I had wondered about that, so I had thrown a sloppy function together to just output it to chat like so:
lua Code:
function zonedata(code,zonename,subzonename,newsubzone,zoneid,subzoneid)
d(zonename.." "..subzonename.." "..newsubzone.." "..zoneid.." "..subzoneid)
end
EVENT_MANAGER:RegisterForEvent('TEST',EVENT_ZONE_UPDATE,zonedata)
But it didn't do anything. I'm not logged in at the moment, but I'm now wondering if the chat is unloaded at the time of the function call...