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Compatibility: | Update 44 (10.2.0) Update 43 (10.1.0) Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 09/23/24 07:30 PM |
Created: | 03/15/17 11:00 AM |
Monthly downloads: | 906 |
Total downloads: | 57,076 |
Favorites: | 134 |
MD5: | |
Categories: | Character Advancement, Bags, Bank, Inventory, Data Mods, Group, Guild & Friends, Info, Plug-in Bars, Raid Mods |
File Name |
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3.20 |
142kB |
Baertram |
11/04/23 05:38 PM |
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3.10 |
141kB |
Baertram |
11/03/23 05:17 AM |
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3.05 |
140kB |
Baertram |
04/10/23 03:18 PM |
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3.04 |
140kB |
Baertram |
02/01/23 01:41 PM |
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3.03 |
140kB |
Baertram |
11/10/22 07:16 PM |
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3.02 |
123kB |
Baertram |
07/17/22 08:23 AM |
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3.01 |
120kB |
Baertram |
06/01/21 06:19 AM |
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3.00 |
120kB |
Baertram |
03/07/21 10:50 AM |
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2.99 |
119kB |
Baertram |
11/23/20 05:37 AM |
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2.98 |
113kB |
Baertram |
11/22/20 01:36 PM |
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2.97 |
112kB |
Baertram |
11/21/20 07:37 PM |
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2.96 |
112kB |
Baertram |
11/21/20 07:07 PM |
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2.95 |
79kB |
Baertram |
05/17/20 02:40 PM |
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2.94 |
79kB |
Baertram |
05/11/20 09:59 AM |
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2.93 |
77kB |
Baertram |
05/09/20 07:29 AM |
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2.92 |
77kB |
Baertram |
04/02/20 01:33 PM |
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2.91 |
77kB |
Baertram |
12/18/19 06:38 PM |
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2.9 |
76kB |
Baertram |
12/18/19 05:39 PM |
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2.8 |
76kB |
Baertram |
12/15/19 04:18 PM |
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2.7 |
75kB |
Baertram |
08/03/19 10:35 AM |
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2.6 |
69kB |
Baertram |
07/27/19 08:00 AM |
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2.5 |
70kB |
Baertram |
07/19/19 10:22 AM |
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2.4 |
62kB |
Baertram |
05/21/19 12:29 PM |
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2.3 |
62kB |
Baertram |
05/19/19 04:16 PM |
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2.2 |
62kB |
Baertram |
05/03/19 09:08 AM |
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2.0.1 |
62kB |
Baertram |
02/03/19 11:51 AM |
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2.0.0 |
62kB |
Baertram |
01/04/19 08:19 AM |
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1.3.9 |
98kB |
Baertram |
08/12/18 09:48 AM |
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1.3.8 |
94kB |
Baertram |
06/24/18 10:16 AM |
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1.3.7 |
93kB |
Baertram |
01/22/18 08:02 PM |
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1.3.6 |
88kB |
Baertram |
01/21/18 07:00 PM |
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1.3.5 |
84kB |
Baertram |
01/20/18 04:39 PM |
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1.3.4 |
37kB |
Baertram |
01/17/18 09:20 AM |
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1.3.3 |
38kB |
Baertram |
01/16/18 11:31 AM |
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1.3.2 |
36kB |
Baertram |
01/15/18 07:02 PM |
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1.3.1 |
31kB |
Baertram |
01/11/18 03:00 PM |
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1.3.0 |
27kB |
Meai |
03/21/17 06:22 AM |
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1.2.0 |
26kB |
Meai |
03/19/17 04:54 AM |
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1.1.1 |
20kB |
Meai |
03/18/17 12:16 PM |
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1.1.0 |
20kB |
Meai |
03/18/17 06:36 AM |
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1.0.0 |
22kB |
Meai |
03/15/17 11:00 AM |
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Baertram |
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06/30/22, 04:24 AM | ||
Forum posts: 0
File comments: 32
Uploads: 0
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Re: Re: Need update for new gear from High Isle?
Thank you! |
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hurry143 |
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06/25/22, 08:05 PM | ||
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Re: Need update for new gear from High Isle?
Thanks for the report but please do not post screenshots of the error message but "copy the whole text", and tick the checkbox "more" at the bottom left before so one can see all variables at the time the error happens.
Thank you. I'm not getting these error messages. I guess you did not update the dependencies to the newest version? Please logout, close the client, update LibSets to the most current version! Login, open the WishList UI and click on the update sets button at the WishList UI. This hopefully will fix the error messages.
Last edited by Baertram : 06/25/22 at 08:11 PM.
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06/25/22, 07:58 PM | |
Forum posts: 0
File comments: 32
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Need update for new gear from High Isle?
Hi,
As far as I can tell, this addon is still working fine for existing gear after the recent ESO update. However, I'm now getting the following error whenever I try to add an item from High Isle (including Dreadsail Reef) to a wishlist. The addon doesn't show the "Choose Character" dialog -- it just goes straight to the above error. Thank you!
Last edited by hurry143 : 06/25/22 at 07:59 PM.
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hurry143 |
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03/29/22, 10:09 AM | ||
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Yep, seems to be a bug/oversight.
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Baertram |
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03/29/22, 12:40 AM | |
I have configured/customized the whisper message in settings, but now have noticed there is another that's hardcoded: in the history view, if I left click on someone's name, the customized whisper is being used, however if I right click anywhere on the history line, there is "whisper and ask blabla..." entry, which produces completely different message.
It's a little weird and a tiny bit confusing. Maybe this could be consolidated into one format, logically the one you can customize in the settings? |
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Octopuss |
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03/07/22, 03:57 PM | ||
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No it's not bugged. Too hard to explain sorry. It's about the itemlink needed which says it is unique or not, but we do not have that itemlink, only a part of it: the itemId. And if we create the itemLink from it it always is "non unique" even though the itemId says it would be unique.
This info is not provided as APi so we cannot know as we create the itemlink. ZOs does that internally and knows. And no, it's not how it works. LibSets got ALL itemids, also the official ring's ones (non named). But we are not able to select "either" "or" itemIds, we just get 1 itemId and got no way to tell it is the unique named one, or not. And that's the problem. We could get the unique or the non unique ring. But as we cannot differ them we do not know if we need to "get the next ring itemId" or if the current one is the correct already, so we take the first we get and could be lucky, or not We would have to find and store all set items in the LibSets database as complete itemLinks if we would like to be able to differ this, and this would blow up everyhting too way too big files, long lading times etc. So for now it's not possible without having to restructure all code of the lib + making it very imperformant. The easiest way is to build alookup tbale with the itemIds of the unique items, wich can be comrpessed and kept small via lua minify. But as I said: Not my job and my time, sorry. If you need it, work on it please. I provided the UESP website below, it shows the setnames at the bottom, the set item links (itemId is in the http link of each item on mosue over so maybe you can copy that links and extract them from there, or at the detail page if you click an item). Build an excel file with columns setName, setId (you can find that in the LibSets.xlsx file included with the addon -> first tab contains the setIds and the names) + itemIds. Sorry if this may sound rude but this is what else I'd have to do and I'm not wiling to invest that time. P.S. For a few items I won't start that. Either all itemIds of the listed set's UESP website or none. Else I'd have to update the lib every few days with ne itemIds, no thanks. The update process is time consuming enough
Last edited by Baertram : 03/07/22 at 04:02 PM.
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Baertram |
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03/07/22, 01:55 PM | |
Maybe the API function is bugged? Just a wild guess.
Also if the data in LibSets is somehow extracted from the game files, I guess in a semi-automated way, would it work if it didn't stop at the first match - if that's how it works? I mean, is there a way to search the data in such way that you get all items of same type within a set that have different ids? Meanwhile, I can contribute the few items I have on my chars that are part of the "problem" - should I post that here or over at LibSets? |
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Octopuss |
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03/07/22, 08:58 AM | ||
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I got no way to detemrine them via API And WishList just uses LibSets where all itemIds of each set are hardcoded (manually scanned and updated to the preloaded data at each major patch...) into. it conains all itemIds but I cannot find out if the first found relevant jewelry was a named one or not, else it would just skip those! So we need a list of itemIds that are blacklisted... I'd put that into LibSets then and one could provide the returned itemIds without those in the end. But I'm not investing the time to colelct those as I said, way too much work Maybe this list provides the itemIds, but again, I' not going to scan and check these: https://en.uesp.net/wiki/Online:Unique_Items Edit: As UESP listed them as unique and there is a unique API function, maybe one would be able to detect them now. Let me check that ingame. Pulsing Dremora Ring, itemId 16042 https://esoitem.uesp.net/itemLink.php?&itemid=16042&quality=3&summary Well, but as I said the API returns false :-( Code:
/script d("Is Unique: " ..tostring(IsItemLinkUnique(LibSets.buildItemLink(16042)))) So I got no way to detect it properly as it seems. Afaik it will only wor with the original "dropped" itemlink. You can try with the exact itemlink of your set item in your inventory: Code:
/script d("Is Unique: " ..tostring(IsItemLinkUnique(<put item to chat, mark it's [Pulsing Dremora Ring] text and press CTRL+C -> insert the itemlink here>))) So I would not be able to skip these items and put others on the Wishlist as I cannot know "it could be a unique itemId" I currently got from LibSets. Edit2: There seems to be another way for non crafted sets where on only compares the "slot" (setCollectionPiece slot, like e.g. ring, head, chest, ...). But this would need a totoal recode of WishList... I'm currently not willing to do so sorry, maybe in the future after PTS gone live and more important addons and libs were fixed/updated. But in general this seems to be a good way to detect new looted items of sets so that no matter which itemId was added, the setId and slot of the looted item count as identifier.
Last edited by Baertram : 03/07/22 at 10:25 AM.
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Baertram |
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03/07/22, 08:12 AM | |
I checked and the rings do have different ids indeed.
This is kind of problematic, because apparently the addon mostly uses ids for the named items (judging from the few I checked), and since those drop less often than the unnamed ones (and jewelry drops are fairly rare already), you will likely not get notified of jewelry drops. Not sure what to do here, I have no idea how the addon works and I have absolutely no idea about the inner technical workings of the game, so I can't really make any request or ask questions because I would probably sound stupid at the very least. |
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Octopuss |
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03/06/22, 11:44 AM | |||
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And really, it is not needed as you can copy the whole WhishList from1 char to others easily. Set it up at 1 char, and as you finished copy the whole list. And I'd also say your usecase is very special as normally different toons need different sets, and not all need the same sets. Just enable the setting "Scan all character WishLists" if you want to have all chars Wishlist scanned if new items got looted at any of your toons.
You can check the itemlink's itemId by sing right click context menu -> to chat and then marking the whole chat's editbox [itemName] block. Press CTRL+C an paste it somewhere. The itemId is the number near the start: (1st %d after item: Code:
|H1:item:%d:%d:50:0:0:0:0:0:0:0:0:0:0:0:0:%d:%d:0:0:%d:0|h|h" Beside that there is no other way and I'll not try to start a manual datababse with all special cases, sorry Edit2: Got some more info meanwhile. Maybe there is another way to determine the items on base of the setId and their setCollectionSlot (rings all got the same slot), so the itemIds added would not be any problem anymore for items looted as any of the same slot count then. All you need to watch is the enchantment at the dropped rings/items as they might differe at named and unnamed ones.
Last edited by Baertram : 03/07/22 at 09:30 AM.
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Baertram |
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03/06/22, 09:17 AM | |
Could you add an option to to add an item for all chars? I know there is the copy feature, but I believe it would be much more user friendly to have the possibility to add something for the entire account right away.
For example, you might want a set that all of your chars use, like Jailbreaker for generic farming/running set, or when you do dungeons with multiple chars and don't want to miss out on drops you could use for a different one. edit: Does the addon differentiate between regular and named jewelry or not? I added Leviathan ring from the collections, and it added it as its named variant, Pulsing Dremora Ring. Will I get notified even if someone loots the generic variant?
Last edited by Octopuss : 03/06/22 at 09:20 AM.
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08/22/21, 01:12 PM | ||
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The number 35 represents the following constant: ITEM_TRAIT_TYPE_WEAPON_PROLIFIC
And 34 is: ITEM_TRAIT_TYPE_WEAPON_QUICKENED So maybe this is an issue because of the new companion traits. Edit: I was using the constant ITEM_TRAIT_TYPE_MAX_VALUE (was 34 in the past and thus became 35 for WishList) and adding 1 to assure the number is higher than tha.t Now as the companion traits were added it changed somehow (maybe in between 1 was removed)... I never thought of the value to shrink or change so I'll have to replace this by an higher value like 999. As 34 and 35 were never be used as traitId so far I should be able to migrate this automatically with an update. Leave your SV as they are for the moment please. Edit2: Here is the new beta version. It should automatically fix the ["trait"] = 45 or = 35 entries in yor wishlist, histories and lastAdded via dialog entries: https://github.com/Baertram/WishList/archive/master.zip Please try if this works well for you, thank you! But make a backup before next WishList beta testing! After downloading the zip file be sure to ONLY extract the WishList folder to your live/AddOns folder, and not the complete WishList-master folder + subfolders!
Last edited by Baertram : 08/22/21 at 03:14 PM.
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Baertram |
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08/21/21, 11:34 AM | |
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Think I found a corruption problem, or something that was changed that forces users to redo their wish lists:
Previously added items get saved to the WishList.lua saved variables file with a "trait" of 35 (when all traits are combined into one, I believe). However, newly added items get saved with a "trait" of 34. When I ran nCR+2 several times last night none of my older wish list items were alerting me they were being looted. So, I did a Random Normal Dungeon and added all the set items of the dungeon that was chosen (in this case, Volenfell), and the wish list alerted me normally. Copy of WishList.lua: https://drive.google.com/file/d/1ZB2...ew?usp=sharing Can I edit all these traits in the saved variables file to 34 to get it working again? I really don't want to recreate my entire wish list. |
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GregariousJB |
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07/18/21, 01:35 PM | ||
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Re: Subject
Hm, any specials et this happens with or no matter which one?
Could you give me a few more hints please how to rebuild the problem, I tried it and works fine so far. What do I need to add and what do I need to click to make this error appear? Thanks for the help
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Baertram |
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