Version 1.57
- update to libmenu release24
- some language fixes (see also the infotext for lootlist at MasterThief-addonmenu)
- enhanced itemtype for furniture items (thanks Scraelos)
Version 1.56
- comparing items for lootlist should now work without having double items on lootlist
Version 1.55.1
- just a hotfix to solve an ui-error (happened on empty lootlist)
Version 1.55
- added tooltip-function for items on lootlist for a better handling (include translation for en, fr)
- added mousepointer on opened lootlist
- added a total-counter of items on lootlist (see left side on top)
- added auto money-loot for all gold (not tested, because of no treasures found for tests. let me know if its working)
- update for new patch 2.5 (new DLC)
Version 1.50
- added a scrollist for items to autoloot (toggle by using the keyboard options)
add items to lootlist by using the contextmenu with right mouse-button on items
delete items from lootlist by using the right mouse-button there
- translation in de, en, fr
- Version update for DLC (Dark Brotherhood)
Version 1.40
- fixed an error with table.getn (caused, because of a not written database structure by known recipes and a testroutine on that on fresh installations)
- OnLoad-Event loading priority changed
Version 1.39
- Version update for patch 2.3 / DLC (Thiefs Guild)
Version 1.38
- Version update for DLC (Orsinium)
Version 1.37
- Version update for patch 2.1.4 (Emperorcity)
Version 1.36
- Technical update: LibStub 4 and LibAddonMenu 2.0 r18
Version 1.35
- fixed an output issue for counting recipes added or removed to the comparepool (was not shown as text)
Version 1.34
- fixed one UI-Error, which happened on looting a recipe
Happened coz of recipe changes before. Tried to call a removed routine.
Version 1.33
- To enter limits manually for fencer in settings are removed
You dont need to set manually the limits for sells or transfers anymore
- Updates for sells or transfers at fence
You dont need to go to the fencer and to sell or transfer an item anymore, just to get it updated
This do happen automatically now and you can see if it has a reset by the daily routine
- An issue is solved, where no announcement came out to the chat for reached limits (sells/transfers)
(those limits are shown just for one time when it has reached the maximum limit and only, if the settings do allow an announcement)
** let me know, if you want to have it adjusted by settings for how often it should occur till its getting suppressed fully
- Fixed a major issue with recipes for other languages
It wasnt possible to show known recipes (just for the german version it worked).
Now it do work for english, french and german lanuage (inventar, bank, guildbank and lootwindow tested with all languages)
- optimized code for recipe recognition
Version 1.32
- Its now possible to toggle to attack innocents by a bind key (see keysettings)
This is nice to have, if you just at the moment you stole something, a NPCs is getting angry and do attack you, but the settings
to attack innocents prevent you to attack back (which let you not open a door to escape)
- Now you can see on tooltip which of your chars do know the recipe
(depends on who is registered to share the knowledge by addon-settings for each char)
This do work also for not just stolen items, which should make it easier to identify, which one of your chars already do know the recipe
- You can now set up, whether known recipes below a given quality level should get looted or not
Before it was always in autoloot by unknown recipes, even if the quality level was set higher.
Version 1.30
- It isnt needed to set off the autoloot for stolen items in the ESO-System-Settings anymore.
MasterThief will now do it now byself.
It will set back the system-settings to the status before, if MasterThief is getting disabled.
- From now on its possible to compare found recipes with the recipe knowledge of all your other chars
To have this working, you have to login just with these chars you want to have examined with other chars on your thiefering tour.
You just need to enable the recipe-compare function for these chars, to throw the recipe knowledge of the char into a suchlike compare-pool.
From there all found recipes will be compared with those from the pool.
If you have disabled the function to share the recipe-knowledge for all chars, MasterThief will assume, that no one have experiences and need this recipe.
In this case, i guess its better to have at least for one char this function activated.
Version 1.24
- You dont need anymore to set off the system-setting for autoloot stolen items
MasterThief will now change it automatically, so the addon can work properly
If you set off MasterThief, it will change back the system-setting to its value before
Version 1.23
- MasterThief got now a French language (FR)
Translation made by Khrill (thank you)
- Its now possible to autoloot stolen gold out of safe boxes, next to those worthful items
------------
FIX:
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- Fixed all variables for translations and gave them a suffix (just technical design)
This should prevent the use of reserved variables
- Fixed an issue with a wrong working sneakmode (after reloadui)
It could happen, if you reloadui, that with SneakMode but not in stealth, it did loot all by limited price
but it should loot nothing, except you are in stealth then
You was by this function just allowed to loot all limited if sneakmode was off
- Fixed a recognition on known recipes
Now it should work and known recipes wont get looted below the limit you set
You also get now an info about a known recipe, if its same or higher of the limited quality.
Its just to let you see, that its known, but wanted.
Version 1.22
- Fixed just a lil issue with a known recipe found with message output on chat
Recipe wasnt shown, which has to be. There was just an info "Unknown recipe: "
Version 1.21
** HOTFIX **
- There popped up an UI-Error with NIL, so an item couldnt get looted
This happend because of alot of changes inside the code (like for translations, reorganize routines and such stuff)
It worked before - but it should be fixed now. On tests it works fine.
Please let me know, if there happen some more error. I couldnt find any on tests.
Sorry for that, guys 'n ladies
- Fixed a wrong text for "Min sell price limiter", which was shown as "Message delay"
Happend just in english version
Version 1.20
- Toggle Sneakmode On/Off with keybind on keysettings
This is helpful, if you need it sometimes and sometimes not.
So you dont need get into the settings menu but can do it with a simple pressed key
- You now can set the minimum quality level of a recipe to get autolooted
Unknown recipes below the given level will still be autolooted and still all other special items (like motifs)
** Recognizing recipes at the moment just for your actual char you do play, but soon it will be possible to have
** it also for all chars you have logged in before
- You now can enable/disable announcements on chat for sells/transfers at fence
Sometimes you probably dont need such infos and can disable it now for sells or transfers
- Because of the new function to limit the quality of recipes you dont want to loot, you can
enable or disable the announcement for already known recipes on chat
- localizations done for EN, DE (same for this changelog)
MasterThief do translate the text now in german and english - depends on your client settings of TESO
- Updated some Libs to actual version
LAM2 from r16 to r17 and LibStub from 1 to 2
Version 1.11
- Fixed a lil problem with the message timer (was not shown correct on length of time)
Version 1.10
- Now you can suppress warnings of reached maximum for sells or transfers at fencer
Just set or adjust to "0" for each box on settings.
It will now also get supressed, if you have disabled the message-output for.
- Now you can get an info every time as OnScreenMessage if someone could see you on stealth
because of the range wont be far enough to be fully stealthed.
If you carry no stolen items, then its just an info.
But if you got stolen items with you, the message come up in orange color to make it more clear.
You can enable/disable it with your settings.
- Now you can see with your simple statistic output how many items you carry for sells and
transfers at fence
Those infos are in light blue behind the two statistic lines for fence
(i.e. 12~35 of 100 means 35 could be added later to the 12 made already)
- Added a changelog file into the MasterThief folder to let you read all news offline
- Output message on warnings for reached fencer-limits are shorter in text-length
- Reorganized settings menu. Now you have it more cheerful with grouped regions
- Max sell limit changed in defaults on first start to 50 for fence sells and transfers
- Fixed an issue with autoloot while sneaked
Autoloot was disabled on sneakmode, which should been active then.
- Fixed an issue which happend sometimes and randomly in dungeons and also sometimes outside,
which popped up an info with OnScreenMessage about your status, if the sneakmode was enabled.
It should be fixed now. Please let me know if its still popping up and i will check it out.
- Fixed a not really cool message output in sneak, which occurs to often
Now its should be written just and only if you was not on an active sneak before.
- Message on screen wasnt shown properly. ZO-Timer worked not like i wanted
Implemented an own timer to manage it more better with an event-list manager to unregister
different events.
- Some text updates