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Updated: | 03/17/20 12:37 AM |
Created: | 05/18/16 06:19 PM |
Monthly downloads: | 93 |
Total downloads: | 44,692 |
Favorites: | 73 |
MD5: | |
Categories: | Buff, Debuff, Spell, Combat Mods, Info, Plug-in Bars, Raid Mods |
* Aura: As soon as the aura gets displayed, a cooldown will start at 0 and run for 10 seconds (remaining aura display time).I sugget you play around with this setting a bit to get an understanding of how it works.
* Trigger n: The cooldown animation won't last for the remaining display time, but as soon as the aura gets displayed, it will check for the duration of the ability specified within trigger 1, ignoring all other triggers. In our example this ability has a duration of 30 seconds. The aura will display as soon as the ability has 20s left. The cooldown spiral will not start at 0, but it will already have travelled 1/3 (20 of 30 seconds) and travel for another 1/3 of the icon (10s) before the icon fades.
* Trigger n: Automatically take the ability icon of the ability that has been specified in Trigger n.2. Display conditions:
* Manual: Select the icon manually.
* (De-)Buff checks a buff or debuff on the target specified below.Ability ID: A numeric value that identifies a specific buff, debuff, effect or ability (which one is looked up is contextual to the selected trigger type).
* Ability used is for checking ground effects: Let's take the Inferno Staff's elemental blockade ability as an example - the ground effect has a duration, but it is not treated as a buff or debuff on you or a target. So the game has to check if you just used an ability matching the ability ID specified below. If that ability has a duration, display the aura for that time.
*Combat Event is for checking for buffs and debuffs using the combatlog. There are some effects ingame that can be put on you without being recognized to be a buff/debuff by the game client. An example would be the 2nd boss on Maw of Lorkaj: As u might know, the boss puts an effect on you, that makes you either being on the "light" or on the "shadow" side. Those effects are not displayed as a debuff (and hence not detected by srendarr and other buff/debuff trackers). But you can workaround that by checking the combat events and simulate a buff/debuff. This Setting is for professional users only, as you will have to pick the effect IDs from the combatlog.
* player: Check for the ability specified above on your character.Check all Ability Ids: All abilities consist of one base ability and two potential morphs (using different names) with 4 ranks each. That results in 12 ability IDs for one ability. Let's say you want to track a debuff on you. Due to the fact that you never know an attacker's ability rank you would normally have to create one condition for every ability ID. This can be avoided by simply entering one of the four ability IDs for the desired aura and switching this control to "true". WARNING: Due to Zenimax not having properly localized all ability names, this might sometimes not work.
* target: Check for the ability specified above on your current target.
* font color- 2 new aura types (experimental):
* border color
* automatic icon selection
* COOLDOWN animations (spiral) for Icons!
* actionbar- new trigger functionality: selfcast only
* text
File Name |
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1.19 |
88kB |
Letho |
03/07/20 02:07 AM |
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1.18 |
88kB |
Letho |
02/24/20 10:40 AM |
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1.18 |
87kB |
Letho |
11/10/19 10:14 AM |
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1.16 |
87kB |
Letho |
08/14/19 10:56 AM |
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1.15 |
86kB |
Letho |
07/30/19 05:03 PM |
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1.14 |
83kB |
Letho |
07/12/19 01:05 PM |
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1.13 |
86kB |
Letho |
06/20/19 09:42 AM |
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1.12 |
118kB |
Letho |
03/18/19 03:07 PM |
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1.11 |
115kB |
Letho |
02/28/19 05:25 AM |
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1.10 |
115kB |
Letho |
02/26/19 12:46 PM |
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1.9 |
116kB |
Letho |
02/17/19 03:20 PM |
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1.9 |
114kB |
Letho |
02/16/19 11:36 AM |
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1.8 |
109kB |
Letho |
12/26/18 03:43 AM |
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1.7 |
104kB |
Letho |
11/19/18 04:24 AM |
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1.7 |
104kB |
Letho |
11/18/18 03:32 AM |
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1.7 |
104kB |
Letho |
11/17/18 06:19 PM |
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1.6 |
104kB |
Letho |
10/29/18 02:13 AM |
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1.6 |
104kB |
Letho |
08/26/18 07:19 AM |
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1.5 |
104kB |
Letho |
08/24/18 06:42 AM |
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1.4 |
103kB |
Letho |
07/22/18 03:41 AM |
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1.3 |
103kB |
Letho |
07/18/18 10:06 AM |
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1.2 |
102kB |
Letho |
06/16/18 05:24 AM |
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1.1 |
102kB |
Letho |
06/03/18 03:58 PM |
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1.0 |
102kB |
Letho |
05/21/18 05:04 PM |
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0.8l |
93kB |
Letho |
03/01/18 05:17 PM |
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0.8k |
93kB |
Letho |
02/18/18 09:44 AM |
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0.8j |
93kB |
Letho |
01/30/18 10:01 AM |
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0.8i |
93kB |
Letho |
01/24/18 06:03 PM |
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0.8i |
93kB |
Letho |
01/24/18 09:25 AM |
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0.8h |
92kB |
Letho |
01/21/18 02:29 PM |
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0.8g |
92kB |
Letho |
01/16/18 05:42 PM |
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0.8f |
120kB |
Letho |
01/15/18 07:31 AM |
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0.8f |
91kB |
Letho |
01/11/18 01:29 PM |
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0.8e |
92kB |
Letho |
01/09/18 05:44 AM |
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0.8d |
92kB |
Letho |
11/26/17 08:10 AM |
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0.8c |
84kB |
Letho |
05/24/17 04:09 PM |
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0.8b |
109kB |
Letho |
05/08/17 09:25 AM |
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0.8a |
109kB |
Letho |
04/25/17 07:24 AM |
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0.07b |
61kB |
Letho |
03/05/17 03:23 PM |
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0.07a |
61kB |
Letho |
03/05/17 08:53 AM |
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0.07 |
60kB |
Letho |
03/02/17 09:09 AM |
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0.06 |
480kB |
Letho |
10/25/16 01:33 PM |
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0.06 |
480kB |
Letho |
10/25/16 01:18 PM |
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0.05a |
52kB |
Letho |
06/01/16 01:31 AM |
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0.04a |
50kB |
Letho |
05/20/16 08:27 AM |
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0.03a |
47kB |
Letho |
05/19/16 07:31 AM |
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0.03a |
47kB |
Letho |
05/19/16 01:59 AM |
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Bierdeife |
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09/30/17, 06:31 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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Hey, just wondering if there is a /command for toggling the display. Would love to be able to toggle on for dungeons, off for questing. Saw your drowning in RL work, so not looking to add a feature, just curious if it exists. Or if just switching transparency of each to 0 is the only option. Great addon either way.
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Lokrir |
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08/07/17, 11:22 AM | |
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Hey guys, I am currently drowning in RL work and have no time for playing/coding.
@Bierdeife: Adding a border style is not implemented, yet, sorry. I have no idea when the next release will be. @moken7: As long as the game communicates it, it is doable. Sadly I cannot login currently to find out the appropriate spell id, sorry. |
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Letho |
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08/05/17, 12:24 PM | |
Forum posts: 0
File comments: 4
Uploads: 0
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Merciless Resolve Proc
Is there a way to proc the assasin's will ability from the merciless resolve skill? I haven't been able to figure one out.
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moken7 |
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08/02/17, 01:07 PM | |
Forum posts: 1
File comments: 116
Uploads: 0
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Can you add a border style like the default UI? Or can I change it myself (How?)?
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Bierdeife |
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07/17/17, 10:44 AM | |||||
Forum posts: 1
File comments: 116
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Last edited by Bierdeife : 08/02/17 at 01:07 PM.
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Bierdeife |
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06/21/17, 04:24 PM | ||||
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Last edited by Letho : 06/21/17 at 04:25 PM.
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Letho |
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06/20/17, 06:18 AM | ||
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Kenza |
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06/20/17, 05:06 AM | |||
Forum posts: 1
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Last edited by Bierdeife : 06/20/17 at 07:57 AM.
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Bierdeife |
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06/20/17, 03:04 AM | |
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@Kenza: If this addon can detect a summoned pet after reloading the UI, there must be a way to track it, thx for the hint, I'll look into it.
@Bierdeife: Those two abilities are the fade events from a dragon knight's armor and jump and ther shouldn't be a missing event. Can you describe your auras, that use those abilities? |
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Letho |
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06/19/17, 04:24 PM | |||
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Thanks for the response and good luck with school! |
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Kenza |
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06/19/17, 04:01 PM | ||
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As far as I know there is no way to determine wether a player has a companion summoned or not, what would be neccessary for tracking an active pet after /reloadui. The addons simply checks the spell's id when you hit a key and if the spell id is appropriate, it shows the aura. @Bierdeife: I'll have to check on those spell ids tomorrow. Actually this is some debug information that should not be visible to the user^^
Last edited by Letho : 06/19/17 at 04:02 PM.
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Letho |
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06/18/17, 07:14 AM | |
Forum posts: 1
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What does that mean?
1. 2.
Last edited by Bierdeife : 06/18/17 at 10:38 AM.
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Bierdeife |
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06/15/17, 09:11 PM | |
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Is there any way to set up an aura to only show if a certain ability is slotted? I'm trying to make it give me a warning when one of my pets have died, and that's working, but it has a side effect of telling me they're dead when they're not even slotted :s
It also shows up anytime I reload, even when pets are still out, is that a bug? Using: Buff ID 24639 (Twilight) on Player == 0 invert false Is there a better way to do this? And thank you for the addon!
Last edited by Kenza : 06/18/17 at 03:15 PM.
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Kenza |
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05/08/17, 09:36 AM | |
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Another way to search for skills like "Ilambris" etc. is to use this online database of UESP:ESO
http://esoitem.uesp.net/viewlog.php?...pe=minedSkills -> <SearchTermHere> must be replaced with a string like "Ilambris". Just enter the search term in the search box at the top right corner, choose "skills" from the dropdown below the search box.
Last edited by Baertram : 05/08/17 at 09:36 AM.
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Baertram |
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