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Compatibility:
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:08/26/20 06:27 AM
Created:12/20/16 11:02 AM
Monthly downloads:1,116
Total downloads:610,235
Favorites:382
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Assist Rapid Riding  Popular! (More than 5000 hits)
Version: 3.3.5a
by: cloudor [More]
Overview
When you mount/ride, this addon changes one of your action slot to skill ability 'Rapid Maneuver'(RM) or its morph. The replaced skill ability will be restored after you use RM or dismount. Switching to RM will happen again before the buff timeout according to your settings if you are still riding.

Also you can manually switch RM in your slot by a key binding provided by this addon, e.g. switch to RM while running in a dungeon where you cannot mount.

Notice
Due to the game limitations, slotted skills cannot be changed in combat, so use RM whenever it shows up and avoid keeping RM in slot too long. If you get engaged in combat with RM in slot, the replaced skill will not come back until combat is over.

Summary
This is a really simple but useful addon.

Dependencies

What People Say
Originally Posted by Mitsarugi
Nice Idea Thanks
No more forgeting to put back skills for healing or Tanking
Originally Posted by Naeramarth
very nice! i love it!
Originally Posted by justo
love the addon mate
its really one of those addons that once you got it you cant play without it
Originally Posted by Elephant
Just noticed this addon and had to try it.

It . is . AWESOME!

Many thanks for thinking of it :thumbs up:
Originally Posted by Baxpowa
Another must have addon! Thanks again cloudor.
Originally Posted by Baertram
You've stolen my idea which I wasn't able to build properly (due to time and knowledge)

MANY THANKS for this great addon!

Happy holidays
Originally Posted by triase
Thank you very much.
You made a wonderful add-on.
v3.3.5a
- Just marked as new version.

v3.3.5
- Always recover origin skill no matter auto-switch is enabled in pvp or not.

v3.3.4a
- Added Spanish translation. Thanks to Inval1d.

v3.3.4
- Added a half second delay between using RM and recovering original skill.

v3.3.3
- Added a mounted state check to avoid auto switch failure.

v3.3.2
- Added one more retry to load skill info when preparing switch.

v3.3.1a
- Patched the previous feature.

v3.3.1
- Added an option to limit auto-switch feature only in non-pvp zones.

v3.3.0
- Refactored to remove some dependencies.

v3.2.0b
- Fixed a package script bug on filtering contents.

v3.2.0a
- Added some lang files.

v3.2.0
- Changed lib dependencies as external.

v3.1.9
- Added ru.lua in i18n folder. Thanks to GJSmoker.

v3.1.8a
- Shared in github [email protected]:cloudor126/lua-eso-addon-arr.git

v3.1.8
- Improved digit pattern matching to find buff duration info in description for jp/ru client.

v3.1.7
- Added a nil bug check that seems to be useful for jp and ru client version.

v3.1.6
- Optimized duration number selection by parsing description rather than the GetAbilityDuration api.

v3.1.5
- Marked as updated.

v3.1.4
- Marked as updated.

v3.1.3
- Marked as updated.

v3.1.2
- Reload skill info when skill points changed.

v3.1.1
- Improved delayed reverting if weapon pair is swapped.

v3.1.0
- Changed another way to find out RM skill no matter what morph/level/language players are taking.

v3.0.10
- Removed patch for EVENT_MOUNTED_STATE_CHANGED. Thanks to Kafeijao again.
- Added French translation. Thanks to Aleweadan.

v3.0.9
- Wait 1 second before reverting on foot for players to draw their weapons and have enouph time to cast RM skill.
- Fixed a bug of nil error

v3.0.8
- Fixed skillLine value for jp clients.
- Revert when skill is used no matter mounted or not. (In old versions, we must keep RM skill in slot if we are on foot, or rapid effect will be purged. But in current version, we can safely revert skills on foot while still having rapid effect.)

v3.0.7
- Modified menu option text.

v3.0.6
- Fixed a typo bug that caused error after combat.

v3.0.5
- Fixed a problem that RM skill line is different in de client.

v3.0.4
- Fixed a hotkey function lost from 3.x versions

v3.0.3
- Optimized the patch of EVENT_MOUNTED_STATE_CHANGED with EVENT_ABILITY_LIST_CHANGED

v3.0.2
- Solved confliction of LibTextDict with ActionDurationReminder.

v3.0.1
- Merged some patches from @kafeijao.

v3.0.0
- Rewrote this addon.

v2.0.4
- Added an option "Switch Back After Use When Mounted".Turn off this option to make RM skill stay in bar.
- Restored the option "Seconds Left To Switch Again". Increase this value to recast RM skill again earlier.

v2.0.3
- Fixed a bug that "Account Wide Configuration" is saved at character level which should be account wide.
- Added an option of "Always switch when mounted" enabled when "Auto switch when mounted" is turned on.

v2.0.2
- Fixed a bug that settings cannot be saved.

v2.0.1
- Fixed a bug that hot key doesn't work.

v2.0.0
- Rewrite.

v1.15
- Added a "Hotkey Only" option.

v1.14
- Marked new api version.

v1.13
- Fixed switch bug when RM is not skilled.

v1.12
- Added an "Account Wide Settings" option.

v1.11
- Fixed an recovery bug.
- Improved debug log.

v1.10
- Fixed an error introduced in v1.09

v1.09
- Added a debug level option.

v1.08
- Added support for persistent character re-log recovery.
- Added a key binding for manual switch, e.g. switch to RM while running in a dungeon where you cannot mount. NOTICE: If you are not mounted, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are not mounted.

v1.07
- Added skill recovery after accepting a dungeon activity.

v1.06
- Fixed a recovery bug after changing character.
- Added support for JP client.
- Added recovery after combat.

v1.05
- Fixed a recovery bug.

v1.04
- Added sound options.

v1.03
- Fixed a recovering bug if sloted skill has different ability id from skills tree e.g. Blocade of Element.
- Improved skill recovery when your swapped your weapon pair and dismount without calling RM.

v1.02
- Added support for dismount recovering.

v1.01
- Fixed UI error and skill recovering bug.

v1.00
- Initial implementation.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.0.4-Murkmire-1
54kB
11/01/18 05:42 AM
Patch
1.02
53kB
08/13/18 01:55 PM
Patch


Archived Files (53)
File Name
Version
Size
Uploader
Date
3.3.5
13kB
cloudor
04/09/20 09:06 AM
3.3.4a
13kB
cloudor
03/21/20 08:03 PM
3.3.4
12kB
cloudor
03/20/20 06:27 PM
3.3.3
12kB
cloudor
03/02/20 07:05 AM
3.3.2
12kB
cloudor
02/29/20 05:55 PM
3.3.1a
12kB
cloudor
02/25/20 05:41 PM
3.3.1
12kB
cloudor
02/22/20 06:23 PM
3.3.0
12kB
cloudor
11/11/19 03:45 AM
3.2.0b
12kB
cloudor
10/12/19 03:01 AM
3.2.0a
12kB
cloudor
10/09/19 04:59 AM
3.2.0
8kB
cloudor
09/05/19 06:41 PM
3.1.9
54kB
cloudor
08/27/19 06:50 PM
3.1.8a
53kB
cloudor
08/18/19 09:59 PM
3.1.8
53kB
cloudor
08/18/19 07:45 PM
3.1.7
53kB
cloudor
08/15/19 04:11 PM
3.1.6
53kB
cloudor
08/10/19 06:34 PM
3.1.5
52kB
cloudor
07/09/19 05:14 PM
3.1.4
52kB
cloudor
06/25/19 05:14 PM
3.1.3
52kB
cloudor
03/02/19 07:25 PM
3.1.2
52kB
cloudor
12/18/18 06:56 AM
3.1.1
52kB
cloudor
11/17/18 02:27 AM
3.1.0
52kB
cloudor
11/16/18 09:34 PM
3.0.10
52kB
cloudor
11/15/18 12:25 AM
3.0.9
52kB
cloudor
11/07/18 07:23 PM
3.0.8
52kB
cloudor
11/07/18 08:57 AM
3.0.7
52kB
cloudor
11/05/18 10:31 AM
3.0.6
52kB
cloudor
11/05/18 04:51 AM
3.0.5
52kB
cloudor
11/04/18 03:11 AM
3.0.4
52kB
cloudor
11/04/18 12:14 AM
3.0.3
52kB
cloudor
11/02/18 01:49 AM
3.0.2
52kB
cloudor
11/01/18 06:03 PM
3.0.1
52kB
cloudor
11/01/18 11:36 AM
3.0.0
51kB
cloudor
11/01/18 11:06 AM
2.0.4
53kB
cloudor
12/09/17 02:36 AM
2.0.3
53kB
cloudor
12/07/17 05:46 AM
2.0.2
49kB
cloudor
11/30/17 11:00 PM
2.0.1
49kB
cloudor
11/30/17 06:31 AM
1.15
46kB
cloudor
06/11/17 01:50 AM
1.14
40kB
cloudor
02/07/17 05:08 AM
1.13
40kB
cloudor
01/03/17 05:06 AM
1.12
40kB
cloudor
01/01/17 08:03 PM
1.11
40kB
cloudor
12/31/16 11:03 PM
1.10
40kB
cloudor
12/30/16 07:10 PM
1.09
40kB
cloudor
12/30/16 07:28 AM
1.09
40kB
cloudor
12/30/16 06:23 AM
1.08
40kB
cloudor
12/27/16 07:08 AM
1.07
39kB
cloudor
12/25/16 06:49 AM
1.06
39kB
cloudor
12/24/16 11:19 PM
1.05
39kB
cloudor
12/22/16 09:35 AM
1.04
39kB
cloudor
12/22/16 08:42 AM
1.02
39kB
cloudor
12/21/16 06:38 AM
1.01
39kB
cloudor
12/21/16 04:42 AM
1.00
39kB
cloudor
12/20/16 11:02 AM


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Unread 06/24/17, 11:38 PM  
Anceane
 
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Originally Posted by Jerkling
Originally Posted by Sir_Thatchor
I believe it's still because of what I said. [...]
Originally Posted by Jerkling
[...] when i use Rapid Maneuver when i have it slotted manually both buffs apply...
tho the question now rather seems to be wheather this is a bug only i'm experiencing?
when i slot ARR to a different slot, the first time i set it like this, i quit the game completly as to *save* it. I noticed that if i do not do this at list the first time, the skill is removed as soon as the ARR is slotted automatically by the addon at the 5 place.

Which is logic as you can not have 2 skills identical on the same bar.

Actually i have it slotted on 1 for bar 1 (used with the addon)
and 4 for bar two (never used with the addon, but slotted there to only level it when i receive xp
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Unread 06/24/17, 11:09 PM  
Jerkling
 
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Originally Posted by Sir_Thatchor
I believe it's still because of what I said. [...]
Originally Posted by Jerkling
[...] when i use Rapid Maneuver when i have it slotted manually both buffs apply...
tho the question now rather seems to be wheather this is a bug only i'm experiencing?
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Unread 06/24/17, 05:28 PM  
Shadowshire

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Re: Rapid Maneuver Disappears From Ability Bar

Originally Posted by Shadowshire
In some situations, I put Rapid Maneuver on the Ability Bar (replacing an another ability that has been put in the same slot) when my character will be running and sprinting on foot. The problem is, if my character summons a mount, the mount appears and the character mounts, and the Rapid Maneuver ability is deleted from the Ability Bar. The slot is empty. Dismounting does not restore Rapid Maneuver to the slot.

I activated the debug option and captured the following lines in Chat:

http://i.imgur.com/tNV2YtC.png

Please advise.
UPDATE: What I described only happens if I put Rapid Maneuver into a different "slot" on the Ability Bar than is set in the Assisted Rapid Riding Configuration UI. For example, if I slot RM in #4 while ARR is configured for #5, then Rapid Maneuver disappears from slot #4 when my character mounts, and the ability in #5 is unaffected. If I slot Rapid Maneuver into the ARR configured slot, nothing changes when my character mounts and RM remains slotted after the character dismounts.

When I first looked at the RR Configuration UI, I did not recognize the feature to assign the slot to be used because it is a slider, not a set of radio buttons or something else that seems to be beyond the ESO add-on API.

Thanks for creating this add-on, and for your time and attention to my report.
Last edited by Shadowshire : 06/24/17 at 05:30 PM.
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Unread 06/24/17, 07:44 AM  
Sir_Thatchor

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Originally Posted by Jerkling
Originally Posted by Sir_Thatchor
I'm not the mod author, but I can guess what's happening. [...]
my question has nothing to do with the skill or the ability bar. i want to know why when i use the ability Rapid Maneuver (which ougth to apply the buffs Major Expedition and Major Gallop on use), when it gets slotted by this addon, only the buff Major Gallop applies and not the buff Major Expedition as well?
when i use Rapid Maneuver when i have it slotted manually both buffs apply...
I believe it's still because of what I said. Place Rapid Riding on your bar, apply it, and remove it. You'll keep Major Expedition but not Major Gallop. This mod removes the skill from your bar after using the skill (assuming you use it while mounted). Try using the skill on foot and see if it applies both buffs.
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Unread 06/24/17, 03:22 AM  
Jerkling
 
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Originally Posted by Sir_Thatchor
I'm not the mod author, but I can guess what's happening. [...]
my question has nothing to do with the skill or the ability bar. i want to know why when i use the ability Rapid Maneuver (which ougth to apply the buffs Major Expedition and Major Gallop on use), when it gets slotted by this addon, only the buff Major Gallop applies and not the buff Major Expedition as well?
when i use Rapid Maneuver when i have it slotted manually both buffs apply...
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Unread 06/23/17, 01:47 PM  
Sir_Thatchor

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Originally Posted by Jerkling
Originally Posted by Shadowshire
Rapid Maneuver does buff the speed of the mount while your character is mounted. [...]
that was not actually my question. i wanted to know why when using ARR only the mounted speed buff applies? RM buffs both, normal speed and mounted speed...
I'm not the mod author, but I can guess what's happening. If you use this mod to apply rapid riding while mounted, it automatically toggles off your bar. The effect will stay on while mounted, but if you dismount, you'll lose the effect. Now if you activate it while dismounted, the skill stays on your bar, even if you mount. A user requested an option to always keep the skill on your bar (preventing this from happening), and I made a quick edit to cloudor's mod and integrated that request as I wanted it too. You can find it in a post or two below.
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Unread 06/23/17, 09:06 AM  
Jerkling
 
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Originally Posted by Shadowshire
Rapid Maneuver does buff the speed of the mount while your character is mounted. [...]
that was not actually my question. i wanted to know why when using ARR only the mounted speed buff applies? RM buffs both, normal speed and mounted speed...
Last edited by Jerkling : 06/23/17 at 09:07 AM.
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Unread 06/20/17, 08:04 PM  
Sir_Thatchor

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Originally Posted by Rengaru
Hey, I really love this addon, can I make two (hopefully) small requests?

1. Add an option to replace a skill on a specific bar only.

2. Add an option to not automatically unslot the skill after using it while you are still on a mount.
The second request is something I wanted too. I made a quick edit to cloudor's file. You can download the updated version here. You're able to toggle the option on or off through the addon menu.

Cloudor, if you want, you can integrate it into the main release. It was only a few lines of code, so no credit needed.
Last edited by Sir_Thatchor : 06/20/17 at 08:04 PM.
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Unread 06/19/17, 11:52 PM  
syzgod

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Re: Rapid Maneuver Disappears From Ability Bar

Originally Posted by Shadowshire
In some situations, I put Rapid Maneuver on the Ability Bar (replacing an another ability that has been put in the same slot) when my character will be running and sprinting on foot. The problem is, if my character summons a mount, the mount appears and the character mounts, and the Rapid Maneuver ability is deleted from the Ability Bar. The slot is empty. Dismounting does not restore Rapid Maneuver to the slot.

I activated the debug option and captured the following lines in Chat:

http://i.imgur.com/tNV2YtC.png

Please advise.
Use other slot if you want to use the skill on foot?
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Unread 06/19/17, 11:42 PM  
Shadowshire

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Rapid Maneuver Disappears From Ability Bar

In some situations, I put Rapid Maneuver on the Ability Bar (replacing an another ability that has been put in the same slot) when my character will be running and sprinting on foot. The problem is, if my character summons a mount, the mount appears and the character mounts, and the Rapid Maneuver ability is deleted from the Ability Bar. The slot is empty. Dismounting does not restore Rapid Maneuver to the slot.

I activated the debug option and captured the following lines in Chat:

http://i.imgur.com/tNV2YtC.png

Please advise.
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Unread 06/19/17, 11:27 PM  
Shadowshire

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Originally Posted by Jerkling
...
one question tho - why does when i activate Rapid Maneuver (or its morphs for that matter) only the mounted movement speed buff apply and not the normal movement speed buff as well?
Rapid Maneuver does buff the speed of the mount while your character is mounted. That is, the mount moves MUCH faster after you use RM than it does before you use RM. The mount gallops even faster while I use Sprint after casting RM. Casting RM uses Stamina from my character, but the mount does not consume any Stamina while buffed by RM. Of course, if I use Sprint, then the Stamina of the mount begins to decrease, but a mount can gallop a long distance before running out of Stamina.

The same thing happens while my character is on foot. If I cast RM, my character runs faster at a steady pace, and if I use Sprint after using RM, then my character can really move fast!

The key thing to remember, though, is that Sprints requires the character or mount to consume Stamina. Casting RM uses Stamina, but a character doesn't consume additional Stamina while running after casting RM.
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Unread 06/15/17, 09:33 AM  
Jerkling
 
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thanks mate, that's a really great addon


one question tho - why does when i activate Rapid Maneuver (or its morphs for that matter) only the mounted movement speed buff apply and not the normal movement speed buff as well?
Last edited by Jerkling : 06/17/17 at 07:47 AM.
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Unread 06/14/17, 03:55 PM  
Rengaru
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Hey, I really love this addon, can I make two (hopefully) small requests?

1. Add an option to replace a skill on a specific bar only.

2. Add an option to not automatically unslot the skill after using it while you are still on a mount.
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Unread 06/11/17, 06:57 AM  
Anceane
 
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Originally Posted by cloudor
Please switch on this addon debug option and send me the log(copy in message box) if error again, thank you.

Originally Posted by Anceane
Code:
2017-05-23T11:25:34.375-05:00 |cff0000Lua Error: user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:50: attempt to index a nil value
stack traceback:
	user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:50: in function 'arr.UtilSave'
	user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:79: in function 'arr.UtilSwitch'
	user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:154: in function 'arr.OnMountedStateChanged'|r
Code:
2017-05-23T12:48:22.875-05:00 |cff0000Lua Error: user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:50: attempt to index a nil value
stack traceback:
	user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:50: in function 'arr.UtilSave'
	user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:79: in function 'arr.UtilSwitch'
	user:/AddOns/AssistRapidRiding/AssistRapidRiding.lua:67: in function 'func'
	EsoUI/Libraries/Globals/globalapi.lua:195: in function '(anonymous)'|r
Also sound has changed.
Will test as you say in one week with the new character. As it seems to only do this with new characters
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Unread 06/11/17, 01:53 AM  
cloudor
 
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Originally Posted by championshehe123
Is there anyway to use hotkey only? That would be great
I've just added this option in v1.15, thank you.
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