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Compatibility:
Gold Road (10.0.0)
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:04/17/24 10:09 AM
Created:09/15/16 09:30 AM
Monthly downloads:21,576
Total downloads:1,502,541
Favorites:667
MD5:
Categories:Data Mods, Bags, Bank, Inventory, Info, Plug-in Bars, Miscellaneous
9.3.0
Item Set Browser  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.5.3
by: code65536 [More]



Extended Journal

This addon is a part of the Extended Journal, which is a collection of addons comprised of Loot Log, Item Set Browser, Character Knowledge, Event Collectibles, and Raidificator.


External Dependencies

Required:
  • None

Recommended/Optional:

What's New: Support for Item Set Collections

New in Item Set Browser 3 is support for the new Item Set Collections system. First, a column has been added to display the current reconstruction cost of each collectible item set. Second, the item tooltip that is displayed when hovering over an item set will now detail which specific pieces of the set have been collected.

The goal is for Item Set Browser to offer a more useful alternative to the base game's UI, which is clumsy to navigate and lacking in information density and clarity. All this is combined with Item Set Browser's existing features, such as a more robust search feature that lets players search by set bonuses.

Item Set Browser vs. the in-game Item Set Collections
  • Item Set Browser is easier, faster, and far more efficient to navigate, without the need to click through categories and zone selections.
  • Item Set Browser makes it easier to see your overall collection progress with the new completion rate column in the main display. You can even sort by this column, to see which sets are "almost done", for example.
  • For each individual set, Item Set Browser offers a clearer view of what you have and what you're missing.
    • The default UI uses ambiguous icons. Is that staff a fire staff or a frost staff? Is that sword-like object a 1H sword or a 2H sword? You can't tell with the default UI unless you hover over the item and examine them individually. Item Set Browser, in contrast, uses text. It might not be sexy, but it conveys the necessary information quickly, precisely, and efficiently.
    • The default UI grays out uncollected items. The contrast is poor and it's harder to tell at a quick glance what is and isn't collected. Instead of improving the contrast (e.g., by using a colored background for collected items, as many people suggested during PTS), ZOS instead just sorts collected items to the front, which just results in inconsistent ordering. In contrast (pun intended), Item Set Browser uses clearly contrasting colors of red and green to produce a visual distinction that users can parse quicker and more efficiently.
  • Item Set Browser still offers the same advanced search features that it has always had for the past four years, such as the ability to find sets by searching set bonuses.

This useful information extends beyond Item Set Browser's UI, however, and will appear in item tooltips throughout the game. Too much information overload? Don't worry! This feature can be disabled via Item Set Browser's addon settings panel.




What is Item Set Browser and what does it do?

Item Set Browser lets you browse and view all of the game's available item sets in-game. With One Tamriel's massive overhaul of itemization, it's difficult to keep track of what each item set does and where it can be acquired. This addon is designed to help you with that.
  1. All of item sets obtainable in the game, including the arena weapons, are listed and browsable.
  2. Hover over a set with your mouse to see the in-game tooltip for a sample item of that set.
  3. Click on a set to link into chat a sample item of that set.
  4. You can sort by name, type, and source of the item.
  5. You can filter by the general source type—e.g., overland, PvP, dungeons, etc. (Example)
  6. There is also a text search to filter by the name, type, and/or source. This can be used in conjunction with the sort and source filters help you find what you want. (Example 1, 2)


How do I use this addon?



The easiest way to open Item Set Browser is to bind a shortcut key, via the game's "Keybindings" setting panel under "Controls" (1). There, you will find, under the "User Interface" category, a keybind option for Item Set Browser (2). Bind it to a key, and you can then use that key to open and dismiss Item Set Browser. (Alternatively, you can type "/itembrowser" into chat to manually open Item Set Browser.)

Once opened, you can view a set simply by hovering your mouse over it. Clicking on a set will post a link to chat. You can sort by name, type, or source by clicking on the appropriate header. You can use the drop-down box to filter by the general source type. And finally, you can also use the text search filter to narrow things down. For example, if you type "cyro heavy" into the search filter, it will display the heavy armor sets that can be acquired from Cyrodiil.


Searching by set bonuses

To search for sets by their set bonuses, click the dropdown arrow to change the search mode to "Search by set bonuses".

  1. You do not need to fully spell things out. You can search for "Weapon Critical" by simply typing "weap crit". (However, spelling out more of the term can help with disambiguation; for example, "mag" will match "magicka", but it will also match "damage", whereas "magi" will only match "magicka".)
  2. You can search for multiple bonuses, if they are separated by either a comma (",") or a plus sign ("+"). For example, a search for "mag rec, spell dam, max mag" will match all sets that have magicka recovery, spell damage, and max magicka. As another example, a search for "weap crit + max health" will show all the sets that have both weapon critical and maximum health bonuses.
  3. Alternatively, you can exclude a set bonus by using the minus sign ("-"). So if you change "weap crit + max health" into "weapon crit - max health", then you will be shown a list of all the sets that grant weapon critical without any maximum health bonuses.
  4. The search will match even if there are intervening terms, and it also follows the ordering. For example, a search for "spell damage" will match bonuses that say "Spell and Weapon Damage" (the "and Weapon" does not disqualify the match), but it will not match "damage from enemy spells" (since "damage" in this case comes before "spell" instead of after).
  • Version 4.5.3 (2024/04/17)
    • Added support for Update 42 (Gold Road)

  • Version 4.5.2 (2024/03/17)
    • Fixed an issue where the dropdown button for the search mode was broken by the combobox changes in Update 41

  • Version 4.5.1 (2024/02/22)
    • Added support for Update 41 (Scions of Ithelia)

  • Version 4.5.0 (2023/09/20)
    • Arena sets are now categorized separately from trial sets
    • Added support for Update 40

  • Version 4.4.10 (2023/08/21)
    • Added support for Update 39

  • Version 4.4.9 (2023/07/03)
    • Adjusted the sourcing of Cyrodiil town sets from Chorrol and Cheydinhal

  • Version 4.4.8 (2023/05/01)
    • Added support for Update 38 (Necrom)

  • Version 4.4.7 (2023/02/13)
    • Added support for Update 37 (Scribes of Fate)

  • Version 4.4.6 (2022/09/23)
    • Added support for Update 36 (Firesong)

  • Version 4.4.5 (2022/07/28)
    • Added support for Update 35 (Lost Depths)

  • Version 4.4.4 (2022/06/06)
    • Fixed an issue where antiquity fragment information could be incorrectly shown when browsing data in the context of a different server
    • Updated French localization by @XXXspartiateXXX

  • Version 4.4.3 (2022/05/05)
    • Fixed a Lua error encountered when toggling the option for the display of completion percentages

  • Version 4.4.2 (2022/04/20)
    • Added support for Update 34 (High Isle)

  • Version 4.4.1 (2022/03/09)
    • Increased the minimum version requirement of LibMultiAccountSets (optional dependency for multi-account features) to 3.0.2 or newer

  • Version 4.4.0 (2022/02/23)
    • For users of LibMultiAccountSets with data spanning multiple servers, it is now possible to view item set collection data for accounts on another server
    • Increased the minimum version requirement of LibMultiAccountSets (optional dependency for multi-account features) to 3.0.0 or newer

  • Version 4.3.1 (2022/02/19)
    • Borrowing a feature from Character Knowledge, "+" or "-" can now be used as special search terms in the general search to filter for fully-completed and incomplete sets, respectively (crafted sets are considered to be completed)
      • This is separate from and can be used in conjunction with the "-" prefix introduced in the previous version; for example, "sunsp -perf -" will show all non-perfected Sunspire sets that have not been completed
      • This is not applicable for the set bonus search mode, as "+" and "-" have different, pre-existing meanings in that search mode

  • Version 4.3.0 (2022/02/17)
    • The "-" prefix can now be used in the general search to exclude a search term
      • For example, searching for "sunsp" will display all eight sets from Sunspire, searching for "sunsp perf" will display the four perfected sets, and now it will be possible to search for "sunsp -perf" to display the four non-perfected sets
    • Added support for Update 33 (Ascending Tide)

  • Version 4.2.1 (2021/09/29)
    • Fixed an issue with the display of antiquity fragment names in non-English game clients

  • Version 4.2.0 (2021/09/28)
    • Item tooltips for in-progress Mythic items will now include information about the item's antiquity fragments
    • Added support for Update 32 (The Deadlands)

  • Version 4.1.6 (2021/07/14)
    • Added support for Update 31 (Waking Flame)

  • Version 4.1.5 (2021/06/02)
    • Fixed an issue where tooltips for currently-equipped companion gear were incorrectly displaying collection information for player-equipped gear

  • Version 4.1.4 (2021/06/01)
    • Improved the tooltip text for uncollectible items belonging to collectible sets

  • Version 4.1.3 (2021/05/12)
    • Improved the handling of quest reward items

  • Version 4.1.2 (2021/04/20)
    • Added support for Update 30 (Blackwood)

  • Version 4.1.1 (2021/03/29)
    • Sample item pieces that are linked in chat will now be linked as bound items, so that Loot Log's chat scanning feature will not consider the items to be tradeable

  • Version 4.1.0 (2021/03/22)
    • Added Favorites feature; adding and removing sets from Favorites is done via the context menu that is invoked by right-clicking on a set in the browser

  • Version 4.0.1 (2021/02/28)
    • It is now possible for external addons to add context menu items to this addon's browser UI
    • LibExtendedJournal updated to version 1.1.0

  • Version 4.0.0 (2021/02/25)
    • Internal code restructuring; this addon is now part of the Extended Journal

  • Version 3.2.2 (2021/01/27)
    • Added support for Update 29 (Flames of Ambition)

  • Version 3.2.1 (2021/01/01)
    • Increased the minimum version requirement of LibMultiAccountSets (optional dependency for multi-account features) to 1.7 or newer

  • Version 3.2.0 (2020/12/11)
    • Set piece collection information for external item tooltips can now be optionally set to a new "Not Collected" display mode, in which only uncollected pieces will be listed in order to produce a more compact summary
    • Account collection information for external item tooltips will now strike through the names of accounts that have not collected an item, if the item cannot be traded with that account (i.e., if the item is bound or if the account is not in the item's BoP-tradeable eligibility list)

  • Version 3.1.0 (2020/12/07)
    • Added tooltip support for item set containers (e.g., the equipment coffers from the Cyrodiil town vendors or the 5-key Undaunted shoulder coffers)

  • Version 3.0.1 (2020/12/04)
    • Improved the handling of item tooltips for uncollectible items belonging to collectible sets (i.e., discontinued items)

  • Version 3.0.0 (2020/11/25)
    • New feature: Item Set Browser will now add details about the collection progress of item sets to item tooltips throughout the game; this feature can be configured (or disabled) via the new Item Set Browser addon settings panel
    • The item set completion progress column will now display the transmution crystal cost of reconstruction instead of the completion percentage; the display of the completion percentage can be restored via the new Item Set Browser addon settings panel

  • Version 2.3.1 (2020/11/21)
    • When sorting by item set completion percentage, the number of pieces available for that set will now be used as a tiebreaker

  • Version 2.3.0 (2020/11/17)
    • Added LibMultiAccountSets as an optional library dependency; this enables users to examine the Item Set Collection status of their other accounts

  • Version 2.2.7 (2020/11/11)
    • Added percentage to the collection ratio status display in the lower-left corner

  • Version 2.2.6 (2020/11/08)
    • Fixed an issue where the Current Zone filter might use the incorrect zone the first time it is selected

  • Version 2.2.5 (2020/11/06)
    • The total number of collected and possible collectible pieces matching the current search filter will now be displayed in the lower-left corner (the existing number in the lower-right corner is the number of sets that match the current search filter)

  • Versions 2.2.2 to 2.2.4 (2020/11/05)
    • Added the /ib chat command as a shorthand alternative to /itembrowser
    • Added a new category filter for all sets found in the current zone
    • The drop-down category filter selection will now persist across relogs and reloads

  • Version 2.2.1 (2020/11/04)
    • Other addons (e.g., Loot Log) can now call Item Set Browser's code to add item set collection information to their item tooltips

  • Version 2.2.0 (2020/11/04)
    • Added information to the item tooltips to indicate which pieces of a collectible set have been collected
    • Added a new category filter for collectible (i.e., non-crafted) gear

  • Version 2.1.0 (2020/11/02)
    • Added a new column to display the Item Set Collection completion progress for each set
    • Sets from the Craglorn trials can now be found by their common names in English (e.g., "Mending" for Healing Mage)

  • Version 2.0.3 (2020/09/24)
    • Added support for Update 28 (Markarth)

  • Version 2.0.2 (2020/08/24)
    • Added support for Update 27 (Stonethorn)

  • Version 2.0.1 (2020/05/26)
    • Cleaned up some strings for easier localization

  • Version 2.0.0 (2020/04/21)
    • Renamed the addon from "Itemization Browser" to "Item Set Browser"
    • Added support for Update 26 (Greymoor)
    • Internal code restructuring

  • Version 1.3.0 (2020/02/05)
    • Added support for Update 25 (Harrowstorm)
    • Added town sourcing information for sets acquired in Cyrodiil

  • Version 1.2.3 (2019/10/22)
    • Added support for Update 24 (Dragonhold)

  • Version 1.2.2 (2019/07/08)
    • Added support for Update 23 (Scalebreaker)

  • Version 1.2.1 (2019/04/22)
    • Added support for Update 22 (Elsweyr)

  • Version 1.2.0 (2019/02/17)
    • The "|" operator (logical or) can now be used for search

  • Version 1.1.14 (2019/02/12)
    • Added support for Update 21 (Wrathstone)

  • Version 1.1.13 (2018/10/22)
    • The overland sets for Clockwork City and Murkmire will now list Asylum Sanctorium and Blackrose Prison, respectively, as possible sources

  • Version 1.1.12 (2018/10/07)
    • Jewelry sets will now be shown in legendary quality instead of epic
    • Renamed the "Alliance War" category to "Player VS Player"
    • Renamed the "Monster" item type to "Undaunted" (English version only)

  • Version 1.1.11 (2018/10/06)
    • Added support for Update 20 (Murkmire)

  • Version 1.1.10 (2018/07/31)
    • Added support for Update 19 (Wolfhunter)

  • Version 1.1.9 (2018/05/24)
    • Corrected the location for Sload's Semblance from Summerset to Artaeum
    • Corrected the location for Fortified Brass from The Clockwork City to The Brass Fortress

  • Version 1.1.8 (2018/05/22)
    • Added support for Update 18 (Summerset)

  • Version 1.1.7 (2018/02/12)
    • Added support for Update 17 (Dragon Bones)
    • Removed the now-redundant style information from the bottom of the item tooltips (as of Update 17, the base game tooltips will identify the style in the upper left corner)
    • Ability-altering weapon sets are now listed under their set names rather than item names
    • Fixed an issue that prevented the set bonus search feature from working with the ability-altering weapon sets
    • Fixed an issue where the Twin Sisters set was appearing with the incorrect style

  • Version 1.1.6 (2017/09/19)
    • Added support for Update 16 (Clockwork City)

  • Version 1.1.5 (2017/07/11)
    • Added support for Update 15 (Horns of the Reach)

  • Version 1.1.4 (2017/05/22)
    • Added support for Update 14 (Morrowind)

  • Version 1.1.3 (2016/11/02)
    • Added Japanese translation (thank you, BowmoreLover)

  • Version 1.1.2 (2016/10/25)
    • Added Spanish translation (thank you, Kwisatz)
    • Minor update of the German and Russian translations
    • Addressed issue where users of the recently-updated CraftStore add-on were being shown duplicated style information in Itemization Browser's tooltips

  • Version 1.1.1 (2016/10/17)
    • Added new options to the category filters: Bind On Equip and Bind On Pickup
    • Added a counter to the lower right corner showing the number of entries matching the current filter/search

  • Version 1.1.0 (2016/10/16)
    • Added a new feature for searching set bonuses

  • Version 1.0.1 (2016/10/06)
    • Added Russian translation (thank you, Ckau)
    • For monster sets, the Source column now includes the name of the Undaunted chest containing the shoulders for that set
    • Removed Thieves Troves as sources; it appears that they were changed in Update 12 to now drop sets belonging to the zone that they are in

  • Version 1.0.0 (2016/10/05)
    • Added French translation (thank you, Llwydd)
    • Added German translation (thank you, Baertram)
    • General release for Update 12 (One Tamriel)

  • Version 0.2.3 (2016/09/22)
    • The number of traits needed for a crafted set will now be shown in the Type column instead of the Source column
    • Thieves Troves are now listed as sources for some item sets

  • Version 0.2.2 (2016/09/19)
    • Data initialization will now happen only if the add-on is invoked, in order to minimize unnecessary processing

  • Version 0.2.1 (2016/09/15)
    • The item tooltip shown when mousing over a set will now report the style of that set, if applicable
    • Added the six 3-piece jewelry sets found in Cyrodiil, which had been previously omitted due to an oversight

  • Version 0.2.0 (2016/09/15)
    • Added a dropdown filter to narrow results by source categories
    • Crafted sets will now list the zone(s) in which the set can be crafted
    • Swapped the Greenshade and Grahtwood sets to correct an apparent error in the PTS patch notes

  • Version 0.1.1 (2016/09/15)
    • Fixed various formatting issues for non-English locales

  • Version 0.1.0 (2016/09/14)
    • Initial pre-release version
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4.5.2
46kB
code65536
03/17/24 10:21 AM
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Post A Reply Comment Options
Unread 03/07/22, 05:40 PM  
RoccoB52

Forum posts: 0
File comments: 23
Uploads: 0
Re: Re: Re: Separator line in item tooltip

user:/AddOns/ItemSetsSummaryPagePercentages/ItemSetsSummaryPagePercentages.lua:22: attempt to index a nil value
stack traceback:
user:/AddOns/ItemSetsSummaryPagePercentages/ItemSetsSummaryPagePercentages.lua:22: in function 'addPercentagesToChildProgressBars'
<Locals> control = ud, startNum = 1, endNum = 100, numChildren = 5, numStart = 1, i = 4, child = ud, found = [table:1]{} </Locals>
user:/AddOns/ItemSetsSummaryPagePercentages/ItemSetsSummaryPagePercentages.lua:27: in function 'addPercentagesToChildProgressBars'
<Locals> control = ud, startNum = 1, endNum = 100, numChildren = 2, numStart = 1, i = 1, child = ud </Locals>
user:/AddOns/ItemSetsSummaryPagePercentages/ItemSetsSummaryPagePercentages.lua:27: in function 'addPercentagesToChildProgressBars'
<Locals> control = ud, startNum = 1, endNum = 100, numChildren = 1, numStart = 1, i = 1, child = ud </Locals>
user:/AddOns/ItemSetsSummaryPagePercentages/ItemSetsSummaryPagePercentages.lua:31: in function 'callback'
<Locals> oldState = "hidden", newState = "showing" </Locals>
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
<Locals> self = [table:2]{state = "showing", animationTemplate = "FadeSceneAnimation", duration = 200, fireCallbackDepth = 1, allowShowHideTimeUpdates = F}, eventName = "StateChange", registry = [table:3]{}, callbackInfoIndex = 2, callbackInfo = [table:4]{3 = F}, callback = user:/AddOns/ItemSetsSummaryPagePercentages/ItemSetsSummaryPagePercentages.lua:11, deleted = F </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
<Locals> self = [table:2], newState = "showing", oldState = "hidden" </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown'
<Locals> self = [table:2] </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
<Locals> self = [table:2], oldState = "hidden" </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
<Locals> self = [table:5]{name = "retrait_keyboard_root", state = "shown", restoresHUDSceneToggleGameMenu = F, disallowEvaluateTransitionCompleteCount = 0, restoresHUDSceneToggleUIMode = F, wasShownInGamepadPreferredMode = F, wasRequestedToShowInGamepadPreferredMode = F, fireCallbackDepth = 0}, fragment = [table:2] </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:145: in function 'ZO_Scene:AddTemporaryFragment'
<Locals> self = [table:5], fragment = [table:2] </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment'
<Locals> self = [table:6]{numTopLevelShown = 0, hudSceneName = "hud", fireCallbackDepth = 0, hudUISceneHidesAutomatically = T, remoteSceneSequenceNumber = 7, exitUIModeOnChatFocusLost = F, numRemoteTopLevelShown = 0, initialized = F, hudUISceneName = "hudui"}, fragment = [table:2], state = "shown" </Locals>
/EsoUI/Ingame/Retrait/Keyboard/RetraitStation_Reconstruct_Keyboard.lua:326: in function 'ZO_RetraitStation_Reconstruct_Keyboard:ShowSelectionMode'
<Locals> self = [table:7]{dirty = T, isCurrencyValid = F, isCraftInProgress = F, isTraitValid = F, isQualityValid = F} </Locals>
/EsoUI/Ingame/Retrait/Keyboard/RetraitStation_Reconstruct_Keyboard.lua:606: in function 'ZO_RetraitStation_Reconstruct_Keyboard:OnShowing'
<Locals> self = [table:7] </Locals>
/EsoUI/Ingame/Retrait/Keyboard/RetraitStation_Reconstruct_Keyboard.lua:34: in function 'callback'
<Locals> oldState = "hidden", newState = "showing" </Locals>
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
<Locals> self = [table:8]{allowShowHideTimeUpdates = F, state = "showing", fireCallbackDepth = 1}, eventName = "StateChange", registry = [table:9]{}, callbackInfoIndex = 1, callbackInfo = [table:10]{3 = F}, callback = /EsoUI/Ingame/Retrait/Keyboard/RetraitStation_Reconstruct_Keyboard.lua:32, deleted = F </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
<Locals> self = [table:8], newState = "showing", oldState = "hidden" </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown'
<Locals> self = [table:8] </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
<Locals> self = [table:8], oldState = "hidden" </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
<Locals> self = [table:5], fragment = [table:8] </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:145: in function 'ZO_Scene:AddTemporaryFragment'
<Locals> self = [table:5], fragment = [table:8] </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment'
<Locals> self = [table:6], fragment = [table:8], state = "shown" </Locals>
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:148: in function 'ZO_SceneManager_Base:AddFragmentGroup'
<Locals> self = [table:6], fragmentGroup = [table:11]{}, i = 2, fragment = [table:8] </Locals>
/EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:89: in function 'callback'
/EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:286: in function 'MenuBarButton:Release'
<Locals> self = [table:12]{m_state = 1, m_locked = T, m_highlightHidden = T}, upInside = T, skipAnimation = F, playerDriven = T, buttonData = [table:13]{categoryName = 8956, disabled = "EsoUI/Art/Crafting/reconstruct...", descriptor = 8956, highlight = "EsoUI/Art/Crafting/reconstruct...", pressed = "EsoUI/Art/Crafting/reconstruct...", normal = "EsoUI/Art/Crafting/reconstruct..."} </Locals>
/EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:656: in function 'ZO_MenuBarButtonTemplate_OnMouseUp'
<Locals> self = ud, button = 1, upInside = T </Locals>
ZO_MainMenuCategoryBarButton1_MouseUp:3: in function '(main chunk)'
<Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>
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Unread 02/20/22, 08:41 AM  
Ignacio_Iceheart

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Re: Re: Separator line in item tooltip

Originally Posted by code65536
Originally Posted by Ignacio_Iceheart
Hi, love the addon! Just a quick question, but in your screenshots there's a separator line just below the item's cost and above the collection status. Has that been removed from the addon now? Since I can't seem to find how to enable it in my game.

It would be incredibly helpful to have the addon's information separated from the rest of the in-game information with a simple line, like in the screenshots. Would be (personally) much easier on the eyes
Do you have a screenshot of this?

That line should still be there and is still there for me. The line is drawn using a texture that is a part of the base game. So, the only way that I could think of that would cause it to not render properly is if some other addon tries to replace that in-game texture, which some reskinning addons will do (e.g., DarkUI will replace that line with a much thinner, fainter version that's harder to see), and if there is some addon that tries to replace the texture but somehow messes up, it could cause it to not show at all.
Ah yes! You're right. DarkUI was the culprit which removes the divider lines, not only in the item tooltips, but also in the inventory. Thanks for the heads up and for getting back so quickly! Now to see if I can find a way to bring them back...
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Unread 02/20/22, 08:06 AM  
code65536
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Re: Separator line in item tooltip

Originally Posted by Ignacio_Iceheart
Hi, love the addon! Just a quick question, but in your screenshots there's a separator line just below the item's cost and above the collection status. Has that been removed from the addon now? Since I can't seem to find how to enable it in my game.

It would be incredibly helpful to have the addon's information separated from the rest of the in-game information with a simple line, like in the screenshots. Would be (personally) much easier on the eyes
Do you have a screenshot of this?

That line should still be there and is still there for me. The line is drawn using a texture that is a part of the base game. So, the only way that I could think of that would cause it to not render properly is if some other addon tries to replace that in-game texture, which some reskinning addons will do (e.g., DarkUI will replace that line with a much thinner, fainter version that's harder to see), and if there is some addon that tries to replace the texture but somehow messes up, it could cause it to not show at all.
Last edited by code65536 : 02/20/22 at 08:15 AM.
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Unread 02/20/22, 07:38 AM  
Ignacio_Iceheart

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Separator line in item tooltip

Hi, love the addon! Just a quick question, but in your screenshots there's a separator line just below the item's cost and above the collection status. Has that been removed from the addon now? Since I can't seem to find how to enable it in my game.

It would be incredibly helpful to have the addon's information separated from the rest of the in-game information with a simple line, like in the screenshots. Would be (personally) much easier on the eyes
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Unread 12/02/21, 06:34 PM  
rodneyregis

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Yeah, the addon is so much better than in-game sticker book, but I reckon it would be perfect if there was a tick box to ignore fully collected sets. So I have maybe 2 or 3 shoulders left to get, I'm constantly looking them up, and then sorting by completed to remember which ones. If I could ignore fully collected there would be no need. But there are loads of instances that would be really useful.
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Unread 11/03/21, 06:56 AM  
Onigar
 
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Hi Code,

I know when you have something which works well, as this addon does, that changes are not really needed.

Just I think the filter could have an extra option "Collectible Incomplete"

Now the game will help by awarding items not collected then a filter like i propose sounds very useful

My completion is 66% atm, I am OK with setting the order and scrolling down but maybe there is abetter way
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Unread 10/03/21, 07:00 AM  
code65536
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Re: Re: Re: Re: Re: Re: Not Collected item set not displaying colour

Originally Posted by MrFloppy
I installed lootlog which adds a marker now but nothing else helped - thanks for advice though
As I said earlier, the uncollected icon/indicator is not actually a feature of Item Set Browser; it's a feature of Loot Log. ISB doesn't add any markers of that sort. The reason that feature is located in Loot Log and not in ISB is because the feature extends beyond item sets and is also used to mark uncollected collectibles (style pages and runeboxes) and unknown recipes/motifs (if Character Knowledge is installed).

Since Loot Log, Item Set Browser, and Character Knowledge are all "sibling" addons that are designed to work together, there is some understandable confusion about which feature comes from which addon.
Last edited by code65536 : 10/03/21 at 07:09 AM.
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Unread 10/03/21, 02:30 AM  
MrFloppy

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Re: Re: Re: Re: Re: Not Collected item set not displaying colour

I installed lootlog which adds a marker now but nothing else helped - thanks for advice though
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Unread 10/01/21, 02:04 PM  
sonwon

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Re: Re: Re: Re: Not Collected item set not displaying colour

Originally Posted by code65536
Originally Posted by MrFloppy
Originally Posted by code65536
Originally Posted by MrFloppy
Hi,
Since the update the not collected set piece colour indicator/icon no longer displays. It used to show not collectedgear pieces in red and now I cannot figure out how to get it back. I still get a message in chat window. Any ideas please?
The icons in chat and in your inventory come from Loot Log.

In any case, my suggestion would be to restart your game. The game has a strange issue where, some graphics just won't draw, and this most often happens after an addon with those graphics was updated. It generally goes away after a game restart.
Unfortunately the game has been restarted several times to no avail and it makes no difference. Disabling all other addons did no help. But thanks for reply.
That's strange. You have Loot Log installed? Could you post a screenshot?
Stop the game
There is a cache file (I forget the exact name) that can be deleted or renamed if you prefer
then restart game, it will take longer to load while it rebuilds the file

You might try that
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Unread 10/01/21, 10:53 AM  
code65536
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Re: Re: Re: Not Collected item set not displaying colour

Originally Posted by MrFloppy
Originally Posted by code65536
Originally Posted by MrFloppy
Hi,
Since the update the not collected set piece colour indicator/icon no longer displays. It used to show not collectedgear pieces in red and now I cannot figure out how to get it back. I still get a message in chat window. Any ideas please?
The icons in chat and in your inventory come from Loot Log.

In any case, my suggestion would be to restart your game. The game has a strange issue where, some graphics just won't draw, and this most often happens after an addon with those graphics was updated. It generally goes away after a game restart.
Unfortunately the game has been restarted several times to no avail and it makes no difference. Disabling all other addons did no help. But thanks for reply.
That's strange. You have Loot Log installed? Could you post a screenshot?
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Unread 10/01/21, 10:48 AM  
MrFloppy

Forum posts: 2
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Re: Re: Not Collected item set not displaying colour

Originally Posted by code65536
Originally Posted by MrFloppy
Hi,
Since the update the not collected set piece colour indicator/icon no longer displays. It used to show not collectedgear pieces in red and now I cannot figure out how to get it back. I still get a message in chat window. Any ideas please?
The icons in chat and in your inventory come from Loot Log.

In any case, my suggestion would be to restart your game. The game has a strange issue where, some graphics just won't draw, and this most often happens after an addon with those graphics was updated. It generally goes away after a game restart.
Unfortunately the game has been restarted several times to no avail and it makes no difference. Disabling all other addons did no help. But thanks for reply.
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Unread 10/01/21, 05:08 AM  
code65536
AddOn Author - Click to view AddOns

Forum posts: 21
File comments: 372
Uploads: 40
Re: Not Collected item set not displaying colour

Originally Posted by MrFloppy
Hi,
Since the update the not collected set piece colour indicator/icon no longer displays. It used to show not collectedgear pieces in red and now I cannot figure out how to get it back. I still get a message in chat window. Any ideas please?
The icons in chat and in your inventory come from Loot Log.

In any case, my suggestion would be to restart your game. The game has a strange issue where, some graphics just won't draw, and this most often happens after an addon with those graphics was updated. It generally goes away after a game restart.
Last edited by code65536 : 10/01/21 at 05:08 AM.
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Unread 10/01/21, 04:48 AM  
MrFloppy

Forum posts: 2
File comments: 30
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Not Collected item set not displaying colour

Hi,
Since the update the not collected set piece colour indicator/icon no longer displays. It used to show not collectedgear pieces in red and now I cannot figure out how to get it back. I still get a message in chat window. Any ideas please?
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Unread 09/29/21, 01:47 PM  
Neverlands
 
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Forum posts: 7
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Re: Re: German characters

Originally Posted by code65536
Originally Posted by Neverlands
Hello,


I see strange characters like ^n and ^p when using the German client:


Thank you. This issue should be fixed in version 4.2.1.
Thanks for the quick fix!
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Unread 09/29/21, 07:04 AM  
code65536
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Forum posts: 21
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Re: German characters

Originally Posted by Neverlands
Hello,


I see strange characters like ^n and ^p when using the German client:


Thank you. This issue should be fixed in version 4.2.1.
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