Go to Page... |
Updated: | 03/17/20 12:37 AM |
Created: | 05/18/16 06:19 PM |
Monthly downloads: | 245 |
Total downloads: | 45,060 |
Favorites: | 73 |
MD5: | |
Categories: | Buff, Debuff, Spell, Combat Mods, Info, Plug-in Bars, Raid Mods |
* Aura: As soon as the aura gets displayed, a cooldown will start at 0 and run for 10 seconds (remaining aura display time).I sugget you play around with this setting a bit to get an understanding of how it works.
* Trigger n: The cooldown animation won't last for the remaining display time, but as soon as the aura gets displayed, it will check for the duration of the ability specified within trigger 1, ignoring all other triggers. In our example this ability has a duration of 30 seconds. The aura will display as soon as the ability has 20s left. The cooldown spiral will not start at 0, but it will already have travelled 1/3 (20 of 30 seconds) and travel for another 1/3 of the icon (10s) before the icon fades.
* Trigger n: Automatically take the ability icon of the ability that has been specified in Trigger n.2. Display conditions:
* Manual: Select the icon manually.
* (De-)Buff checks a buff or debuff on the target specified below.Ability ID: A numeric value that identifies a specific buff, debuff, effect or ability (which one is looked up is contextual to the selected trigger type).
* Ability used is for checking ground effects: Let's take the Inferno Staff's elemental blockade ability as an example - the ground effect has a duration, but it is not treated as a buff or debuff on you or a target. So the game has to check if you just used an ability matching the ability ID specified below. If that ability has a duration, display the aura for that time.
*Combat Event is for checking for buffs and debuffs using the combatlog. There are some effects ingame that can be put on you without being recognized to be a buff/debuff by the game client. An example would be the 2nd boss on Maw of Lorkaj: As u might know, the boss puts an effect on you, that makes you either being on the "light" or on the "shadow" side. Those effects are not displayed as a debuff (and hence not detected by srendarr and other buff/debuff trackers). But you can workaround that by checking the combat events and simulate a buff/debuff. This Setting is for professional users only, as you will have to pick the effect IDs from the combatlog.
* player: Check for the ability specified above on your character.Check all Ability Ids: All abilities consist of one base ability and two potential morphs (using different names) with 4 ranks each. That results in 12 ability IDs for one ability. Let's say you want to track a debuff on you. Due to the fact that you never know an attacker's ability rank you would normally have to create one condition for every ability ID. This can be avoided by simply entering one of the four ability IDs for the desired aura and switching this control to "true". WARNING: Due to Zenimax not having properly localized all ability names, this might sometimes not work.
* target: Check for the ability specified above on your current target.
* font color- 2 new aura types (experimental):
* border color
* automatic icon selection
* COOLDOWN animations (spiral) for Icons!
* actionbar- new trigger functionality: selfcast only
* text
File Name |
Version |
Size |
Uploader |
Date |
1.19 |
88kB |
Letho |
03/07/20 02:07 AM |
|
1.18 |
88kB |
Letho |
02/24/20 10:40 AM |
|
1.18 |
87kB |
Letho |
11/10/19 10:14 AM |
|
1.16 |
87kB |
Letho |
08/14/19 10:56 AM |
|
1.15 |
86kB |
Letho |
07/30/19 05:03 PM |
|
1.14 |
83kB |
Letho |
07/12/19 01:05 PM |
|
1.13 |
86kB |
Letho |
06/20/19 09:42 AM |
|
1.12 |
118kB |
Letho |
03/18/19 03:07 PM |
|
1.11 |
115kB |
Letho |
02/28/19 05:25 AM |
|
1.10 |
115kB |
Letho |
02/26/19 12:46 PM |
|
1.9 |
116kB |
Letho |
02/17/19 03:20 PM |
|
1.9 |
114kB |
Letho |
02/16/19 11:36 AM |
|
1.8 |
109kB |
Letho |
12/26/18 03:43 AM |
|
1.7 |
104kB |
Letho |
11/19/18 04:24 AM |
|
1.7 |
104kB |
Letho |
11/18/18 03:32 AM |
|
1.7 |
104kB |
Letho |
11/17/18 06:19 PM |
|
1.6 |
104kB |
Letho |
10/29/18 02:13 AM |
|
1.6 |
104kB |
Letho |
08/26/18 07:19 AM |
|
1.5 |
104kB |
Letho |
08/24/18 06:42 AM |
|
1.4 |
103kB |
Letho |
07/22/18 03:41 AM |
|
1.3 |
103kB |
Letho |
07/18/18 10:06 AM |
|
1.2 |
102kB |
Letho |
06/16/18 05:24 AM |
|
1.1 |
102kB |
Letho |
06/03/18 03:58 PM |
|
1.0 |
102kB |
Letho |
05/21/18 05:04 PM |
|
0.8l |
93kB |
Letho |
03/01/18 05:17 PM |
|
0.8k |
93kB |
Letho |
02/18/18 09:44 AM |
|
0.8j |
93kB |
Letho |
01/30/18 10:01 AM |
|
0.8i |
93kB |
Letho |
01/24/18 06:03 PM |
|
0.8i |
93kB |
Letho |
01/24/18 09:25 AM |
|
0.8h |
92kB |
Letho |
01/21/18 02:29 PM |
|
0.8g |
92kB |
Letho |
01/16/18 05:42 PM |
|
0.8f |
120kB |
Letho |
01/15/18 07:31 AM |
|
0.8f |
91kB |
Letho |
01/11/18 01:29 PM |
|
0.8e |
92kB |
Letho |
01/09/18 05:44 AM |
|
0.8d |
92kB |
Letho |
11/26/17 08:10 AM |
|
0.8c |
84kB |
Letho |
05/24/17 04:09 PM |
|
0.8b |
109kB |
Letho |
05/08/17 09:25 AM |
|
0.8a |
109kB |
Letho |
04/25/17 07:24 AM |
|
0.07b |
61kB |
Letho |
03/05/17 03:23 PM |
|
0.07a |
61kB |
Letho |
03/05/17 08:53 AM |
|
0.07 |
60kB |
Letho |
03/02/17 09:09 AM |
|
0.06 |
480kB |
Letho |
10/25/16 01:33 PM |
|
0.06 |
480kB |
Letho |
10/25/16 01:18 PM |
|
0.05a |
52kB |
Letho |
06/01/16 01:31 AM |
|
0.04a |
50kB |
Letho |
05/20/16 08:27 AM |
|
0.03a |
47kB |
Letho |
05/19/16 07:31 AM |
|
0.03a |
47kB |
Letho |
05/19/16 01:59 AM |
Comment Options |
Bierdeife |
View Public Profile |
Send a private message to Bierdeife |
Find More Posts by Bierdeife |
Add Bierdeife to Your Buddy List |
06/20/17, 06:18 AM | ||
|
|
|
|
Kenza |
View Public Profile |
Send a private message to Kenza |
Find More Posts by Kenza |
Add Kenza to Your Buddy List |
06/21/17, 04:24 PM | ||||
|
Last edited by Letho : 06/21/17 at 04:25 PM.
|
|||
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
07/17/17, 10:44 AM | |||||
Forum posts: 1
File comments: 116
Uploads: 0
|
Last edited by Bierdeife : 08/02/17 at 01:07 PM.
|
||||
|
Bierdeife |
View Public Profile |
Send a private message to Bierdeife |
Find More Posts by Bierdeife |
Add Bierdeife to Your Buddy List |
08/02/17, 01:07 PM | |
Forum posts: 1
File comments: 116
Uploads: 0
|
Can you add a border style like the default UI? Or can I change it myself (How?)?
|
|
Bierdeife |
View Public Profile |
Send a private message to Bierdeife |
Find More Posts by Bierdeife |
Add Bierdeife to Your Buddy List |
08/05/17, 12:24 PM | |
Forum posts: 0
File comments: 4
Uploads: 0
|
Merciless Resolve Proc
Is there a way to proc the assasin's will ability from the merciless resolve skill? I haven't been able to figure one out.
|
|
moken7 |
View Public Profile |
Send a private message to moken7 |
Find More Posts by moken7 |
Add moken7 to Your Buddy List |
08/07/17, 11:22 AM | |
|
Hey guys, I am currently drowning in RL work and have no time for playing/coding.
@Bierdeife: Adding a border style is not implemented, yet, sorry. I have no idea when the next release will be. @moken7: As long as the game communicates it, it is doable. Sadly I cannot login currently to find out the appropriate spell id, sorry. |
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
09/30/17, 06:31 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
|
Hey, just wondering if there is a /command for toggling the display. Would love to be able to toggle on for dungeons, off for questing. Saw your drowning in RL work, so not looking to add a feature, just curious if it exists. Or if just switching transparency of each to 0 is the only option. Great addon either way.
|
|
Lokrir |
View Public Profile |
Send a private message to Lokrir |
Find More Posts by Lokrir |
Add Lokrir to Your Buddy List |
10/04/17, 11:36 AM | ||
Forum posts: 1
File comments: 116
Uploads: 0
|
Btw: I found out that there are no icons for 2h and S/B (dont know about others) ultimates, is this a known issue? |
|
|
Bierdeife |
View Public Profile |
Send a private message to Bierdeife |
Find More Posts by Bierdeife |
Add Bierdeife to Your Buddy List |
10/06/17, 12:51 PM | ||
|
- cooldown spiral for icons [done] - new aura type: progression bar [partially implemented, menu todo] (coding this addon is 20% work for implementing new functions, 80% work for addin user menu functionality, very frustrating -.-) - new aura type: texture - new aura type: text |
|
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
11/20/17, 04:33 PM | |
Forum posts: 0
File comments: 7
Uploads: 0
|
Love the addon so far. Nice work.
Do you think it would be possible to add a timer bar to the auras? |
|
LZH |
View Public Profile |
Send a private message to LZH |
Find More Posts by LZH |
Add LZH to Your Buddy List |
11/26/17, 08:08 AM | ||
|
|
|
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
11/27/17, 05:13 AM | |
Forum posts: 1
File comments: 116
Uploads: 0
|
Thank you for updating it!
1.) Whats the difference between "Icon" and "Texture"? 2.) Is it no longer possible to just show the left time instead of left time + black moving border? 3.) Could you try to add the default border, please? I really miss this! :/ Bug: If I delete a aura, I no longer can use /am lock/unlock without getting an error.
Last edited by Bierdeife : 11/27/17 at 12:01 PM.
|
|
Bierdeife |
View Public Profile |
Send a private message to Bierdeife |
Find More Posts by Bierdeife |
Add Bierdeife to Your Buddy List |
11/27/17, 06:19 PM | ||
|
@1: Texture was not supposed to be in there :S Forgot to comment it out in the source code! @2: Uhm actually I couldn't imagine a reason why people should want that :O A cooldown spiral can be tracked much easier out of the corner of one's eye. It could be implemented really fast though. @3: I tried it many times. Handling textures and control elements in ESO is quite complicated and I have to 'abuse' many functions just to get the result that I want. Now that I have time i will ask some other ppl for help and see if it can be included. The greates difficulty: If I implement the standard border, I must do it in a way, that other addons, that 'style' the standard UI will also change the border for aura mastery. I have to use original UI templates to achieve this, it's tricky. |
|
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
11/28/17, 04:52 AM | |||
Forum posts: 1
File comments: 116
Uploads: 0
|
2.) I don't know but for me it's more disturbing than helpful, could you add a option for this? x) 3.) Yea, i also thought someone could help you with that maybe. It would be really nice! I also figured something weird out but I can't remember how this happened: I changed the position of an aura and while doing this the icon changed his size (looked warped) and stayed that look even when I deleted the aura and created it again. It stayed until I deleted the .lua file.
Last edited by Bierdeife : 11/28/17 at 04:53 AM.
|
||
|
Bierdeife |
View Public Profile |
Send a private message to Bierdeife |
Find More Posts by Bierdeife |
Add Bierdeife to Your Buddy List |