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Updated: 06/09/24 08:24 PM
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Compatibility:
Gold Road (10.0.0)
Scions of Ithelia (9.3.0)
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Updated:06/09/24 08:24 PM
Created:02/19/17 06:00 PM
Monthly downloads:14,779
Total downloads:1,104,366
Favorites:402
MD5:
Categories:TradeSkill Mods, Homestead
10.0.0
Furniture Catalogue  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 4.83.0
by: manavortex, berylbones, wookiefriseur
Furniture Crafter's best friend*.
*Actually not. The AddOn is pretty indifferent towards humans. Don't take it personal.

DependsOnYou will find the latest dependencies in your local FurnitureCatalogue.txt and on GitHub.



Missing/Incorrect entries
If you are here because you want to report an error in the data, please check here on how to get item links.
Feel free to send us a message (here or in game) with the item info for timely updates!

Features:
Check the screenshots!
  • User-Interface: toggleable either via keybind or via slash command /fur
  • FurnitureShoppingList: Fully integrated
  • Compact/Full view: Check the +/- button
  • Item database: Holds a list of all available furniture blueprints (source: I datamined them myself! ^_^)
  • Filters: All filters are additive - check first screenshot
    • crafting station
    • crafting knowledge
    • item source
    • quality
    • game version
    • item name
  • Post to chat Print the recipe (if known) or the material list to chat from an item link or the Interface - see second screenshot
  • Responsive developer Found something that's not in the catalogue? Tell us where you got it, send an item link, and in it goes!
Not possible:
  • Preview: I can't let you preview things from Furniture Catalogue. Scroll down for the long explanation.
  • Crown Store: I can't access Crown Store tooltips. If you have a crown store item, please send us the link and price!
Why should I use this instead of CraftStore?
You probably shouldn't - this AddOn has a different purpose. I wrote FurnitureCatalogue to help me with furnishing my homes - I wanted to know what's out there and how I can get it.

Donations welcome!
Writing this AddOn was a lot of work. Almost all the included data files are generated by hand. I have literally spent hours just standing in front of furniture merchants, checking item conditions and putting things into files. (If you want a better impression, check data/AchievementVendors.lua - I have visited every single one of those myself.)
By careful estimate I've spent 30+ hours on FurC since Morrowind hit PTS - the initial release ate a week of vacation turned to pretty much nonstop coding.
@berylbones has taken over updating since manavortex no longer plays ESO, so if you want to give back, feel free to donate to @berylbones, both on NA and EU!

Possible issues

My crafter's knowledge isn't correct!
Just click the refresh button. If you want the AddOn to scan on every load, there is a setting "enable initial scan" - check if it's deactivated.

This only shows Pact PVP furniture, and I'm $other_faction!
This is a feature. Adding complexity adds bugs and loading times - and that's needlessly complex, since the prices and item sources are the same.

Something else is broken!
  1. Disable AddOns that overwrite ESO functions or libraries (like Shissu's Guild Tools)
  2. Reset the furniture catalogue database by middle-clicking the refresh button
  3. Wipe the saved variables - you can do that from the AddOn menu via "Reset to default".
  4. Do a clean install of the AddOn to make sure no outdated files are left
  5. Get in touch with us with a description of the bug, in the forums or on GitHub:
    • Where exactly does it occur? (FurnitureCatalogue window, when right-clicking an item link...)
    • What is affected? (item links, posting to chat, exporting...)
    • What do we have to do to reproduce this bug?
Big thanks to our fellow developers for being so awesome and helping me out so much!

The long version about the preview
I have talked to Chip Hilseberg (may his code never bug) about this, and he was quite clear - ZOS doesn't want us to preview items from the item links because of datamining etc. A function to preview items that we can craft may come eventually, but that will only help you while logged in on your crafter.

Why can't you make it work like FurniturePreview?
There is an API function that lets you preview something that is in a bag (a vendor is a bag too) or a guild store. In theory I could add preview functions from Furniture Catalogue for items that are in your inventory, but that would require yet another loop and have a negative impact on performance. (Again.) Just use FurniturePreview for those, please.

Wishlist/ToDo:
  • please see GitHub issues for features and todos
  • you can use the issue search function and labels before suggesting new features
  • if you want to help with development have a look at our contribution guide
If you don't find change notes, it's because it's Luxury Furnisher. Booooring.

Speaking of boring: if you're really bored you can find the full changelog here and all undocumented changes here.
---

4.83.0 (2024-06-10)
Fixed item sourcing for West Weald pickpocket items and adjusted dates for this weekend's lux vendor items.


4.82.0 (2024-06-09)
This update adds items from the Gold Road chapter, as well as changes some of the addon formatting and localization for smoother translations and viewing.


4.81.1 (2024-05-12)
- hotfix: add missing default date format in settings


4.81.0 (2024-05-12)
- luxury furnishings for april and first half of may
- fix missing setting for search filter "hide books", works now as it should
- add date format option for luxury furnishing tooltip (YYYY-MM-DD, DD.MM.YYYY and MM/DD/YYYY)
- disable debug option in settings when no logger is installed (to avoid confusion)
- thanks to @Lyhtande for the feedback


4.80.0 (2024-03-11)
- added furniture and blueprints from Scions of Ithelia (for now they show up as rumours, sources will be updated over time)
- updated some luxury furnishings
- API version update


4.79.0 (2024-01-29)
- confirmed multiple rumour items
- batch of luxury updates weeks 2023-50 through 2024-04
- rename archive from endless to infinite


4.78.0 (2023-12-09)
- all Crown crate furnishings updated
- several luxury furnishing updates
- confirmed some more scrying items


4.77.0 (2023-12-02)
- confirmed several scrying furnishings
- fixed missing achievements for Endless Archive (ingame bug)
- fixed some legerdemain achievements
- several luxury furnishing updates for week 45 through week 48


4.76.0 (2023-11-06)
- Welcome to the Endless Archive!
- Please note that this update's achievement furnishings are purchased with Archival Fortunes instead of gold. This addon does not yet reflect that change.
- missing achievement data for a couple of the new items
- still need to add info for some of the new antiquities. Will update again soon.


4.75.0 (2023-08-07)
- adding sources for Necrom items and catching up on luxury vendor
- merged and fixed some item categories and sources, less files now
- removed confirmed items from rumours


4.74.1 (2023-07-23)
- hotfix so LibPrice works again


4.73.0 (2023-07-17)
- minor bugfixes and item updates


4.72.0 (2023-06-04)
- Adding Necrom Items


4.71
- Fixing UI error


4.7
- Updated for Scribes of Fate - new items, lux items, plus updated a lot of the older crown items that needed pricing info.
Optional Files (0)


Archived Files (62)
File Name
Version
Size
Uploader
Date
4.82.0
284kB
manavortex
06/08/24 07:22 PM
4.81.1
257kB
wookiefriseur
05/12/24 09:15 AM
4.80.1
257kB
manavortex
03/31/24 11:56 PM
4.80.0
257kB
manavortex
03/11/24 10:18 AM
4.79.0
256kB
manavortex
01/29/24 08:48 AM
4.78.0
256kB
manavortex
12/09/23 06:41 AM
4.77.0
255kB
manavortex
12/02/23 07:41 AM
4.76.0
255kB
manavortex
11/05/23 11:41 PM
4.75.0
250kB
manavortex
08/06/23 08:47 PM
4.74.2
259kB
manavortex
07/29/23 05:15 AM
4.74.1
259kB
manavortex
07/23/23 05:11 PM
4.74.0
258kB
manavortex
07/22/23 03:10 AM
4.73.0
258kB
wookiefriseur
07/17/23 06:41 AM
4.72.0
279kB
wookiefriseur
06/04/23 09:38 AM
4.71
279kB
wookiefriseur
03/13/23 09:04 AM
4.7
279kB
berylbones
03/12/23 07:26 PM
4.6
281kB
berylbones
12/18/22 05:43 PM
4.5
279kB
berylbones
08/22/22 07:01 PM
4.4
277kB
berylbones
06/05/22 06:21 PM
4.323
275kB
berylbones
05/15/22 10:07 AM
4.322
276kB
berylbones
03/18/22 06:08 PM
4.321
276kB
berylbones
03/15/22 01:14 PM
4.32
276kB
berylbones
03/14/22 09:29 AM
4.313
277kB
berylbones
02/06/22 07:44 PM
4.312
277kB
berylbones
12/28/21 05:06 PM
4.311
279kB
berylbones
12/12/21 07:46 PM
4.31
278kB
berylbones
12/05/21 01:37 PM
4.3
277kB
berylbones
11/28/21 02:31 PM
4.2
267kB
manavortex
03/13/21 12:14 PM
4.16
263kB
manavortex
02/07/21 05:21 AM
4.15
259kB
manavortex
02/06/21 08:34 AM
4.14
263kB
manavortex
12/06/20 07:21 AM
4.13
251kB
manavortex
11/07/20 12:28 PM
4.1
248kB
manavortex
08/08/20 07:48 AM
3.9
248kB
manavortex
06/28/20 06:03 AM
3.8
247kB
manavortex
05/17/20 03:02 AM
3.7
238kB
manavortex
04/25/20 02:13 PM
3.6
161kB
manavortex
02/29/20 04:35 AM
3.5
155kB
manavortex
06/11/19 05:29 AM
3.4
155kB
manavortex
06/02/19 10:38 AM
3.2
157kB
manavortex
02/23/19 10:45 AM
3.1
157kB
manavortex
02/16/19 10:50 AM
3.00
222kB
manavortex
02/09/19 09:40 AM
2.90
216kB
manavortex
12/08/18 12:36 PM
2.80
210kB
manavortex
10/02/18 12:39 AM
2.7
201kB
manavortex
09/19/18 08:40 AM
2.6.0
198kB
manavortex
08/18/18 08:15 AM
2.5.0
177kB
manavortex
06/02/18 02:55 AM
2.4.0
132kB
manavortex
05/19/18 06:06 AM
2.3.0
169kB
manavortex
05/05/18 08:01 AM
2.2.0
169kB
manavortex
05/05/18 05:44 AM
2.0
584kB
manavortex
12/09/17 11:24 AM
1.9
202kB
manavortex
08/13/17 04:51 AM
1.8
201kB
manavortex
08/05/17 05:26 AM
1.7
199kB
manavortex
07/30/17 04:32 AM
1.6
205kB
manavortex
07/01/17 07:59 AM
1.5
205kB
manavortex
06/28/17 02:22 PM
1.3
217kB
manavortex
06/17/17 01:24 PM
1.2
216kB
manavortex
06/05/17 12:05 PM
1.1
215kB
manavortex
05/27/17 02:31 AM
1.0
212kB
manavortex
05/21/17 11:20 PM
0.1
69kB
manavortex
02/19/17 06:00 PM


Post A Reply Comment Options
Unread 07/07/18, 04:33 PM  
PinkFreud

Forum posts: 0
File comments: 2
Uploads: 0
Thank you, very much!

Retried download, but still no go. I'll see what Minion support has to say. I really want this, assuming it does what I think it does (master list of all recipes).
Last edited by PinkFreud : 07/07/18 at 04:58 PM.
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Unread 07/07/18, 03:35 PM  
manavortex
 
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Any ideas what is wrong? I have no problems with other addons and Minion us up to date.
No clue, but I can re-upload and hope that that fixes it
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Unread 07/07/18, 03:10 PM  
PinkFreud

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I cannot install the Furniture Catalogue in Minion. I get the following info from the Minion log file:

Furniture Catalogue
INFO 2018-07-07 14:04:17,578 [Download Service Thread] gg.minion.util.DownloadManager:lambda$startUpdater$0(127): Download request for Furniture Catalogue
DEBUG 2018-07-07 14:04:17,879 [Thread-103] gg.minion.service.DownloadService:call(90): Install File Mimetype: application/zip
DEBUG 2018-07-07 14:04:17,983 [JavaFX Application Thread] gg.minion.controller.AddOnDetailsPane:lambda$loadAddOn$5(167): Progress complete.
ERROR 2018-07-07 14:04:17,989 [JavaFX Application Thread] gg.minion.util.DownloadManager:lambda$null$1(177): DownloadService (update) failed: {} java.lang.IllegalStateException: File verification failed - MD5 mismatch: Feed md5: calculated: 7d4f2b2fdfb161048cd0bf1b3150c094
at gg.minion.service.DownloadService$1.call(DownloadService.java:127)
at gg.minion.service.DownloadService$1.call(DownloadService.java:72)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1409)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at javafx.concurrent.Service.lambda$null$436(Service.java:718)
at javafx.concurrent.Service$$Lambda$445/1272445356.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at javafx.concurrent.Service.lambda$executeTask$437(Service.java:717)
at javafx.concurrent.Service$$Lambda$443/1646592431.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)

DEBUG 2018-07-07 14:04:17,990 [Download Service Thread] gg.minion.util.DownloadManager:lambda$startUpdater$0(89): PreTake - DownloadQueue size: 0
DEBUG 2018-07-07 14:04:27,646 [JavaFX Application Thread] gg.minion.controller.AddOnDetailsPane:loadAddOn(264): Thumb count: 3
DEBUG 2018-07-07 14:04:27,905 [JavaFX Application Thread] gg.minion.controller.AddOnDetailsPane:loadAddOn(264): Thumb count: 3

Any ideas what is wrong? I have no problems with other addons and Minion us up to date.
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Unread 07/07/18, 01:17 PM  
manavortex
 
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Reuploaded. Sorry everyone.
Last edited by manavortex : 07/07/18 at 01:18 PM.
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Unread 07/07/18, 11:49 AM  
baysailor

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Originally Posted by VulcanTourist
Originally Posted by Gamer1986PAN
Current Version got me an Error:
Ditto for me.
I am also getting this error with the latest version.
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Unread 07/07/18, 11:09 AM  
VulcanTourist
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Originally Posted by Gamer1986PAN
Current Version got me an Error:
user:/AddOns/FurnitureCatalogue/FurnitureCatalogue_DevUtility/ContextMenu.lua:151: attempt to index a nil value
stack traceback:
user:/AddOns/FurnitureCatalogue/FurnitureCatalogue_DevUtility/ContextMenu.lua:151: in function '(main chunk)'
Ditto for me.
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Unread 07/07/18, 08:30 AM  
Gamer1986PAN
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Current Version got me an Error:

Code:
user:/AddOns/FurnitureCatalogue/FurnitureCatalogue_DevUtility/ContextMenu.lua:151: attempt to index a nil value
stack traceback:
	user:/AddOns/FurnitureCatalogue/FurnitureCatalogue_DevUtility/ContextMenu.lua:151: in function '(main chunk)'
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Unread 06/25/18, 04:05 AM  
manavortex
 
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Originally Posted by VulcanTourist
Do you have an in-game data recording mod separate from this that sends mail in-game or an external export tool?
Neither - I record the achievement IDs by hand and add it to the data like this. I collected the Ids by getting the achievement name from the tooltip with a character who doesn't meet it, then throwing the achievement's name into AchievementFinder (I've hacked into it to make it print the ID next to the achievement name).
I then enter that into the file as
Lua Code:
  1. achievement     = 1892,

Unfortunately, I haven't found a way to programmatically read the achievement from the item, since it's not in the data... so it's all grabbing the data by hand.

If you want to speed up the process, you could fill in some of the achievement IDs in one of the files and then send it to me (via pastern or github). Otherwise, I'll get around to it eventually...
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Unread 06/25/18, 02:09 AM  
VulcanTourist
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Originally Posted by manavortex
for the summerset achievement furnishings, that data is already collected and displayed. Unfortunately, all that has to gathered from hand, so... it's quite cumbersome.
If you want to help, feel free to get in touch!
Do you have an in-game data recording mod separate from this that sends mail in-game or an external export tool?
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Unread 06/25/18, 01:39 AM  
manavortex
 
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Hey there,
for the summerset achievement furnishings, that data is already collected and displayed. Unfortunately, all that has to gathered from hand, so... it's quite cumbersome.
If you want to help, feel free to get in touch!
Originally Posted by nightstrike2
Do you think there's a way to modify the tooltip of achievement furniture to show what achievement let you get it, even while it's still in the store?
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Unread 06/24/18, 08:21 PM  
VulcanTourist
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That seems feasible, so long as the data about it is accessible. It might be the sort of thing that must be empirically compiled from players and stored with/in the mod; if no one has yet done it that would take some time. Maybe UESP has collected that information. The alternative to it is that it's information returned by some game API function, in which case it becomes much easier.
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Unread 06/24/18, 06:22 PM  
nightstrike2

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Do you think there's a way to modify the tooltip of achievement furniture to show what achievement let you get it, even while it's still in the store?
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Unread 06/19/18, 09:48 AM  
manavortex
 
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Originally Posted by VulcanTourist
Through the dense fog of my flu symptoms it certainly looked this morning like that eliminated the error at the guild bank. If that is correct, then was one of the SavedVariables files corrupt or are there specific settings of one or more of the three mods that are required to elicit the error? That could take some time to figure out. What does corruption in a SavedVariables file look like?
Hey,
it can be anything, really. Sometimes the SavedVariables are so broken that you crash on login (used to have that on MasterMerchant a lot...). The LUA error means that it tried to use something as a table key that turned to nil on the way, so it could've been anything - perhaps a constant that got redefined, or whatever. I have no clue.
Fortunately, re-creating the saved vars is relatively straightforward.

I'm glad it's fixed anyway!
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Unread 06/18/18, 03:46 PM  
tomtomhotep
 
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Originally Posted by VulcanTourist
Where did that little nugget he quoted come from?
Change Log.
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Unread 06/17/18, 02:21 PM  
VulcanTourist
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I notice that some of the LUA errors posted here earlier in May bear a resemblance to the ones I've been getting with mods that use LibAsync. Following discussion elsewhere and some mirth-making over my ignorance about libraries, I tried eliminating the saved variables of all three of the those mods, including Furniture Catalogue. The other two that appeared to be involved were Inventory Insight and Potion Maker.

Through the dense fog of my flu symptoms it certainly looked this morning like that eliminated the error at the guild bank. If that is correct, then was one of the SavedVariables files corrupt or are there specific settings of one or more of the three mods that are required to elicit the error? That could take some time to figure out. What does corruption in a SavedVariables file look like?

Originally Posted by tomtomhotep
Originally Posted by manavortex
I've come to the conclusion that whoever is in charge of those things is either Croesus, a Ferengi, or ...
LOL! All American Businessmen are Ferengi!
Where did that little nugget he quoted come from? I rewound 15 pages and didn't find that text. The context must have been... interesting.
.
Last edited by VulcanTourist : 06/17/18 at 02:21 PM.
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