Go to Page... |
Updated: | 03/17/20 12:37 AM |
Created: | 05/18/16 06:19 PM |
Monthly downloads: | 375 |
Total downloads: | 46,462 |
Favorites: | 72 |
MD5: | |
Categories: | Buff, Debuff, Spell, Combat Mods, Info, Plug-in Bars, Raid Mods |
* Aura: As soon as the aura gets displayed, a cooldown will start at 0 and run for 10 seconds (remaining aura display time).I sugget you play around with this setting a bit to get an understanding of how it works.
* Trigger n: The cooldown animation won't last for the remaining display time, but as soon as the aura gets displayed, it will check for the duration of the ability specified within trigger 1, ignoring all other triggers. In our example this ability has a duration of 30 seconds. The aura will display as soon as the ability has 20s left. The cooldown spiral will not start at 0, but it will already have travelled 1/3 (20 of 30 seconds) and travel for another 1/3 of the icon (10s) before the icon fades.
* Trigger n: Automatically take the ability icon of the ability that has been specified in Trigger n.2. Display conditions:
* Manual: Select the icon manually.
* (De-)Buff checks a buff or debuff on the target specified below.Ability ID: A numeric value that identifies a specific buff, debuff, effect or ability (which one is looked up is contextual to the selected trigger type).
* Ability used is for checking ground effects: Let's take the Inferno Staff's elemental blockade ability as an example - the ground effect has a duration, but it is not treated as a buff or debuff on you or a target. So the game has to check if you just used an ability matching the ability ID specified below. If that ability has a duration, display the aura for that time.
*Combat Event is for checking for buffs and debuffs using the combatlog. There are some effects ingame that can be put on you without being recognized to be a buff/debuff by the game client. An example would be the 2nd boss on Maw of Lorkaj: As u might know, the boss puts an effect on you, that makes you either being on the "light" or on the "shadow" side. Those effects are not displayed as a debuff (and hence not detected by srendarr and other buff/debuff trackers). But you can workaround that by checking the combat events and simulate a buff/debuff. This Setting is for professional users only, as you will have to pick the effect IDs from the combatlog.
* player: Check for the ability specified above on your character.Check all Ability Ids: All abilities consist of one base ability and two potential morphs (using different names) with 4 ranks each. That results in 12 ability IDs for one ability. Let's say you want to track a debuff on you. Due to the fact that you never know an attacker's ability rank you would normally have to create one condition for every ability ID. This can be avoided by simply entering one of the four ability IDs for the desired aura and switching this control to "true". WARNING: Due to Zenimax not having properly localized all ability names, this might sometimes not work.
* target: Check for the ability specified above on your current target.
* font color- 2 new aura types (experimental):
* border color
* automatic icon selection
* COOLDOWN animations (spiral) for Icons!
* actionbar- new trigger functionality: selfcast only
* text
File Name |
Version |
Size |
Uploader |
Date |
1.19 |
88kB |
Letho |
03/07/20 02:07 AM |
|
1.18 |
88kB |
Letho |
02/24/20 10:40 AM |
|
1.18 |
87kB |
Letho |
11/10/19 10:14 AM |
|
1.16 |
87kB |
Letho |
08/14/19 10:56 AM |
|
1.15 |
86kB |
Letho |
07/30/19 05:03 PM |
|
1.14 |
83kB |
Letho |
07/12/19 01:05 PM |
|
1.13 |
86kB |
Letho |
06/20/19 09:42 AM |
|
1.12 |
118kB |
Letho |
03/18/19 03:07 PM |
|
1.11 |
115kB |
Letho |
02/28/19 05:25 AM |
|
1.10 |
115kB |
Letho |
02/26/19 12:46 PM |
|
1.9 |
116kB |
Letho |
02/17/19 03:20 PM |
|
1.9 |
114kB |
Letho |
02/16/19 11:36 AM |
|
1.8 |
109kB |
Letho |
12/26/18 03:43 AM |
|
1.7 |
104kB |
Letho |
11/19/18 04:24 AM |
|
1.7 |
104kB |
Letho |
11/18/18 03:32 AM |
|
1.7 |
104kB |
Letho |
11/17/18 06:19 PM |
|
1.6 |
104kB |
Letho |
10/29/18 02:13 AM |
|
1.6 |
104kB |
Letho |
08/26/18 07:19 AM |
|
1.5 |
104kB |
Letho |
08/24/18 06:42 AM |
|
1.4 |
103kB |
Letho |
07/22/18 03:41 AM |
|
1.3 |
103kB |
Letho |
07/18/18 10:06 AM |
|
1.2 |
102kB |
Letho |
06/16/18 05:24 AM |
|
1.1 |
102kB |
Letho |
06/03/18 03:58 PM |
|
1.0 |
102kB |
Letho |
05/21/18 05:04 PM |
|
0.8l |
93kB |
Letho |
03/01/18 05:17 PM |
|
0.8k |
93kB |
Letho |
02/18/18 09:44 AM |
|
0.8j |
93kB |
Letho |
01/30/18 10:01 AM |
|
0.8i |
93kB |
Letho |
01/24/18 06:03 PM |
|
0.8i |
93kB |
Letho |
01/24/18 09:25 AM |
|
0.8h |
92kB |
Letho |
01/21/18 02:29 PM |
|
0.8g |
92kB |
Letho |
01/16/18 05:42 PM |
|
0.8f |
120kB |
Letho |
01/15/18 07:31 AM |
|
0.8f |
91kB |
Letho |
01/11/18 01:29 PM |
|
0.8e |
92kB |
Letho |
01/09/18 05:44 AM |
|
0.8d |
92kB |
Letho |
11/26/17 08:10 AM |
|
0.8c |
84kB |
Letho |
05/24/17 04:09 PM |
|
0.8b |
109kB |
Letho |
05/08/17 09:25 AM |
|
0.8a |
109kB |
Letho |
04/25/17 07:24 AM |
|
0.07b |
61kB |
Letho |
03/05/17 03:23 PM |
|
0.07a |
61kB |
Letho |
03/05/17 08:53 AM |
|
0.07 |
60kB |
Letho |
03/02/17 09:09 AM |
|
0.06 |
480kB |
Letho |
10/25/16 01:33 PM |
|
0.06 |
480kB |
Letho |
10/25/16 01:18 PM |
|
0.05a |
52kB |
Letho |
06/01/16 01:31 AM |
|
0.04a |
50kB |
Letho |
05/20/16 08:27 AM |
|
0.03a |
47kB |
Letho |
05/19/16 07:31 AM |
|
0.03a |
47kB |
Letho |
05/19/16 01:59 AM |
Comment Options |
05/20/16, 12:18 PM | |
Hey! I'd love to see a change log, even if it just says "fixed bugs"
|
|
|
Randactyl |
View Public Profile |
Send a private message to Randactyl |
Find More Posts by Randactyl |
Add Randactyl to Your Buddy List |
05/20/16, 12:51 PM | |
|
Done
Last edited by Letho : 05/20/16 at 05:54 PM.
|
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
Binski |
View Public Profile |
Send a private message to Binski |
Find More Posts by Binski |
Add Binski to Your Buddy List |
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
zakor11 |
View Public Profile |
Send a private message to zakor11 |
Find More Posts by zakor11 |
Add zakor11 to Your Buddy List |
Hoft |
View Public Profile |
Send a private message to Hoft |
Find More Posts by Hoft |
Add Hoft to Your Buddy List |
redeby |
View Public Profile |
Send a private message to redeby |
Find More Posts by redeby |
Add redeby to Your Buddy List |
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
06/11/16, 12:53 AM | |
Forum posts: 0
File comments: 6
Uploads: 0
|
UI Error
Hi there, thank you for this great add-on! It's super helpful in keeping track of certain buffs that are priority in my rotation.
I've been wanting to make a statusbar aura but come across this error when I press the button for creating a new statusbar (also occurs for text auras): 9832300336031877544:3: attempt to index a nil value stack traceback: 9832300336031877544:3: in function '(main chunk)' Thanks again for your hard work!
Last edited by Zirael : 06/11/16 at 12:54 AM.
|
|
Zirael |
View Public Profile |
Send a private message to Zirael |
Find More Posts by Zirael |
Add Zirael to Your Buddy List |
06/13/16, 03:47 AM | ||
|
Re: UI Error
|
|
|
Letho |
View Public Profile |
Send a private message to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
06/16/16, 06:31 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
Very great Addon. Exacly what I need
But could you help me by giving me the conditions etc for Liquid Lighting (so I can see the Countdown until the ability is gone) Would be a nice example. |
|
Kill |
View Public Profile |
Send a private message to Kill |
Send email to Kill |
Find More Posts by Kill |
Add Kill to Your Buddy List |
06/17/16, 12:50 PM | ||
|
Last edited by Letho : 06/17/16 at 12:51 PM.
|
|
|
Letho |
View Public Profile |
Send a private message to Letho |
Send email to Letho |
Find More Posts by Letho |
Add Letho to Your Buddy List |
07/25/16, 02:34 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
God bless you for finally delivering a serious tool to the world of ESO.
I hope it will become the same what Power Auras are for WOW: the ultimate and most flexible tool for creating custom, configurable and convenient interfaces for each user, individually. Regarding the tracking of group member buffs: Trust me, having a tracking system, which fails when group member moves away from you is infinitely better than what we have now - nothing. I really do not mind recasting a HOT here and there due to the tracking failure, it is much better than trying to do all this tracking in my own head. |
|
munch |
View Public Profile |
Send a private message to munch |
Send email to munch |
Find More Posts by munch |
Add munch to Your Buddy List |
09/04/16, 07:00 PM | |
Hi!
I'd love if the auras hid while the map is open. Even more so I'd love to provide additional conditions such as zone name. Still love it though. My storc stays alive in vMA because of this addon lol. Edit: also, if we could play a sound when an aura goes critical
Last edited by Randactyl : 09/06/16 at 10:45 AM.
|
|
|
Randactyl |
View Public Profile |
Send a private message to Randactyl |
Send email to Randactyl |
Find More Posts by Randactyl |
Add Randactyl to Your Buddy List |
09/23/16, 12:36 PM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
Hello,
Great addon :-) Maybe you can you help with this error: NewStatusbarButton_Clicked:3: attempt to index a nil value stack traceback: NewStatusbarButton_Clicked:3: in function '(main chunk)' I´m also looking for a possibilty to show "Crippling Grasp" (Verkrüppelnder Griff) show active, this: dont work :-( |
|
Isildur88 |
View Public Profile |
Send a private message to Isildur88 |
Send email to Isildur88 |
Find More Posts by Isildur88 |
Add Isildur88 to Your Buddy List |