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Updated: 06/09/14 08:03 AM
Patch for:
ZrMiniMap.
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Compatibility:
Craglorn (1.1)
Updated:06/09/14 08:03 AM
Created:04/06/14 09:20 AM
Monthly downloads:205
Total downloads:128,170
Favorites:361
MD5:
Categories:Discontinued & Outdated, Map, Coords, Compasses
ZrMM - Modified  Popular! (More than 5000 hits)
Version: 1.17
by: Aoon [More]
Based off of the original ZrMM by Zerorez. Will be updating with fixes and features as time allows.

** Added global functions to support showing/hiding custom pins **
function ZrMM_RegisterCustomPin(pinType, name) - pinType:Number(custom pinType), name:string(friendly name)

function ZrMM_UnregisterCustomPin(pinType) - pinType:Number(custom pinType)

function ZrMM_ExcludePinType(pinType, exclude) - pinType:Number(custom pinType), exclude:Boolean(true to exclude it from the minimap, false to include)

Current feature set:
  • Resizeable and moveable minimap.
  • Supports zoom in/out VIA keybind or settings panel
  • Toggle visibility VIA keybind
  • Supports displaying worldmap pins(filter and color options carry over)
  • Supports Group Member real time location in same zone
  • Configurable anchor position for zoom and zone label
  • Configurable color text for zoom and zone label
  • Configurable hide/show zoom and zone label
  • Select to use camera or player heading for player indicator
  • Tracks group members position live in same zone

Current features being investigated:
  • More robust group member tracking
  • Replace group member pins with imagery that conveys more info(class/role icon? names?)
  • Border/alpha/round look
  • Map rotation
  • Clamp certain pins to map edge

Tech debt:
  • Investigate existing API functionality
  • Code restructure/rewrite
v1.17
Added:
function ZrMM_RegisterCustomPin(pinType, name)
function ZrMM_UnregisterCustomPin(pinType)
function ZrMM_ExcludePinType(pinType, exclude) - pinType:Number, exclude:Boolean
These global functions can be used by addon devs to tell ZrMM to not display certain custom pintypes. The register and unregister functions only add to a list currently that I may or may not add configurable options in the minimap itself to toggle visibility. For now ZrMM_ExcludePinType is the method to hide pins.

v1.16
Fix:
Error upon logging in for first time

v1.155
Fix:
Group pins should now update properly without having to open world map
Actual current quest should now be represented/tracked without having to open world map

v1.151
Updated api version

v1.15
Fix:
Anchoring issues in certain transitions(map tiles not aligned properly)
*I forget if there was anything else...*

v1.14
Fix:
Map improperly loading with tiles mismatched or off centered
Map will auto hide if it fails to load a map properly(should fix zones with no map or black worldmap)
Map will center if no player indicator is available(in some zones worlmap does not show player indicator)
Fixed zoomlabel to hide properly when set to hide

Added:
Black background is no longer present
Settings are now global to all characters per account
Added binding to toggle visibility of minimap


v1.13
Fix:
Too many anchors issue
Conflict with incorrect LibAddonMenu-1.0 library

v1.12
Fix:
Cyrodiil map pins from staying on minimap when they should not
map changes when changing floors in areas that have floors
Bindings should work in all languages now(Scharesoft)

Added:
Setting for map to be clamped to screen(EnSabahNur)

v1.11
Fix for startup error with no saved variables present

v1.10
Fix:
Quest blob pins will now be properly sized on minimap(Arpheus)
Rouge group pin under player pin will not show anymore
Stutter issue should be resolved

Technical:
Reworked more functions addon is more event driven for "heavy lifting"
Removed delays for most functions as heavy lifting was separated.


v1.02
Added:
Configurable anchor position for zoom and zone label
Configurable color text for zoom and zone label
Setting to hide zoom label
Can select to use camera or player heading for player indicator
Different zoom levels for dungeons/towns and larger areas(Arpheus)
Map size can now be set in increments of 10 instead of 100(Arpheus)

v1.01:
Fix:
Zoom level not populating label on startup
Zonename showing extra characters for some languages

Added:
Support for color matching of worldmap pins to minimap


v1.0:
Fix:
Cyrodiil map issue
startup errors
group member pins location updating

Added:
Zoom to Settings Panel and and is also in Keybinds

Technical:
Restructured the update flow a bit so we do not load or recreate the map every update
Probably other stuff as well...
Archived Files (12)
File Name
Version
Size
Uploader
Date
1.16
15kB
Aoon
06/04/14 03:11 AM
1.155
15kB
Aoon
06/04/14 02:23 AM
1.151
15kB
Aoon
05/25/14 03:53 AM
1.15
15kB
Aoon
05/07/14 03:12 PM
1.14
15kB
Aoon
04/28/14 07:53 PM
1.13
14kB
Aoon
04/23/14 10:32 AM
1.12
14kB
Aoon
04/22/14 12:57 AM
1.11
13kB
Aoon
04/15/14 09:30 PM
1.10
13kB
Aoon
04/15/14 07:21 PM
1.02
12kB
Aoon
04/09/14 11:47 PM
1.01
11kB
Aoon
04/08/14 10:34 AM
1.0
10kB
04/06/14 09:20 AM


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Unread 04/17/14, 02:19 AM  
hobbyone

Forum posts: 0
File comments: 1
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I experiment micro-freeze when i use this add-on and i go in a zone from another (Point Of Interrest : when name is indicated top right of screen).

I test with erase variable lua files and clean install of the mod, the freeze are the same.

I test with and without the mod. No freeze without the mod during zone change.

I wait for a new version.
Last edited by hobbyone : 04/17/14 at 02:20 AM.
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Unread 04/17/14, 06:20 AM  
Moosetrax
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 120
Uploads: 1
Originally Posted by hobbyone
I experiment micro-freeze when i use this add-on and i go in a zone from another (Point Of Interrest : when name is indicated top right of screen).

I test with erase variable lua files and clean install of the mod, the freeze are the same.

I test with and without the mod. No freeze without the mod during zone change.

I wait for a new version.
I am afraid I spoke too soon when I said my issues were over. I am also experiencing the micro-freezes/hitching that others are talking about here.
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Unread 04/17/14, 02:35 PM  
Laren

Forum posts: 3
File comments: 29
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Minion

Thanks for this patch! Is it possible to get this via Minion as well? Currently it does not seem to show up.
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Unread 04/17/14, 06:09 PM  
Katsurie

Forum posts: 2
File comments: 25
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still getting hitches/freezes when i do anything where the map is to be updated. i did patch via minion. uninstalled and reinstalled and still hitching me. do i need to install the zrminimap as well? I uninstalled that thinking that this was a take-over of it.
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Unread 04/17/14, 07:42 PM  
Aoon
AddOn Author - Click to view AddOns

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File comments: 77
Uploads: 1
I'd love to be able to fix the "stutter", "micro-freezes/hitching" for whoever is having that issue. The problem is I am unable to reproduce this issue. I've overall reduced fps hit this addon has. Removed a lot of unnecessary overhead from functions and repeating things that need to not be done.

Some people seem to only get it when the minimap is shown after autohide, others are when a zone change happens.

The heaviest function the minimap performs now is the pin update which happens every .5 seconds.

In the end I need more info since I apparently am unable to reproduce this issue. System specs, if this issue is only this addon, if it's with other addons which ones. More info is better then less. Also try to be as descriptive as possible with what is happening. just saying micro-freezes/hitching doesn't tell me exactly how they're occurring. Also give me zones you're in.
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Unread 04/17/14, 08:39 PM  
Katsurie

Forum posts: 2
File comments: 25
Uploads: 0
Okay,

I am in Haven right now. It happens when I open up the map and then close it. Does not seem to matter how I close it. Just closing it at all seems to freeze me.

My AddOns are:
DragonLoot
EsoHead
HarvestMap
LootDrop - N/A this was happening before installing this AddOn
Merchants
mhframework - Part of the Wykkd.
mhFullImmersion - Part of the Wykkd Pack.
mhQuestTools - Part of the Wykkd Pack.
MundusMap
NPCReticleScan - N/A this was happening before installing this AddOn
SimpleCombatAlerts
SkyShards
SlowDialogs
TreasureMaps - N/A this was happening before installing this AddOn
XAutoRepair
XrysGatherer
ZammBuffDisplay
ZrMM



The latest patch has made the freeze not be as bad. However, I haven't moved much out of Haven since applying it. Also, I deleted everything in my Saved variables folder and uninstalled and reinstalled the map addon and it still does it.

I do have Wykkd BazGrim status bar enabled as well as his Quest Tools with Jeviex's tweaks. Any time there is a quest update, I get a freeze. I installed Jeviex's tweak thinking it was a Quest Tools problem and it did not resolve the issue.

What else, what else what else. hehe.
Oh, specs.
I am running:
Windows 7 64Bit
Intel Core i-7 2670QM CPU @ 2.2 GHz
Memory: 14GB
Video: NVidia GeForce GTX670M with driver 335.23
DirectX 11


Hope I have provided something useful. Will check back, let me know if there is anything else I can do to help.
Katsurie
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Unread 04/17/14, 09:29 PM  
Katsurie

Forum posts: 2
File comments: 25
Uploads: 0
Just noticed this in my C:\Users\Katsurie\Documents\Elder Scrolls Online\live\Logs folder under the file "interface.txt"



2014-04-16T18:50:45.309-06:00 |cff0000Lua Error: bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
[C]: in function 'pairs'
user:/AddOns/ZrMM/ZrMM.lua:267: in function 'MM_BuildMapControls'
user:/AddOns/ZrMM/ZrMM.lua:101: in function 'MM_ResetMap'
user:/AddOns/ZrMM/ZrMM.lua:88: in function 'MM_MapUpdate'
user:/AddOns/ZrMM/ZrMM.lua:33: in function 'MM_OnUpdate'|r
2014-04-16T20:06:17.653-06:00 |cff0000Lua Error: bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
[C]: in function 'pairs'
user:/AddOns/ZrMM/ZrMM.lua:267: in function 'MM_BuildMapControls'
user:/AddOns/ZrMM/ZrMM.lua:101: in function 'MM_ResetMap'
user:/AddOns/ZrMM/ZrMM.lua:88: in function 'MM_MapUpdate'
user:/AddOns/ZrMM/ZrMM.lua:33: in function 'MM_OnUpdate'|r
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Unread 04/17/14, 09:37 PM  
Katsurie

Forum posts: 2
File comments: 25
Uploads: 0
Could of been yesterday when I tried to re-set my map though. I did reset all the pins or something like that. Anyways, not trying to spam your thread here, just really love this AddOn and trying to help.
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Unread 04/17/14, 09:59 PM  
Aoon
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 77
Uploads: 1
Originally Posted by Katsurie
Okay,

I am in Haven right now. It happens when I open up the map and then close it. Does not seem to matter how I close it. Just closing it at all seems to freeze me.

..snip..
This freeze you get how long does it last? is it one time only so not a stutter like others reported?
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Unread 04/17/14, 11:01 PM  
choekstr
 
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Is anyone else having issues with the group icons not showing on the minimap? It could be a conflict with another add-on but I lost my group icons whenever I am in a group and was wondering if it was just me or others having this issue? No chevron's mean it is tough to find group members
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Unread 04/18/14, 12:09 AM  
Katsurie

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Originally Posted by Aoon
Originally Posted by Katsurie
Okay,

I am in Haven right now. It happens when I open up the map and then close it. Does not seem to matter how I close it. Just closing it at all seems to freeze me.

..snip..
This freeze you get how long does it last? is it one time only so not a stutter like others reported?
it is a stutter. maybe 2-3 seconds max and it is not limited to just one time as i can repeat it easily. it is very small and has improved since the last patch but not all the way gone. it definitely has to do with the minimap being invisible/covered up by another window for any amount of time.

for instance if i click a bookshelf it will do it, but i think it is at its worst with the main map opening and closing.

I can fraps it if you like
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Unread 04/18/14, 12:11 AM  
Katsurie

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File comments: 25
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Originally Posted by choekstr
Is anyone else having issues with the group icons not showing on the minimap? It could be a conflict with another add-on but I lost my group icons whenever I am in a group and was wondering if it was just me or others having this issue? No chevron's mean it is tough to find group members
my group member icon was getting stuck in one spot on the minimap and not moving so I had to rely on the main map for the group member as I kept running towards my groupmate in cyrodil and they had moved directions but my map showed them elsewhere.

(btw, I get the freeze/hitch while ungrouped)
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Unread 04/18/14, 01:21 AM  
Katsurie

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Took a fraps of it with the AddOn enabled and with it disabled. Here it is enabled:

http://youtu.be/14APW8rWOww


Disabled:
http://youtu.be/Hi0e1r_0c7U

As you can see there is a huge difference. It's a small problem, but significant enough to be an issue especially if you open the main map a lot while on the run like I do. Also not good to have happen to you in Cyrodil!

Sorry for multiple videos, fraps did not want to do just one video. I don't get it.
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Unread 04/18/14, 10:22 AM  
Aoon
AddOn Author - Click to view AddOns

Forum posts: 2
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Originally Posted by Katsurie
Took a fraps of it with the AddOn enabled and with it disabled. Here it is enabled:

http://youtu.be/14APW8rWOww


Disabled:
http://youtu.be/Hi0e1r_0c7U

As you can see there is a huge difference. It's a small problem, but significant enough to be an issue especially if you open the main map a lot while on the run like I do. Also not good to have happen to you in Cyrodil!

Sorry for multiple videos, fraps did not want to do just one video. I don't get it.
Well that's just horrible. Does it only occur when showing the map after it's hidden? Does it matter if it's shown after say character or inventory was open instead of world map?
Last edited by Aoon : 04/18/14 at 10:23 AM.
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Unread 04/18/14, 02:07 PM  
m3sk4l3r0

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bergama

bergama map in alik'r desert is off, just sayin, great update btw, love this minimap, couldn live without it
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