Results: 437Comments by: HowellQagan |
File: Potion Maker (for Alchemy Crafting)05/26/20 |
Hey man, don't get us wrong, we are...
Posted By: HowellQagan
Hey man, don't get us wrong, we are grateful for the addon updates.
Hi everybody. Do you know how many addon descriptions I have to update? I am working on some automation, but is takes time.
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File: Potion Maker (for Alchemy Crafting)05/25/20 |
Yeah but it would be nice if it sai...
Posted By: HowellQagan
Yeah but it would be nice if it said it somewhere in the top of the description tho (or in the changelog). I update addons manually to ensure clean installs and only noticed ingame I was missing necessary libraries. :(
THIS TIME EVEN BIGGER SO YOU GUYS READ THIS BEFORE YOU POST "LibAlchemyStation" and others are missing... :eek:
Ei...
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File: Journal Quest Log05/25/20 |
Love the new listing, found a "glit...
Posted By: HowellQagan
Love the new listing, found a "glitch" though. The Guild section 144/166 is broken for me on 1920x1080 resolution with no custom UI scaling. :confused: I assume the column is not wide enough?
Screenshot:
https://i.imgur.com/UX7YrHF.png
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File: EZReport05/25/20 |
No, I worded it dumb, the last time...
Posted By: HowellQagan
No, I worded it dumb, the last time I used this addon was 2 years ago, then it randomly stopped remembering who I reported. Now I tried again and it still doesn't remember. I'm wondering how exactly this function should be working. When I press report last targeted player, it just opens the pre-filled report window and the username I...
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File: Essential Housing Tools05/25/20 |
Re: Does area triggers work for visitors when I'm not home?
Posted By: HowellQagan
I think triggers only work when you are in the house as they are saved to your settings, and the addon does those changes via your client (so through your account/character).
Hi and thank you for the amazing add-on. I'm quite new with it and would like to ask for an answer for question that seem not able to find anywhere.. I have...
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File: EZReport05/24/20 |
I gave this thing another try since...
Posted By: HowellQagan
I gave this thing another try since it popped up as updated on my favourites list but it's still not remembering who I reported (like two years ago) so it's not much of a help with bot swarms ;_;
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File: LoreBooks05/22/20 |
Take a look at the pin filters on y...
Posted By: HowellQagan
Take a look at the pin filters on your map (third tab?), you can disable read books there.
... Just thought... Can you make a filter to unread books only, please? (Or to categories including unread books.)
Or maybe just some color/something focus on those. When you have just a handful left, searching where you have 93/94 becomes...
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File: NTak Loot'n'Steal05/22/20 |
Re: bug i have 3 or more stolen item filters
Posted By: HowellQagan
@Daedreus: I have the same issue after upgrading to 1.8.5., it keeps adding one more stolen tab when I open a merchant UI's sell tab.
so for some reason recently(i dont remember when it started i think a few days ago) i started having more than one stolen item filter button in my inventory i first noticed it when i had 6 and its slo...
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File: HarvestMap05/20/20 |
Re: Psijic Portals pins
Posted By: HowellQagan
@anon379: There used to be, they randomly stopped working a while ago between two updates, the node detection is bugged probably.
Psijic Portals don't have a pin for 3D world pins, mini-map or the main map. Runestones work fine. I believe there should a runestone looking pin right next to a Psijic portal and there isn't for me.
___...
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File: Tamriel Trade Centre05/19/20 |
uespLog collects sales data then up...
Posted By: HowellQagan
uespLog collects sales data then uploads it to their DB (which you can also search on esosales.uesp.net), so it's like a merge of TTC and MM. The only issue is that for some reason it breaks the guild stores when I use it with AwesomeGuildStore and AGS is more important to me so I haven't used uespLog for a long time now.
If I und...
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File: HarvestMap05/19/20 |
Re: Node Detection
Posted By: HowellQagan
@aovr1234
It's been like that from 3.14.0 version, which was released a couple days ago:
-removed unknown pin filter from the 3d/compass filter menu
Run the C:\Users\\Documents\Elder Scrolls Online\live\AddOns\HarvestMap\DownloadNewData.bat file while your game client is NOT running. It will download the merged community pins and...
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File: HarvestMap05/18/20 |
3D + compass pins acting strange
Posted By: HowellQagan
Hi Shinni,
Thanks for the previous fix.
Using 3.14.2, ran into this strange pin display problem, on 3D and compass but it doesn't affect map pins.
Video: https://www.youtube.com/watch?v=zA1FxiOyjD0, it's more obvious in this one than the last time.
It's almost as if there were little grids on the map and it only loaded thin...
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File: HarvestMap05/18/20 |
It's only used when you use the fea...
Posted By: HowellQagan
It's only used when you use the feature "only show spawned resources".
Noticed something.
This addon includes a library called NodeDetection but it doesn't depend on it.
So is that library then really needed?
I turned it off and cant see anything bad.
Also, any chance of getting more of the embedded libraries separated out...
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File: Urich's Skill Point Finder05/17/20 |
Re: Re: Incorrect skill point count (higher than actual)
Posted By: HowellQagan
If you were curious, I got a canned response within a couple hours. I had another issue recently and they actually solved it but it took them more than a week to respond to that one. So I'm pretty sure they didn't even read it this time. Welp.
In the end I guess it is not about a single skill point but the inconsistency. For ins...
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File: HarvestMap05/17/20 |
Re: No map for Vvardenfell?
Posted By: HowellQagan
Things about most recent update (3.14):
- the version number has not been updated in the .txt, still says 3.13.16
- it breaks 3d pins when looking at them from certain angles (see my previous comment with video)
- it breaks 3d pins in some areas of Vvardenfell entirely (it's fine north of Balmora for example but not working in ot...
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File: Urich's Skill Point Finder05/17/20 |
Re: Incorrect skill point count (higher than actual)
Posted By: HowellQagan
Yeah, but having gone over the skill points I should have, I'm pretty sure now that USPF tells me the correct amount. It could've been one of these: https://forums.elderscrollsonline.com/en/discussion/87891/public-dungeons-missing-achievements-missing-skill-points/#latest
Allegedly people who missed skill points from these should've...
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File: HarvestMap05/16/20 |
3.14.0
Posted By: HowellQagan
Hi,
I've noticed this with the newest version. It's not that big of a bug but it's definitely weird.
Video demonstration: https://www.youtube.com/watch?v=unpyygF7z94
Watch the mining node. The woodcutting node stays on the screen and on the compass too. The mining node disappears from certain angles.
It's not only at this locat...
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File: HarvestMap05/15/20 |
Re: Multiple Lua errors on load
Posted By: HowellQagan
Just to make sure, have you tried turning off all other addons (except for libs). Or maybe one by one to see which is the culprit?
Hello,
first off, I would like to thank you for this great addon of your, much appreciated, it makes the difference in playing this game for me.
Unfortunatelly, I have started to receive number o...
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File: HarvestMap05/15/20 |
Psijic portals + spawned resources only
Posted By: HowellQagan
Yeah same, been like that for a while now.
Also @Shinni, do you think it would be possible to add an option so that it only hides the recently visited node if it's one of those that don't have a spawn checker? Like chests, troves, justice containers, clams, etc.
Because right now if I turn on hide-on-harvest-only, those will never...
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File: Urich's Skill Point Finder05/15/20 |
Re: Incorrect skill point count (higher than actual)
Posted By: HowellQagan
Chill out, I was referring to this part: Basically when they need to reset skill points they iterate over how many you have spent, determine you spent x_amount_skill_points and then provide you with that amount. If you complained to Zenimax that you lost a skill point with their default eosui, they would have no way to know "where" t...
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File: Urich's Skill Point Finder05/15/20 |
Re: Re: Re: Incorrect skill point count (higher than actual)
Posted By: HowellQagan
Yeah, already mentioned below, I have 387 according to SpentSkillPoints too. Just to be sure I got Vampirism again and I had no skill points spent there, so no idea where that 1 comes from (or where it went).
https://i.imgur.com/TiUK3d0.jpg
I even added it all up just to make sure and the totals on USPF are correct, yet somehow the...
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File: Urich's Skill Point Finder05/14/20 |
Re: Re: Incorrect skill point count (higher than actual)
Posted By: HowellQagan
I mean, it could be, I'm not sure. When I cured my WW I got all the points back. Then I leveled Vampire on that character for the achievement and cured it after giving a bite to someone so that 1 skill point could be stuck there. I thought they fixed that skill-point-getting-stuck-on-cure bug (as it gave me back all my skillpoints fr...
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File: Urich's Skill Point Finder05/14/20 |
I know I could but I don't trust mo...
Posted By: HowellQagan
I know I could but I don't trust most of the resellers tbh. I know HB is okay so if Onigar contacts me for details, I'll go with that or Steam gift.
Ah, I had no idea, never used Humble Bundle. Well, PM me Onigar and I can help then.
If you have the game on Steam, I can gift the Greymoor upgrade. Can't be gifted from the Crown...
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File: Urich's Skill Point Finder05/13/20 |
Incorrect skill point count (higher than actual)
Posted By: HowellQagan
I've seen people in this comment section saying how they have more skill points than the addon shows but mine shows 1 extra. My main character was made even before One Tamriel and USPF says I have 388 skill points. I actually only have 387, I just double checked with a skill point reset. I add all of them up that are showing on the U...
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File: Urich's Skill Point Finder05/13/20 |
Ah, I had no idea, never used Humbl...
Posted By: HowellQagan
Ah, I had no idea, never used Humble Bundle. Well, PM me Onigar and I can help then.
If you have the game on Steam, I can gift the Greymoor upgrade. Can't be gifted from the Crown Store sadly.
Hi, I did send a PM and even an email to fritzOSU03 offering to take over this addon but have had no response so far. Been almost a week...
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