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Search: Posts Made By: Lykeion
Forum: General Authoring Discussion 08/21/24, 06:41 AM
Replies: 9
Views: 8,194
Posted By Lykeion
If this workaround does work, I'd love to see it...

If this workaround does work, I'd love to see it come to life. I appreciate it and am very grateful if you'd do that.
Forum: General Authoring Discussion 08/21/24, 06:07 AM
Replies: 9
Views: 8,194
Posted By Lykeion
It looks like this is the answer. Even though the...

It looks like this is the answer. Even though the feature I looked for couldn't be implemented, I'm glad you guys helped me figure out the reasons why it couldn't be done. Thanks
Forum: General Authoring Discussion 08/21/24, 03:09 AM
Replies: 9
Views: 8,194
Posted By Lykeion
That's great Beartram :banana: You're always my...

That's great Beartram :banana: You're always my go-to people when it comes to in-game addon management.
Forum: General Authoring Discussion 08/21/24, 02:51 AM
Replies: 9
Views: 8,194
Posted By Lykeion
Is it possible to change the list of addons on porting without extra reloadui?

Considering that the process of porting to a new location itself involves the loading of the UI, would it be possible to specify a different set of addons than the current ones before porting and...
Forum: AddOn Search/Requests 06/06/24, 05:02 AM
Replies: 18
Views: 10,271
Posted By Lykeion
There is a feature in Lazy Writ that modifies the...

There is a feature in Lazy Writ that modifies the style of the name displayed when the reticle is hovered, you might want to refer to that section for the functionality you need. It is located in...
Forum: Wish List 06/04/24, 03:09 AM
Replies: 3
Views: 24,393
Posted By Lykeion
https://www.esoui.com/downloads/info3648-SuperStar...

https://www.esoui.com/downloads/info3648-SuperStar-GoldRoadUpdate.html

Just mentioning it, the update containing the Scribing Simulator is released with Gold Road. Thanks again for the help...
Forum: General Authoring Discussion 06/02/24, 01:58 PM
Replies: 3
Views: 8,997
Posted By Lykeion
Example

local curtType = {
CURT_MONEY,
CURT_TELVAR_STONES,
CURT_ALLIANCE_POINTS,
CURT_UNDAUNTED_KEYS,
CURT_WRIT_VOUCHERS,
CURT_EVENT_TICKETS,
CURT_ARCHIVAL_FORTUNES
}
Forum: News 05/15/24, 03:24 PM
Replies: 12
Views: 68,095
Posted By Lykeion
Just curious, does Minion 4 have any info to...

Just curious, does Minion 4 have any info to share? I'm very much looking forward to it:banana:
Forum: General Authoring Discussion 05/08/24, 02:55 PM
Replies: 4
Views: 10,064
Posted By Lykeion
As far as I know there is no API that lets you...

As far as I know there is no API that lets you get the current mundus directly. Most addons get that information via a hardcoded dictionary and buff id.

Just in case you need it.


local...
Forum: Wish List 04/22/24, 12:42 PM
Replies: 3
Views: 24,393
Posted By Lykeion
Appreciate the demonstration of the use of...

Appreciate the demonstration of the use of override, it's fantastic! Thanks for the detailed explanation
Forum: Wish List 04/19/24, 07:43 AM
Replies: 3
Views: 24,393
Posted By Lykeion
Add GetAbilityId() with parameters craftedAbilityId & 3*scriptId's

I briefly played around with the Scribing system in the PTS and checked the U42 API note. It looks like craftedAbilityId & 3*scriptId can fully determine an abilityId , but the game doesn't provide...
Forum: Bug Reports 04/18/24, 01:08 PM
Replies: 2
Views: 5,283
Posted By Lykeion
Thanks to the devs team for the attention! Hope...

Thanks to the devs team for the attention! Hope this bug gets fixed soon
Forum: Bug Reports 04/17/24, 05:29 PM
Replies: 2
Views: 5,283
Posted By Lykeion
[fixed]Use GetSkillAbilityInfo() to a scribing skill make game crash

Function proto, untouched in U42:
* GetSkillAbilityInfo(*[SkillType|#SkillType]* _skillType_, *luaindex* _skillLineIndex_, *luaindex* _skillIndex_)
** _Returns:_ *string* _name_, *textureName*...
Forum: Translation Help 02/28/24, 10:01 AM
Replies: 2
Views: 32,189
Posted By Lykeion
Here we go ["de"] = "德文", ...

Here we go


["de"] = "德文",
["en"] = "英文",
["fr"] = "法文",
["jp"] = "日文",
["ru"] = "俄文",
["pl"] = "波兰文",
["es"] = "西班牙文",
Forum: Translation Help 02/28/24, 09:55 AM
Replies: 4
Views: 6,791
Posted By Lykeion
Chinese Translation

Hi Baertram. I just found this section. Hope it's not too late;)



--lib.localization
de = "德文",
en = "英文",
fr = "法文",
jp = "日文",
ru = "俄文",
Forum: AddOn Search/Requests 01/16/24, 05:43 PM
Replies: 3
Views: 5,920
Posted By Lykeion
I use some tricks in my addon to achieve similar...

I use some tricks in my addon to achieve similar functionality. Like, if you start a looting within 3 seconds after unlocking a lock, then it can be presumed that you just unlocked a treasure chest...
Forum: General Authoring Discussion 04/30/23, 02:42 PM
Replies: 5
Views: 6,002
Posted By Lykeion
Wow I had no idea that the difference between...

Wow I had no idea that the difference between :and . would make such a big impact. Most likely you are right. I should spend some time studying the differences.
Forum: General Authoring Discussion 04/30/23, 01:40 PM
Replies: 5
Views: 6,002
Posted By Lykeion
Thank you for your advice! After some...

Thank you for your advice! After some troubleshooting I found that the parameter list returned by EVENT_INVENTORY_SINGLE_SLOT_UPDATE does not have eventcode as described in the documentation, so my...
Forum: General Authoring Discussion 04/30/23, 11:09 AM
Replies: 5
Views: 6,002
Posted By Lykeion
Does LootItemById() throws an EVENT_INVENTORY_SINGLE_SLOT_UPDATE?

I tried to add an autobind feature to my autoloot addon, but I can't seem to get the information about the looted gear via EVENT_INVENTORY_SINGLE_SLOT_UPDATE when LootItemById. This is a bit strange,...
Forum: AddOn Search/Requests 12/06/22, 03:07 AM
Replies: 4
Views: 3,964
Posted By Lykeion
Thanks for the explanation Baertram. Looks like...

Thanks for the explanation Baertram. Looks like I'll have to find another way to solve the fps reduction problem
Forum: AddOn Search/Requests 12/05/22, 04:09 AM
Replies: 4
Views: 3,964
Posted By Lykeion
Is there a addon that can view the memory usage of each addon separately?

I often observed a significant decrease in my fps during my trials, while the total memory usage of the addons significantly increased. I assumed that there was a connection between the two, and...
Forum: General Authoring Discussion 11/01/22, 11:35 AM
Replies: 5
Views: 4,890
Posted By Lykeion
The language I am referring to in this sentence...

The language I am referring to in this sentence is basically i18n files, such as en.lua, fr.lua and so on. Let's say my bilingual mode uses the language code fe, and I want eso to look for fr.lua...
Forum: General Authoring Discussion 11/01/22, 02:45 AM
Replies: 5
Views: 4,890
Posted By Lykeion
Question Is it possible for an addon to control the i18n files used by other addons?

I've recently been working on helping my localization team with the bilingualization of ESO. We have a great plugin that allows ESO to display our local language and English at the same time, which...
Forum: General Authoring Discussion 06/10/22, 03:58 PM
Replies: 4
Views: 4,275
Posted By Lykeion
Thanks a lot! I was starting to learn the concept...

Thanks a lot! I was starting to learn the concept of the scene and just found a way that could exit the container loot window correctly like below. Unfortunately, it is incompatible with the other...
Forum: General Authoring Discussion 06/10/22, 02:38 PM
Replies: 4
Views: 4,275
Posted By Lykeion
I did some searching before posting this thread...

I did some searching before posting this thread and found users have encountered the same problem as me and solved it later, which included the poster of the thread you mentioned. Sadly not Askedal...
Showing results 1 to 25 of 30