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Scions of Ithelia (9.3.0)
Updated:04/13/24 06:20 AM
Created:11/27/16 06:57 AM
Monthly downloads:66,185
Total downloads:5,526,036
Favorites:1,474
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns
9.3.0
Action Duration Reminder  Popular! (More than 5000 hits)
Version: 3.115
by: cloudor [More]
Overview

This addon tracks your sloted actions that have duration attributes or over time effects, reminds you to re-invoke your actions, and makes you good at performing rotations.

Features
  • Show current action duration remaining seconds in action bar,
  • Show a shift bar of swapped action hints above their original action bar position,
  • Auto move player resource bars upward when they are conflicted with shift bar,
  • Support actions without duration attribute but have DOT effects such as Desctructive Touch or other timed effect such as Elemental Drain,
  • Keep the ending 0.0 hints blinking for a little longer after duration finished, so they don't get lost easily,
  • Switch correspongding timer hints for current reticle over target,
  • Support actions stackable effect counting such as nightblade's Grim Focus and its morphs,
  • Append shift bar on top of ultimate button to show third ability bar such as overload bar action timer hints,
  • Override action duration with target debuff effect, e.g. change Beast Trap's 60s timeout to 6s timeout after triggered.
  • Support stackable or time lasting effectes triggered by equipment to be marked onto related action bar slots.

Dependencies


SCM
$ git clone [email protected]:cloudor126/lua-eso-addon-adr.git
3.115
- Added a mechanism to clean up potential leaks.
- Added a class set effect (sunlight stack effect from Wrathsun) into filter list.

3.114b
- Fixed a memory leak bug that was causing game delays, especially when the alert popup is enabled.

3.113
- Added effect event from player pet into processing i.e. Necro's Sacrificial Bones can show buff counter from bone pets.

3.112
- Fixed a bug of memory leak i.e. spam Shrouded Dagger with Oaken Soul should not cause FPS drop any more.

3.111
- Fixed a bug of not showing alert because of simultaneous emergence of reminders i.e. alert of Flame of Oblivion should not be nullified by Molten Whip.

3.110
- Fixed a bug of not removing hint with stack after skill had been unequiped i.e. Necro's Flame Skull will hide when unequiped.

3.109a
- Fixed a bug of minor debuff effect matching policy i.e. arcanist's Cruxweaver Armor will keep the 30 sec timer when taking damage.

3.108
- Fixed an effect purging problem i.e. Sorcerer's Crystal Fragments will not get a wrong timer after triggered.

3.107b
- Improved the matching policy to match effects coming in sequence i.e. Arcanist's Runeguard of Freedom.
- Added a '>' marking to hint that the tracker is over timed (showing the timer of the following effect) i.e. Crowd Control Immunity after Arcanist's Runeguard of Freedom.

3.106
- Improved the policy introduced in v3.104 which may cause timer lost when abilities are re-performed.

3.105
- Added Arcanist Crux into filtered list so that crux durantion won't be mixed into ability durations.

3.104a
- Improved a tracking policy to handle effect's halting and renewing i.e. Minor Breach won't be lost when templar's Power of Light sometimes breaks its duration.

3.103
- Fixed a queue maintainance parameter and a name matching policy.
(zh:解决*文环境*设置超时保留秒数为0时,*法在第二时间匹配技能描述缺失技能名称的计时bug,例如窝登的飞鸟,恰好远距离施展*在计时延迟,恰好*间插入了其他技能,恰好在设置*保留秒数为0,恰好*文翻译的技能描述*并没有该技能名称,则会导致计时不显示。所涉及的两个问题都已经解决。)

3.102
- Improved a cache key generation method and ignored Azure Blight Seed effect which may caused raid lag.

3.101
- Adjusted a filter to enable effects that is longer than the skill's duration if it is matched in description i.e. Major Cowardice can be tracked via Mass Hysteria.

3.100
- Fixed a bug about hotbar category info i.e. werewolf skills can be tracked now.

3.99
- Improved an effect filtering policy i.e. Barbed Trap's timer can continue to track its Minor Force buf after target dies.

3.98
- Raised the threshold value for extended duration i.e. Everlasting Sweep can be properly tracked now.

3.97a
- Added support for non-duration stack counts i.e. newly updated Grim Focus and its morphs are now supported.

3.96
- Re-enabled timer for debuff durations longer than action's duration and also 15 seconds i.e. Rune of The Colorless Pool can track debuff timer now.

3.95
- Added a timer for channeled skills i.e. Arcanist's Fatecarver and its morphs.

3.94
- Fixed an issue where a pop-up alert message incorrectly displayed skill infomation from current bar.

3.93
- Fixed a performance issue caused by string searches. Thanks to BoltActionBalrog.

3.92
- Improved duration extraction from ability description e.g. the 2.5s duration is preferred in Deep Breath.

3.91a
- Improved effect filtering on their updating events e.g. Power Of The Light can be configured to swith off the debuff timer now.

3.90
- Fixed a matching priority problem for stack count update event e.g. Grim Focus timer won't be reset by stack update.
- Improved stack tracking when timer started e.g. Grim Focus timer can start with a stack number if there was a stack.

3.89
- Fixed a mismatching problem for Chinese language client. e.g. Venomous Claw timer won't be triggered by poison status effect.
(zh:针对*文客户端修*了一个错误匹配的问题,例如毒爪的计时不应该被*毒状态效果所触发。)

3.88a
- Fixed a no-tracking bug when ESO failed to emit effects' fading events e.g. Mystic Orb and Wall of Element would not be lost by that reason.

3.87
- Fixed a matching and filtering condition for Chinese language client. e.g. Molten Whip's stack can be tracked when other
(zh:针对*文客户端修*了一个匹配过滤条件.例如龙骑**的*层计数器可以*常追踪了。)

3.86
- Improved policy to handle a large number of same ability effect events.

3.85a
- Improved the judgment condition of effect filtering in v3.82 thus fixed a bug not showing Igneous Weapons timers.

3.84a
- Added an option in core section to log tracked effects in chat(useful to get effects' id).

3.83
- Optimized effect processing valve to filter spam effects.

3.82a
- Optimized effects filtering i.e. Merciless Charge from MA weapon won't be counted after dot duration.

3.81
- Optimized effects priority comparison for Bound Armaments.

3.80
- Optimized bar matching policy to filter minor buffs i.e. performing Biting Jabs should not trigger Ring of Reservation.

3.79
- Allowed debuff timers to track if they are no more than the skill's duration.
- Added an option to choose whether ignore debuff timers if they are longer than the skill's duration (default:true).

3.78
- Prevented action to popup alert when it still has another longer counter but with a lower priority.

3.77
- Disabled debuffs longer than action default duration i.e. Minor Breach would not be tracked with templar's Power of the Light.

3.76
- Reenabled minor buffs to let more abilities show a 2-stage timer i.e. Bound Aegis and Resolving Vigor can show '1/2' and '2/2' hints.
(Users can disable this feature by configuring ability blacklist.)

3.75c
- Added some restrictions for ground action trigerring i.e. Caltrops and Winter's Revenge won't show trigerring mark again.

3.74
- Improved ground action starting recognition i.e. Lightweight Beast Trap can be counted even when not triggered.

3.73
- Pathed alert keyword filtering list to also support ability id like keyword filtering in core module.

3.72
- Added a secondary stack label at topleft corner i.e. Stone Giant now has both stagger count hint and debris count hint.

3.71
- Optimized bar matching policy to be bug-tolerant with German translation in necro Stalking Blastbones.
(When skeleton is up, there's an extra 'r' in the german slot name)

3.70a
- Patched Frost Clench to be marked as a tank-role skill thus taunt effect can be traced by this skill.

3.69a
- Imporved overiding actions matching policy i.e. Grim Focus and its morphs now can be traced properly.

3.68
- Improved enemy target action matching policy for mutable skills i.e. effects of werewolf Brutal Pounce and Brutal Carnage should be merged to show together.

3.67
- Improved fault tolerance on filtering effects created befor an action i.e. Crystal Fragments Proc timer now can be visible again.

3.66
- Added an option to choose whether to clean up the timer when the target has been changed to another.
- Changed the symbol added in v3.59 from '~' to '#'.
Optional Files (0)


Archived Files (278)
File Name
Version
Size
Uploader
Date
3.114b
50kB
cloudor
04/04/24 07:58 AM
3.114
50kB
cloudor
04/04/24 03:15 AM
3.113
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cloudor
03/12/24 10:14 PM
3.112
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cloudor
02/18/24 06:35 AM
3.111
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cloudor
02/18/24 04:45 AM
3.110
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02/17/24 05:49 AM
3.109a
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cloudor
01/28/24 12:12 AM
3.109
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cloudor
01/27/24 11:33 PM
3.108
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cloudor
10/26/23 07:35 AM
3.107b
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cloudor
10/06/23 09:04 AM
3.106
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cloudor
10/04/23 08:21 AM
3.105
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cloudor
10/03/23 09:32 PM
3.104a
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cloudor
10/03/23 06:16 AM
3.104
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cloudor
10/03/23 06:04 AM
3.103
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cloudor
10/03/23 01:20 AM
3.103
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cloudor
10/02/23 11:36 PM
3.102
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10/02/23 09:22 PM
3.101
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09/19/23 09:25 AM
3.98
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cloudor
09/05/23 07:47 AM
3.97a
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09/04/23 08:13 AM
3.97
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09/02/23 08:30 AM
3.96
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08/18/23 10:14 PM
3.95
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07/28/23 10:15 AM
3.94
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07/22/23 06:45 PM
3.93
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07/05/23 06:38 AM
3.92
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05/27/23 11:26 AM
3.91a
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03/19/23 06:32 AM
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03/04/23 07:26 AM
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3.88a
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02/04/23 08:33 PM
3.87
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01/28/23 09:32 AM
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01/06/23 07:56 AM
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12/31/22 06:57 PM
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12/30/22 11:32 PM
3.82a
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12/21/22 06:38 AM
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12/20/22 07:04 AM
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12/15/22 09:00 AM
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11/15/22 09:14 AM
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11/04/22 07:02 AM
3.75c
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11/02/22 05:34 AM
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08/26/22 11:34 PM
3.52a
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08/26/22 11:11 PM
3.51b
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06/26/22 05:20 AM
3.51a
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3.50
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06/19/22 04:43 AM
3.49
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3.48
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02/25/22 05:44 PM
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02/02/22 08:30 PM
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12/14/21 07:57 AM
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3.14
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3.10
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3.9
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3.8
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06/18/21 10:41 PM
3.6.8
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03/29/21 07:11 AM
3.6.7
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03/27/21 06:25 PM
3.6.7
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3.6.6
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01/19/21 07:29 AM
3.6.5
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01/09/21 01:27 AM
3.6.4a
36kB
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12/19/20 08:34 AM
3.6.4
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12/10/20 08:42 AM
3.6.3
36kB
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3.6.2
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3.6.1a
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3.6.1
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3.6.0
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3.6.0
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3.5.17a
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3.5.17a
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3.5.16
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3.5.15
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04/30/20 05:12 PM
3.5.14
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3.5.13
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3.5.12
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cloudor
04/10/20 09:23 PM
3.5.11b
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cloudor
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3.5.11a
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3.5.10
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3.5.9
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02/04/20 06:44 AM
3.5.2a
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3.5.2
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3.5.1
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3.5.0
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01/31/20 02:04 AM
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3.4.10
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12/23/19 08:03 AM
3.4.9a
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3.4.9
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3.4.8b
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3.4.8a
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3.4.8
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3.4.7a
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3.4.4
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3.4.1
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3.3.10
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3.3.9
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3.3.7a
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3.3.6c
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09/24/19 08:02 AM
3.3.6a
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3.3.0
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09/10/19 10:25 PM
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3.2.1
29kB
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08/29/19 06:46 PM
3.1.30
72kB
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3.1.9u2
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3.1.9u
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3.1.9
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3.1.8
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3.1.5
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03/02/19 07:17 PM
3.1.4
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Post A Reply Comment Options
Unread 06/19/21, 03:38 AM  
cloudor
 
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Re: Daedric tomb tracker

Originally Posted by neomvll
Hi, any chance to tracker how many daedric tombs are not activated?
Surpported in v3.11.
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Unread 06/19/21, 01:24 AM  
cloudor
 
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Re: Lags from ADR

Originally Posted by Poseidon
In combat lag when using the skills, tried without sets lag remained. I, for example spam Elemental Weapon and the screen twitches. Disabled ADR and lag disappeared.
I have uploaded a new version to skip useless effects processing. Maybe it works.
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Unread 06/19/21, 01:19 AM  
cloudor
 
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Originally Posted by Kelsier
Ritual of Retribution doesn't get tracked on action bar anymore (no countdown number) in Blackwood
Fixed today.
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Unread 06/19/21, 01:17 AM  
cloudor
 
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Re: blockade of frost

Originally Posted by zo6zo6
i cant make it to work properly with blockade of frost on a dk tank. i apply blockade of frost and it starts with almost 12 seconds. i immediately bar swap and the duretion lowers to 4 seconds. After 4 seconds the icon appearing on my screen telling that duration of blockade has come off but it still has 6-7 seconds until its over. Is it normal behavior or the addon can not track it properly?
It seems ADR is tracking Frost Safeguard for a tank role player.
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Unread 06/19/21, 01:04 AM  
cloudor
 
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Originally Posted by TheMikrobe
Is it possible to add seperate vertical offset options for the timers and the stack counter?

If I shift the timer to the top of the skill icon then the stack counter moves way way above it. I want the stack counter just above the icon.
Options added in v3.10.
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Unread 06/19/21, 12:43 AM  
cloudor
 
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Originally Posted by yphan
Originally Posted by HowellQagan
Noticed something strange about Barbed Trap tracking today but it seems that Srendarr has something like this too so it's probably not an addon bug causing it?
I place it, an enemy walks over, it activates and when the thing dies, it still keeps counting the remaining time from it, even though it's no longer present. ADR stops counting at least when the Minor Force buff expires but until that it still shows the remaining time as if it were the full 60 seconds and not 18.
Yep I'm getting this as well. ADR returns to counting down the remaining trap timer after finishing the timer for the trap's DoT/Minor Force effect.

ADR also seems to have some difficulty tracking the Nightblade's Relentless Focus (I'm not sure if this also effects the base spell and the other morph). Sometimes the timer will suddenly disappears even though Relentless Focus is still active. Sometimes the timer restarts. It's difficult to pinpoint how it's triggered, but it happens once or twice during boss pulls, and sometimes when parsing.
Is there a process to reproduce the bug of tracking Relentless Focus?
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Unread 06/19/21, 12:37 AM  
cloudor
 
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Originally Posted by HowellQagan
Noticed something strange about Barbed Trap tracking today but it seems that Srendarr has something like this too so it's probably not an addon bug causing it?
I place it, an enemy walks over, it activates and when the thing dies, it still keeps counting the remaining time from it, even though it's no longer present. ADR stops counting at least when the Minor Force buff expires but until that it still shows the remaining time as if it were the full 60 seconds and not 18.

https://www.youtube.com/watch?v=XvL2wy19w_I
Fixed in v3.9.
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Unread 06/18/21, 03:56 PM  
Wybie

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Originally Posted by Kelsier
Ritual of Retribution doesn't get tracked on action bar anymore (no countdown number) in Blackwood
Same here, fix please
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Unread 06/17/21, 06:01 PM  
thatlaurachick

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Re: Re: Re: Cleansing Ritual

Originally Posted by FuriousLog
Originally Posted by Neozar
Originally Posted by Asphyxis
Addon not counting Ritual of Retribution and Extended Ritual after Blackwood update.
True! Please fix!
I'm getting this as well.
I'm using Gamepad ui and most of my skills aren't displaying counters. The few that do are correct, but I've had to resort to using the in-game timers.
Last edited by thatlaurachick : 06/19/21 at 01:08 PM.
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Unread 06/15/21, 05:06 PM  
the-postminimalist

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Tracking bugs

Hi there, not sure how to search comments and see if this has been asked yet.

Is there any way to make the addon only track buffs on myself? So for example Combat Prayer. I use it into my raid group and now it's tracking 8 seconds for EVERYONE that I gave this to. If just one person leaves the group to do a mechanic, and then I try using Combat Prayer again, the timer does not reset because the addon is basically saying "you know that teammate that left to do the mechanic? They didn't get the buff re-applied".

So is there any way for buffs to only track myself and not teammates?
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Unread 06/14/21, 09:51 AM  
FuriousLog

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Re: Re: Cleansing Ritual

Originally Posted by Neozar
Originally Posted by Asphyxis
Addon not counting Ritual of Retribution and Extended Ritual after Blackwood update.
True! Please fix!
I'm getting this as well.
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Unread 06/14/21, 05:52 AM  
Neozar
 
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Re: Cleansing Ritual

Originally Posted by Asphyxis
Addon not counting Ritual of Retribution and Extended Ritual after Blackwood update.
True! Please fix!
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Unread 06/12/21, 10:34 PM  
Zenapop

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The countdown for both Daedric Prey IV and Rune Cage IV disappear unless you remain perfectly lined up with the person/mob you set it off on. Which means if there are multiple mobs and you set it off so quickly that you didn't see whether the countdown started, you have no idea if it actually was set. These are both delayed damage skills so you run the risk of cancelling it and wasting your magicka if you set it off again.
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Unread 06/11/21, 06:25 PM  
psariX

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Thumbs up Re: Cleansing Ritual

Originally Posted by Asphyxis
Addon not counting Ritual of Retribution and Extended Ritual after Blackwood update.
True! Please fix!
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Unread 06/10/21, 09:59 AM  
Poseidon

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Lags from ADR

In combat lag when using the skills, tried without sets lag remained. I, for example spam Elemental Weapon and the screen twitches. Disabled ADR and lag disappeared.
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