Originally Posted by ZOS_ChipHilseberg
Mail being sent is a tied to player saving which happens on zone changes and logging among other things.
|
Don't you mean receiving? If mail sending player X doesn't change zones, but receiving player Y does, doesn't it arrive?
I know a server call every single time someone opens their mail would be too heavy, but could we be given a mail refresh button to manually do the call (and give it some sort of cooldown time)?