
- Widden "Found" column for 12Hour format

3.2 2022-08-06
- Create separate lib for deprecation in order to make eso create a second file for the save variables.

3.1 2022-08-02
- Improve deprecation
- Prevent from opening a book that the current character doesn't know

3.0 2022-07-25
- Updated API for High Isle (101034)
- Fix issues
- Add icons in lore library
- Add option to mark book as read directly from lore library
- Remove Import from before patch option which was meant for save created back in 2015
- Remove some deprecation code for save before 2015
- Deprecate global saves to use bookId as identifiers instead of the title (several books had the same name) and remove all data that could be retrieved thanks to ESO API now that we have the bookId (title, body, medium, showTitle, wordCount). It lightens the save (~2MB for all the books on one character) and allow the player to switch language (although a few books can't be retrieved with their bookId because they don't have a category/collection so for them all the data are kept). Keep for now the previous save in a separate table in case there is a mistake in order to be able to roll back)
- Deprecate characterBooks save, it now references the bookId instead of the title and fill at the same time the unreadPerCollection list
- Optimize ImportFromLoreLibrary by removing the Refresh every frame (without it, past 1000 books, the game slow down a lot and at 4000 you end up with less than 1fps)
- Activate back auto importation from init now that it is quick enough
- Add full localization and support for french language
- Add a small timer before refreshing the list when doing a research as we could trigger a crash if we were typing a search too fast when we have too many books
- Improve settings (better integration with LibAddonMenu and add a few options)
- Add category column in Librarian UI
- Use smaller font in order to fit all of the text in the UI
- Add button to select if you want to search through the Full-Text or just the Title of the books

2.0 (2/12/18)
- Updated API for Dragon Bones (100022)
- Fixed issue with ZOS function LoreReader, and new issue with ZO_SceneManager. Currently closes back to
UI and not Librarian list, will update that soon.

1.9 (9/10/17)
- Updated API for Horns Of The Reach (100020)
- Updated LAM to 2.0 r24
- Fixed issue with ZOS function LoreReader

1.8 (6/10/17)
- Updated API for Morrowind (100019)

1.7 (2/5/17)
- Updated LAM to 2.0 r23
- Updated to API 18 (Homestead)

1.6.3 2016-09-10
- Import feature working much better thanks some input from Votan (Thank You!)

1.6.2 2016-09-10
- Updated to LibAddonMenu 2.0 r17
- Updated for Shadows of the Hist, API 100016, also confirmed working for 100017
TODO: Looking at building language localizations and some category filters for book types. Also looking at improving the import function.

1.6.1
- Added License for LibAddonMenu

1.6.0
- Updated TOC for Tamriel Unlimited
- Updated LibAddonMenu

1.5.0
- Updated TOC for patch 1.5
- Updated LibAddonMenu 2.0

1.4.0
- Updated TOC for patch 1.4

1.2.6 2014-9-5
- Added an option to disable the character spin when opening the Librarian window.
- Added a shortcut button to the setting window in the top right of Librarian.
- Compatibility fixes for version 1.4 from the PTS.

1.2.5 2014-8-18
- Exiting the book reader interface now returns to Librarian rather than the base scene. Also fixes this behaviour with books opened from the inventory and the lore library.

1.2.4 2014-8-15
- Modified the SavedVariable import process to fix data for all accounts, not just the currently logged-in account.

1.2.3 2014-8-6
- Added missing references to LibAddonMenu.lua files that was causing an error.

1.2.2 2014-8-6
- Fixed a bug where full-text search would show an error if a book was missing its body.

1.2.1 2014-8-5
- Fixed a error caused by a change to the Scene Manager in 1.3
- Added a function to migrate data from the "empty" account that was created by the GetDisplayName() bug in 1.2.3

1.2.0 2014-6-25
- Updated to LibAddonMenu 2.0.
- Added a SavedVariable backup reminder.

1.1.2 2014-6-24
- Fixed a bug with the "Waterlogged Journal" from Craglorn that was caused a user to lose all their data. A more robust fix will be deployed later.

1.1.1 2014-6-14
- Temporarily disabled integration with the LoreLibrary which was causing connection time-outs for some users. This feature will be re-enabled when a fix for it is found.

1.1.0 2014-5-23
- Update API version to 100004. Addon appears to be stable, so I have moved to version 1.1.0.

1.0.18 2014-5-8
- Fixed a bug with upgrading old databases that would result in an error.

1.0.17 2014-5-7
- Fixed a bug in the settings panel when a newer version of LibAddonMenu was loaded.
- Updated the bundled version of LibAddonMenu to 1.0r7

1.0.16 2014-5-5
- Added a new optional reloadui reminder feature. By default, after finding 5 new books the game reminds you in a chat message to reloadui so that you do not lose much progress in the case of a crash.
- Fixed a bug with non-english clients that was preventing keybindings from working.
- Added the current version number to the UI.

1.0.15 2014-4-30
- Fixed an error that occurred when viewing a book that was not already in the collection.

1.0.14 2014-4-30
- Added a new unread indicator to the book reader. The indicator can be disabled in the settings.

1.0.13 2014-4-30
- Added the ability to toggle a book's unread status while reading it.

1.0.12 2014-4-29
- Added full-text search feature.

1.0.11 2014-4-28
- Added the LoreLibrary import feature.
- Fixed a error when changing the time display setting.

1.0.10 2014-4-28
- Fixed an error that was occurring when upgrading users of an older version of Librarian. Sorry I missed that!

1.0.9 2014-4-25
- From user feedback, performance looks to have been fixed! Moving back onto features.
- Added an unread book counter

1.0.8 2014-4-24
- Completely revamped the code to use ZO_SortFilterList as the basis of the Librarian book list. Hopefully performance is significantly improved, both for scrolling, and loading / exiting the game.

1.0.7 2014-4-21
- Added a setting to specify whether or not to display alerts in chat and/or as a banner-type alert.

1.0.6 2014-4-17
- Fixed a bug with the keybinding unread / read display when a book is highlighted.
- Replaced the chat alert when finding a new book with an alert similar to when finding a new lore book.

1.0.5 2014-4-17
- Fixed a bug with toggling the read / unread status of books.

1.0.4 2014-4-17
- Account-wide book access. There is a checkbox available at the bottom of the Librarian interface to toggle the showing of books seen across any of your characters. Initially, you will need to log in each character once to move their data to the account-wide Library.
- Big changes on the data storage side. Actual book data is stored in an account-wide variable, and only the time found is stored per-character.

1.0.3 2014-4-15
- Added a settings screen which can be accessed from the standard settings menu.
- Added a time format setting so the user can choose between 12 and 24 hour time. This setting should default to 12 hour for english and 24 hour for other languages, which is the same logic the game itself uses.
- Fixed the bug where times were always being displayed as "P.M."

1.0.2 2014-4-14
- Added a book count header.
- Fixed a bug with highlighting of sort headers.
- Known issue: book found times are still inconsistent.

1.0.1 2014-4-13
- Added a wordcount field.
Archived Files (51)
File Name
Version
Size
Uploader
Date
3.10
30kB
Orionik
10/10/23 06:08 PM
3.10
31kB
Orionik
08/23/23 07:00 AM
3.9
30kB
Orionik
06/05/23 11:04 PM
3.8
30kB
Orionik
03/13/23 10:17 PM
3.7
30kB
Orionik
11/13/22 12:29 PM
3.6
28kB
Orionik
11/01/22 07:31 PM
3.5
28kB
Orionik
10/10/22 07:40 PM
3.4
24kB
Flamage
09/11/22 05:04 PM
3.3
23kB
Orionik
08/23/22 09:45 PM
3.2
23kB
Orionik
08/06/22 09:56 AM
3.1
22kB
Orionik
08/02/22 11:03 AM
3.0
21kB
Orionik
07/25/22 12:00 PM
2.0
56kB
calia1120
02/13/18 12:56 AM
1.9
55kB
calia1120
09/10/17 08:59 PM
1.8
53kB
calia1120
06/11/17 01:02 AM
1.7.0
53kB
calia1120
02/05/17 03:00 AM
1.6.3
41kB
calia1120
09/10/16 05:51 AM
1.6.2
41kB
calia1120
09/10/16 02:09 AM
1.6.1
38kB
Flamage
03/29/15 03:59 PM
1.6.0
34kB
Flamage
03/22/15 09:38 PM
1.5.0
34kB
Flamage
11/05/14 03:47 PM
1.4.0
34kB
Flamage
09/15/14 08:58 PM
1.2.6
34kB
Flamage
09/04/14 10:57 AM
1.2.5
33kB
Flamage
08/17/14 04:44 PM
1.2.4
33kB
Flamage
08/14/14 04:56 PM
1.2.3
33kB
Flamage
08/05/14 05:52 PM
1.2.2
32kB
Flamage
08/05/14 04:22 PM
1.2.1
32kB
Flamage
08/04/14 05:01 PM
1.2.0
31kB
Flamage
06/26/14 05:22 AM
1.1.3
14kB
Flamage
06/25/14 04:29 AM
1.1.2
14kB
Flamage
06/24/14 04:49 AM
1.1.0
14kB
Flamage
06/13/14 05:32 PM
1.1.0
14kB
Flamage
05/23/14 05:02 AM
1.0.18
14kB
Flamage
05/08/14 01:55 AM
1.0.17
14kB
Flamage
05/06/14 03:20 PM
1.0.16
13kB
Flamage
05/05/14 05:22 AM
1.0.15
12kB
Flamage
04/30/14 02:23 AM
1.0.12
12kB
Flamage
04/29/14 06:05 PM
1.0.14
12kB
Flamage
04/29/14 04:42 PM
1.0.13
12kB
Flamage
04/29/14 03:49 PM
1.0.12
12kB
Flamage
04/28/14 04:01 PM
1.0.10
11kB
Flamage
04/27/14 03:11 PM
1.0.9
11kB
Flamage
04/24/14 04:19 PM
1.0.7
12kB
Flamage
04/20/14 09:54 PM
1.0.6
11kB
Flamage
04/17/14 07:03 AM
1.0.5
12kB
Flamage
04/16/14 10:57 PM
1.0.4
11kB
Flamage
04/16/14 03:10 PM
1.0.3
10kB
Flamage
04/14/14 04:16 PM
1.0.2
5kB
Flamage
04/13/14 04:00 PM
1.0.1
5kB
Flamage
04/12/14 07:48 PM
1.0
4kB
Flamage
04/10/14 02:23 AM


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Unread 06/13/14, 05:13 PM  
Flamage
 
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Re: Error 303

Originally Posted by Shaven_Raven
Hi Flamage, firstly thanks for making a great addon.
I've read in the comments here that there seems to be a problem since the new patch.
To mirror what's being said, I seem to be experiencing an "Error 303 Connection to server timeout" every time I log a character whislt I have this addon active.
I have turned off every other addon I use and just left Librarian on, and it still seems to create the timeout.
When Librarian is off, I have no problems.
Wish I could tell you more, but I don't really know a lot about this stuff... But if you need any .lua files or anything to try and help, just let me know.
Cheers.
I was going to reply and say that posting your saved variables would be handy, but I think I just figured out what the problem is. It must be something in Eidetic Memory, which I haven't unlocked yet. My character is 42 so it shouldn't be long until I get there, but I'm thinking that in the meantime because this bug is affecting a lot of people I'll just temporarily disable the Eidetic memory integration while I work on a fix.
Last edited by Flamage : 06/13/14 at 05:20 PM.
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Unread 06/08/14, 01:58 PM  
Mimos

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Hi,

thanks for creating librarian. I like it a lot :-).

I've got the same issue when logging out for a while now, too. Even if Librarian is the only AddOn activated. My Librarian.lua in the SavedVariables directory is about 1.4M big. If you need a copy of it I'm happy to provide it.
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Unread 06/06/14, 05:29 AM  
Shaven_Raven

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Error 303

Hi Flamage, firstly thanks for making a great addon.
I've read in the comments here that there seems to be a problem since the new patch.
To mirror what's being said, I seem to be experiencing an "Error 303 Connection to server timeout" every time I log a character whislt I have this addon active.
I have turned off every other addon I use and just left Librarian on, and it still seems to create the timeout.
When Librarian is off, I have no problems.
Wish I could tell you more, but I don't really know a lot about this stuff... But if you need any .lua files or anything to try and help, just let me know.
Cheers.
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Unread 06/02/14, 02:43 PM  
Flamage
 
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Originally Posted by Rainwhisper
I also found that unchecking Librarian saved me from the Esc bug after this patch.
Do you still have an issue if no other addons are loaded apart from Librarian?

It seems only a handful of users have this issue, and I need a bit of feedback to find out the cause.
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Unread 06/02/14, 09:51 AM  
Rainwhisper

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I also found that unchecking Librarian saved me from the Esc bug after this patch.
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Unread 05/30/14, 05:17 PM  
Flamage
 
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Originally Posted by ThadOptimus
Flamage, any word on being able to assign books to categories/subjects?
I've got a design in mind for it, but for the last few weeks I've been working 12 hour days to get a project over the line, so I've barely had time to get my ESO fix, let alone do addon development. I'm still level 38!

It is still something I'd love to get done, but I don't have a time frame for it yet, sorry.
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Unread 05/30/14, 04:12 PM  
ThadOptimus

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Flamage, any word on being able to assign books to categories/subjects?
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Unread 05/26/14, 08:20 PM  
TSandman

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Re: Re: Librarian seems to make /reloadui non-responsive

Originally Posted by Flamage
This isn't something I've experienced with the latest patch. I'll have a look tonight and see if I can reproduce.

It would help if you could zip up your Librarian SavedVariables file and post it in the forum thread so I can test it out with the exact same data you are using.
It wasn't only with the latest patch... it's just that since I've also the "disappearing ESC" bug, I was stuck because of the /reloadUI problem...

Thread posted, Titled: "Librarian Book Manager & /reloadui weird interaction"
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Unread 05/26/14, 06:58 PM  
Flamage
 
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Re: Librarian seems to make /reloadui non-responsive

Originally Posted by TSandman
I don't know if it's still the same bug you found (where librarian was writing a gigantic file) but if I've got Librarian enabled, /reloadui simply makes TESO unresponsive, to the point that nothing happens until I get bored or disconnected by the server (timing out)

I don't think that this is a writing-stuff-on-disk issue since I've got a fast SSD and 8GB would *not* take 5 minutes+ to write on it. Also, none of my CPU core seems to go haywire.

The same thing is happening when trying to go to the Character selection screens by logging out of the current character.
This isn't something I've experienced with the latest patch. I'll have a look tonight and see if I can reproduce.

It would help if you could zip up your Librarian SavedVariables file and post it in the forum thread so I can test it out with the exact same data you are using.
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Unread 05/26/14, 06:46 PM  
TSandman

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Librarian seems to make /reloadui non-responsive

I don't know if it's still the same bug you found (where librarian was writing a gigantic file) but if I've got Librarian enabled, /reloadui simply makes TESO unresponsive, to the point that nothing happens until I get bored or disconnected by the server (timing out)

I don't think that this is a writing-stuff-on-disk issue since I've got a fast SSD and 8GB would *not* take 5 minutes+ to write on it. Also, none of my CPU core seems to go haywire.

The same thing is happening when trying to go to the Character selection screens by logging out of the current character.
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Unread 05/26/14, 04:39 PM  
Flamage
 
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Re: Huge save files cause big performence problem

Originally Posted by SpecialK
This AddOn among a few others will store a huge save file.
In this case "Librarian.lua" in your "..Documents\Elder Scrolls Online\live\SavedVariables" folder.

A few of these big save files will cause your client to load more slowly and greatly increase the "/reload" time.

Apparently the big tables in these storage files must be very slow/cumbersome to read.
Hopefully the devs will add some more efficient method to store/load bigger sets of data with out these
issues.
It would be great if you could provide any evidence of loading speed issues with Librarian specifically. Contrary to your statement, SavedVariable size alone has very little to do with the time it takes to load addons. I once encountered a bug which resulted in a circular reference in my saved variables, and a /reloadui resulted in writing an 8gb saved variable file in about 30 seconds. The game clearly has no problem outputting large saved variable files.

However, I have first hand experience in how the layout of your saved variables can cause severe loading speed issues. In one of the first versions of Librarian, exactly the symptom you describe was present (approximately 1 minute reloads), but I switched around the way the addon read the variables and the reloads immediately performed as if Librarian wasn't enabled.

If you enable Librarian in isolation and still observe a performance issue, I'd love to hear about it. If you discover the performance issue is with another addon, please contact the author to let them know. I'd be happy to share my findings with them.
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Unread 05/26/14, 04:23 PM  
SpecialK

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Huge save files cause big performence problem

This AddOn among a few others will store a huge save file.
In this case "Librarian.lua" in your "..Documents\Elder Scrolls Online\live\SavedVariables" folder.

A few of these big save files will cause your client to load more slowly and greatly increase the "/reload" time.
I had a problem for a while where my client would take literally a minute or more just to do a "/reload".
Very annoying to have such long reload while you are working on your own addon.
Mind you this is on an SSD drive on a fast machine with lots of available memory.
After disabling this Addon and a few others, and, or, removing their save files I'm back down to a few seconds per reload, and shorter client load times.

Apparently the big tables in these storage files must be very slow/cumbersome to read.
Hopefully the devs will add some more efficient method to store/load bigger sets of data with out these
issues.
Last edited by SpecialK : 05/26/14 at 04:23 PM.
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Unread 05/24/14, 05:32 PM  
Flamage
 
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Re: [Issue] Books with identical names

Originally Posted by Commenter
The Craglorn expansion brought about an issue with Librarian that I hadn't had before: the addon doesn't differentiate between books with identical names but different contents.

I already had a book called "Smuggler's Note" in my library, starting with the words "I'm done with this hideout", and found a new note with the same name in Craglorn, in Belkarth enchanting shop, starting with the words "This is your last warning." reading this new note did not make Librarian announce it as new, and marking either of these books read or unread carries over to the other.

Is there some unique handle on each readable that Librarian could check, instead of just the title of the book?
This is the only case of the issue I've come across, but more might appear with time.
Thanks for bringing this to my attention.

The suggestion of using the lore library indexes that the game uses for uniquely identifying a book is something I've looked into, but isn't useful if the character hasn't unlocked the Eidetic memory skill yet. It also isn't something I could provide an upgrade path to for users that have unlocked some books already but don't have eidetic memory.

I'm considering just replacing the title as an identifier with a hash of the book title and body text combined. This has the benefits of being easy to upgrade existing data files to and doesn't rely on arbitrary game indexes which could feasibly change at some point in the future.

I've got a really busy week at work currently and I won't be able to dedicate any time to this update for the moment, but when I get it complete your eidetic memory should automatically import any missing books that were skipped because of duplicate titles.
Last edited by Flamage : 05/24/14 at 05:33 PM.
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Unread 05/24/14, 12:05 PM  
Garkin
 
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Re: [Issue] Books with identical names

Originally Posted by Commenter
The Craglorn expansion brought about an issue with Librarian that I hadn't had before: the addon doesn't differentiate between books with identical names but different contents.

I already had a book called "Smuggler's Note" in my library, starting with the words "I'm done with this hideout", and found a new note with the same name in Craglorn, in Belkarth enchanting shop, starting with the words "This is your last warning." reading this new note did not make Librarian announce it as new, and marking either of these books read or unread carries over to the other.

Is there some unique handle on each readable that Librarian could check, instead of just the title of the book?
This is the only case of the issue I've come across, but more might appear with time.
In order to get unique book identificator you can register addon for event EVENT_LORE_BOOK_LEARNED which is fired whenever you collect a new book.
Lua Code:
  1. local function OnBookLearned(eventCode, categoryIndex, collectionIndex, bookIndex)
  2. --[[
  3. categoryIndex = 1 for Shalidor's Library
  4. categoryIndex = 2 for Eiditic memory books
  5.  
  6. local title, icon, known = GetLoreBookInfo(categoryIndex, collectionIndex, bookIndex)
  7. --]]
  8. end
  9. EVENT_MANAGER:RegisterForEvent("Librarian", EVENT_LORE_BOOK_LEARNED, OnBookLearned)

However to get text from the book, you will still need EVENT_SHOW_BOOK.
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Unread 05/24/14, 11:19 AM  
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[Issue] Books with identical names

The Craglorn expansion brought about an issue with Librarian that I hadn't had before: the addon doesn't differentiate between books with identical names but different contents.

I already had a book called "Smuggler's Note" in my library, starting with the words "I'm done with this hideout", and found a new note with the same name in Craglorn, in Belkarth enchanting shop, starting with the words "This is your last warning." reading this new note did not make Librarian announce it as new, and marking either of these books read or unread carries over to the other.

Is there some unique handle on each readable that Librarian could check, instead of just the title of the book?
This is the only case of the issue I've come across, but more might appear with time.
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