Go to Page... |
Compatibility: | Blackwood (7.0.5) Flames of Ambition (6.3.5) Markarth (6.2.5) Stonethorn (6.1.5) Greymoor (6.0.5) |
Updated: | 06/11/21 07:26 PM |
Created: | 07/18/16 01:11 PM |
Monthly downloads: | 448 |
Total downloads: | 99,564 |
Favorites: | 130 |
MD5: |
File Name |
Version |
Size |
Uploader |
Date |
3.5.0 |
36kB |
SirAndy |
06/06/21 04:34 PM |
|
3.4.0 |
36kB |
SirAndy |
05/12/21 10:51 AM |
|
3.3.0 |
43kB |
SirAndy |
11/07/20 03:06 PM |
|
3.2.0 |
43kB |
SirAndy |
10/07/20 12:13 PM |
|
2.7.1 |
110kB |
SirAndy |
05/31/19 01:38 PM |
|
2.7.0 |
106kB |
SirAndy |
05/21/19 11:14 PM |
|
2.5.0 |
94kB |
SirAndy |
11/04/18 01:27 PM |
|
2.4.1 |
85kB |
SirAndy |
09/18/18 12:16 PM |
|
2.4.0 |
84kB |
SirAndy |
09/11/18 06:18 PM |
|
2.1.0 |
79kB |
SirAndy |
11/25/17 09:00 PM |
|
2.0.0 |
77kB |
SirAndy |
08/20/17 04:37 PM |
|
1.8.0 |
73kB |
SirAndy |
03/11/17 06:50 PM |
|
1.7.1 |
73kB |
SirAndy |
11/28/16 11:54 PM |
|
1.7.0 |
73kB |
SirAndy |
11/18/16 09:17 PM |
|
1.6.0 |
72kB |
SirAndy |
08/02/16 06:32 PM |
|
1.5.2 |
72kB |
SirAndy |
07/26/16 01:02 PM |
|
1.5.2 |
325kB |
SirAndy |
07/25/16 11:29 PM |
|
1.5.1 |
320kB |
SirAndy |
07/20/16 12:54 PM |
|
1.0.5 |
324kB |
SirAndy |
07/18/16 02:05 PM |
|
1.0.5 |
70kB |
SirAndy |
07/18/16 01:11 PM |
Comment Options |
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
09/12/18, 09:20 AM | |||
Forum posts: 19
File comments: 76
Uploads: 0
|
|
||
|
p6kocka |
View Public Profile |
Send a private message to p6kocka |
Visit p6kocka's homepage! |
Find More Posts by p6kocka |
Add p6kocka to Your Buddy List |
09/12/18, 08:32 AM | ||
By default the download doesn't come with my SavedVariables file because many people want to start from scratch and track their own. The info page has simple instruction on how to download and install my SavedVariables file that already has over 40k tracked assets in it. In short, simply download it from here TTMP: Saved Variables and drop it in your "... Elder Scrolls Online/live/SavedVariables" folder. |
||
|
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
09/12/18, 08:26 AM | ||
You are correct, i forgot about those. Thanks for the debug output, that will help.
In the meantime, you can add them manually as enchanting/rune nodes because they share the same spawn points.
|
||
|
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
09/12/18, 04:11 AM | |
You seem not to have added support for psijic portals to the latest update (2.4). They appear in place of the occasional enchanting node once you've unlocked the psijic skill line. I picked a couple and recorded the debug info if that'll help with implementing them.
Code:
TTMP.StartInteraction: Loot, Psijic Portal TTMP:OnLootReceived(): TTMP.Loot(): 45837, [Kuoko], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 45837 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 45851, [Jejota], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 45851 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 68341, [Repora], 5 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 68341 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 135444, [Gryphon's Arm Cops], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 135444 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP.OnLootClosed(): 0, INTERACTION_NONE TTMP.InteractReset(): 0, INTERACTION_NONE TTMP.StartInteraction: Loot, Psijic Portal TTMP:OnLootReceived(): TTMP.Loot(): 45848, [Makderi], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 45848 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 45851, [Jejota], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 45851 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 68340, [Itade], 5 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 68340 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 135444, [Gryphon's Arm Cops], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 135444 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP:OnLootReceived(): TTMP.Loot(): 137928, [Crafting Motif 62: Sapiarch Helmets], 1 TTMP.Loot(): Action, Node = Loot, Psijic Portal TTMP.Loot(): Type = 0, INTERACTION_NONE TTMP.InteractWithContainer(): Loot, Psijic Portal TTMP.InteractWithContainer(): 0, INTERACTION_NONE TTMP.InteractWithNode(): Loot, Psijic Portal, 137928 TTMP.InteractWithNode(): 0, INTERACTION_NONE TTMP.OnLootClosed(): 0, INTERACTION_NONE TTMP.InteractReset(): 0, INTERACTION_NONE |
|
|
Furgelnod |
View Public Profile |
Send a private message to Furgelnod |
Visit Furgelnod's homepage! |
Find More Posts by Furgelnod |
Add Furgelnod to Your Buddy List |
09/11/18, 11:34 PM | |
Forum posts: 19
File comments: 76
Uploads: 0
|
What is the point of this mod pls? After installing it I donīt have any pins on the map at all. I just want to have the quest pins. There arenīt any. How to enable it pls?
|
|
p6kocka |
View Public Profile |
Send a private message to p6kocka |
Visit p6kocka's homepage! |
Find More Posts by p6kocka |
Add p6kocka to Your Buddy List |
09/11/18, 10:11 PM | ||
Re: importhm
Thanks for the link, i'll have a look at that tomorrow ...
|
||
|
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
09/11/18, 07:48 PM | |
Forum posts: 5
File comments: 115
Uploads: 0
|
importhm
When I happen to run the importhm. It happen to come up and saying that it can't find anything and skipping. I know there is info into the files. And also know there is things that is stored into them. I can see it on my map.
This is what I see in the game after running /ttmp importhm TTMP: Found HarvestMap Addon(s)! ImportHM: No assets found for Harvest, Skipping ... ImportHM: No assets found for HarvestAD, Skipping ... ImportHM: No assets found for HarvestDC, Skipping ... ImportHM: No assets found for HarvestEP, Skipping ... ImportHM: No assets found for HarvestDLC, Skipping ... Now Would be a good time to save your new Assets! Also posting a link for my HarvestMapSavedVariables Code:
https://www.dropbox.com/s/xt7vx8k07xq1l90/HarvestMapSavedVariables.zip?dl=0
Last edited by manwoodsal : 09/11/18 at 07:55 PM.
|
|
manwoodsal |
View Public Profile |
Send a private message to manwoodsal |
Send email to manwoodsal |
Visit manwoodsal's homepage! |
Find More Posts by manwoodsal |
Add manwoodsal to Your Buddy List |
09/10/18, 01:00 PM | |||
Thanks @imrielle - This is all correct information, the new jewelery crafting nodes share their spawn locations with regular ore nodes, thus no icon is needed for them.
I also added the giant clams to the tracked assets, should have a release here shortly ...
|
|||
|
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Send email to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
09/10/18, 12:57 PM | ||
I should have a release within a day or two ... |
||
|
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Send email to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
06/29/18, 06:17 AM | |
|
Any update? This was great addon! =)
|
|
KiriX |
View Public Profile |
Send a private message to KiriX |
Send email to KiriX |
Visit KiriX's homepage! |
Find More Posts by KiriX |
Add KiriX to Your Buddy List |
05/31/18, 01:54 PM | ||
Forum posts: 0
File comments: 6
Uploads: 0
|
Otherwise, functionally, they are the same. Performance-wise, they are not. TTMP is much, much lighter than Harvest Map. As for needing it to display Psijic Portals - you don't. That data is already saved - Psijic Portals share spawn points with Runestones. If you enable the display of Runestones points on your map, you're enabling the display of Psijic Portal points, too. The same goes for Jewelcrafting ores - they share spots with blacksmithing ore nodes. Enable those, and you enable the possible spots for Jewelry nodes. Which spawns is random, it will always be either one or the other of Runestones or Portals, blacksmith node or jewelcrafting node. This is why I keep telling the people in zone chats that complain about how they're finding neither to stop cherry picking either portals or jewelcrafting nodes. They're the reason they're not finding them. Adding a special pin for either of those is completely unnecessary. The only thing I'd like to see added to TTMP is Giant Clams, as they share a spawn point with nothing - those are completely unique to themselves like the rest. |
|
|
imrielle |
View Public Profile |
Send a private message to imrielle |
Send email to imrielle |
Visit imrielle's homepage! |
Find More Posts by imrielle |
Add imrielle to Your Buddy List |
05/29/18, 02:02 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
|
What is the difference between this and HarvestMap? Do they both do the same thing? It seems HarvestMap has been updated more recently as well...
|
|
MysticDaedra |
View Public Profile |
Send a private message to MysticDaedra |
Send email to MysticDaedra |
Visit MysticDaedra's homepage! |
Find More Posts by MysticDaedra |
Add MysticDaedra to Your Buddy List |
05/23/18, 06:06 AM | |
Forum posts: 0
File comments: 19
Uploads: 0
|
Update for Summerset? Psijic Portals?
I noticed the comments here are from last year. Is this addon still being updated? If so, we need a pin for the Psijic Portals that were added with Summerset.
Thanks |
|
Mix |
View Public Profile |
Send a private message to Mix |
Send email to Mix |
Visit Mix's homepage! |
Find More Posts by Mix |
Add Mix to Your Buddy List |
12/07/17, 09:09 PM | ||
|
||
|
SirAndy |
View Public Profile |
Send a private message to SirAndy |
Send email to SirAndy |
Visit SirAndy's homepage! |
Find More Posts by SirAndy |
Add SirAndy to Your Buddy List |
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.