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Updated: 06/12/24 06:48 AM
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Compatibility:
Gold Road (10.0.0)
Updated:06/12/24 06:48 AM
Created:11/27/16 06:57 AM
Monthly downloads:79,720
Total downloads:5,656,956
Favorites:1,485
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
10.0.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.118a
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.118a
- Improved a matching policy to prevent effects from being updated by potion use.

3.117a
- Fixed a bug of matching skills i.e. Necromancer's Flame Skull can show at proper place now.

3.116
- Fixed a bug of filtering concurrent events i.e. Werewolf's Brutal Pounce can get a correct stack count.

3.115a
- Updated chinese translation

3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (283)
File Name
Version
Size
Uploader
Date
3.118
51kB
cloudor
06/10/24 08:08 AM
3.117a
51kB
cloudor
06/09/24 09:03 AM
3.116
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cloudor
05/13/24 06:19 AM
3.115a
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cloudor
05/08/24 05:10 AM
3.115
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cloudor
04/13/24 06:20 AM
3.114b
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cloudor
04/04/24 07:58 AM
3.114
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cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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cloudor
02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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10/03/23 06:04 AM
3.103
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10/03/23 01:20 AM
3.103
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10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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3.97a
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3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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3.91a
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3.91
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03/15/23 11:15 PM
3.90
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03/04/23 07:26 AM
3.89
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03/02/23 11:16 AM
3.88a
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02/06/23 10:05 AM
3.88
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
3.86
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01/13/23 04:31 AM
3.85a
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01/06/23 08:26 PM
3.85
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01/06/23 07:56 AM
3.84a
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12/31/22 06:57 PM
3.84
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12/30/22 11:32 PM
3.82a
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3.77
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3.76
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11/04/22 07:02 AM
3.75c
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3.71
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10/05/22 04:34 AM
3.70a
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10/04/22 09:53 PM
3.69a
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3.69
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3.68
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3.66
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3.56
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08/26/22 11:34 PM
3.52a
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3.52
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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02/02/22 08:30 PM
3.34b
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12/14/21 07:57 AM
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10/28/21 04:48 PM
3.29
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cloudor
09/22/21 09:07 AM
3.28a
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3.24
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08/29/21 05:56 AM
3.23
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08/27/21 08:21 PM
3.22
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08/20/21 07:53 PM
3.21
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08/15/21 08:57 AM
3.20
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08/15/21 01:08 AM
3.19
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08/13/21 03:58 PM
3.18
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3.17
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3.16
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3.15
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08/07/21 03:43 AM
3.14
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06/19/21 07:05 PM
3.13
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06/19/21 05:16 AM
3.12
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3.11
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3.10
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3.9
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3.8
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3.8
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06/19/21 12:11 AM
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3.8
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cloudor
06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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03/27/21 06:25 PM
3.6.7
37kB
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03/27/21 06:24 PM
3.6.6
37kB
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01/19/21 07:29 AM
3.6.5
37kB
cloudor
01/09/21 01:27 AM
3.6.4a
36kB
cloudor
12/19/20 08:34 AM
3.6.4
37kB
cloudor
12/10/20 08:42 AM
3.6.3
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3.6.2
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11/26/20 06:21 AM
3.6.1a
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3.6.1
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3.6.0
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3.6.0
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cloudor
11/10/20 02:24 AM
3.5.17a
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08/26/20 06:27 AM
3.5.17a
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3.5.16
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06/23/20 06:52 AM
3.5.15
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04/30/20 05:12 PM
3.5.14
36kB
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04/15/20 05:24 AM
3.5.13
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04/10/20 09:23 PM
3.5.11b
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3.5.10
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3.5.9
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3.5.8
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03/11/20 05:41 PM
3.5.7
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03/03/20 05:03 PM
3.5.6
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3.5.5
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02/04/20 08:45 PM
3.5.3
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02/04/20 06:44 AM
3.5.2a
34kB
cloudor
02/03/20 10:58 PM
3.5.2
34kB
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02/01/20 10:15 PM
3.5.1
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cloudor
02/01/20 07:21 AM
3.5.0
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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12/11/19 05:14 AM
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11/27/19 05:35 AM
3.4.8a
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3.4.7a
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3.4.6
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3.4.5
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cloudor
10/31/19 04:43 PM
3.4.4
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cloudor
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3.4.4
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3.4.1
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3.4.1
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3.3.10
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3.3.9
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3.3.8
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3.3.7a
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3.3.6c
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3.3.6b
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09/24/19 08:02 AM
3.3.6a
31kB
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3.3.5
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3.3.0
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09/10/19 10:25 PM
3.2.8
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3.2.3
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3.2.2
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09/01/19 07:36 PM
3.2.1
29kB
cloudor
08/29/19 06:46 PM
3.1.30
72kB
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3.1.17b
71kB
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08/18/19 09:15 PM
3.1.17a
71kB
cloudor
08/18/19 07:58 AM
3.1.17
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08/17/19 07:52 PM
3.1.16a
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08/09/19 05:48 AM
3.1.16
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3.1.14
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07/12/19 04:22 PM
3.1.12
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Unread 04/02/21, 05:48 AM  
mlq88
 
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Would it be possible to get a custom toggle to decrease mystic orb timer so maximise DPS?

I am not sure where I could manually edit it to be 8s instead of the full time?
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Unread 03/29/21, 03:00 PM  
shira
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Re: Re: Huge lags from Action Duration Reminder addon

Originally Posted by cloudor
Originally Posted by Kashyyyk
So I recently started playing an aoe build on my warden with Azureblight Reaper set.
I noticed huge lags after I went from 4 piece bonus to 5 piece on the set and I thought it's just bad coding of ESO, but then I thought to myself, "let's check without addons to make sure" and the issue was gone.
At first I suspected LUI's debuff tracker to be the culprit, but I quickly discovered it's your addon that causes this lag. No matter how many aoe skills I have tracked at once with your addon, the lags only begin once I have 5 pieces of Azureblight Reaper equipped, but there's no lag with the 5 pieces equipped if your addon is disabled.
With 3-5 mobs, my fps drops to 18-20, but at 6+ mobs it goes below 10 fps. And it keeps lagging harder and harder (down to 1 fps for like 10-15 mobs) for each aditional mob until some die and the number of mobs with stacks tracking is 5 or less.
Can you please look into this?
I tested on PTS and didn't get lags from Azureblight. But I added a filter to ignore the blight seed effect. I'm not sure whether the latest 3.6.8 version can solve your problem.
https://streamable.com/f7e7t2

try with a few more targets.

here i had azureblight + syvarra's, which also causes issues with ADR. obviously, the situation is extreme, but its very noticeable even with 10 or less targets, and does not happen with other addons. "very noticeable" and i mean dropping to 30-50fps from stable 120 in pvp.

the new version did help a lot, but i still had important stutters after 10-15s, with blight, syvarra's and both at the same time (mostly with both, only blight was nearly not as bad).

edit: new version, for comparison (blight + syvarra's)
https://streamable.com/i31af8
Last edited by shira : 03/29/21 at 03:52 PM.
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Unread 03/29/21, 07:14 AM  
cloudor
 
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Re: Huge lags from Action Duration Reminder addon

Originally Posted by Kashyyyk
So I recently started playing an aoe build on my warden with Azureblight Reaper set.
I noticed huge lags after I went from 4 piece bonus to 5 piece on the set and I thought it's just bad coding of ESO, but then I thought to myself, "let's check without addons to make sure" and the issue was gone.
At first I suspected LUI's debuff tracker to be the culprit, but I quickly discovered it's your addon that causes this lag. No matter how many aoe skills I have tracked at once with your addon, the lags only begin once I have 5 pieces of Azureblight Reaper equipped, but there's no lag with the 5 pieces equipped if your addon is disabled.
With 3-5 mobs, my fps drops to 18-20, but at 6+ mobs it goes below 10 fps. And it keeps lagging harder and harder (down to 1 fps for like 10-15 mobs) for each aditional mob until some die and the number of mobs with stacks tracking is 5 or less.
Can you please look into this?
I tested on PTS and didn't get lags from Azureblight. But I added a filter to ignore the blight seed effect. I'm not sure whether the latest 3.6.8 version can solve your problem.
Last edited by cloudor : 03/29/21 at 07:15 AM.
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Unread 03/28/21, 12:31 PM  
Kashyyyk

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Huge lags from Action Duration Reminder addon

So I recently started playing an aoe build on my warden with Azureblight Reaper set.
I noticed huge lags after I went from 4 piece bonus to 5 piece on the set and I thought it's just bad coding of ESO, but then I thought to myself, "let's check without addons to make sure" and the issue was gone.
At first I suspected LUI's debuff tracker to be the culprit, but I quickly discovered it's your addon that causes this lag. No matter how many aoe skills I have tracked at once with your addon, the lags only begin once I have 5 pieces of Azureblight Reaper equipped, but there's no lag with the 5 pieces equipped if your addon is disabled.
With 3-5 mobs, my fps drops to 18-20, but at 6+ mobs it goes below 10 fps. And it keeps lagging harder and harder (down to 1 fps for like 10-15 mobs) for each aditional mob until some die and the number of mobs with stacks tracking is 5 or less.
Can you please look into this?
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Unread 03/28/21, 07:43 AM  
cloudor
 
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Originally Posted by Hinejak
I just noticed that popup alerts are literally flooding up LUA memory. If i would spam abilities for like 10 minutes i would probably reach 1GB+ of memory. That can't okay? Its doing only if i enable popup alerts in addon setting
I didn't see that. Which abilities did you test?
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Unread 03/28/21, 07:34 AM  
cloudor
 
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Originally Posted by Arokhaerr
How does the whitelisting work?

Is it separated by comma, semicolon or simply with a new line? Does it use skill IDs or Skill names?
I simply cannot find out how it works and would like to only have some specific skills whitelisted. =(
It is by new line and use skill name keywords.
Last edited by cloudor : 03/28/21 at 07:34 AM.
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Unread 03/28/21, 07:28 AM  
Arokhaerr

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How does the whitelisting work?

Is it separated by comma, semicolon or simply with a new line? Does it use skill IDs or Skill names?
I simply cannot find out how it works and would like to only have some specific skills whitelisted. =(
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Unread 03/27/21, 06:27 PM  
cloudor
 
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Originally Posted by lazypanda
I'm trying to figure out how to disable the timers on your abilities. I'm using lui, and trying to use their ability timers, but keep the remainder of the Action Duration Reminder features. I cannot find any way in the settings to disable the action timers. I can adjust the font size and type (under Bar), but there's no way to disable the timer entirely.

Is this an option that can be added, or is there a way for me to edit the addon files to make this change?

Thanks for such a great addon!
This option has been added in the latest version.
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Unread 03/27/21, 05:31 PM  
cloudor
 
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Originally Posted by barsukag
Good day, is it possible for action duration remindre to show current duration on subterranean assault? If so id like to know how, ty.
I just tested on PTS and didn't see the problem. Which language client are you playing?
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Unread 03/27/21, 05:07 AM  
firvain
 
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swaping animation

any chance to get rid the swaping animation?
Last edited by firvain : 03/27/21 at 05:09 AM.
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Unread 03/26/21, 09:31 AM  
jacozilla

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Originally Posted by Al'Dhih
Warden bugs does not work
If you mean stam warden morph sub assault, I get the same thing - no tracking on this morph.

I know srendarr had to update some skills because some IDs got changed, wonder if the same issue here. Just speculation, not sure.
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Unread 03/23/21, 07:08 AM  
Skyzen

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How can I hide the cooldown of specific effects?

How can I hide the cooldown of specific effects?

If I cast Elemental Blockade with a frost staff, it will start a 6 sec timer for the effect "Frost Safeguard" (ID 146311). After the effect ends, it changes the timer to 8 sec for the rest of the skills CD.
This is very irritating because I only want to trac Elemental Blockade and not the 6 sec shield.

I tried to disable the cooldown of that effect by using the blacklist. I tried it with the ID and with the name of the effect without an effort. I also tried to white- and blacklist different skills without effort. I don't know how both lists work?

But especially, I want to know, how I can disable the CD of "Frost Safeguard" when I'm using Elemental Blockade with a frost staff. I only want to see one CD with 14 sec for the whole skill.
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Unread 03/22/21, 09:58 AM  
Raikiki

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Originally Posted by wormtail0
Timer for merciless resolve resets itself very often in combat.
I have the same Problem.

Plus Minor Force isnt working in Raids most of the time.....i already mentioned it months ago but there was no fix for it till yet.
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Unread 03/18/21, 03:33 AM  
Al'Dhih

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Warden bugs does not work
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Unread 03/06/21, 01:49 AM  
HSBS_User
 
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Appreciate the addon, the clock sweep border effect is particularly nice! Wondering how I could add two features:

1: for the timer to have conditional color changes, like >5s = green, <2s = red etc...

2: optional icon desaturation of active auras/spells etc... (any skill currently showing a countdown)

I'm pretty weak at lua, but I can struggle some things out. Just looking for some help as to how I could go about adding these configurations. Having used these two settings in other games, I have found they greatly improve readability in hectic combat situations. Is this idea even possible with the framework of eso?
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