Results: 66Comments by: EnigmaniteZ
File: FCO ChangeStuff01/12/22
it works, good enough for me! appre...
Posted By: EnigmaniteZ
it works, good enough for me! appreciated. thanks :D
File: FCO ChangeStuff01/12/22
enjoying the addon, though i've onl...
Posted By: EnigmaniteZ
enjoying the addon, though i've only been using certain features from it. the map pingpong thing, for example, or blocking accidental Legendary upgrades. minor issue popped up in a recent update though. this addon adds the option to block the camera spin and whatnot. No, Thank You also does this. Up until now, i've been using both...
File: Provinatus - Heads Up Display12/16/21
stunlock error: user:/AddOns/Pro...
Posted By: EnigmaniteZ
stunlock error: user:/AddOns/Provinatus/Layers/TreasureMaps.lua:6: function expected instead of nil stack traceback: user:/AddOns/Provinatus/Layers/TreasureMaps.lua:6: in function 'ProvinatusTreasureMaps:Update' |caaaaaa self = {}, Elements = {} |r user:/AddOns/Provinatus/Provinatus.lua:144: in function 'Provi...
File: Faster Travel (Wayshrines menu & Teleporter)11/27/21
well, i've pretty much always been...
Posted By: EnigmaniteZ
well, i've pretty much always been on the latest version where possible, minion helps me keep up to date. though I had taken a couple year break at some point. adding this to the list of errors though: user:/AddOns/FasterTravel/LocationData.lua:362: operator % is not supported for nil % number stack traceback: user:/AddOns/Fast...
File: Fisherman's Friend - Update11/22/21
warning for people mistakenly using...
Posted By: EnigmaniteZ
warning for people mistakenly using this + the 'update' mod, but the saved vars use a different format for a variable between the two. not sure if this addon changed the format it uses, or if it's just the other addon doin it, but if you see the following error remove the savedvars for the addon and keep only ONE of the addons: 202...
File: Faster Travel (Wayshrines menu & Teleporter)11/22/21
was opening map in combat in vvarde...
Posted By: EnigmaniteZ
was opening map in combat in vvardenfell somewhere and...this happened. was unpleasant since the entire UI got that stupid blur stuck in it. 2021-11-22T17:12:18.943-08:00 |cff0000Lua Error: bad argument #2 to 'table.insert' (integer expected, got nil) stack traceback: : in function 'table.insert' user:/AddOns/FasterTravel/MapTabW...
File: Display Leads - with Location Info11/17/21
tide-glass beads (harpooner's wadin...
Posted By: EnigmaniteZ
tide-glass beads (harpooner's wading kilt) is slightly incorrect. it is no longer "water plants/nodes" it is now "all water and alchemy nodes", was changed in a patch a while back. just got the beads off namira's rot
File: Greymind Quick Slot Bar11/12/21
ITEM EQUIP ERROR TYPE #(SLOTNUM HER...
Posted By: EnigmaniteZ
ITEM EQUIP ERROR TYPE #(SLOTNUM HERE) -> -> -> empty slot traced to D_EQUIP, which ignores the DEBUG_EQUIP flag entirely as it isnt used in that function. What do you mean with "traced to D_EQUIP" ? I can't guess what could be a problem involving the D_EQUIP function and the DEBUG_EQUIP flag... The "ITEM EQUIP ERROR TYPE" i...
File: Greymind Quick Slot Bar11/12/21
ITEM EQUIP ERROR TYPE #(SLOTNUM HER...
Posted By: EnigmaniteZ
ITEM EQUIP ERROR TYPE #(SLOTNUM HERE) -> -> -> empty slot traced to D_EQUIP, which ignores the DEBUG_EQUIP flag entirely as it isnt used in that function.
File: Display Leads - with Location Info11/12/21
typo for spaulder of ruin: Clannfea...
Posted By: EnigmaniteZ
typo for spaulder of ruin: Clannfear. 2 'n'. not 1. you have it as clanfear. also, small wishlist: an "Only Mythics" filter
File: AwesomeGuildStore11/06/21
while browsing my addons to see who...
Posted By: EnigmaniteZ
while browsing my addons to see who had unnecessarily packed libs, I stumbled across LibAnnyoingUpdateNotificationInGame...wondered what it was...then realized that this is likely why I kept having the issue where my character couldn't move, but nothing was on screen (because of addons that are in place to disable obnoxious stuff). W...
File: Bandits Gear Manager11/01/21
dragging and dropping a ring of the...
Posted By: EnigmaniteZ
dragging and dropping a ring of the pale order ((my only one) that is equipped, to an empty config slot user:/AddOns/BanditsGearManager/BUI_Gear.lua:1178: attempt to index a nil value stack traceback: user:/AddOns/BanditsGearManager/BUI_Gear.lua:1178: in function 'DropItem' user:/AddOns/BanditsGearManager/BUI_Gear.lua:1210: in...
File: BeamMeUp - Teleporter (Fast Travel)11/01/21
beammeup erroring using unlock all...
Posted By: EnigmaniteZ
beammeup erroring using unlock all at fargrave wayshrine, for me. List.lua@249, attempt to concatenate string and nil. debug printout indicating it is data2 (mapIndex) that is nil, for the fargrave outskirts wayshrine. this is for the 'you need to physically visit these' printout spam. user:/AddOns/BeamMeUp/core/List.lua:249: oper...
File: BeamMeUp - Teleporter (Fast Travel)11/01/21
beammeup erroring using unlock all...
Posted By: EnigmaniteZ
beammeup erroring using unlock all at fargrave wayshrine, for me. List.lua@249, attempt to concatenate string and nil. debug printout indicating it is data2 (mapIndex) that is nil, for the fargrave outskirts wayshrine. this is for the 'you need to physically visit these' printout spam. user:/AddOns/BeamMeUp/core/List.lua:249: oper...
File: FCO ChangeStuff10/25/21
suggestion: adding font size and fo...
Posted By: EnigmaniteZ
suggestion: adding font size and font color options for backbar timers. While looking for an alternative to AUI (I've decided to keep using AUI for that, see bottom comment) I tried the setting to enable backbar timer text and the number was tiny and difficult to see, when compared to the size of the frame. Also, is it possible to re...
File: BeamMeUp - Teleporter (Fast Travel)10/18/21
having issues with the reach. UI cl...
Posted By: EnigmaniteZ
having issues with the reach. UI claims that I have all the wayshrines, this is not the case. the 'unlock wayshrine' button says 7/9. blackreach arkthzand is 2 of those, the remaining SEVEN are in the reach, but the prompt states that there are 5 in the zone.
File: LibLoadedAddons - OBSOLETE, Please remove from addons10/18/21
Nope, it is intended to nerve and s...
Posted By: EnigmaniteZ
Nope, it is intended to nerve and show again each time so you tell the devs. Else it will be ignored (had this in the past too often already). Once the addon in question is changed it will be gone and this could be tomorrow if the devs react :rolleyes: If not, the devs got no time, do not play anymore and maybe the addon in questio...
File: FCO ChangeStuff10/18/21
Re: LibLoadedAddons
Posted By: EnigmaniteZ
So yeah, LibLoadedAddons is in the DependsOn tag in the txt. :rolleyes: Can it be removed from there or is it not actually using it anymore? can't see any API calls to libloadedaddons, so for this addon it's safe to remove that line. for MyStatus and GuildInfo however, that doesn't hold true, they still call on it.
File: Leo's Altholic10/05/21
nice addon. however, there are a fe...
Posted By: EnigmaniteZ
nice addon. however, there are a few things that need adjustment; quest tracking has no way to clear what quests got added to tracking, so you end up with a lot of garbage just lying there. would be nice to have purge buttons of some kind, instead of needing to go into the savedvars file to clean up.
File: Greymind Quick Slot Bar10/05/21
addon really does not like when you...
Posted By: EnigmaniteZ
addon really does not like when you completely empty quickslots...I emptied them on a character and got spammed with this line 49 times in under 2 seconds. that is not good, lol: Preset P1 is EMPTY .. CLONING Kherai P1 CONTENT Looks like it needs sanity protection, abort if preset to clone is empty. also, some minor detail...
File: Greymind Quick Slot Bar10/05/21
addon really does not like when you...
Posted By: EnigmaniteZ
addon really does not like when you completely empty quickslots...I emptied them on a character and got spammed with this line 49 times in under 2 seconds. that is not good, lol: Preset P1 is EMPTY .. CLONING Kherai P1 CONTENT Looks like it needs sanity protection, abort if preset to clone is empty. also, some minor detail...
File: Bandits Gear Manager10/03/21
Re: Re: just a question
Posted By: EnigmaniteZ
why did you put that line in comments, did you encounter some bad side effects or bugs due to the execution of this clean-up line? No bugs. This action prevents using addon to mix different combinations of skills. Anyway: Panel must not have blank places, cause it is stupid. Well, you could have done what you did with equipment...
File: Untaunted09/30/21
Thanks for you feedback,...
Posted By: EnigmaniteZ
Thanks for you feedback, I'll see if I can implement your suggestions. appreciated. it's a really good addon for someone like me, who struggles with keeping on top of all the taunts in a multitarget situation..."which one's about to expire again?".
File: Untaunted09/28/21
almost like this mod but there's a...
Posted By: EnigmaniteZ
almost like this mod but there's a couple flaws with it that irk me a bit. thankfully they're somewhat simple: difficulty with positioning: it hides the party frame when you select the 'move' button. annoying when I want to position it right next to that. other addons I have used, such as greymind's quickslot bars, AUI or pyramid...
File: SkyShards09/09/21
I did have to turn off Skyshards. I...
Posted By: EnigmaniteZ
I did have to turn off Skyshards. I was thinking the line with the X/X and not the top part since I only see it the way it was with just how many skill points you have which is usually 0 for me. Then after I saw it I was like Oooooo that part. You posted the code but I was asking for a screen shot of SpentSkill points since I wasn'ta...