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Updated: 04/16/24 06:02 PM
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Compatibility:
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:04/16/24 06:02 PM
Created:04/25/15 11:02 PM
Monthly downloads:227
Total downloads:28,259
Favorites:32
MD5:
History  Popular! (More than 5000 hits)
Version: 85
by: hisdad [More]
====READ THE CHANGELOG===

AUTHOR PISSED OFF WITH ZOS. QUITTING (But Bored enough to update)


If you've ever had a conversation like this..
"Do you want to join us in dungeon X?"

"Yes, I'm sure one of my 8 chars hasn't done it. Wait a mo while I login to them all..."



Then you know the motivation for this addon.


Dad's History Addon collects significant information from your adventuring and presents it to a Desktop application called HistOffline.lua. This runs under windows using the IUP toolkit.
The addon has no in-game user interface.

The game does not have to be running to use histoffline.

Game information is updated when your character logs out.

Histoffline presents information on your Dungeon achievements and levelling stats.
It is ideal for seeing which dungeons you haven't completed.

When installed for the first time, it will load your achievement list, which populates the Dungeon panels.

The Level and Location panels are only populated going forward. The game itself does not store this information.

If more than one account is used on the computer, you have an option to select the account you wish to view.


Achievements
  • All Achievements uncompleted have red background.
  • Group and Public Dungeons are complete if you have the "Conqueror" Achievement.
  • Veteran Dungeons have several achievements.

Trials
  • Normal, Veteran and Veteran Hard Mode
  • Veteran Mode has the sub-achievements
  • For some achievements, its impossible to be sure if its a veteran achievement or not. If I've guessed wrong, let me know.

Levelling
  • Refer to the Screenshot. One line per level. Play time is Accumulative.

Locations
  • Visits are counted on load screens (Activation). Sometimes maps change without Activation, leaving a city for example. This is not captured at the moment.
  • "First Visited", a date. Again mostly blank because the addon was still in development at that time.
  • "First Level" means level at first visit
  • "Times Levelled" means number of times you leveled up in that map.
  • "First Death" your level when you first snuffed it.
  • "Deaths" How many times you died there.

World Bosses
  • Listed by Map.
  • At least one Boss does not have an Achievement.

Quests With Skill Points
  • Click on link to browse to UESP's webpage on the quest.
  • Zos bug in Malabal Tor, can't fix, No Achievement. http://www.uesp.net/wiki/Online:Buyer_Beware

DLC Group
  • This is the Group Dungeons. DLC public Dungeons are in "Public"
  • DLC Trials are in "Trials Norm, Vet Hard"

Installation
Install the Add-on in the usual way.
Read "installation.pdf" in the Doc folder for details on installing the IUP toolkit


Enjoy. Please report bugs to the forum.

Translations
German Translations by Joklix and Snakefish.
French Translations by Joklix.
With Thanks..

License
Some code taken from the Luatz project under the MIT License.
The dump code function I found on the net. Sorry I don't know who wrote it.
The rest is my code, MIT license.
Version 85
2024-04-17
Update 42
Added Gold Road, Fixed Acheivements for 2 hard mode trials
Bumped API



Version 84
2024-01-30
Update 41
Added Scions of Thingy, 2 GRP Dungeons
Bumped API

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Archived Files (19)
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84
12MB
hisdad
01/30/24 12:59 AM
83
12MB
hisdad
09/26/23 06:05 PM
82
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hisdad
09/18/23 12:54 AM
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hisdad
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54
1MB
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1MB
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875kB
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hisdad
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hisdad
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Beta 7
430kB
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05/02/15 03:13 AM


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Unread 06/02/17, 11:48 PM  
hisdad
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Forum posts: 33
File comments: 216
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tired

I'm tired and bored and wont be playing until end of 2017.
I'll be doing nothing new until then,

-Dad
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Unread 06/12/17, 06:18 AM  
Snakefish

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Re: tired

Originally Posted by hisdad
I'm tired and bored and wont be playing until end of 2017.
I'll be doing nothing new until then,

-Dad
Sad, but I understand.
Sometimes there is time to have a break and take a breath.

What I want you to know is, there are a two problems with the German localisation.
First there is an error with the Date while locking in.
In US/Engl. the Date is written like Y/M/D
In German it is written D/M/Y.
Is ist possible to fix that?
Second, in German we have Umlaute (Ä, Ö, Ü. Hope it is diplayed correct on your system),
but the are not displayed correct here.
Is it possible to fix that, or can I do it by myself?
If so, how?

Sincerly
Snakefish
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Unread 06/12/17, 01:38 PM  
hisdad
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German Translation Fixes

Hi Snakefish.
Thanks for your comments.
All the translations come from Joklix, now retired.

The translation files are in
data\de\de.lua
data\fr\fr.lua
data\en\en.lua

There are a few things in there (and in the french) I added subsequently which aren't translated.
If you can fix those as well I'd be grateful. Please email them to me.


I suggest adding a unicode char with your favorite editor and see how it displays.

in histoffline.lua there is this line near the top.

--iup.SetGlobal("UTF8MODE","YES")

You might try.
a) updating to the latest (3.21) version of iup-lua
b) uncommenting it

I didn't have success when I was first working on it. It also not clear if its required for your Umlaut characters. Please let me know what happens.

Also at the top of the file is this line

local dateformat = "%Y-%m-%d, %H:%M"

If you cut that out and add it to the start of the en.lua, fr.lua , de.lua files we can have localised times!
(minus the local keyword)

-- Translation by Joklix, Thankyou!
dateformat = "%d-%m-%Y, %H:%M"

Area_names = {
[1] = { short= "EP",



Regards,
Dad
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Unread 06/13/17, 06:18 AM  
Snakefish

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Hi Dad
(funny to wright that, especially because i suppose, i might be the older one (61))

thank you for your quick answer.

I might have found the problem with the timestamp in timetable.lua but i can't fix it.
At the bottom of the file are the following lines:
function luatz_esodate ( str ) -- Returns timestamp from M/D/YYYY HH:MM:SS string
local month , day , year ,hour , min , sec = string.match ( str ,"(%d+)/(%d+)/(%d%d%d%d)%s+(%d+)%d+)%d+)%s*" )
if not year then -- try German DD.MM.YYYY
day, month , year ,hour , min , sec = string.match ( str ,"(%d+)%.(%d+)%.(%d%d%d%d)%s+(%d+)%d+)%d+)%s*" )
end
if not year then
d("History: Invalid Eso timestamp: " .. str .. " Substituting dummy 31/9/1999")
year = "1999"
month= "9"
day = "31"
hour= "1"
min = "2"
sec= "3"
end


year = tonumber ( year )
month = tonumber ( month )
day = tonumber ( day )
hour = tonumber ( hour )
min = tonumber ( min )
sec = tonumber ( sec )

local tt = timestamp( year , month , day , hour , min , sec )
return tt
When I log in i got the Msg: Invalid Eso timestamp: ... Substituting dummy 31/9/1999
I assume there might be a something wrong with the code, but I'm not firm with it, so I can't fix it.

On the other side i'm working on the german translation. I send it to you, when it's ready.

Regards,
Snakefish
Last edited by Snakefish : 06/13/17 at 06:19 AM.
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Unread 06/13/17, 04:17 PM  
hisdad
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Hi Snakefish.

I chose "His dad" as a handle in the days of Quake World, I was feeling old and tired back then!

then I got the hisdad.org domain and the "HIS DAD" licence plate for my car.
I parked next to "IM GOD" once, had a laugh.


===
If the code is erroring in there I'll have to switch the game to German and debug it.

Where were you in the game when it errored?

--Dad
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Unread 06/14/17, 06:12 AM  
Snakefish

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Originally Posted by hisdad
Hi Snakefish.

I chose "His dad" as a handle in the days of Quake World, I was feeling old and tired back then!

then I got the hisdad.org domain and the "HIS DAD" licence plate for my car.
I parked next to "IM GOD" once, had a laugh.


===
If the code is erroring in there I'll have to switch the game to German and debug it.

Where were you in the game when it errored?

--Dad
LOL, nice story

I send you a PM
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Unread 06/20/17, 01:26 AM  
hisdad
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version 38, Unicode text and DE Translation Fixes

With lots of help from snakefish.

Much appreciated!

-Dad
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Unread 09/05/17, 10:54 PM  
hisdad
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Taking a break

I'm having a break from ESO.
There will be no upgrades until start of 2018.
The in-game part of this addon will continue to work -- it has no weird hooks-- even though its out of date.

merry Xmas.
--dad
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Unread 10/23/17, 02:11 PM  
hisdad
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39

v39 is out, no changes other than API version.
--Dad
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Unread 03/08/18, 02:19 PM  
hisdad
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V40 out, API update

No Code changes. Still not playing...
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Unread 05/03/18, 02:08 PM  
hisdad
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41 out.

I'm Playing a bit again.
I'll finish off Morrowind World Bosses next and then the Clockwork City Trials.
From what I read, when Summerset comes out, Morrowind will be part of the base game, not a chapter or DLC.

--Dad
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Unread 05/03/18, 03:19 PM  
Rhyono
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Re: 41 out.

Originally Posted by hisdad
Morrowind will be part of the base game, not a chapter or DLC.
I thought it was becoming DLC that is included with Summset purchases and granted with ESO+.
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Unread 05/03/18, 07:48 PM  
hisdad
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Re: Re: 41 out.

Originally Posted by Rhyono
Originally Posted by hisdad
Morrowind will be part of the base game, not a chapter or DLC.
I thought it was becoming DLC that is included with Summset purchases and granted with ESO+.

Hmm, perhaps so. I'll try and document it first anyway....
--Dad
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Unread 05/04/18, 10:13 PM  
hisdad
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42 out. Easy things

This has the Bones and Horns stuff.

I'm going to have to do some serious thinking to present this information in a way that makes sense.

--Dad
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Unread 05/07/18, 05:42 PM  
hisdad
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Restructure

I have a handle on at least part of it.

Dumping location like "Craglorn" and just having "Trials"
That breaks it away from DLC.
Initial coding is encouraging
--Dad
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