So you're out stealing, and want to know at a glance what you've got. Thief's Knapsack provides a status window for just that! Displays the following, any of which you may disable:
- The total value of stolen items you're carrying.
- The total number of stolen items you're carrying.
- The total number of Recipe and Racial Motif items you're carrying.
- The remaining sells and launders left for the day.
- Legerdemain Level/XP.
- Fence clock.
- Bounty clock!
- Current bounty.
- The average value of the items (off by default).
- The estimated daily return you'll get if you fence items of like value (the average times your remaining sells).
- A graph of your stolen items' quality.
All in one tiny, toggleable window, with some tweaking depending on your stealing habits:
- Don't count junked stolen items.
- Don't include recipes in item/value count.
- Dynamically show and hide bounty/bounty timer.
Bounty Timer
Thief's Knapsack will now display the bounty and an estimated time-remaining on your bounty. This may be off by up to minutes. Also, I haven't tested with very high bounties to know if the numbers change.
How does it work? It appears that bounty decays every 180 seconds. And this works consistently if you stand still and watch the clock. However, if you're doing other things, your bounty can decay slower or faster, and I haven't yet found any consistent reason, even accounting for drift / loading screens. I've seen bounty decay in 170 seconds, and 230+ seconds.
But every time your bounty changes, the estimate will also update, so you should have a reasonably-close time. The error should be no more than a minute or two.
Elmseeker's Note: The shorter the remaining time the more accurate it becomes. For instance, I had a bounty that said it would take 12 hours to degrade. At the first update it dropped to 11 hours, then dropped further with each successive update as the bounty dropped. In the end when there were only about 30 minutes left or so it was only off by about 30 seconds.
Fence Reset Timer
This is a simple countdown that should tell you how long til the fence resets. After investigation, it appears this is a fixed time (3am UTC), which means this feature isn't that useful. Since the bar is already getting cluttery, you can turn this off and still get the timer with the command /tk.fencetime on demand.
Changes By Elmseeker- Added check for Haggle skill in calculation of value of stolen items. Fully Working.
- Check for Swiftly Forgotten skill when calculating bounty time. Not Working Yet.
See the Changelog for more.
TODO- Add an option to allow players to lock the bar in place. Done
- Finish adding checks for Swiftly Forgotten to and fine tuning the Bounty Timer.
- If possible, add an option to hide the default UIs heat/bounty meter. Done
Also, if there are other features you'd like to see added please leave a comment and I will see what I can do. Enjoy.
If you use and really like this addon please tell your friends and/or send any amount of in game gold to @Elmseeker on NA server.
2.6.2 Update
Localized for French and German.
2.6.1.1 Update
Please not that the file structure has changed in this new version. please delete your old ThiefsKnapsack folder before using this version or conflicts are likely to occur. There is no need to delete the SavedVariables file as this version will read and use your settings from the previous version. You just need to delete (or backup somewhere) the old addon.
French translation by @HenriBoucher, NA
German translation by @Manavortex, EU