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Updated: 04/02/15 12:00 AM
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Update 6 (1.6.5)
Updated:04/02/15 12:00 AM
Created:04/04/14 03:33 PM
Monthly downloads:26
Total downloads:128,670
Favorites:402
MD5:
Alchemist (Update 6) Escape Bug Fixed  Popular! (More than 5000 hits)
Version: 165.1
by: awesomebilly [More]
Alchemist
An Elder Scrolls Online addon for.. alchemists!

For Update 6 I spent a solid week trying to refactor and find the bug where the keyboard would break.
This is now fixed!
For updates on how it was fixed, please see the bottom of this post.


Have another idea? Write a comment!

If you enjoy this Addon I accept in-game-gold as donations!
@awesomebilly





What does it do?

This addon tells you which alchemy reagents (in your current inventory/bank) to combine, and in what order, to discover the maximum number of new traits.

If there's no unknown traits to be discovered, it will tell you that as well.

How does it work?

The addon will activate as soon as you interact with an Alchemy Station. An extra window will open up with a list of optimal reagent combinations, in order.

Changelog
See change log button

Known Bugs
Temp chat list is sorted at bottom, users need to scroll upward.
Top of the chat leaves a blank space (ugly)



How the escape bug was fixed:
This wasn't a single issue but multiple issues that caused this.
Issue #1, global self in the unicorn library (Removed/Refactored/Renamed and fixed)
Issue #2, too much global variable work going on
Issue #3, and MAJOR THANKS TO Votan
had a global "i" variable inside a table loop and was breaking each time. (Moved to local variable)

Topic found here:
http://www.esoui.com/forums/showthread.php?p=20127#post20127

GitHub link: https://github.com/williamrussellajb/ESOPublicAddons


Major thank you to @minceraft ... you helped me finish this with the herbs you mailed!
v.1.6.5.0
api version 100011
Removed Unicorn, List
Implemented Temp chat view to display.

v0.08
version 100004


v0.08
- Complete rewrite of localization code. Should be easier to do translations for reagents and traits now.
- Removed combinations of three reagents. Will put it back at some point, hopefully!

v0.07
- Fixed yet another german translation error.
- Fiddled some with the UI.

v0.06
- Alchemist now supports combinations of up to three reagents, if you have the passive Laboratory Use ("Allows the use of up to 3 reagents while mixing Potions.")

v0.05
- Fixed more issues with both german and french translations of reagents and traits.
- Added an error message for instances where we end up with more than 4 traits on a reagent.

v0.04
- Fixed issues with both german and french translations of reagents and traits.
- Added better error messages for when Alchemist finds reagents or traits that are spelled differently.

v0.03
- Added support for french clients!

v0.02
- Added multilingual support, and support for german clients!
Archived Files (10)
File Name
Version
Size
Uploader
Date
1.6.5.0
74kB
awesomebilly
03/29/15 12:26 AM
0.08
17kB
awesomebilly
05/22/14 08:27 PM
0.08
18kB
awesomebilly
04/09/14 11:31 AM
0.07
16kB
helgefmi
04/08/14 03:49 PM
0.06
17kB
helgefmi
04/08/14 02:10 PM
0.05
17kB
helgefmi
04/08/14 09:48 AM
0.04
17kB
helgefmi
04/07/14 12:25 PM
0.03
16kB
helgefmi
04/06/14 09:42 AM
0.02
13kB
helgefmi
04/06/14 04:47 AM
0.01
11kB
04/04/14 03:33 PM


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Unread 05/02/15, 04:02 PM  
antidotcb

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Bug found

Trait 'Restore Health' is NOT in our list of traits for reagent 'Corn Flower'. Please leaeve a comment on esoui.com with this error.
stack traceback:
[C]: in function 'assert'
user:/AddOns/Alchemist/Alchemist/Inventory.lua:339: in function 'Inventory:add_reagent'
user:/AddOns/Alchemist/Alchemist/Inventory.lua:390: in function 'Inventoryopulate_from_control'
user:/AddOns/Alchemist/Alchemist.lua:63: in function 'Alchemist.print_combinations'
user:/AddOns/Alchemist/Alchemist.lua:17: in function 'on_start_crafting'


and also an mistake in error message - word 'leaeve' is misstyped
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Unread 04/13/15, 05:05 AM  
QuadroTony
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still _MACOSX folder insluded in the .zip

pls delete it next time
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Unread 04/11/15, 03:42 AM  
QuadroTony
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Re: Major release coming in

Originally Posted by awesomebilly
So far I'm just happy no one has complained about the escape bug.



doesnt looks good on the dark background

anyway, youre awesome - thank you =)
Last edited by QuadroTony : 04/11/15 at 03:43 AM.
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Unread 04/10/15, 10:02 PM  
awesomebilly
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Major release coming in

I have planned a major release for this addon.

I've been working on it for a few days, hopefully in the next two weeks I can get it released.

It'll make everything much cleaner and easier to use.



So far I'm just happy no one has complained about the escape bug.
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Unread 04/04/15, 11:11 PM  
awesomebilly
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Originally Posted by slbrgt
Thank you for your work. But what 's with the extra folder in the download (__MACOSX) ?
haha, good catch.

I dev'd on my mac book pro... instead of windows. I need to add that file to .gitignore.

That file is a default mac file when creating stuff... you can safely delete it.

Sorry about that.

Next release I'll have it removed.
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Unread 04/04/15, 08:13 AM  
slbrgt

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Thank you for your work. But what 's with the extra folder in the download (__MACOSX) ?
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Unread 04/02/15, 10:21 AM  
Tiffy961

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Re: Fixed

Originally Posted by awesomebilly
Hey Guys!

Please take the latest update.
If you still see the escape bug... let me know.

That was a pain in the ass
Just tried, seems to work fine again. Thank you and well done!
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Unread 04/02/15, 01:00 AM  
awesomebilly
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Fixed

Hey Guys!

Please take the latest update.
If you still see the escape bug... let me know.

That was a pain in the ass
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Unread 03/31/15, 11:40 PM  
Recro

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Having the same issue (blocked UI), but good luck and thanks a lot for the effort.
it IS a very useful addon after all, I wasn't even interested in leveling alchemy yet, before finding it.
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Unread 03/31/15, 06:32 PM  
awesomebilly
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Still working on it

Just an update...

I worked on this addon from 8pm-2am last night... mostly with the scrollList and "self vars "

Hopefully tonight I can nail it.
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Unread 03/30/15, 08:59 PM  
awesomebilly
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Low Level Herbs?

Hey guys,

I've run out of herbs... and I haven't actually played since I returned.

Could anyone spare a few low level herbs so I can continue testing?

Thanks,
AB


North America:
@Awesomebilly
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Unread 03/30/15, 08:52 AM  
Arch-kain

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Re: Re: Re: Re: Re: Re: Re: Re: Locks up my UI after using alchemy table

Originally Posted by zammbr
[...]
It does seem like some strange behavior indeed. I didn't even get as far as trying to do any crafting. I was in the process of bouncing between toons to feed the horse when I noticed I couldn't use the logout option via mouse-click. As mentioned only the Quit option was active. I could logout ok using the '/logout' command in chat, but the other options do not have a command line counterpart.

Hope you find the chink in the metal and that it turns out the fix is an easy one to implement.
Same.
My temporary solution:
. If ESC is blocked, /reloadui
. Then, for main menu bug, ESC > Quit > Cancel (it make other button of menu "enabled". So, disable Alchemist

In fact, its not the main menu bug, bug a area. In inventory, we cant view tooltips of stuff.

Question is, can we save chat's history, clear by reloadui ?
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Unread 03/30/15, 03:48 AM  
Tiffy961

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Re: Re-writing a ton

Originally Posted by awesomebilly
In the process of re-writing a ton of code while trying to find the cause.
I spent the entire weekend, please Bear with me.
We cheer on you. You can do it!
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Unread 03/29/15, 10:32 PM  
awesomebilly
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Re-writing a ton

In the process of re-writing a ton of code while trying to find the cause.
I spent the entire weekend, please Bear with me.
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Unread 03/29/15, 07:09 PM  
zammbr

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Re: Re: Re: Re: Re: Re: Re: Locks up my UI after using alchemy table

Originally Posted by awesomebilly
Originally Posted by awesomebilly
Originally Posted by zammbr
Originally Posted by Tiffy961
Originally Posted by awesomebilly
Originally Posted by Baertram
Same problem here for me. Seems to only happen after you have crafted at least one potion and the Alchemist addon is activated.

So far I couödn't find where this comes from in the source code.

Originally Posted by hannibalektr
Locks up my UI after using alchemy table. Can't use ESC or anything else other than /reloadui in chat.
Please try the latest
Tried the latest and it's still happening. Have to use the /logout command to get to character selection and turn it back off.
What a shame! I love this addon.
I see a similar issue after updating this morning to v1.6.5.0:
Pressing Esc in game, all but the Quit option are greyed out
  • I disable all my Addons, then enable just Alchemist and verified the ESC issue is due to the Alchemist addon

...holy ****.
Still looking into it. This is crazy, if I just display the ui (not update after crafting, etc) it completely breaks... wtf.
It does seem like some strange behavior indeed. I didn't even get as far as trying to do any crafting. I was in the process of bouncing between toons to feed the horse when I noticed I couldn't use the logout option via mouse-click. As mentioned only the Quit option was active. I could logout ok using the '/logout' command in chat, but the other options do not have a command line counterpart.

Hope you find the chink in the metal and that it turns out the fix is an easy one to implement.
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