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Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/17/24 10:57 AM
Created:02/17/17 10:27 PM
Monthly downloads:5,782
Total downloads:1,056,070
Favorites:500
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Categories:Combat Mods, Action Bar Mods, Buff, Debuff, Spell, Unit Mods
9.3.0
Foundry Tactical Combat (FTC) - Endless Archive  Updated this week!  Popular! (More than 5000 hits)
Version: 1.31
by: Rhyono [More]
I've retired from ESO and I am relying on code contributions for maintenance: GitHub Repo

A continuation of Atropos' Foundry Tactical Combat. This is an updated version of Demiknight's patch. The change log has more info, main changes below:

Added the option to show @names in place of character names when in a group (shown in the attached image) or when targeting someone.

Added a keybind for refreshing the group frame. Despite the addon's attempts to the contrary, sometimes it will fail to load a group member(s). This will force an unobtrusive refresh so that you don't have to /reloadui to fix it.

Added the ability to disable healing logs/text out of combat or at all times. Individual options for combat log and scrolling text.

Solinur updated buff tracking.

Required
Version 1.31 (thanks Sharlikran)
*API Bump
*Added dependency for LibMediaProvider
*Replaced font ttf with slug

Version 1.30 (thanks Sharlikran)
*API Bump
*Fixed 13th group member showing in frame

Version 1.29 (thanks Sharlikran)
*Updated IsCritter to function as previously intended
*Added LAM menu toggle to hide or show critters in Target Frame
*Added LAM menu to choose color of Companion health bar
*Possible fix for "frames/functions.lua:621: attempt to index a nil value" when unit frame info is not present
*Removed remaining texture strings using the class name from FTC.Frames:Controls() during Initialize to address "frames/controls.lua:105: operator .. is not supported for nil .. string"
*Updated SafetyCheck()

Version 1.28 (thanks Sharlikran)
*Fixed LAM2 var scope
*Check for nil unitTags

Version 1.27 (thanks Sharlikran)
*Added companion support

Version 1.26 (thanks Sharlikran)
*Updated Ability IDs
*Updated more CombatMechanicFlags
*Added constants for clarity when used for specific abilities
*Companion damage/healing will now output to log
*Updated FTC:GetAbilityIcons() to use proper GetNumXxxx()

Version 1.25 (thanks Sharlikran)
*Replaced FTC.Player:GetClass() with ZOS API
*Updated Powertype flags to CombatMechanicFlags
*Fixed leaking variables
*Improved LAM menu color picker handling

Version 1.24 (thanks hypatian)
*API Bump
*Fixed GetClass() to add Arcanist support

Version 1.23
*API Bump
*Fix for ResizeToFitDescendents (thanks fugue)
*Safety check for unit tags (thanks fugue)

Version 1.22 (thanks DaddyDoos)
*API Bump
*Fixed window priority
*Fixed some keybinds

Version 1.21
*API Bump
*Fix for TLC error (thanks fugue)

Version 1.20 - API Bump
Version 1.19 - Fixed typo
Version 1.18 - Fixed companion conflict with shields on group frames and attributes
Version 1.17 - Fixed companion conflict with group frames (thanks mitbulls)

Version 1.16
*API Bump
*Fixed max xp error

Version 1.15 - Fixed compatability due to API changes

Version 1.14 - API Bump
Version 1.13 - API Bump
Version 1.12 - API Bump

Version 1.11 (Scootworks) - Fixed issue when combat log turned off (from v1.10)

Version 1.10 (Scootworks)
*Fixed log/chat alternating
*Additional improvements to chat checks

Version 1.09 (Scootworks)
*Removed BOM from manifest for better non-English support
*Additional improvements to chat checks

Version 1.08 (sirinsidiator) - Ensure chat is loaded on player activate

Version 1.07 (Scootworks)
*Ensure chat is loaded in stats
*Use newer API function for stats to chat

Version 1.06
*API Bump
*Directly loading LibMsgWin without LibStub

Version 1.05 - API Bump
Version 1.04 - API Bump
Version 1.03 - API Bump

Version 1.02
*Switched to direct LMW reference (r9)
*Unbundled LibMsgWin

Version 1.01
*Switched to direct LAM reference (r28)
*Fixed LibMsgWin API versioning

Version 1.0.1 - Fixed nil error
Version 1.0 - Fixed compatibility for LAM 27 (thanks Baertram & sirinsidiator)
Version 0.99.1 - Possibly fixed bad upload

Version 0.99
*API Bump
*Added Warden/Necro class names
*Added AddOnVersion to LibMsgWin to avoid versioning issue

Version 0.98 - Added compatibility with Unit Frames Rebirth (Scootworks)

Version 0.97
*Made most libraries standalone
*Increased raid column size choices
*Increased raid frame width range
*Updated LibMsgWin

Version 0.96 - API Bump
Version 0.95 - API Bump
Version 0.94 - Group role color update immediately after role change (Antisenil)
Version 0.93 - Group role colors now use the singular queued in role (Antisenil & Hoft)
Version 0.92 - API Bump

Version 0.91 (Scootworks)
*For devs: added FTC.Frames:GetUltimateFrame(unitTag)
*Adjusted group shield bar layer
*Fixed transposed German strings
*Updated LAM

Version 0.90
*API Bump
*Possible fix to raid group frame issue.

Version 0.89
*Added title bar toggle to target.
*Fixed target shield bar color.

Version 0.88
*Target frame has its own in combat opacity slider.
*Frame fade animation function modified.

Version 0.87
*Global font color for the addon (some exceptions) has been added.
*Target frame has its own width and height sliders.

Version 0.86
*API Bump
*Units with health over 1 million now shown in millions.
*Fixed mount stamina bar not deactivating on demount.
*Target frame has its own out of combat opacity slider.

Version 0.85
*API Bump
*Updated LAM.
*Removed workaround for old LAM bug.
*Removed some old messages and contact information.
*Fixed group DPS window blocking mouse when turned off.

Version 0.84 - Added @Name toggle to target frame.
Version 0.83 - API Bump
Version 0.82 - API Bump
Version 0.81 - Added a toggle to levels being shown in the target frame.
Version 0.80 - Added a toggle to levels being shown in the group frame.

Version 0.79
*Fixed scrolling XP progress for CP levels
*Added tenths place to scrolling XP progress
*Shows sub-50 character level and CP level on player bar

Version 0.78
*Added hide healing/hide healing ooc for combat log and scrolling text
*Improved the combat log entry for falling in English.

Version 0.77
*Updated buff tracking (Solinur)
*/ftc now pulls up FTC's settings specifically

Version 0.76
*Fixed extra spaces in combat log entries.
*Disabled welcome message for now.
*Added frames refresh keybind.

Version 0.75
*API Bump
*Fixed a rounding error on the ultimate percentage display.
*Added the option to show @names in place of character names when in a group.

Version 0.74 (Demiknight)

Version 0.72 and earlier (Atropos)
Archived Files (53)
File Name
Version
Size
Uploader
Date
1.30
161kB
Rhyono
11/12/23 10:55 PM
1.29
161kB
Rhyono
07/13/23 07:04 PM
1.28
161kB
Rhyono
07/07/23 08:36 AM
1.27
161kB
Rhyono
07/05/23 08:55 PM
1.26
135kB
Rhyono
06/19/23 05:17 PM
1.25
388kB
Rhyono
06/07/23 06:25 PM
1.24
326kB
Rhyono
06/06/23 08:04 PM
1.23
312kB
Rhyono
03/15/23 06:44 PM
1.22
139kB
Rhyono
08/31/22 04:32 PM
1.21
139kB
Rhyono
06/07/22 07:05 PM
1.20
139kB
Rhyono
09/25/21 06:02 PM
1.19
139kB
Rhyono
07/04/21 12:11 AM
1.17
139kB
Rhyono
06/21/21 07:18 PM
1.16
139kB
Rhyono
05/15/21 05:13 PM
1.15
139kB
Rhyono
03/08/21 10:52 AM
1.14
139kB
Rhyono
02/28/21 12:13 PM
1.13
139kB
Rhyono
11/01/20 10:35 PM
1.12
139kB
Rhyono
08/08/20 11:54 AM
1.11
139kB
Rhyono
05/02/20 06:53 PM
1.09
139kB
Rhyono
04/30/20 12:41 PM
1.08
139kB
Rhyono
04/29/20 11:58 PM
1.07
139kB
Rhyono
04/29/20 11:56 AM
1.06
139kB
Rhyono
04/25/20 05:06 PM
1.05
139kB
Rhyono
01/26/20 02:49 PM
1.04
139kB
Rhyono
09/19/19 01:52 PM
1.03
139kB
Rhyono
07/21/19 09:20 PM
1.02
139kB
Rhyono
05/20/19 12:10 PM
1.01
142kB
Rhyono
05/01/19 12:03 PM
1.0.1
142kB
Rhyono
04/27/19 04:26 PM
0.99.1
142kB
Rhyono
04/20/19 06:48 PM
0.98
142kB
Rhyono
04/02/19 11:28 AM
0.97
142kB
Rhyono
03/07/19 09:10 PM
0.96
184kB
Rhyono
01/26/19 06:53 PM
0.95
184kB
Rhyono
08/19/18 08:04 AM
0.93
184kB
Rhyono
08/18/18 07:49 AM
0.92
184kB
Rhyono
08/12/18 10:03 AM
0.91
184kB
Rhyono
06/30/18 04:03 PM
0.90
184kB
Rhyono
04/16/18 07:41 PM
0.89
184kB
Rhyono
03/11/18 08:32 PM
0.88
183kB
Rhyono
03/09/18 09:59 PM
0.87
183kB
Rhyono
03/09/18 08:26 PM
0.86
183kB
Rhyono
01/13/18 02:43 PM
0.85
183kB
Rhyono
10/09/17 03:15 PM
0.84
180kB
Rhyono
09/11/17 09:58 PM
0.83
179kB
Rhyono
07/15/17 06:31 PM
0.82
179kB
Rhyono
05/22/17 01:39 PM
0.81
179kB
Rhyono
04/25/17 07:03 PM
0.80
179kB
Rhyono
04/25/17 06:46 PM
0.79
179kB
Rhyono
03/28/17 06:33 PM
0.78
179kB
Rhyono
03/22/17 08:19 PM
0.77
178kB
Rhyono
03/05/17 04:23 PM
0.76
178kB
Rhyono
02/27/17 07:48 PM
0.75
178kB
02/17/17 10:27 PM


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Unread 04/19/19, 04:25 PM  
zowiesurfs

Forum posts: 6
File comments: 2
Uploads: 0
Originally Posted by Rhyono
Originally Posted by zowiesurfs
Could it be possible to add the feature to change the background of healthbars when people lose health? Now it's just a darker shade of whichever color I've chosen. I want the background to be bright red.

I see bright red group healthbars, i heal Makes it a loooot easier to notice change in group/raid health in my peripheral vision
It should probably start a dull color of whatever color it is and then get increasingly bright or much brighter at X point. So I should darken the current colors and make it brighter when lower.
Idk how much of an effort this would be to code, but
https://www.youtube.com/watch?v=YHt8ftG2J_I
Something like that would just be amazing.
Dark color healthbars, with instead of healthbar colors for DD, Tank, Heal - just their names have colors. Except when health drops, THAT's when the color shines through, from the "background" of the healthbar, just a single color, doesn't need to be increasingly brighter, as the more health is dropped, the larger the area from the healthbar will have the bright color, making it naturally increasingly brighter on the eyes

Or just making all of that customizable, but that would probably be a hell of a lot of work, I have no clue.
Last edited by zowiesurfs : 04/19/19 at 04:29 PM.
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Unread 04/19/19, 12:52 PM  
DarthNox26

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by Rhyono
Originally Posted by DarthNox26
Hey guys, i'm having a problem with this add-on. Seems like I can't configure it. Everything worked fine a few days ago. Whole settings list is blank now. Tried uninstalling/reinstalling....didn't help. Every tip is appreciated
I only made really minor changes and none that should have affected settings. Try only have FTC and LibAddonMenu active.
Thanks for the reply, I tried that but sadly still doesn't work. Here's a screenie as proof

https://imgur.com/a/SPeGkZa
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Unread 04/19/19, 12:31 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 659
File comments: 1357
Uploads: 19
Originally Posted by DarthNox26
Hey guys, i'm having a problem with this add-on. Seems like I can't configure it. Everything worked fine a few days ago. Whole settings list is blank now. Tried uninstalling/reinstalling....didn't help. Every tip is appreciated
I only made really minor changes and none that should have affected settings. Try only have FTC and LibAddonMenu active.
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Unread 04/19/19, 12:30 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 659
File comments: 1357
Uploads: 19
Originally Posted by zowiesurfs
Could it be possible to add the feature to change the background of healthbars when people lose health? Now it's just a darker shade of whichever color I've chosen. I want the background to be bright red.

I see bright red group healthbars, i heal Makes it a loooot easier to notice change in group/raid health in my peripheral vision
It should probably start a dull color of whatever color it is and then get increasingly bright or much brighter at X point. So I should darken the current colors and make it brighter when lower.
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Unread 04/19/19, 12:29 PM  
Rhyono
AddOn Author - Click to view AddOns

Forum posts: 659
File comments: 1357
Uploads: 19
Re: Feature suggestion: hiding buffs and debuffs cast by other people

Originally Posted by Ghamarro
Hello,

I luse FTC to watch my buffs and my enemy's debuffs and dots but the problem is that it shows all of them and it gets really crowded and hard to follow anything specific. A feature where you could disable everyone else's except mine own would be most awsome.
That is something I should look into adding. I've just been very busy with work and keeping things up to date.
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Unread 04/19/19, 07:06 AM  
DarthNox26

Forum posts: 0
File comments: 2
Uploads: 0
Hey guys, i'm having a problem with this add-on. Seems like I can't configure it. Everything worked fine a few days ago. Whole settings list is blank now. Tried uninstalling/reinstalling....didn't help. Every tip is appreciated
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Unread 04/16/19, 04:21 PM  
zowiesurfs

Forum posts: 6
File comments: 2
Uploads: 0
Could it be possible to add the feature to change the background of healthbars when people lose health? Now it's just a darker shade of whichever color I've chosen. I want the background to be bright red.

I see bright red group healthbars, i heal Makes it a loooot easier to notice change in group/raid health in my peripheral vision
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Unread 04/13/19, 06:13 AM  
Ghamarro
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Feature suggestion: hiding buffs and debuffs cast by other people

Hello,

I luse FTC to watch my buffs and my enemy's debuffs and dots but the problem is that it shows all of them and it gets really crowded and hard to follow anything specific. A feature where you could disable everyone else's except mine own would be most awsome.
Last edited by : 04/13/19 at 10:44 AM.
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Unread 04/03/19, 06:44 PM  
Rhyono
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Forum posts: 659
File comments: 1357
Uploads: 19
Originally Posted by Marazota
Originally Posted by Rhyono
Originally Posted by Marazota
hey guys can you make an option to turn this panel off?

You mean like this option?

yes
its possible to disable itm but leave only Damage Share feature, please?
I can add that as an option below it.

Originally Posted by Marazota
what if 3 party members have addon but last member havent it
its possible to calculate remain dps for 4th member based on data we have from sharings DPS bewteen 3 members?
I'd have to look into it. I'm not sure if everyone is just tracking their own and it's getting shared of it the total is known. If the total isn't known, then no.
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Unread 04/02/19, 02:17 PM  
Marazota
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Forum posts: 257
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interesting IDEA!!

what if 3 party members have addon but last member havent it
its possible to calculate remain dps for 4th member based on data we have from sharings DPS bewteen 3 members?
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Unread 03/30/19, 03:34 AM  
Marazota
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Forum posts: 257
File comments: 1517
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Originally Posted by Rhyono
Originally Posted by Marazota
hey guys can you make an option to turn this panel off?

You mean like this option?

yes
its possible to disable itm but leave only Damage Share feature, please?
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Unread 03/23/19, 01:56 PM  
Rhyono
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Forum posts: 659
File comments: 1357
Uploads: 19
Re: Alliance

Originally Posted by diggles
@Rhyono
Outside of Cyrodiil currently I have no idea what alliance a player is.
I just see their name and rank.
Is there a setting to either have an icon or change the color of their name/text to correspond their alliance (e.g., red, yellow, and blue)?
I plan to do some work on the details you see from other players.
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Unread 03/23/19, 01:55 PM  
Rhyono
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Forum posts: 659
File comments: 1357
Uploads: 19
Originally Posted by Marazota
hey guys can you make an option to turn this panel off?

You mean like this option?

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Unread 03/21/19, 09:15 AM  
diggles

Forum posts: 0
File comments: 12
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Alliance

@Rhyono
Outside of Cyrodiil currently I have no idea what alliance a player is.
I just see their name and rank.
Is there a setting to either have an icon or change the color of their name/text to correspond their alliance (e.g., red, yellow, and blue)?
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Unread 03/11/19, 07:20 AM  
Marazota
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Forum posts: 257
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hey guys can you make an option to turn this panel off?

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