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Flames of Ambition (6.3.5)
Updated:04/05/21 08:35 AM
Created:05/02/15 04:33 AM
Monthly downloads:149
Total downloads:23,206
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Medic - UI Fixes  Popular! (More than 5000 hits)
Version: 2.1.0
by: sirinsidiator [More]
The continuation of sidCrashProtect is now called Medic and handles all kinds of UI bugs.
You need to install LibDebugLogger and LibAddonMenu in order to use this addon.

Medic currently fixes the following UI bugs:
  • Incorrect display of offline times in the guild roster and friend list.
All fixes can be switched off individually in the addon settings.

Previous bugs:
  • The antiquity minigame sometimes throws an error. Reported here Fixed in 6.3.5
  • Interacting with objects, e.g. to loot, rarely shows error dialog 'attempt to index nil value' due to an engine bug that passes an incorrect number of chatter options to the UI. Fixed in 6.3.5
  • The last selected inventory category is discarded whenever the menu is closed. Fixed in 6.3.5
  • Fixed bug in the compatibility function for the deprecated GetCraftingSkillLineIndices. Fixed in 4.3.8
  • Fixed three bugs in the color picker dialog. Esc key does not call the set callback, setting a grey value does not update the widget and the update callback is not getting unset when the dialog is closed. Removed for now, as it seems to produce errors
  • Potentially fixed the error in sharedfurnituremanager that some addon devs (and possibly other players) see occasionally. Fixed in a past game update
  • Fixed the Champion Bar going haywire when a quest is completed. Fixed in a past game update
  • Mail attachments sometimes get removed from the mail randomly when adding more items. Reported here. Fixed in 2.3.7
  • Mail attachments after an empty slot are not restored when closing and opening the mail menu again. Also reported here. Fixed in 2.3.7
  • Trying to link the resulting item at a crafting station throws an UI error. Reported here. Fixed in 2.3.7
  • The setting menu for health bars does not offer an option to show health bars only on injured friendly NPCs. Reported here. Fixed in 2.4.5
  • Provided options to disable the new player character icon and the secondary name display in the target frame. They hide both per default effectively restoring the state before the update. If you want to see one or the other you can find them in Medic's settings panel. In Update 12 the player icon has been removed from the keyboard UI, but it is still there in the gamepad UI, so I'll leave it in.
  • Fixed Low Health warning border getting stuck in some situations.

Bugfix Request Guidelines:
  • The issue affects more than one player and is reported to me by more than one player
  • The issue prevents normal operation, has no workaround, or is so annyoing that it is worth my attention
  • The issue is not something happening in the game world / 3d space (can't fix that with an addon)
  • The issue is not related to positions on the worldmap (can't fix that with an addon either)
  • The issue has been reported via /bug ingame at least one dlc ago
  • ZOS has not done anything or announced any fix for the bug in that time
version 2.1.0
- Updated for latest API
- Removed old fixes
- Added fix for incorrect offline time display in guild roster and friend list

version 2.0.0
- Updated internal structure
- Removed LibStub dependency
- Removed all old fixes (let me know if you think any of them are still needed)
- Added LibDebugLogger dependency
- Added fixes for random antiquity keybind and interaction errors (thanks votan)
- Added fix for inventory category filter reset

version 1.14
- Removed fix for GetCraftingSkillLineIndices error

version 1.13
- Updated for latest API
- Removed old fixes (see description)
- Added fix for GetCraftingSkillLineIndices error
- Removed embedded libraries (make sure to install LibStub and LibAddonMenu!)

version 1.12
- Updated for latest API
- Added fix for furniture manager error
- Added health warning border sometimes getting stuck
- Updated LAM2
- Updated localization of UI reload warning

version 1.10
- Updated for latest API
- Added options to disable the new player character icon and the secondary name display in the target frame to Medic's settings panel
- Added fix for Champion Bar going haywire when turning in a quest
- Fixed a tiny bug in the color picker fix
- Removed the NPC Health Bar Option fix as it has been resolved in the game
- Updated LAM2

version 1.9.2
- Added fixed for three bugs in the color picker dialog

version 1.9.1
- removed obsolete workarounds for bugs that have been fixed in version 2.3.7 of the game
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Uploader
Date
2.0.0
5kB
sirinsidiator
01/14/21 02:00 PM
1.14
4kB
sirinsidiator
03/18/19 01:40 PM
1.13
4kB
sirinsidiator
03/11/19 10:15 AM
1.12
44kB
sirinsidiator
08/15/16 09:18 AM
1.10
44kB
sirinsidiator
06/01/16 04:41 PM
1.9.2
22kB
sirinsidiator
03/25/16 08:57 AM
1.9.1
21kB
sirinsidiator
03/22/16 03:38 PM
1.9.0
23kB
sirinsidiator
03/14/16 04:32 PM


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Unread 08/24/16, 03:57 AM  
QuadroTony
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The issue affects more than one player and is reported to me by more than one player
you serious? other players dont even know about this site
FACEPALM

another issue easily can be fixed but im sure you will denie it lol
and dont tell me its not fixable, because i know it is

the worm retreat dungeon - main quest chapter 3 i guess
you can teleport from there by /goto and other teleport addons

but if you want specific location, like immediatly teleport back to harborage
you cant
because for some reason you cant zoom out map from it to other location
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Unread 08/21/16, 01:16 PM  
QuadroTony
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Merlight fixed similar issue with his addon long ago
you probably need to ask him

in his Mer Band Aid

friend invite bug will be fixed?
Last edited by QuadroTony : 08/21/16 at 01:22 PM.
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Unread 08/21/16, 11:56 AM  
sirinsidiator
 
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I updated the addon description to answer your question.
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Unread 08/21/16, 11:12 AM  
QuadroTony
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will you fix this?
map need to be moved
last lelvels of Old Orsinium

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Unread 08/18/16, 03:50 AM  
QuadroTony
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sometimes this thing stuck and dont dissapear
from alliance ui also

Last edited by QuadroTony : 08/18/16 at 03:50 AM.
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Unread 08/16/16, 02:30 AM  
QuadroTony
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Originally Posted by sirinsidiator
add friend opens without @ before name
-> Couldn't find any issue.
-> When adding someone in zone chat it pulls up the character name which is not decorated with an @
-> Trying to add someone in guild chat shows the @ as expected
trying to add someone who whispered me
player of another alliance




BUGGED
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Unread 08/15/16, 01:12 PM  
Baertram
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Wow, you're on his blacklist now sirin. No further requests, no forced help offers anymore
I envy you

@Tony
Go play 2 weeks without any addons and then contact ZOs and tell them to fix their problems.
They get payed, we aren't.
They developed the game. We only develop stuff some ppl like, others don't.
Don't blame us please if we just want to play the GAME too.

I can only repeat myself: Learn lua, learn TESO lua, fix the stuff that annoys you (and I must confirm, like sirinsidiator wrote: This bug is only happening in rare cases and to a few ppl. Not worth the time to fix this on addon dev's side), and stop the time you need to write the source code, test everything, recode, retest , build new features, retest, etc.

Noone says that you are not helping. But please just accept a simple no, will you?
No need to get angry and blame the ones that are helping as much as they want and can, instead of blaming the official game developers.


Originally Posted by QuadroTony
okay so i spent my very limited time
Forum posts: 740
File comments: 3537

to help community including YOUR addons too become better, and like thank you i got only refusal of my problems


NOTED
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Unread 08/15/16, 12:31 PM  
QuadroTony
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okay so i spent my very limited time
Forum posts: 740
File comments: 3537

to help community including YOUR addons too become better, and like thank you i got only refusal of my problems


NOTED
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Unread 08/15/16, 12:28 PM  
sirinsidiator
 
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Originally Posted by QuadroTony
jesus man its not rare bug!! it happened alot with me
with all effort i made and help i made with your addons, you refuse to help me now?
Yes, I refuse to help with something that only affects one person and can easily be avoided. I spent 5 minutes looking into the code and determined that it will take more than just a few minutes to fix it. If it were something widespread that affects many players or something that is easily fixed with a few lines of code I would consider it, but this is just a waste of my already very limited time.
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Unread 08/15/16, 11:01 AM  
QuadroTony
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jesus man its not rare bug!! it happened alot with me
with all effort i made and help i made with your addons, you refuse to help me now?
Last edited by QuadroTony : 08/15/16 at 11:02 AM.
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Unread 08/15/16, 10:58 AM  
sirinsidiator
 
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Originally Posted by QuadroTony
please, what about guild invite bug?

i can help to repro

Accept/decline screen popup do not dissapear if you accept thru Notification
and if you got 2nd invite without accepting/decline this screen popup left from old invite - ERROR
I just looked over the code and didn't see any apparent issues. It is a rare bug it's just not worth the time and effort to try fixing it.
The average player doesn't changes guilds all the time and most people will just accept the invite directly. Even if somebody happens to stumble upon the error, they will just click it away and move along.
Last edited by sirinsidiator : 08/15/16 at 10:58 AM.
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Unread 08/15/16, 09:53 AM  
QuadroTony
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please, what about guild invite bug?

i can help to repro

Accept/decline screen popup do not dissapear if you accept thru Notification
and if you got 2nd invite without accepting/decline this screen popup left from old invite - ERROR
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Unread 08/15/16, 09:21 AM  
sirinsidiator
 
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@votan I just replaced both event handler methods on the SHARED_FURNITURE object. That should hopefully help.

@QuadroTony
quest markers in cyrodiil don't show on transit shrines
-> this is a feature, not a bug
It may be possible to change it in ZO_Ingame.lua saved variables by removing the entry ["WorldMap"][3]["filters"][4] for your character while the game is not running

add friend opens without @ before name
-> Couldn't find any issue.
-> When adding someone in zone chat it pulls up the character name which is not decorated with an @
-> Trying to add someone in guild chat shows the @ as expected

glyphs from different crafters do not stack
-> haven't gotten any glyphs to try it. can't reproduce unless you send me some glyphs or gold so I can buy some

loot history turns on after tutorial
-> this is not a bug and you can simply deactivate it again

no sell all junk button at crown store merchant
-> will look into it when the next update is on the pts

village of the lost map bug
-> this cannot be fixed by addons
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Unread 08/15/16, 01:17 AM  
votan
 
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Possible fix for ZO_SharedFurnitureManager bug



I did not have the error yet, but ZO_SharedFurnitureManager is public accessible.
A simple fix would be to disable the inventory update by redefining the function to a no-op:
Code:
function ZO_SharedFurnitureManager:OnSingleSlotInventoryUpdate(bagId, slotIndex)
end
Or (if line 74 keeps the only error)
Code:
function ZO_SharedFurnitureManager:OnSingleSlotInventoryUpdate(bagId, slotIndex)
    self:CreateOrUpdateItemCache(nil) -- Create cache, if not existing, but skip rebuild
    self:CreateOrUpdateItemDataEntry(bagId, slotIndex)
end
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Unread 08/14/16, 03:17 AM  
QuadroTony
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Originally Posted by sirinsidiator
Sorry, no ETA on anything right now. Just came back from vacation and have a lot to do.
okay
just tell me what i can do like a tester
i badly need to fix this damn game
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