Results: 652Comments by: cloudor
File: Action Duration Reminder11/07/19
Maybe im wrong but i think after to...
Posted By: cloudor
Maybe im wrong but i think after today's update it seems i no more can see how many stacks i have on DK's seething fury I mean on the skill bar's right upper corner of the icon of the molten whip a number was indicating the stacks Edi:indeed on 3.4.6 it is not show, reverted back to 3.4.5 and works as intended This is fixed in 3...
File: Action Duration Reminder11/07/19
Ok i narrowed it down a bit, it loo...
Posted By: cloudor
Ok i narrowed it down a bit, it looks like whenever the target is debuffed with minor vulnerability it will put a ~3.5 second cooldown on Lotus Fan or Darkshade at random, even if that skill is not on the same bar. Also tested with a vulnerability poison, same effect though it only did it with a poison that has a 3.9 sec duration,...
File: Action Duration Reminder11/07/19
Twisting path quite often when it g...
Posted By: cloudor
Twisting path quite often when it gets to 3.0sec remaining jumps back to 3.9 twice then counts down the rest According to the description of Twisting Path: Effect persists for 4 seconds after leaving the path. Maybe that means player gets a 4 sec buff every second when in its area.
File: Action Duration Reminder10/31/19
Could you please alter the size opt...
Posted By: cloudor
Could you please alter the size options of the timer numbers within the action bar? I know there is an option to increase the size, but I would be interested in a size which pretty much fills the whole action bar for the skill and not just 1/3 of it as it's current max limit. Also I would like to see only whole integers, instead o...
File: Action Duration Reminder10/28/19
Re: Critical Surge/Degeneration
Posted By: cloudor
I recently started using a rotation that includes Critical Surge and Degeneration. When I cast Critical Surge a timer of 11 seconds also starts on Degeneration. I'm not sure if there's some crossover I'm missing between the two abilities or if this is a bug or possibly a setting I need to change. Also gotta add I love this addon....
File: Action Duration Reminder10/28/19
Thank you for the addon! Any chance...
Posted By: cloudor
Thank you for the addon! Any chance you could tell me what sound index number the previous default sound was for the popup? The default index number wasn't changed. ADR should record the sound option by its name, not its index. It seems sounds data were changed in recent update.
File: Action Duration Reminder10/28/19
The sound is different now and much...
Posted By: cloudor
The sound is different now and much nicer than yesterday (I have Minion on autostart so I guess it updated again). But the sound is a new function, right? I will have to play a bit with that. The sound is not a new function. The sound is changed because ADR only saved a sound index, not the sound name. Maybe zos changed the sounds...
File: Action Duration Reminder10/28/19
Could you please alter the size opt...
Posted By: cloudor
Could you please alter the size options of the timer numbers within the action bar? I know there is an option to increase the size, but I would be interested in a size which pretty much fills the whole action bar for the skill and not just 1/3 of it as it's current max limit. Also I would like to see only whole integers, instead o...
File: Action Duration Reminder10/23/19
After the latest patch I realised t...
Posted By: cloudor
After the latest patch I realised this addon has sound now. :D I don't know how to turn it off though... when an ability ends, there is the same sound as when an enemy attacks, plus some kind of distant hammering. Really annoying. Help please? I just found in settings that ADR has popup alerts. I was wondering after all the updat...
File: Action Duration Reminder10/18/19
Man is there any chance fixing the...
Posted By: cloudor
Man is there any chance fixing the issues i mentioned? Sure I will. I just can't always reproduce the bug but I did reproduce it earlier. The only thing i realized is that it ALWAYS happens with high duration buffs etc For example i use on the same bar : channeled acceleration from Psijic spells and then i use unstable wall of f...
File: Action Duration Reminder10/17/19
Man is there any chance fixing the...
Posted By: cloudor
Man is there any chance fixing the issues i mentioned? Sure I will. I just can't always reproduce the bug but I did reproduce it earlier.
File: Action Duration Reminder10/15/19
Re: Re: Re: Re: Re: Re: Re: Issue with tracking wall of elements
Posted By: cloudor
Hello, having an issue tracking unstable wall of elements(didnt test other morph).The timer of the spell goes random alot jumping up and down with numbers and often when it reaches 0 it resets to 3 seconds and almost all the time tracks the buff incorectly. Thanks for your time and one of the most uslefull addons there are. I need...
File: Action Duration Reminder10/09/19
Re: Re: Re: Re: Re: Issue with tracking wall of elements
Posted By: cloudor
Hello, having an issue tracking unstable wall of elements(didnt test other morph).The timer of the spell goes random alot jumping up and down with numbers and often when it reaches 0 it resets to 3 seconds and almost all the time tracks the buff incorectly. Thanks for your time and one of the most uslefull addons there are. I need...
File: Action Duration Reminder10/07/19
Re: Re: Re: Issue with tracking wall of elements
Posted By: cloudor
Hello, having an issue tracking unstable wall of elements(didnt test other morph).The timer of the spell goes random alot jumping up and down with numbers and often when it reaches 0 it resets to 3 seconds and almost all the time tracks the buff incorectly. Thanks for your time and one of the most uslefull addons there are. I need...
File: Action Duration Reminder10/07/19
I finally figured out another memor...
Posted By: cloudor
I finally figured out another memory issue that has been happening but can pin-point it now. With the VMA dual wield rotation on a trial dummy/trial boss brings my memory usage from addons from 80 to about 170 and just goes up and up for awhile.. it doesn't go down till I reloadui or exit out of the game. if for whatever reason thi...
File: Action Duration Reminder10/06/19
Re: Issue with tracking wall of elements
Posted By: cloudor
Hello, having an issue tracking unstable wall of elements(didnt test other morph).The timer of the spell goes random alot jumping up and down with numbers and often when it reaches 0 it resets to 3 seconds and almost all the time tracks the buff incorectly. Thanks for your time and one of the most uslefull addons there are. I need...
File: Zgoo High Isle09/27/19
UI Error
Posted By: cloudor
There is a problem on startup. Attempt to access a private function 'IsKeyDown' from insecure code. The callstack became untrusted 3 stack frame(s) from the top. stack traceback: : in function 'InsecureNext' user:/AddOns/Zgoo/Zgoo.lua:179: in function 'grab_derefs' user:/AddOns/Zgoo/Zgoo.lua:191: in function '(main chunk)'
File: Action Duration Reminder09/25/19
Hey there! Using a potion that r...
Posted By: cloudor
Hey there! Using a potion that refreshes Major Brutality will reset the timer on Critical Surge (Sorcerer). This makes it tough to know if the healing portion of the skill is still up. Dan I'm still working on it, looking for a function to get item description. Edit: It seems that there is no api to get item description bu...
File: Destinations09/21/19
Localization Issue
Posted By: cloudor
I am using another language. Please first load default en language in your manifest txt file. Thank you.
File: MailR09/21/19
Localization Issue
Posted By: cloudor
Can you do some patch in function MailR.Init like this? lang = GetCVar("Language.2"):upper() if not MailR.localeStringMap then lang = "EN" end -- Add this line after line 1851 Thank you.
File: Action Duration Reminder09/21/19
Hey there! Using a potion that r...
Posted By: cloudor
Hey there! Using a potion that refreshes Major Brutality will reset the timer on Critical Surge (Sorcerer). This makes it tough to know if the healing portion of the skill is still up. Dan I'm still working on it, looking for a function to get item description. Edit: It seems that there is no api to get item description bu...
File: Action Duration Reminder09/17/19
Re: 3.3.4 Error
Posted By: cloudor
Getting the error after update. Deleted and reinstalled, still getting it. https://imgur.com/a/ppm2kUN Basically killing random trash, Poison Injection and Noxious Breath being used. Second image is Poison Injection, Noxious Breath, Arrow Barrage and Soul Splitting Trap. Issue is with a bow and when Hawk Eye procs. No...
File: Action Duration Reminder09/17/19
Re: Fix pls that
Posted By: cloudor
user:/AddOns/ActionDurationReminder/src/Core.lua:359: attempt to index a nil value stack traceback: user:/AddOns/ActionDurationReminder/src/Core.lua:359: in function '(anonymous)' eventCode = 131152, changeType = 1, effectSlot = 35690, effectName = "Vengeance Count", unitTag = "player", beginTimeSec = 898.70300292969, end...
File: Action Duration Reminder09/17/19
Re: Re: Re: lua error when combat starts with v3.3.3
Posted By: cloudor
A nil value protection for this error has been added in v3.3.4. Thanks! I'll try test further on Tuesday (need some sleep). Using Minion, I just tried updating to 3.3.4, but the update did not complete, so I deleted the folder and tried reinstalling it - that didn't complete either. Weird. Also note that Minion still shows the n...
File: Action Duration Reminder09/16/19
Re: Re: lua error when combat starts with v3.3.3
Posted By: cloudor
Initiate combat with some trash mobs in IC - immediately get a great big Lua error window over the middle of my screen. Very distracting. Thank goodness it is a somewhat transparent window, otherwise I would have immediately died to all the mobs that I now could not see - and would have lost a lot of telvar too. user:/AddOns/Actio...