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Orsinium (2.2.4)
Updated:12/18/15 01:57 AM
Created:10/29/15 11:45 PM
Monthly downloads:131
Total downloads:20,710
Favorites:20
MD5:
Categories:Buff, Debuff, Spell, Graphic UI Mods
Circonians BuffTracker  Popular! (More than 5000 hits)
Version: 1.8
by: circonian, prasoc
BETA
This addon is in beta.


What does it do? (See Pictures)
Displays buff/debuff effects your character has on them, alerts you when you need to buff, and alerts you when you receive special buff/effects.
Buff Bar: Displays all buffs your character currently has.
Debuff Bar: Displays all debuffs your character currently has.
Buff Alert Bar: Allows you to set any ability/effect as a "Buff Alert" and it will display in the buff alert bar whenever you do NOT have that buff on you to remind you to buff up.
Proc Alert Bar: Allows you to set any ability/effect as a "Proc Alert" and it will display in the proc alert bar whenever your character receives the effect.

To add abilities/effects as buff or proc alerts right click on any ability icon when it appears in the Buff Bar and choose "Add Buff Alert" or "Add Proc Alert"
You can also right click on the icons in any of the buff, debuff, or alert bars to remove the ability/effect from buff/proc alerts
You can also open the skills window to view a list of ability/effects you currently have set as buff or proc alerts. There you can also right click on any of the ability/effects in the Buff/Proc Alerts window to remove them from the buff or proc alerts.


Other Features
Remaining Effect Time: Icons will be shaded in with a clockwise animation as the remaining time left on the effect counts down.
Ability Icon Alignment: Ability Icons can be displayed horizontally or vertically.
Bar Alignment: Bars can be aligned left or right for easy placement on either side of the screen.
Ability Names: You can display (or hide) the names of the abilities. The ability names can be placed on the left or right of the icons for easy placement on either side of the screen. Ability names can only be displayed when the bar is vertical.
Ability Name Fonts: The font, font size, & font color used for the ability names can be adjusted.
Icon Sizes: The size of the icons can be adjusted.
Locks: Buff bars can be locked in place.
Hidden: If you do not wish to use/see all of the bars you can hide the ones you do not wish to use.

Future Plans?
When I'm satisfied there are no issues with the current version I will add an effects bar for targets.
Version 1.8 -- Added Requests

Format Cooldown Timer Added requested to format the cooldown timer to: xx h xx m xx s instead of showing something like 128 for 128 seconds it will now show 2m 8s
Font Outlines Added the ability to select font outlines for the cooldown timer & ability names.
Version 1.7 --

Debug Msgs I accidently left some debug messages in the code for version 1.6 that were spamming the chat screen. It should be fixed.
Version 1.6 -- Added Requests

Reversed Radial Cooldown Per request I reversed the radial cooldown direction so the radial or border cooldown to match the games default cooldown direction (like the radial cooldown when drinking potions).
Bar Hopping Fixed a problem that was sometimes causing the bar title to hop around when the first buff was shown or last buff was removed.
Sticky Effects Fixed a problem where some effects with cooldowns could sometimes get stuck on the screen because they wore off while you were zoning and the game does not tell the addon that the effect was removed.
Version 1.5 -- Added Requests

Cooldown Color & AlphaAdded the ability to change the color & alpha of the radial cooldown.
Cooldown Borders Ability to change the visual radial cooldown (that shades the icon in a circular pattern) to a border around the icon.Cooldown Border ThicknessAdded the ability to change the thickness of the radial cooldown border.
Blocking Buff Icon Added an option in the settings menu to hide the blocking buff since you can't block & use the mouse to right click/hide it yourself.
Version 1.3--
Due to the changes made for bug fixes, this version will reset your saved variables.

Bug Fixes Fixed a few bugs including: Alerts stopped working when an ability ranked up, cooldown visual effect resetting when swapping bars (although it always kept the correct time the animation would restart with a shorter duration).
Text Timers Added an option to also show text timers on the icons for the time left on buffs. You can choose the font, size, & color of the text.
Alert Sounds Added an option to play sounds when a proc alert or buff alert happens. You can choose different buff/proc alert sounds. If anyone has any suggestions on sounds they would like me to add for this, let me know.
Alert Sound Time Offset Setting Added an option to adjust when buff alert sounds play. For example you can set the time for 0-5 seconds to play the sound 0-5 seconds BEFORE the buff actually wears off to alert you a little in advance of the buff wearing off.
Version 1.2--

Ability Names Fixed ability names not formatting properly in other languages.
Hide Bar Titles Fixed the Buff Alert & Proc alert bar titles. They would not stay hidden when you reloaded the ui.
Version 1.19--

API Update
Hide Bar Titles Added an option to show/hide bar titles. Locking a bar previously hid the bar title. I separate that into two settings: Lock/Unlock the bar & Hide/Show bar title.
Version 1.18 --

Bug Fix Fixed a bug where a variable was accidently declared global and was sometimes being overwritten by other addons causing an error.
Version 1.17 --

Unfortunately due to an error I made in the code it was causing some corrupted saved variable data which caused duplicate entries in the scroll list for some users. In order to ensure that the corrupted data is wiped out your saved settings will be wiped.
Bug Fix Fixed a bug where some of the scrollList data was not being cleared out properly.
Duplicate Entries The duplicate entry problem should now be fixed.
Version 1.15 --

Bug Fix Fixed a bug where bars were not hiding properly when disabled.
Version 1.14 -- Added Requested Features

Due to the new bar growth direction & the required changes in the settings menu to accommodate it you may need to reset your preferred settings in the settings menu for the new Growth Direction & and Horizontal Alignment.
Bar Growth Up Buff bars can now be set to grow in any direction: Left, Right, Down, & now also Up. This means which direction/side new icons are added to.
Hidden Effects Added the option to hide effects. NOTE: When hidden the effects can still appear on the buff alert & proc alert bar. This is intentional!!!! That way if you only want to see that armor buff on the buff alert bar when you forget to buff up you can see it there, but you have the ability to hide it from the main buff bar. If you don't want to see them on the buff/proc alert bar then remove the buff/proc alert :P
Hidden Effects Menu Added another button to the menu bar to show which effects you currently have hidden. If you hide an effect it will not show up on the buff bar. You can unhide it from the Hidden Effects Menu panel.
Version 1.12 --

Bug Fix Fixed a bug introduced in version 1.11 where zoning would cause multiple buttons to appear in the menu BuffTracker menu bar.
Version 1.11 --

Code Changes Code changes to the shared skills panel to provide compatibility with my new SetSwap addon allowing them to share the same window/panel.
Version 1.1 --

Settings Menu Clarifications Changed some of the text in the settings menu to clarify things a little better.
Left/Right Horizontal Alignment Added the ability to adjust the Left/Right alignment of bars while in horizontal mode to allow the bar to grow/shrink in the desired direction.
Archived Files (16)
File Name
Version
Size
Uploader
Date
1.7
65kB
circonian
12/17/15 11:15 PM
1.6
65kB
circonian
12/16/15 11:50 PM
1.5
64kB
circonian
12/11/15 07:13 PM
1.4
64kB
circonian
12/11/15 07:02 PM
1.3
63kB
circonian
11/21/15 08:18 PM
1.2
61kB
circonian
11/04/15 05:57 PM
1.19
61kB
circonian
11/03/15 04:44 PM
1.18
60kB
circonian
11/03/15 12:45 PM
1.17
60kB
circonian
11/01/15 12:35 PM
1.15
60kB
circonian
10/31/15 08:30 PM
1.14
60kB
circonian
10/31/15 07:14 PM
1.13
60kB
circonian
10/31/15 07:12 PM
1.12
59kB
circonian
10/30/15 10:57 PM
1.11
59kB
circonian
10/30/15 07:38 PM
1.1
58kB
circonian
10/30/15 12:31 AM
1.0
58kB
circonian
10/29/15 11:45 PM


Post A Reply Comment Options
Unread 12/11/15, 08:16 PM  
dorrino
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Forum posts: 50
File comments: 203
Uploads: 10
Hey, Circonian. Thanks for the great addon.

So there's a bug, that sometimes when the cooldown is over, the buff does not disappear from the tracker. There's a grey version of the icon which stays there for some time.

Usually this behavior happens when i change zones while having some buffs on and displaying.

Is there anything that can be does about it?
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Unread 12/11/15, 07:20 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
[quote=Vorall]
Originally Posted by TheCharja
Yeh its not the grim focus that was the issue but the assasins will proc that comes after 4 light/heavy attacks that doesn't show. As for it staying on your bar mine removes itself fine when the timer expires.
The problem is caused by ZOS code. With Christmas coming up I'm going to be busy & out of town for a while, but I will look into it when I get a chance and see if I can find a way around the problem to make it work.
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Unread 12/11/15, 07:19 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by Ckau
Can add text decoration for timer? (outline and others)
And custom buff/proc alert sound?
Thx.
With Christmas coming up I'm going to be busy & out of town for a while, but I will look into it when I get a chance.
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Unread 12/11/15, 07:04 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by MonarchChief
Just picked this up and I love it already. My only suggestion is that it'd be convenient to be able to separate the short buffs from the long buffs and perhaps allow us to pick which long buffs we want.
You can hide any buff by right clicking on the buff icon on any of the buff bars and click "Hide Buff"
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Unread 12/11/15, 07:03 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Added Requests:
  • Ability to change the visual radial cooldown (that shades the icon in a circular pattern) to a border around the icon.
  • Added the ability to change the color & alpha of the radial cooldown.
  • Added the ability to change the thickness of the radial cooldown border.
  • Added an option to the settings menu to hide the blocking buff since you can't block & right-click hide the buff yourselves.



Version 1.5 posted
Last edited by circonian : 12/11/15 at 07:14 PM.
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Unread 12/05/15, 03:06 AM  
Ckau
 
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Forum posts: 6
File comments: 72
Uploads: 4
Can add text decoration for timer? (outline and others)
And custom buff/proc alert sound?
Thx.
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Unread 12/02/15, 10:31 PM  
TheCharja

Forum posts: 0
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Originally Posted by Vorall
Originally Posted by TheCharja
The grim focus buff does show up. at least on my game it does I removed it because the game doesn't register when you did use the buff or not, so it stayed on my proc bar for the full 20 sec, despite using the proc or not. When you recast grim focus the buff went away, though, because the game updates at that point.
Yeh its not the grim focus that was the issue but the assasins will proc that comes after 4 light/heavy attacks that doesn't show. As for it staying on your bar mine removes itself fine when the timer expires.
That's what I was talking about I just didn't use the correct name. The buff you gain from the skill is called merciless resolve, the buff you get after your 4 light attacks is called "Grim Focus" and looks like a dagger being stabbed downwards into something. It's your indication that assassin's will is ready to be used.

That buff lasts "20 sec" but will expire when reapplying or losing merciless resolve. It will not, however, be consumed when you actually shoot the arrow.
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Unread 12/02/15, 03:56 PM  
Vorall

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Originally Posted by TheCharja
The grim focus buff does show up. at least on my game it does I removed it because the game doesn't register when you did use the buff or not, so it stayed on my proc bar for the full 20 sec, despite using the proc or not. When you recast grim focus the buff went away, though, because the game updates at that point.
Yeh its not the grim focus that was the issue but the assasins will proc that comes after 4 light/heavy attacks that doesn't show. As for it staying on your bar mine removes itself fine when the timer expires.
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Unread 12/02/15, 11:51 AM  
TheCharja

Forum posts: 0
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The grim focus buff does show up. at least on my game it does I removed it because the game doesn't register when you did use the buff or not, so it stayed on my proc bar for the full 20 sec, despite using the proc or not. When you recast grim focus the buff went away, though, because the game updates at that point.
Originally Posted by circonian
Originally Posted by Vorall
Originally Posted by circonian
Originally Posted by Vorall
Awesome =D. I hate to be ''that guy" but any chance you could add alerts for on effect buffs like crystal frags/grim focus procs?
I'm not sure I know what you mean. I don't know what grim focus is, but as for crystal fragments an icon already appears for it when you receive the buff, just right click on it & add it to the proc alerts.
Ah sorry haven't actually tested it on my sorc yet been busy leveling another nightblade. As for grim focus:

Grim Focus – When active, grants minor Berserk (8% Weapon damage increase) 20s. Light and heavy attacks grant charges, after 4 charges you can activate Assassins Will which fires a Spectral projectile at target, dealing magic damagel

The active buff grim focus shows fine but the proc doesn't appear. Having said that ftc and lui do not show the proc buff either so I'm guessing its not being reported through the api.
You are correc that the grim focus proc does not show up (it used to though). This is due to zos code & the change I had to make to fix other problems due to zos code. I added a request to the wish list that would fix this, hopefully they will do something about it http://www.esoui.com/forums/showthread.php?t=5297

Originally the addon identified all effects by their abilityId (which was the best option because those are all unique id numbers).

However, every time an ability ranks up its abilityId & the abilityId's of each effect that it gives you changes and there is no way to know that two abilityId's are the same effect, but just a different rank. Which meant that when an ability ranked up you would have to reset your buff alerts & proc alerts because they would have different abilityIds. This is why people were saying that their buff/proc alerts stopped showing up, because they had ranked them up and the abilityId's changed.

The only way to fix that was to stop using the unique abilityId's for effects and use the name of each effect. The proc that you are referring to is sent to the addon and it does have its own unique abilityId (it used to show up before I changed things), but the problem is that when it procs it has the same effect name. It is still called "Grim Focus" so the addon thinks it is the same buff and ignores it because effects are now stored by effect name.

I was not happy with having to change the way the addon worked to use effect names instead of abilityId's and this is the reason, because effect names in this game are not unique. But the only other alternative was to force players to reset their buff/proc alerts every time the skills ranked up which also was not good.

It would be possible to add some extra code for a special exception, but it would require the abilityId's for that effect for the base ability & both of its morphs for every rank and as far as I know the only way to obtain that information would be to manually level that skill from rank 1 to rank 4 for the base ability & both morphs and check what its abilityId would be at each rank, which is not feasible.
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Unread 12/02/15, 11:07 AM  
TheCharja

Forum posts: 0
File comments: 5
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Holy mother of god

I just found out about this addon after searching for something similar and requesting it on the eso forums a long time ago. I'm tinkering with it right now but this is EXACTLY what I wanted !!!!!

Do you have an @name for in-game donations or something similar ? I'd love to give something back Also suggestions on amount is nice !

EDIT: just adjusted to do exactly what I wanted, nice !
Suggestions:
-Maybe add a tracking option of some kind to be able to remove buffs from a list of "recently used" buffs, or something that can be turned on/off. This would be helpful for setting it up. Currently it's impossible to remove the "blocking buff" from the buff list, unless I'm missing something.
-Giving the option to add a decimal to the countdown could help for the abilities that have a big importance on recasting it at the right time (pvp mainly)
-Giving a different option as far as visual countdown go, some other mods have a green/red thing going around the buff which stands out more than the graying out.

All in all, excellent addon. A must IMO
Last edited by TheCharja : 12/02/15 at 11:45 AM.
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Unread 11/28/15, 09:30 PM  
circonian
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Forum posts: 613
File comments: 804
Uploads: 27
Originally Posted by Jval85
Hey whats up, does this addon track debuffs on targets? If not is there an addon that does?
Question 1: No, it does not.
Question 2: That's a complicated answer. As far as I know there are addons that track when you cast debuffs and they display a timer for how long they last, but (and this may be wrong, but as far as I know) there is no addon that can tell you which mobs have which debuffs if your fighting more than one mob or if that mob canceled/cured/purged the debuff. You just see the timer and hope the mob really still has the debuff. I do not know the names of any of them, I just know they exist, maybe someone else can answer that.

I would really like to add this feature to BuffTracker, but there are complications. The API is not available to know what type of target an effect is placed on (unless its you the player). The only way to do it would be to track buffs & debuffs on ALL other targets which would include displaying random players running by buffing and other things and I don't really like that idea. I haven't decided yet whether or not I want to do that. So it may or may not show up as a feature in BuffTracker.
Last edited by circonian : 11/28/15 at 09:32 PM.
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Unread 11/26/15, 09:59 AM  
MonarchChief

Forum posts: 0
File comments: 34
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Just picked this up and I love it already. My only suggestion is that it'd be convenient to be able to separate the short buffs from the long buffs and perhaps allow us to pick which long buffs we want.
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Unread 11/25/15, 03:45 PM  
giantenemybird

Forum posts: 0
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amazing!

Dude, this is exactly what this game needed.

With so many redundant buffs (for example, relentless focus + minor berzerk + minor endurance from one key press, while having the exact same duration) it can be difficult to keep track of buffs at a glance. Being able to right click and "hide" a buff is so helpful to me. When I'm in the middle of battle, I don't have time to try to sort through what is up. This addon makes it to where I no longer have to. I see only the buffs that I NEED to keep track of.


Thank you so much. Donation coming soon. I'm telling all my ESO friends about this mod.
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Unread 11/25/15, 09:41 AM  
Jval85

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Hey whats up, does this addon track debuffs on targets? If not is there an addon that does?
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Unread 11/23/15, 08:04 PM  
Nazareth

Forum posts: 3
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Re: Re: Resetting to original layout

Originally Posted by circonian
Did it just happen once? In the last update, version 1.3, all of the saved variables (settings) had to be reset to change the way the addon stores & handles the saved buff/proc alerts. That would have reset all of your settings back to the original. There was no way around it, that was the only way to fix a problem that was occurring when abilities were ranked up.
I didn't install until after this last update. This last time it only reset one character. I will keep an close eye on it and let you know what I can figure out. It may be something on my end. Which if I am the only one having the issue might be the case.
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