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Compatibility: | base-game patch (9.1.5) Necrom (9.0.0) |
Updated: | 08/19/23 10:30 PM |
Created: | 04/15/15 08:36 PM |
Monthly downloads: | 4,883 |
Total downloads: | 2,004,361 |
Favorites: | 1,042 |
MD5: |
if ESOMRL and ESOMRL.ISMRLTracking(itemLink) then
PLEASE NOTE: ~Phinix (6-5-23) |
File Name |
Version |
Size |
Uploader |
Date |
1.56.73 |
171kB |
Phinix |
06/21/23 11:36 AM |
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MoonDancer |
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Xalure |
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09/22/17, 08:50 AM | |
Forum posts: 0
File comments: 2
Uploads: 0
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Warning: Spoiler
Just fyi, I'm having the exact same problem as ESOcraftmatic.
Aside fom ESOmrl I'm using AUI, Combat Reticle, Compass Be Gone, Lorebooks, Multi Craft, Potion Maker, Rare Fish Tracker, Stealth Text & Wykkyds Enhanced Chat.
Warning: Spoiler
C stack overflow: too many (128) nested C function calls.
stack traceback: [C]: in function 'GetScrollExtents' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:398: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' ZO_OptionsWindowSettingsScrollBar_ValueChanged:3: in function '(main chunk)' [C]: in function 'SetValue' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:452: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' ZO_OptionsWindowSettingsScrollBar_ValueChanged:3: in function '(main chunk)' [C]: in function 'SetValue' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:209: in function 'ZO_Scroll_ResetToTop' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:461: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' ZO_OptionsWindowSettingsScrollBar_ValueChanged:3: in function '(main chunk)' [C]: in function 'SetValue' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:452: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' ZO_OptionsWindowSettingsScrollBar_ValueChanged:3: in function '(main chunk)' [C]: in function 'SetValue' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:209: in function 'ZO_Scroll_ResetToTop' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:461: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' ZO_OptionsWindowSettingsScrollBar_ValueChanged:3: in function '(main chunk)' [C]: in function 'SetValue' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:452: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' ZO_OptionsWindowSettingsScrollBar_ValueChanged:3: in function '(main chunk)' [C]: in function 'SetValue' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:209: in function 'ZO_Scroll_ResetToTop' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:461: in function 'ZO_Scroll_UpdateScrollBar' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:257: in function 'ZO_Scroll_MoveWindow' Nevermind! Looks like unchecking all recipes from /recipes & checking individual tracking on character fixed my issues. Everything works smoothly now. Many thanks for the addon!
Last edited by Mewillow : 09/23/17 at 06:22 AM.
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Mewillow |
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09/19/17, 07:16 PM | ||
You can set a separate character to track food and furniture recipes. |
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Phinix |
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09/19/17, 04:54 PM | |
Forum posts: 0
File comments: 6
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stupid question and probablly something im overlooking, but when i mark a recipe as needed, and then i get the recipe and learn it, it still shows that i need it, unless i go into and unmark it. Is this normal? or am i missing an option for it auto remove known ones that im missing?
thx |
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sagon528 |
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09/03/17, 10:18 PM | |
Spanish translation
I just made an Spanish translation of this plugin's 1.503 version if someone is interested.
https://drive.google.com/open?id=0B2...k5hN0tpUThxZm8 Feel free to add it to the next version of the addon or something
Last edited by Inval1d : 09/15/17 at 07:48 AM.
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Inval1d |
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08/30/17, 12:58 PM | ||
Forum posts: 0
File comments: 9
Uploads: 0
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I've used this addon for a few months now without a hitch so it's mystery to me Thanks once again. |
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ESOcraftmatic |
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08/30/17, 05:50 AM | ||||
Forum posts: 14
File comments: 363
Uploads: 0
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babylon |
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08/30/17, 04:55 AM | |||
The errors don't reference a specific addon which makes it tough to nail down, but probably means it is something that hooks into the cooking station in some way. My hooks should all be safe, most being prehooks, and the ones that aren't just run a function when something happens, which leads me to believe it is something else.
Last edited by Phinix : 08/30/17 at 04:57 AM.
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Phinix |
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08/30/17, 04:40 AM | ||
Forum posts: 0
File comments: 9
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ESOcraftmatic |
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08/29/17, 10:31 PM | |
@ESOcraftmatic - Ah, so you are talking about clicking categories in the addon window, not at the cooking station?
Last edited by Phinix : 08/29/17 at 10:33 PM.
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Phinix |
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08/29/17, 10:25 PM | ||
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Alcoholic, Teas, Tonics no issues Vegetable, Fruit, Meat UI error appeared after clicking the second or third food category in turn. I apologise for not explaining that fully beforehand. |
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ESOcraftmatic |
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08/29/17, 09:27 PM | |||
Option added in latest version.
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Phinix |
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08/29/17, 05:47 PM | ||
Forum posts: 14
File comments: 363
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That would be awesome |
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babylon |
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08/29/17, 04:50 PM | |
@ESOcraftmatic - Are you using any other addon that modifies the cooking station? Normally you can't expand food and drink categories at the same time as they are on separate tabs.
@babylon - Do you mean for the option to show marks in the inventory for recipes that a selected character doesn't know? Yes, I can add a separate option for cooking and furniture tracking in options, so you can select a different character for each type to show icons for. |
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Phinix |
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HELP REQUESTED! Creating, maintaining, and providing patch-day compatibility with in-game troubleshooting and prompt feedback for so many projects really is a full time job. The support I receive from the community is what keeps me going, and it is the only form of compensation I receive. Not only will your contribution enable more feature additions and personalized support for my existing projects, but it will sponsor new exciting content in the future, which will remain now and forever free for all to enjoy! There are several ways you can contribute, either directly through Paypal or Ko-Fi, by subscribing to my Patreon, or through the GoFundMe page I set up for my dad. All contributions are deeply appreciated and sorely needed. Thanks from our family to yours, and I hope something I made helps enhance your enjoyment of the Elder Scrolls Online. |
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