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Compatibility: | Murkmire (4.2) |
Updated: | 11/07/18 09:25 AM |
Created: | 09/13/17 05:41 PM |
Monthly downloads: | 1,593 |
Total downloads: | 230,898 |
Favorites: | 206 |
MD5: | |
Categories: | Bags, Bank, Inventory, Data Mods, Graphic UI Mods, Miscellaneous, Utility Mods |
filtertype("jewelrycrafting")
1.26 Changes:
1.24 Changes:
1.23 Changes:
1.22 Changes:
1.21 Changes:
1.19 Changes:
1.18 Changes:
1.17 Changes:
1.16 Changes:
1.15 Changes:
1.14 Changes:
1.13 Changes:
1.12 Changes:
1.11 Changes:
1.10 Changes:
1.09 Changes:
1.08 Changes:
1.07 Changes:
1.06 Changes:
1.05 Changes:
1.04 Changes:
1.03 Changes:
1.02 Changes:
1.01 Changes:
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File Name |
Version |
Size |
Uploader |
Date |
1.33 |
110kB |
crafty35a |
10/22/18 06:46 AM |
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1.32 |
109kB |
crafty35a |
09/21/18 12:32 PM |
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1.31 |
110kB |
crafty35a |
09/17/18 09:08 AM |
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1.30 |
105kB |
crafty35a |
08/24/18 11:57 AM |
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1.29 |
104kB |
crafty35a |
08/13/18 08:39 AM |
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1.28 |
104kB |
crafty35a |
08/13/18 06:56 AM |
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1.27 |
104kB |
crafty35a |
05/21/18 06:31 AM |
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1.26 |
105kB |
crafty35a |
04/20/18 11:11 AM |
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1.25 |
105kB |
crafty35a |
04/19/18 01:21 PM |
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1.24 |
105kB |
crafty35a |
04/16/18 09:57 AM |
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1.23 |
105kB |
crafty35a |
04/15/18 06:37 PM |
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1.22 |
105kB |
crafty35a |
04/12/18 09:14 PM |
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1.21 |
104kB |
crafty35a |
04/11/18 11:25 AM |
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1.19 |
104kB |
rockingdice |
10/29/17 09:35 PM |
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1.18 |
103kB |
rockingdice |
10/29/17 11:11 AM |
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1.17 |
103kB |
rockingdice |
10/29/17 07:53 AM |
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1.16 |
103kB |
rockingdice |
10/28/17 11:55 PM |
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1.15 |
105kB |
rockingdice |
10/25/17 10:07 AM |
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1.14 |
103kB |
rockingdice |
10/23/17 07:59 PM |
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1.13 |
103kB |
rockingdice |
10/21/17 02:09 AM |
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1.12 |
107kB |
rockingdice |
10/19/17 05:04 AM |
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1.11 |
106kB |
rockingdice |
10/18/17 09:33 AM |
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1.10 |
104kB |
rockingdice |
10/08/17 08:26 AM |
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1.09 |
98kB |
rockingdice |
09/21/17 09:50 PM |
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1.08 |
96kB |
rockingdice |
09/18/17 09:13 PM |
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1.07 |
75kB |
rockingdice |
09/17/17 09:42 AM |
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1.06 |
75kB |
rockingdice |
09/15/17 09:12 PM |
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1.05 |
71kB |
rockingdice |
09/15/17 01:02 PM |
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1.04 |
71kB |
rockingdice |
09/14/17 10:25 AM |
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1.03 |
71kB |
rockingdice |
09/13/17 05:41 PM |
Comment Options |
12/04/18, 04:09 PM | |
NB : Thanks you for this addon Very useful. It changes my life.
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Provision |
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12/04/18, 06:48 PM | ||
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crafty35a |
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LeinadOrarogep |
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Shadowfen |
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12/29/18, 06:37 AM | |
Code:
user:/AddOns/AutoCategory/AutoCategory.lua:24: operator .. is not supported for string .. nil stack traceback: user:/AddOns/AutoCategory/AutoCategory.lua:24: in function 'AutoCategory.RecompileRules' user:/AddOns/AutoCategory/AutoCategory.lua:40: in function 'AutoCategory.UpdateCurrentSavedVars' user:/AddOns/AutoCategory/AutoCategory.lua:237: in function 'AutoCategory.LazyInit' user:/AddOns/AutoCategory/AutoCategory.lua:260: in function 'AutoCategory.Initialize' user:/AddOns/AutoCategory/AutoCategory.lua:283: in function '(anonymous)' I tried to add a rules.
Last edited by Provision : 12/29/18 at 06:38 AM.
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Provision |
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12/29/18, 02:10 PM | |
Forum posts: 0
File comments: 6
Uploads: 0
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Rare Fish
ello, I have been using the link to the site from the addon in game and am unsure if I may have overlooked this or am just looking at an outdated document but is there any way to filter "rare fish" out seperate so I can add it to a sellable category?
eidt: yes I had overlooked it, Collectable_rare_fish, I will use this as an opportunity to thank you for the great addon!!!
Last edited by Luinneth : 12/29/18 at 03:06 PM.
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Luinneth |
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12/30/18, 07:02 AM | ||
I'm also experiencing the following error.
It happened after I added a new rule.
What does the "res" in the following example need to be replaced with?
Warning: Spoiler
Lua Code:
Replacing with "err" does not work. Thanks in advance!
Last edited by ZoLatKam : 12/30/18 at 07:25 AM.
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ZoLatKam |
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12/30/18, 01:18 PM | |||
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compiled[n],err = zo_loadstring("return("..ruleset[j].rule..")")the code is setting the values of two variables: compiled[n] and err. However, below in the line d("Error1: " .. res)it is trying to display the value of the variable res (which has not been set at all - hence the error). Change this line to d("Error1: " .. err) |
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Shadowfen |
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12/30/18, 05:34 PM | ||||
Warning: Spoiler
Shadowfen, I appreciate your attempt to help, however, as previously stated, that doesn't work for me. Here's why: I get the following 3 error messages... 1st:
Warning: Spoiler
user:/AddOns/AutoCategory/AutoCategory_API.lua:39: operator .. is not supported for string .. nil
stack traceback: user:/AddOns/AutoCategory/AutoCategory_API.lua:39: in function 'AutoCategory:MatchCategoryRules' user:/AddOns/AutoCategory/AutoCategory_Hooks.lua:148: in function 'prehookSort' EsoUI/Libraries/Utility/ZO_Hook.lua:19: in function 'ApplySort' EsoUI/Ingame/Inventory/Inventory.lua:1470: in function 'ZO_InventoryManager:UpdateList' EsoUI/Ingame/Inventory/Inventory.lua:667: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:320: in function 'ZO_Scene:RefreshFragmentsHelper' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:328: in function 'ZO_Scene:RefreshFragments' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:283: in function 'ZO_Scene:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:161: in function 'ZO_SceneManager_Base:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:282: in function 'ZO_SceneManager_Leader:ShowScene' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:265: in function 'ZO_SceneManager_Leader:Show' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:176: in function 'ZO_SceneManager_Base:ShowBaseScene' EsoUI/Ingame/Scenes/IngameSceneManager.lua:268: in function 'ZO_IngameSceneManager:OnLoadingScreenDropped' EsoUI/Ingame/Scenes/IngameSceneManager.lua:30: in function '(anonymous)' 2nd:
Warning: Spoiler
EsoUI/Ingame/Inventory/Inventory.lua:666: attempt to index a nil value
stack traceback: EsoUI/Ingame/Inventory/Inventory.lua:666: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:129: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:195: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:320: in function 'ZO_Scene:RefreshFragmentsHelper' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:328: in function 'ZO_Scene:RefreshFragments' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:237: in function 'ZO_SceneManager_Leader:Show' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:206: in function 'ZO_SceneManager_Leader:ShowWithFollowup' EsoUI/Ingame/Scenes/IngameSceneManager.lua:71: in function 'ZO_IngameSceneManager:SetInUIMode' EsoUI/Ingame/Scenes/IngameSceneManager.lua:576: in function 'ZO_IngameSceneManager:OnToggleHUDUIBinding' :1: in function '(main chunk)' 3rd:
Warning: Spoiler
user:/AddOns/AdvancedFilters/main.lua:234: attempt to index a nil value
stack traceback: user:/AddOns/AdvancedFilters/main.lua:234: in function 'untrack' user:/AddOns/AdvancedFilters/main.lua:384: in function 'onFragmentHiding' user:/AddOns/AdvancedFilters/main.lua:394: in function 'onFragmentStateChange' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:111: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:136: in function 'ZO_SceneFragment:ShouldBeHidden' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:197: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:320: in function 'ZO_Scene:RefreshFragmentsHelper' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:328: in function 'ZO_Scene:RefreshFragments' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:237: in function 'ZO_SceneManager_Leader:Show' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:748: in function 'MainMenu_Keyboard:Update' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:756: in function 'MainMenu_Keyboard:ShowScene' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:765: in function 'MainMenu_Keyboard:ToggleScene' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:867: in function 'ZO_MainMenuManager_ToggleCategoryInternal' EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:888: in function 'MainMenu_Keyboard:ToggleCategory' :1: in function '(main chunk)' Additionally, if I press my "release cursor" keybind, then hit Esc, the 3rd error (above) pops up; If I dismiss it & press the aforementioned keybind, the 2nd error (above) pops up. If I dismiss that error, the cycle begins again, with no way for me to bring up an in-game menu or UI window without logging out, deactivating AC from the character select screen & logging back in. This behavior is oddly similar to what would happen when I previously attempted to use AC, AwesomeGuildStore & IGV simultaneously, though the 2 may be unrelated. Any constructive suggestions or thoughts are appreciated!
Last edited by ZoLatKam : 12/30/18 at 05:35 PM.
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ZoLatKam |
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01/01/19, 10:18 AM | ||
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What makes this addon so incredibly flexible is that it is in essence allowing you to write code which the addon then executes. Unfortunately, it must trust that you write good code because it cannot pre-check it for you. And with the nature of the lua sandbox that all of the addons play in, you can potentially write code to break more than just a single addon. Write your rules carefully. |
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Shadowfen |
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01/06/19, 08:28 PM | ||||
Warning: Spoiler
I would've tried removing it from in game... but the mod settings aren't available when the error(s) occur, so I'm unable do so. Eventually, I exited ESO, uninstalled the mod, deleted the saved variables, reinstalled & proceeded to start recreating the filters I had set; Frustrating, yes, but I figured not as much as beating my head against a wall trying to fiddle with code (Idk LUA, but I'm trying to learn). This worked... at first, then the errors came back. Idk how many errors were generated before I started recording them with specific causes, but here's a link to the 12 I did think to record: https://www.evernote.com/l/Ao8F8lFmJ...imnQyIQXlQXAs/ |
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ZoLatKam |
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01/07/19, 09:16 AM | ||
- IGV + AutoCategory = OK - IGV + AutoCategory + VotansImprovedQuests = IGV get error because a control is not defined I get this error only if "VotansImprovedQuests" is enabled. |
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Provision |
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01/07/19, 09:19 AM | |||
https://github.com/GuimDev/AutoCateg..._Grid_View.lua See the change log here : https://github.com/GuimDev/AutoCateg...sioning-helper |
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Provision |
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01/07/19, 08:36 PM | |
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ZoLatKam: What is your rule definition for "BoP Tradeable - Heavy"?
Last edited by Shadowfen : 01/07/19 at 08:37 PM.
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Shadowfen |
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01/07/19, 11:44 PM | ||
EDIT #2 - 01.09.19 @ 03:00:32 - I'm not sure what I was thinking...
Monster Helms are, in fact, tradeable within the same time limit as any other piece of dungeon gear... Anywho, I'm guessing having 2 rules that affected Monster Helms was likely the actual cause of all the errors, so same end result even though that particular piece of info only made sense to "half awake Zo-Brain" ______________________________________________________________________________________________ EDIT - 01.08.19 @ 00:00:18 - I went #FullDerp (Never go Full Derp) My friend pointed out that "Monster Helms aren't tradeable"... Sooo, I did a full uninstall/reinstall again & behold: No Error in sight! Pretty sure that was the source of my lamentations. >.> <.< Sorry to waste y'all's time! ______________________________________________________________________________________________
Breakable Bits (Things to decon) Lua Code:
BoP - Tradeable Armor (H) Lua Code:
BoP - Tradeable Monster Helms (H) Lua Code:
Monster Helms (H) Lua Code:
The above order is also the order they were to be in for the priorities. Just for shiggles, I did some testing earlier today where I turned off every mod but Addon Selector, all the Libs I use & AutoCategory & I continue to get "error 24":
Warning: Spoiler
user:/AddOns/AutoCategory/AutoCategory.lua:24: operator .. is not supported for string .. nil
stack traceback: user:/AddOns/AutoCategory/AutoCategory.lua:24: in function 'AutoCategory.RecompileRules' <Locals> ruleset = tbl, compiled = tbl, j = 28, n = "BoP Tradeable - Light" </Locals> user:/AddOns/AutoCategory/AutoCategory.lua:40: in function 'AutoCategory.UpdateCurrentSavedVars' user:/AddOns/AutoCategory/AutoCategory.lua:237: in function 'AutoCategory.LazyInit' <Locals> isTableEmpty = user:/AddOns/AutoCategory/AutoCategory.lua:213 </Locals> user:/AddOns/AutoCategory/AutoCategory.lua:260: in function 'AutoCategory.Initialize' <Locals> event = 65536, addon = "AutoCategory" </Locals> user:/AddOns/AutoCategory/AutoCategory.lua:283: in function '(anonymous)'
Last edited by ZoLatKam : 01/09/19 at 03:04 AM.
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ZoLatKam |
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