Note: I made a new addon (CollectionBars) to replace thisone, so i don't plan to update/maintain this addon.
This addon will allow you to Summon your assistants by pressing a hotkey or clicking on the corresponding image.
The addon can be customized through settings (/sa).
Hotkey's can be set for each unlocked assistant
INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.
INFO: The addon utilizes "LibJarthSharedBase".
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SummonAssistant
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Version 1.7.0.1 (25-08-2018)
- Updated APIVersion to 100024.
Version 1.7.0 (06-05-2018)
- Mainstreamed code base in MementoBar and SummonAssistant.
- Split shared code into seperate library: "LibJarthSharedBase".
-- Should make it easier to maintain, and might reduce memory usage.
Version 1.6.2 (18-03-2018)
- Updated visibility fragments to support:
-- hud
-- HudUI
-- Menu
-- Inventory
-- Interact
-- Bank
-- Fence
-- Store
- Tweeked visibility menu items, to better describe the area and for consistency.
- Refactored code to make it more reusable.
Version 1.6.1 (11-03-2018)
- Added fragment support for Inventory and store views.
- Added menu items for visibilty of Inventory and store.
- Updated menu texts for visibilty, to better describe the area and for consistency.
Version 1.6.0 (24-02-2018)
- Added checkbox to disable sound, when hovering the buttons
- Refactored visibility and added checkboxes:
-- Show bar in menu (default: false)
-- Show bar on hud (default: true)
--- Is the default hud
-- Show bar on hudui (default: true)
--- Activated with In-Game Cursor.
- Tooltips updated for consistency.
Version 1.5.0 (20-01-2018)
- Restructured:
-- Option to show the keybinding for each button.
-- Font color affects keybinding label.
-- Change location of keybinding label.
INFO: After updating a keybinding, /reloadui or flip a setting in either: Orientation, Visibility or Position and Size.
Version 1.4.0 (13-01-2018)
- Added functionality: Unlock the bar (the bar is by default locked)
-- An overlay will appear on the bar, showing the size and position (X,Y top left).
-- The bar is movable by dragging the overlay.
- Restructured:
-- Segmented into multiple files.
-- Split visual from frame to button.
-- Edge is now shown on the button and not the frame.
-- Added hover effects on button (Sound and visual).
Version 1.3.1 (09-01-2018)
- Added sliders to set: Button margin/height/width.
(It is at this time, 'not possible' to move/drag the frame, when the margin is set to 0)
- It should now only be possible to enable the assistants you have available,
reference to disabledtextures have been removed.
Resettomg the settings (file), should resolve the issue.
- Fixed issue where the icons would be placed outside the frame
Version 1.3.0 (07-01-2018)
(Breaking changes to the saved settings)
- Added setting to show X,Y coordinates when the bar is moved
(Should be disabled after move)
- Fixed issue where the color would not be set properly, after doing a "Reset to default"
- Refactored the code, should be easier to expand
-- Focus DRY
-- Merged settings/variabled into tables, i hope it don't affect memory usage in a bad way
Version 1.2.5 (26-12-2017)
- Fixed issue where the border would be visible, when no icons were shown
(Thanks for the feedback: efster)
Version 1.2.4 (18-12-2017)
- Fixed issue when dragging skills to the hotbar
Version 1.2.3 (18-12-2017)
- Added functionality to hide the bar, when in menues
-- Feature: If the bar is hidden it will become visible when changing the orientation
Version 1.2.2 (17-12-2017)
- Added functionality to change the orientation the icon bar (Horizontal/Vertical)
- Fixed issue where the default color would not be set properly
- Code cleanup: Persisted assistant order by collectionId.
Version 1.2.1 (09-12-2017)
- Updated APIVersion to 100021.
- Updated to LibAddonMenu-2.0 r25.
- Fixed issue where default color would not be properly set, after resetting settings.
Version 1.2.0 (23-05-2017)
- Updated APIVersion to include 100020 and 100021.
Version 1.2.0 (23-05-2017)
- Fixed bug with textures, after update to v100019.
Version 1.1.0 (01-03-2017)
- Fixed issues with default settings.
-- Cases where account setting could not be disabled
-- Cases where default color were not set correctly
-- Cases where where wrong assistants were enabled by default and could not be disabled
Version 1.0.3 (11-02-2017)
- Migrated repository to Git
Version 1.0.2 (Februar 11, 2017)
- Fixed issue when 'Pirharri the Smuggler' is not enabled:
-- user:/AddOns/SummonAssistant/SummonAssistant.lua:104: function expected instead of nil.
... a bar with icons to shortcut the menu tabs like inventory, map, skills, etc..
then available in mouse free
Sounds interesting.
I don't play that often anymore, so i don't expect to start any new addon for the time being.
Besides i am working on a few addons, though i doubt i will release them.
Good luck with it though, if you plan to move forward with it.
The bar still needs to be visible while using the banker. That allows easy dismissal of the banker and an easy way to switch directly to the merchant. Thank you for a very useful addon.
Thanks for the feedback, i am gonna add it when i get a chance, hopefully in the weekend.
The bar still needs to be visible while using the banker. That allows easy dismissal of the banker and an easy way to switch directly to the merchant. Thank you for a very useful addon.
After the last update, the bar won't show if I open my inventory screen, character screen or any other of the top-of-the-screen menus (all three options under Visibility are ticked) - I'm pretty sure it was working fine before the update. Could you please take a look? It used to be very convenient to click one of the assistants right from the Inventory screen, and now it's impossible...
Thank you!
I changed the addon a while back to use SCENES to determine when it should be visible, i added Inventory and store to the scene options. I would have preferred not to "hard-code" specific SCENES, but i can't find a better way at the moment.
So, you should be able to see the bar in the inventory in version 1.6.1.
After the last update, the bar won't show if I open my inventory screen, character screen or any other of the top-of-the-screen menus (all three options under Visibility are ticked) - I'm pretty sure it was working fine before the update. Could you please take a look? It used to be very convenient to click one of the assistants right from the Inventory screen, and now it's impossible...
Thank you!
Thanks for the feedback, and i am sorry for the inconvenience.
I don't play as much at the time, so i unfortunately only tested by opening the menu, hoping that it would "cover" all the "scenes"/menu options.
At the moment, i am comparing the current scene, with the stored value.
I would prefer not to add all possible scenes, but i might have found a solution, just hope it holds in all cases.
After the last update, the bar won't show if I open my inventory screen, character screen or any other of the top-of-the-screen menus (all three options under Visibility are ticked) - I'm pretty sure it was working fine before the update. Could you please take a look? It used to be very convenient to click one of the assistants right from the Inventory screen, and now it's impossible...
Thanks for making this! I didn't realize in order to move the position, you have to have "show bar position" set to ON. Also, can you add a toggle for the rollover sound?
Thanks for the feedback.
I'm gonna wait till next patch, before updating the addons.
I plan to:
Make the sound optional by a on/off toggle.
Rename "show bar position".
(I had an expectation that people would turn off the buttons, if they did not want the sound. )
Thanks for making this! I didn't realize in order to move the position, you have to have "show bar position" set to ON. Also, can you add a toggle for the rollover sound?