Download
(50 Kb)
Download
Updated: 04/13/24 06:20 AM
Pictures
File Info
Compatibility:
Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:64,217
Total downloads:5,506,538
Favorites:1,473
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
50kB
cloudor
03/12/24 10:14 PM
3.112
50kB
cloudor
02/18/24 06:35 AM
3.111
49kB
cloudor
02/18/24 04:45 AM
3.110
49kB
cloudor
02/17/24 05:49 AM
3.109a
49kB
cloudor
01/28/24 12:12 AM
3.109
49kB
cloudor
01/27/24 11:33 PM
3.108
49kB
cloudor
10/26/23 07:35 AM
3.107b
49kB
cloudor
10/06/23 09:04 AM
3.106
49kB
cloudor
10/04/23 08:21 AM
3.105
49kB
cloudor
10/03/23 09:32 PM
3.104a
49kB
cloudor
10/03/23 06:16 AM
3.104
49kB
cloudor
10/03/23 06:04 AM
3.103
49kB
cloudor
10/03/23 01:20 AM
3.103
48kB
cloudor
10/02/23 11:36 PM
3.102
48kB
cloudor
10/02/23 09:22 PM
3.101
48kB
cloudor
09/19/23 09:25 AM
3.98
48kB
cloudor
09/05/23 07:47 AM
3.97a
48kB
cloudor
09/04/23 08:13 AM
3.97
48kB
cloudor
09/02/23 08:30 AM
3.96
48kB
cloudor
08/18/23 10:14 PM
3.95
48kB
cloudor
07/28/23 10:15 AM
3.94
48kB
cloudor
07/22/23 06:45 PM
3.93
48kB
cloudor
07/05/23 06:38 AM
3.92
47kB
cloudor
05/27/23 11:26 AM
3.91a
47kB
cloudor
03/19/23 06:32 AM
3.91
47kB
cloudor
03/15/23 11:15 PM
3.90
47kB
cloudor
03/04/23 07:26 AM
3.89
47kB
cloudor
03/02/23 11:16 AM
3.88a
47kB
cloudor
02/06/23 10:05 AM
3.88
47kB
cloudor
02/04/23 08:33 PM
3.87
46kB
cloudor
01/28/23 09:32 AM
3.86
46kB
cloudor
01/13/23 04:31 AM
3.85a
46kB
cloudor
01/06/23 08:26 PM
3.85
46kB
cloudor
01/06/23 07:56 AM
3.84a
46kB
cloudor
12/31/22 06:57 PM
3.84
46kB
cloudor
12/30/22 11:32 PM
3.82a
46kB
cloudor
12/21/22 06:38 AM
3.82
46kB
cloudor
12/20/22 07:04 AM
3.81
46kB
cloudor
12/15/22 09:00 AM
3.80
46kB
cloudor
12/07/22 10:45 PM
3.79
46kB
cloudor
11/15/22 09:14 AM
3.77
45kB
cloudor
11/04/22 11:31 PM
3.76
45kB
cloudor
11/04/22 07:02 AM
3.75c
45kB
cloudor
11/02/22 05:34 AM
3.75a
45kB
cloudor
11/02/22 05:28 AM
3.75
45kB
cloudor
11/01/22 07:06 AM
3.74
45kB
cloudor
10/30/22 08:23 AM
3.73
45kB
cloudor
10/30/22 07:31 AM
3.72
45kB
cloudor
10/08/22 07:15 AM
3.71
45kB
cloudor
10/05/22 04:34 AM
3.70a
45kB
cloudor
10/04/22 09:53 PM
3.69a
45kB
cloudor
10/03/22 08:14 PM
3.69
45kB
cloudor
10/03/22 09:08 AM
3.68
44kB
cloudor
10/01/22 03:42 AM
3.67
44kB
cloudor
10/01/22 02:48 AM
3.66
44kB
cloudor
09/29/22 05:30 PM
3.62
44kB
cloudor
09/28/22 05:12 AM
3.61
44kB
cloudor
09/28/22 04:53 AM
3.61
44kB
cloudor
09/28/22 04:52 AM
3.60
44kB
cloudor
09/24/22 09:46 AM
3.58
43kB
cloudor
09/21/22 06:45 PM
3.56
43kB
cloudor
09/21/22 03:22 AM
3.54
43kB
cloudor
09/02/22 08:59 AM
3.53
43kB
cloudor
08/26/22 11:34 PM
3.52a
43kB
cloudor
08/26/22 11:12 PM
3.52
43kB
cloudor
08/26/22 11:11 PM
3.51b
43kB
cloudor
06/26/22 05:20 AM
3.51a
43kB
cloudor
06/25/22 10:12 AM
3.50
43kB
cloudor
06/19/22 04:43 AM
3.49
42kB
cloudor
06/07/22 08:31 AM
3.48
42kB
cloudor
06/07/22 08:10 AM
3.47
42kB
cloudor
05/21/22 06:33 AM
3.46
42kB
cloudor
05/21/22 05:23 AM
3.44
42kB
cloudor
05/10/22 02:07 AM
3.43
41kB
cloudor
05/08/22 08:48 AM
3.42
41kB
cloudor
02/25/22 05:44 PM
3.41
41kB
cloudor
02/18/22 10:00 PM
3.40
41kB
cloudor
02/05/22 01:29 AM
3.39
41kB
cloudor
02/03/22 06:57 AM
3.38
41kB
cloudor
02/03/22 06:36 AM
3.35
41kB
cloudor
02/02/22 08:30 PM
3.34b
41kB
cloudor
12/14/21 07:57 AM
3.34a
41kB
cloudor
12/14/21 07:55 AM
3.34
41kB
cloudor
12/13/21 06:20 AM
3.33
41kB
cloudor
11/05/21 03:38 AM
3.32
41kB
cloudor
10/31/21 10:35 AM
3.31
41kB
cloudor
10/31/21 09:06 AM
3.30
41kB
cloudor
10/28/21 04:48 PM
3.29
40kB
cloudor
09/22/21 09:07 AM
3.28a
39kB
cloudor
09/12/21 04:17 AM
3.28
39kB
cloudor
09/11/21 05:12 PM
3.27
40kB
cloudor
09/05/21 02:50 AM
3.26
40kB
cloudor
09/01/21 07:55 AM
3.25
39kB
cloudor
08/29/21 08:23 AM
3.24
39kB
cloudor
08/29/21 05:56 AM
3.23
39kB
cloudor
08/27/21 08:21 PM
3.22
39kB
cloudor
08/20/21 07:53 PM
3.21
39kB
cloudor
08/15/21 08:57 AM
3.20
39kB
cloudor
08/15/21 01:08 AM
3.19
39kB
cloudor
08/13/21 03:58 PM
3.18
39kB
cloudor
08/07/21 10:15 PM
3.17
39kB
cloudor
08/07/21 10:11 AM
3.16
39kB
cloudor
08/07/21 08:54 AM
3.15
39kB
cloudor
08/07/21 03:43 AM
3.14
38kB
cloudor
06/19/21 07:05 PM
3.13
38kB
cloudor
06/19/21 05:16 AM
3.12
38kB
cloudor
06/19/21 04:28 AM
3.11
38kB
cloudor
06/19/21 03:37 AM
3.10
38kB
cloudor
06/19/21 01:03 AM
3.9
38kB
cloudor
06/19/21 12:37 AM
3.8
38kB
cloudor
06/19/21 12:14 AM
3.8
38kB
cloudor
06/19/21 12:11 AM
3.8
38kB
cloudor
06/19/21 12:10 AM
3.8
38kB
cloudor
06/18/21 10:41 PM
3.6.8
37kB
cloudor
03/29/21 07:11 AM
3.6.7
37kB
cloudor
03/27/21 06:25 PM
3.6.7
37kB
cloudor
03/27/21 06:24 PM
3.6.6
37kB
cloudor
01/19/21 07:29 AM
3.6.5
37kB
cloudor
01/09/21 01:27 AM
3.6.4a
36kB
cloudor
12/19/20 08:34 AM
3.6.4
37kB
cloudor
12/10/20 08:42 AM
3.6.3
36kB
cloudor
12/04/20 03:19 AM
3.6.2
36kB
cloudor
11/26/20 06:21 AM
3.6.1a
36kB
cloudor
11/10/20 03:13 PM
3.6.1
36kB
cloudor
11/10/20 02:43 AM
3.6.0
36kB
cloudor
11/10/20 02:40 AM
3.6.0
36kB
cloudor
11/10/20 02:24 AM
3.5.17a
36kB
cloudor
08/26/20 06:27 AM
3.5.17a
36kB
cloudor
08/26/20 06:26 AM
3.5.16
36kB
cloudor
06/23/20 06:52 AM
3.5.15
36kB
cloudor
04/30/20 05:12 PM
3.5.14
36kB
cloudor
04/15/20 05:24 AM
3.5.13
35kB
cloudor
04/10/20 09:54 PM
3.5.12
35kB
cloudor
04/10/20 09:23 PM
3.5.11b
35kB
cloudor
04/09/20 09:08 AM
3.5.11a
35kB
cloudor
04/09/20 07:51 AM
3.5.11
36kB
cloudor
04/08/20 06:28 AM
3.5.10
35kB
cloudor
03/25/20 05:27 PM
3.5.9
35kB
cloudor
03/21/20 03:38 AM
3.5.8
35kB
cloudor
03/11/20 05:41 PM
3.5.7
35kB
cloudor
03/03/20 05:03 PM
3.5.6
35kB
cloudor
02/09/20 01:41 AM
3.5.5
35kB
cloudor
02/05/20 07:57 AM
3.5.4
35kB
cloudor
02/04/20 08:45 PM
3.5.3
35kB
cloudor
02/04/20 06:44 AM
3.5.2a
34kB
cloudor
02/03/20 10:58 PM
3.5.2
34kB
cloudor
02/01/20 10:15 PM
3.5.1
34kB
cloudor
02/01/20 07:21 AM
3.5.0
34kB
cloudor
01/31/20 02:04 AM
3.5.0
34kB
cloudor
01/31/20 02:03 AM
3.4.10
34kB
cloudor
12/23/19 08:03 AM
3.4.9a
34kB
cloudor
12/12/19 05:47 AM
3.4.9
34kB
cloudor
12/11/19 05:14 AM
3.4.8b
34kB
cloudor
11/27/19 05:35 AM
3.4.8a
34kB
cloudor
11/17/19 07:18 AM
3.4.8
34kB
cloudor
11/17/19 03:18 AM
3.4.7a
33kB
cloudor
11/11/19 03:13 AM
3.4.7
34kB
cloudor
11/07/19 09:39 PM
3.4.6
33kB
cloudor
11/07/19 07:15 AM
3.4.5
33kB
cloudor
10/31/19 04:43 PM
3.4.4
33kB
cloudor
10/28/19 08:19 AM
3.4.4
33kB
cloudor
10/28/19 08:05 AM
3.4.2
33kB
cloudor
10/28/19 06:38 AM
3.4.1
33kB
cloudor
10/28/19 06:31 AM
3.4.1
33kB
cloudor
10/28/19 06:28 AM
3.3.10
36kB
cloudor
10/18/19 04:21 PM
3.3.9
35kB
cloudor
10/15/19 09:09 PM
3.3.8
35kB
cloudor
10/15/19 09:02 PM
3.3.7a
35kB
cloudor
10/08/19 07:52 AM
3.3.7
35kB
cloudor
10/05/19 06:21 AM
3.3.6c
35kB
cloudor
09/25/19 08:38 AM
3.3.6b
35kB
cloudor
09/24/19 08:02 AM
3.3.6a
31kB
cloudor
09/23/19 08:58 AM
3.3.6
31kB
cloudor
09/21/19 08:54 AM
3.3.5
31kB
cloudor
09/17/19 09:17 AM
3.3.4
31kB
cloudor
09/16/19 10:51 PM
3.3.3
31kB
cloudor
09/16/19 04:20 PM
3.3.2
31kB
cloudor
09/13/19 06:52 AM
3.3.1
31kB
cloudor
09/11/19 09:37 AM
3.3.0
31kB
cloudor
09/10/19 10:25 PM
3.2.8
27kB
cloudor
09/08/19 03:15 AM
3.2.6
27kB
cloudor
09/07/19 04:16 PM
3.2.5a
27kB
cloudor
09/05/19 06:43 PM
3.2.5
27kB
cloudor
09/04/19 04:21 PM
3.2.4
27kB
cloudor
09/03/19 06:49 PM
3.2.3a
27kB
cloudor
09/02/19 07:08 PM
3.2.3
27kB
cloudor
09/02/19 07:06 PM
3.2.3
27kB
cloudor
09/02/19 03:55 AM
3.2.2
27kB
cloudor
09/01/19 07:36 PM
3.2.1
29kB
cloudor
08/29/19 06:46 PM
3.1.30
72kB
cloudor
08/26/19 10:54 PM
3.1.28
72kB
cloudor
08/26/19 02:05 AM
3.1.26
71kB
cloudor
08/24/19 04:51 PM
3.1.26
71kB
cloudor
08/24/19 04:42 PM
3.1.25
71kB
cloudor
08/24/19 04:42 AM
3.1.24
71kB
cloudor
08/23/19 05:40 PM
3.1.23
71kB
cloudor
08/23/19 05:45 AM
3.1.22
71kB
cloudor
08/22/19 09:38 PM
3.1.20
71kB
cloudor
08/21/19 11:12 PM
3.1.19
71kB
cloudor
08/21/19 07:19 PM
3.1.18
71kB
cloudor
08/21/19 06:35 PM
3.1.17b
71kB
cloudor
08/18/19 09:15 PM
3.1.17a
71kB
cloudor
08/18/19 07:58 AM
3.1.17
73kB
cloudor
08/17/19 07:52 PM
3.1.16a
73kB
cloudor
08/09/19 05:48 AM
3.1.16
73kB
cloudor
08/07/19 04:35 PM
3.1.14
73kB
cloudor
07/12/19 04:22 PM
3.1.12
73kB
cloudor
07/09/19 05:11 PM
3.1.11
73kB
cloudor
07/02/19 09:30 AM
3.1.10
72kB
cloudor
07/01/19 09:57 AM
3.1.9u2
72kB
cloudor
06/29/19 06:49 PM
3.1.9u
71kB
cloudor
06/29/19 05:58 PM
3.1.9
71kB
cloudor
06/28/19 05:49 PM
3.1.8
71kB
cloudor
06/05/19 07:39 AM
3.1.6
71kB
cloudor
05/06/19 04:35 AM
3.1.5
71kB
cloudor
03/02/19 07:17 PM
3.1.4
67kB
cloudor
03/02/19 06:24 PM
3.1.3
67kB
cloudor
11/23/18 06:18 AM
3.1.2
67kB
cloudor
11/16/18 10:46 PM
3.1.1
67kB
cloudor
11/16/18 12:53 PM
3.1.0
67kB
cloudor
11/16/18 12:20 PM
3.0.22
68kB
cloudor
12/08/17 06:29 PM
3.0.21
68kB
cloudor
12/07/17 07:36 AM
3.0.20
67kB
cloudor
09/13/17 04:57 AM
3.0.19a
67kB
cloudor
09/10/17 05:31 AM
3.0.19
67kB
cloudor
09/10/17 02:01 AM
3.0.18
62kB
cloudor
09/08/17 10:10 PM
3.0.17
62kB
cloudor
09/07/17 11:23 PM
3.0.16a
62kB
cloudor
09/06/17 11:27 PM
3.0.15a
62kB
cloudor
09/06/17 09:08 AM
3.0.14
62kB
cloudor
09/06/17 07:56 AM
3.0.13
62kB
cloudor
09/05/17 11:02 AM
3.0.12
61kB
cloudor
09/04/17 08:58 AM
3.0.11
61kB
cloudor
09/03/17 07:07 AM
3.0.10
61kB
cloudor
09/02/17 11:27 AM
3.0.9
61kB
cloudor
09/02/17 09:26 AM
3.0.8
61kB
cloudor
08/31/17 09:17 AM
3.0.7
61kB
cloudor
08/30/17 09:04 AM
3.0.6
61kB
cloudor
08/29/17 09:58 AM
3.0.5
61kB
cloudor
08/29/17 09:26 AM
3.0.4
61kB
cloudor
08/29/17 07:15 AM
3.0.3
61kB
cloudor
08/28/17 09:55 AM
3.0.1a
61kB
cloudor
08/27/17 09:36 AM
3.0.0
61kB
cloudor
08/27/17 08:52 AM
2.0.3
56kB
cloudor
06/11/17 04:48 AM
2.0.2
57kB
cloudor
04/20/17 07:19 AM
2.0.1
57kB
cloudor
04/19/17 08:33 AM
2.0.0
56kB
cloudor
04/04/17 09:03 AM
1.30
48kB
cloudor
02/16/17 06:40 AM
1.30
48kB
cloudor
02/16/17 06:03 AM
1.30
48kB
cloudor
02/07/17 05:08 AM
1.29
48kB
cloudor
01/19/17 07:03 AM
1.28
54kB
cloudor
01/03/17 10:27 PM
1.27
47kB
cloudor
01/03/17 05:44 AM
1.26
47kB
cloudor
12/26/16 08:07 AM
1.25
47kB
cloudor
12/20/16 05:51 AM
1.24
47kB
cloudor
12/19/16 07:06 AM
1.23
46kB
cloudor
12/17/16 06:38 PM
1.22
46kB
cloudor
12/17/16 06:20 AM
1.18
45kB
cloudor
12/12/16 08:41 AM
1.17
45kB
cloudor
12/12/16 08:22 AM
1.15
45kB
cloudor
12/11/16 03:18 AM
1.14
44kB
cloudor
12/08/16 07:49 AM
1.13
44kB
cloudor
12/07/16 09:44 AM
1.12
43kB
cloudor
12/06/16 11:59 AM
1.11
43kB
cloudor
12/06/16 09:10 AM
1.09
42kB
cloudor
12/05/16 08:13 AM
1.08
42kB
cloudor
12/04/16 08:18 AM
1.07
42kB
cloudor
12/01/16 08:32 AM
1.06
42kB
cloudor
11/30/16 08:01 AM
1.05
41kB
cloudor
11/29/16 11:46 AM
1.04
41kB
cloudor
11/29/16 07:45 AM
1.03
40kB
cloudor
11/28/16 11:14 AM
1.02
40kB
cloudor
11/28/16 08:03 AM
1.01
40kB
cloudor
11/27/16 11:30 AM
1.0
40kB
cloudor
11/27/16 07:32 AM


Post A Reply Comment Options
Unread 09/01/21, 07:56 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Originally Posted by xen32
Originally Posted by cloudor
Originally Posted by Saenic
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if the trap/rune is just on the ground and waiting to go off.

And if there is not, would it be possible to add them? Maybe an option to do not show the timers for "waiting to blow up" ground effects and only for damage effects.
An '@' symbol mark has been added to indicate activation in v3.25.
I was wondering about this new @ symbol. What does it mean in context of Shield (seen it on light armor shield), Taunt (pierce) ?
Fixed in v3.26.
Report comment to moderator  
Reply With Quote
Unread 08/31/21, 01:11 AM  
xen32
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 104
Uploads: 1
Originally Posted by cloudor
Originally Posted by Saenic
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if the trap/rune is just on the ground and waiting to go off.

And if there is not, would it be possible to add them? Maybe an option to do not show the timers for "waiting to blow up" ground effects and only for damage effects.
An '@' symbol mark has been added to indicate activation in v3.25.
I was wondering about this new @ symbol. What does it mean in context of Shield (seen it on light armor shield), Taunt (pierce) ?
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 11:58 PM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Originally Posted by Grafty
Originally Posted by Saenic
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if the trap/rune is just on the ground and waiting to go off.

And if there is not, would it be possible to add them? Maybe an option to do not show the timers for "waiting to blow up" ground effects and only for damage effects.
Having the same issue, its very difficult in a fight to see when the trap goes off or when its just sitting there and i should reapply it.
A mark has been added in v3.25 to indicate the activation. However, you should always reapply if timer goes off.
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 08:29 AM  
Grafty

Forum posts: 6
File comments: 7
Uploads: 0
Originally Posted by Saenic
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if the trap/rune is just on the ground and waiting to go off.

And if there is not, would it be possible to add them? Maybe an option to do not show the timers for "waiting to blow up" ground effects and only for damage effects.
Having the same issue, its very difficult in a fight to see when the trap goes off or when its just sitting there and i should reapply it.
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 08:26 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Originally Posted by cag_dk
Originally Posted by cloudor
Just added options to support one more color in v3.24.
Version number mismatch in Minion

Old: 3.23
New: 3.23
Maybe new version was waiting for the approval.
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 08:24 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Originally Posted by Saenic
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if the trap/rune is just on the ground and waiting to go off.

And if there is not, would it be possible to add them? Maybe an option to do not show the timers for "waiting to blow up" ground effects and only for damage effects.
An '@' symbol mark has been added to indicate activation in v3.25.
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 08:24 AM  
Grafty

Forum posts: 6
File comments: 7
Uploads: 0
Seems to be an issue with grim focus, sometimes the timer will disappear when the spectral arrow procs and sometimes not reappear after it fires, and sometimes the timer will keep ticking down even if you dont have the buff up.

In recreating these issues on a dummy to double check its very inconsistent on when these issues happen; sometimes it works, sometimes it doesn't, so its hard to give specific information about what the issue outside of just going "ayo its kinda messed up n stuff"
Last edited by Grafty : 08/29/21 at 08:27 AM.
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 06:17 AM  
cag_dk
 
cag_dk's Avatar

Forum posts: 25
File comments: 122
Uploads: 0
Originally Posted by cloudor
Just added options to support one more color in v3.24.
Version number mismatch in Minion

Old: 3.23
New: 3.23
Report comment to moderator  
Reply With Quote
Unread 08/29/21, 05:58 AM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Originally Posted by HSBS_User
Feature request:

Provide an option to add a color call for numeral countdown depending on the remaining duration (under 4 sec count goes orange, under 2 sec- count goes red etc...)

I'd do it myself buut, I'm still quite new to lua and dont want to break any time formatting strings etc. + others may like said change.
Just added options to support one more color in v3.24.
Report comment to moderator  
Reply With Quote
Unread 08/28/21, 02:22 AM  
Saenic
 
Saenic's Avatar
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 125
Uploads: 2
Is there already some kind of visual indicator for beast trap (+ morphs) and scalding rune that marks the difference between "effect on the ground ready to blow up" and "effect active" states? I use both in my rotation and with the reduced ground timers for those skills I have difficulties to see if the damage effect is running or if the trap/rune is just on the ground and waiting to go off.

And if there is not, would it be possible to add them? Maybe an option to do not show the timers for "waiting to blow up" ground effects and only for damage effects.
Last edited by Saenic : 08/28/21 at 02:42 AM.
Report comment to moderator  
Reply With Quote
Unread 08/28/21, 12:37 AM  
New_Art
 
New_Art's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by cloudor
Originally Posted by New_Art
Originally Posted by Jibusnik
Originally Posted by cloudor
Originally Posted by BeeKing
Originally Posted by Jibusnik
Hello Cloudor, pls make possible to turn on and turn off 1/2 & 2/2 abillity timer for Channeled Acceleration & Twist Path , pls .

Thank you!
2nd this. Twisting path having 2 timers is super confusing when you're balls deep in a dps rotation.
If possible, pls add an option to turn that off.
Fixed in 3.22.
Thx allot , realy grateful , thank you
Hi Cloudor, now that 2H/Carve became so popular with the last patch, I've noticed this ability has the same 1/2 & 2/2 timer as Channeled Acceleration did (it shows 2 increments of 5s instead of the full 10s). Can you please address this when you'll get a chance?

Thank you!
Fixed in v3.23.
Thank you SO much!
Report comment to moderator  
Reply With Quote
Unread 08/27/21, 08:22 PM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Originally Posted by New_Art
Originally Posted by Jibusnik
Originally Posted by cloudor
Originally Posted by BeeKing
Originally Posted by Jibusnik
Hello Cloudor, pls make possible to turn on and turn off 1/2 & 2/2 abillity timer for Channeled Acceleration & Twist Path , pls .

Thank you!
2nd this. Twisting path having 2 timers is super confusing when you're balls deep in a dps rotation.
If possible, pls add an option to turn that off.
Fixed in 3.22.
Thx allot , realy grateful , thank you
Hi Cloudor, now that 2H/Carve became so popular with the last patch, I've noticed this ability has the same 1/2 & 2/2 timer as Channeled Acceleration did (it shows 2 increments of 5s instead of the full 10s). Can you please address this when you'll get a chance?

Thank you!
Fixed in v3.23.
Report comment to moderator  
Reply With Quote
Unread 08/27/21, 07:53 PM  
cloudor
 
cloudor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 646
Uploads: 4
Re: Bug report w/ screenshot/reproduction/etc

Originally Posted by spacefracking
Hey, so I'm having an issue with scaling of this addon.

Here's my bug report after reading the code, testing, screenshot, etc.

After a bar swap, the icons get mis-sized. There are a few other edge cases where this can happen, but this is the best way to reproduce. Here's a screenshot of the issue:

Here's a screenshot on a free image hoster site I found: https://ibb.co/gTThTfZ
Says it deletes the images after a month.

The issue persists until one of these conditions are met: roll dodge, knockback

There's clearly some kind of re-draw action that needs to happen during the bar swap that isn't happening for easy scaling.

I ran into this before (got a 1440p monitor and the custom ui scaling in windowed mode resets), so I fiddled with your main competitor addon to get the bars in the right order, but after their update today, it's a pain to refix.

I use Azurah for resizing, which is an extremely widely used addon for resizing and position screen elements, so I'm of the opinion that this is relatively high priority to fix, up to you though.

Would have fixed myself, but spent an hour reading, and can't quite parse exactly what needs to run on bar swap (and where that is happening lol), wish there were more comments.

Anyway, please fix! I love you addon! <3

I turned on messages from other users on this site, or contact me at @space_fracking on pc/na for any clarification/etc.

Cheers

Edit:
Merciless resolve proc also fixes it, which is probably a good clue I'll look into later. Need to re-do my build because of this mess with eternal weakness to elements in cyrodiil T_T. Posted three threads on their forums about it and it stillll went out
I don't know why this happens. This addon doesn't modify original bar icons, it only places extra text widgets on original bar icons.
Report comment to moderator  
Reply With Quote
Unread 08/25/21, 03:45 PM  
New_Art
 
New_Art's Avatar

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by Jibusnik
Originally Posted by cloudor
Originally Posted by BeeKing
Originally Posted by Jibusnik
Hello Cloudor, pls make possible to turn on and turn off 1/2 & 2/2 abillity timer for Channeled Acceleration & Twist Path , pls .

Thank you!
2nd this. Twisting path having 2 timers is super confusing when you're balls deep in a dps rotation.
If possible, pls add an option to turn that off.
Fixed in 3.22.
Thx allot , realy grateful , thank you
Hi Cloudor, now that 2H/Carve became so popular with the last patch, I've noticed this ability has the same 1/2 & 2/2 timer as Channeled Acceleration did (it shows 2 increments of 5s instead of the full 10s). Can you please address this when you'll get a chance?

Thank you!
Last edited by New_Art : 08/25/21 at 03:46 PM.
Report comment to moderator  
Reply With Quote
Unread 08/24/21, 04:01 PM  
HSBS_User
 
HSBS_User's Avatar

Forum posts: 8
File comments: 30
Uploads: 0
Feature request:

Provide an option to add a color call for numeral countdown depending on the remaining duration (under 4 sec count goes orange, under 2 sec- count goes red etc...)

I'd do it myself buut, I'm still quite new to lua and dont want to break any time formatting strings etc. + others may like said change.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: