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Compatibility: | Orsinium (2.2.4) |
Updated: | 11/21/15 11:02 PM |
Created: | 10/01/15 02:45 AM |
Monthly downloads: | 51 |
Total downloads: | 4,704 |
Favorites: | 8 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
1.0.7.34 |
970kB |
galaara98 |
10/18/15 03:08 AM |
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1.0.7.32 |
969kB |
galaara98 |
10/17/15 05:20 PM |
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1.0.7.31 |
969kB |
galaara98 |
10/17/15 02:28 PM |
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1.0.7.28 |
936kB |
galaara98 |
10/16/15 05:32 PM |
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1.0.7.26 |
936kB |
galaara98 |
10/16/15 05:01 PM |
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1.0.7.25 |
936kB |
galaara98 |
10/16/15 04:31 PM |
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1.0.7.24 |
937kB |
galaara98 |
10/15/15 10:26 PM |
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1.0.7.23 |
937kB |
galaara98 |
10/15/15 08:02 PM |
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1.0.7.22 |
937kB |
galaara98 |
10/14/15 10:56 PM |
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1.0.7.21 |
937kB |
galaara98 |
10/14/15 10:24 PM |
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1.0.6.2 |
934kB |
galaara98 |
10/01/15 10:25 PM |
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1.0.5.7 |
933kB |
galaara98 |
10/01/15 09:53 PM |
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1.0.5.6 |
933kB |
galaara98 |
10/01/15 09:03 PM |
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1.0.5.5 |
933kB |
galaara98 |
10/01/15 08:35 PM |
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1.0.5.4 |
932kB |
galaara98 |
10/01/15 06:28 PM |
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1.0.4.28 |
931kB |
galaara98 |
10/01/15 03:36 PM |
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1.0.4.27 |
931kB |
10/01/15 02:45 AM |
Comment Options |
10/01/15, 10:34 AM | |
Forum posts: 0
File comments: 45
Uploads: 0
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Hello,
nice program but on first testing i sorely missed the nirnhoned trait, the most wanted trait. |
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Kenzo |
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vaagventje |
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galaara98 |
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10/01/15, 08:40 PM | ||
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Thanks for your comments |
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galaara98 |
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10/01/15, 08:43 PM | |
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Buyer Discount is Now in
You can now add items that the buyer will provide.
Bill now uses , to show 1000s in gold values Material List now includes Enchanting Formulas you will need |
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galaara98 |
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10/01/15, 11:12 PM | |
Forum posts: 13
File comments: 101
Uploads: 0
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Love this. Something I've been looking for for quite sometime!
Jewelry Enchant options do not have the Spell Damage or Weapon damage options to choose from. They are actually found in the Enchant options for Weapons. Edit: Was able to fix these myself. But cannot enable the functionality for Enchantments on Jewelry at this time. Would it also be possible to change the wording for when the Bill is generated? Or is it possible to change it myself? If so is the script for generating the bill in an editable file, or is it coded into the executable?
Last edited by Devolus : 10/02/15 at 12:23 AM.
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Devolus |
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10/02/15, 02:47 AM | ||
Forum posts: 1
File comments: 54
Uploads: 0
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Re: Buyer Discount is Now in
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vaagventje |
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10/02/15, 02:50 AM | |||
Forum posts: 1
File comments: 54
Uploads: 0
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Re: Re: it kinda works...
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vaagventje |
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10/02/15, 07:45 AM | ||
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2 can you send me your updates so I can (I cheated and follow docs on websites in some cases rather than prove it in game) 3 hmmm, I Could read a letter file with tags in it LIKE {{slot}},{{enchant}} ... I'm not sure most people would understand how to manipulate it, but I suppose they could leave it alone if not |
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galaara98 |
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10/02/15, 11:45 AM | |
Forum posts: 1
File comments: 54
Uploads: 0
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error
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vaagventje |
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10/02/15, 11:54 AM | ||
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Re: error
if possible, zip all your MMData.lua files and email the file to aaron AT ajgalbraith98 DOT com and I will investigate if not, try clearing (deleting all of) your MMDATA.lua files and log into a character. This will cause MM to read ALL your guilds sales fresh... however you will loose guild sales no longer in the guild history (over 30 days probably, i actually don't know how far back guild sales history goes) Basically in at least one of your sales, as recorded by MM, the sale price was not a number... Which of course SHOULD be impossible. I'll update the code to skip sales that are illogical, look for an update BTW are you using a non English setup...? If so I Need help localizing certain word found in MM dara files PM me if this is true
Last edited by galaara98 : 10/02/15 at 02:02 PM.
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galaara98 |
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10/02/15, 12:18 PM | |
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FUTURE: CUSTOM LETTERS
OK I'm about 25% done with custom letters. For those that care, there will be a GUI that will create, open, and save Letter Templates. That will look like this:
[CUSTOM_LETTER_TEMPLATE] NAME=DEFAULT NOTES1=THIS IS NOT EXACLTY A STANDARD INI FILE. MAKE SURE THE SECTIONS STAY IN ORDER NOTES2=(BECAUSE I READ THE BOTTOM SECTION IN BINARY, VERSUS INI PROCESSING) NOTES3=[CUSTOM_LETTER_TEMPLATE],[SLOTS],[SENTENCE_ENDERS],[INSTRUCTIONS],[LETTER] NOTES4=If you change the MasterList.ini to improve your letters be aware it affects the Graphic Interface also [SLOTS] NOTES1=DO NOT CHANGE THE LEFT of = SIGN, THAT IS WHAT THE CODE CALLS THE SLOT HELM=Helm SHOULDERS=Shoulders CHEST=Chest HANDS=Gloves WAIST=Belt LEGS=Pants FEET=Shoes MAINH1=Main Weapon(1) OFFH1=Off-Hand(1) MAINH2=Main Weapon(2) OFFH2=Off-Hand(2) NECK=Necklace RINGL=Left Ring RINGR=Right Ring [SENTENCE_ENDERS] NOTES1=FOR LOCALIZATION, WHAT SYMBOLS END A SENTENCE(these will be honored if they exist.. SEE INSTRUCTIONS) CHARACTERS=.?!; [INSTRUCTIONS] Create a letter where you can use the following "MACROS" <<NOW>> Will insert todays date <<NOWPLUS#>> Will insert a date # days in the future <<BILLNUMBER>> will insert an arbitrary number you put in the custom Letter, if running this as a Default Letter will insert a random number from 10000 to 999999 <<SETCOUNTS>> will insert the set count text you see in the main interface (there is a 2 LINES if weapon set 2 exist) <<ITEMLEVEL>> <<LABOR>> will insert TAX + HANDLING Charges <<TAXPERCENT>> will insert the TAX Percentage you charged <<TAX>> will insert the TAX Amount you charged <<HANDLING>> will insert the HANDLING Amount you charged <<DISCOUNTLIST>> will insert a comma seperated list of Items the Buyer provided <<DISCOUNTLISTWVALUE>> will insert a comma seperated list of Items the Buyer provided including discount values per each <<DISCOUNTVALUE>> will insert the sum of the discount values <<SUBTOTALVALUE>> will insert the sum of the item Values (will NOT include TAX/HANDLING imbedded) <<SUBTOTALPRICE>> will insert the sum of the item Prices (will include TAX/HANDLING imbedded, but not discount) <<SUBTOTALWDISCOUNT> will insert the sum of the item Values minus the sum of the Discount Values <<BILLTOTAL>> will insert the Bill Total, including Total Materials + Tax + Handling - Discount As soon as you use ANY of these next macros, the code will repeat, FOR EACH SLOT, all of the text from the preceeding CRLF/LF (enter key for you non techies) until it sees ALL of the following macros for each slot. It will continue after the LAST NEEDED MACRO until the next sentence ending punctiation (.?! OR CRLF/LF [It will look for a CRLF/LF immediately after the Punctuation, and include that if present] *NOTE: You may have QUALITYN, QUALITYC, or Both (but if it is the last macro, be very careful with your sentence enders) *NOTE: You may use one or more of the VALUE Macros per item (but if it is the last macro, be very careful with your sentence enders) <<SLOT>> Will insert the name you chose for the Slot(using Text from this customization) <<SET>> Will insert the name of the Set[using Text found in MasterLists.ini] <<TYPE>> Will insert the Type[using Text found in MasterLists.ini] <<TRAIT>> Will insert the Trait[using Text found in MasterLists.ini] <<STYLE>> Will insert the Style[using Text found in MasterLists.ini] <<IQUALITYN>> Will insert the Item QUALITY NAME like:Normal,Fine,etc.[using Text found in MasterLists.ini] <<IQUALITYC>> Will insert the Item QUALITY COLOR[using Text found in MasterLists.ini] <<IFENCHANT>> BEGINS a Place Holder that will be EMPTY if No Enchant, <</IFENCHANT>> ENDS IFENCHANT Place Holder <<ENCHANT>> Will insert the Enchantment Name[using Text found in MasterLists.ini] <<EQUALITYN>> Will insert the Enchant QUALITY NAME like:Normal,Fine,etc.[using Text found in MasterLists.ini] <<EQUALITYC>> Will insert the Enchant QUALITY COLOR[using Text found in MasterLists.ini] <<VALUEALL>> Will insert the COST of the Item and it's Enchantment <<VALUEITEM> Will insert the COST of the Item <<VALUEENCH> Will insert the COST of the Enchant <<VALUEPRICE>> Will insert the PRICE of the Item and it's Enchant [*PRICE = ITEMVALUEALL + ((TAX + HANDLING) / Number of Valid Items))] <<IFDISCOUNT>> BEGINS a Place Holder the will be EMPTY if no DISCOUNTED ITEMS exist <</IFDISCOUNT>> ENDS IFDISCOUNT Place Holder [/ENDINSTRUCTIONS] [LETTER] Galtherberus Crafting Corp: Bill Number: <<BILLNUMBER>> DATE:<<NOW>> Thank you for your order! Below is an itemized bill. 1/2 Payment is expected upfront, 1/2 upon delivery Material Costs (All Items are Level <<ITEMLEVEL>>): 1 x (Set: <<SET>>) <<STYLE> <<IQUALITYN>> <<TYPE>> <<SLOT>> with <<TRAIT>><<IFENCHANT>>, enchanted with a <<EQUALITYN>> <<ENCHANT>> Enchant<</IFENCHANT>> @ <<VALUEALL>> <<SETCOUNTS>> Subtotal: <<SUBTOTALVALUE>> <<IFDISCOUNT>>You have agreed to provide the following materials: <<DISCOUNTLIST>> Your costs has been discounted: <<DISCOUNTVALUE>> for your materials (You must deliver your materials in 3 days, <<NOWPLUS3>>, or your order will be canceled) Subtotal after Discounts: <<SUBTOTALWDISCOUNT><</IFDISCOUNT>> Labor Costs: <<LABOR>> BILL TOTAL: <<BILLTOTAL>> Thank you for your order, I look forward to serving you in the future, Jenny Galtherberus (@galaara98) [/LETTER] === Which would produce a letter Like (*Gold amounts TOTALLY fabricated) --- Galtherberus Crafting Corp: Bill Number: 10697 DATE:2015:10:02 Thank you for your order! Below is an itemized bill. 1/2 Payment is expected upfront, 1/2 upon delivery Material Costs (All Items are Level VR10): 1 x (Set: DeathWind) Bosmer(Wood) Fine Heavy Shoulders with Impenetrable, enchanted with a Superior Stamina Enchant @ 12,667G 1 x (Set: DeathWind) Breton Fine Heavy Belt with Divines @ 378G 1 x (Set: DeathWind) Breton Superior Light Chest with Divines, enchanted with a Legendary Health Enchant @ 4,017G 1 x (Set: NightSilence) Dwemer Superior 1H Axe Main Weapon(1) with Precise, enchanted with a Fine DiseaseDamage Enchant @ 2,916G 3*DeathWind, 1*NightSilence Subtotal: 19,978G You have agreed to provide the following materials: 1 * Sapphire, 3 * Shadowhide Your costs has been discounted: 272G for your materials (You must deliver your materials in 3 days, 2015:10:05, or your order will be canceled) Subtotal after Discounts: 19,706G Labor Costs: 2,998G BILL TOTAL: 22,975G Thank you for your order, I look forward to serving you in the future, Jenny Galtherberus (@galaara98)
Last edited by galaara98 : 10/02/15 at 12:27 PM.
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galaara98 |
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10/03/15, 01:08 PM | |||
Forum posts: 1
File comments: 54
Uploads: 0
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Re: Re: error
on the side note, if been running mm for a long time, altough its set to keep records max 20 days in my settings, iam not sure if its posible that it keeps older records, or if the setting have changed and my save file is to outdated to use with this addon. mm in game works fine without problems if that info helps. |
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vaagventje |
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10/12/15, 08:15 PM | |
Forum posts: 13
File comments: 101
Uploads: 0
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Eagerly awaiting the next release of this program
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Devolus |
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10/14/15, 03:59 PM | ||
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AHHHHH SNAP! UM, slight setbacks
Ok so i went to this super cool training (for my job) and when i came back, i was like yeah.. FEATURES and then i broke it... so.......... you might be anxiously awaiting, just a bit longer (and by a bit... several more days ) since It was mine, and i broke it.. generally i wouldn't say sorry, but I am sorry that i didn't get the new hotness out faster. |
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galaara98 |
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