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Compatibility: | High Isle (8.0.0) |
Updated: | 06/17/22 03:39 PM |
Created: | 10/03/17 12:50 PM |
Monthly downloads: | 4,281 |
Total downloads: | 800,439 |
Favorites: | 656 |
MD5: | |
Categories: | Action Bar Mods, Bags, Bank, Inventory, RolePlay |
File Name |
Version |
Size |
Uploader |
Date |
6.15.4 |
119kB |
mesota |
01/13/22 11:30 AM |
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6.15.3 |
118kB |
mesota |
01/06/22 01:53 AM |
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6.15.2 |
117kB |
mesota |
01/03/22 04:22 PM |
|
6.15.1 |
117kB |
mesota |
01/02/22 04:57 PM |
|
6.15.0 |
117kB |
mesota |
01/01/22 06:57 PM |
|
6.12.0 |
116kB |
mesota |
10/04/20 05:38 PM |
|
6.9.1 |
121kB |
mesota |
01/10/20 05:51 PM |
|
6.9.0 |
116kB |
mesota |
12/08/19 06:57 AM |
|
6.8.0 |
108kB |
mesota |
09/17/19 12:44 PM |
|
6.7.0 |
152kB |
mesota |
06/02/19 03:44 PM |
|
6.6.0 beta2 |
151kB |
mesota |
05/01/19 02:32 PM |
|
6.6.0 beta1 |
149kB |
mesota |
02/26/19 05:09 PM |
|
6.5.0 beta2 |
149kB |
mesota |
02/24/19 04:42 AM |
|
6.5.0 beta1 |
149kB |
mesota |
01/19/19 06:11 PM |
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6.4.0 beta2 |
176kB |
mesota |
10/08/18 03:42 PM |
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6.4.0 beta1 |
176kB |
mesota |
08/15/18 03:42 PM |
|
6.3.0 |
176kB |
mesota |
06/03/18 02:49 AM |
|
6.3.0 beta 2 |
175kB |
mesota |
05/26/18 03:33 PM |
|
6.3.0 beta 1 |
219kB |
mesota |
05/25/18 04:01 PM |
|
6.2.1 beta 4 |
167kB |
mesota |
05/05/18 04:36 PM |
|
6.2.1 beta 3 |
166kB |
mesota |
04/09/18 04:03 PM |
|
6.2.1 beta 2 |
166kB |
mesota |
04/06/18 05:19 PM |
|
6.2.1 beta1 |
165kB |
mesota |
04/05/18 04:34 PM |
|
6.2.0 |
162kB |
mesota |
03/17/18 04:56 AM |
|
6.1.3 |
157kB |
mesota |
11/24/17 05:05 PM |
|
6.1.2 |
155kB |
mesota |
11/12/17 05:03 AM |
|
6.1.1 |
155kB |
mesota |
11/11/17 10:52 AM |
|
6.1.0 |
104kB |
mesota |
10/24/17 03:26 PM |
|
6.0.1 |
104kB |
mesota |
10/15/17 04:28 PM |
|
6.0.0 |
103kB |
mesota |
10/03/17 12:50 PM |
Comment Options |
sora0v0 |
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06/25/22, 02:12 AM | |||
Re: Re: UI error happened
Code:
user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:871: operator < is not supported for nil < number stack traceback: user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:871: in function 'CPS:needsRespec' <Locals> self = [table:1]{SLOT_INDEX = 2, displayName = "|c53C8E9Champion|r|cD6EB63 Poi...", CURRENT = "Current", COLOR_TEXT_RED = "EFCAB5", categoryIndex = 29, FITNESS = 2, name = "ChampionPointsSlots", FITNESS_INDEX = 3, SIZE_Y = 900, ACCOUNT_PROF = "UsersAccount", COLOR_WHITE = "ffffff", ignoreTextChangeUpdates = F, WARFARE_INDEX = 2, miniDisplayNameRaw = "CP Slots", WARFARE = 1, layerIndex = 1, COLOR_DISABLED_RED = "723E1F", ignoreLoseFocusUpdates = T, AUTOMETIC_RESLOT = "CPS_Autometic_Reslot", REFIRE = "CPS_Refire", METIC_STAR_ID = 83, NEW = "+ - New - +", currentlyShowingSlot = F, miniDisplayName = "|c53C8E9C|r|cD6EB63P |r|cEF814...", COLOR_DISABLED_WHITE = "696969", COLOR_RED = "EF8142", currentType = "UsersAccount", CRAFT = 3, version = 3.22, CRAFT_INDEX = 1, origStarId = 51, maxRecurse = 1, STAR_INDEX = 1, COLOR_DISABLED_GREEN = "5C652B", COLOR_GREEN = "D6EB63", SIZE_X = 1600, LOG_ERROR_TYPE = "Error", COLOR_TEXT_BLUE = "ADDCE9", currentSlotIsZero = F, actionIndex = 1, COLOR_TEXT_GREEN = "E2EBAF", bindingStartingIndex = 23770, USER_PROF = "Users", EDIT_HELP = "", COLOR_DISABLED_BLUE = "1C434F", currentSetName = "Tank vRG Trash", COLOR_BLUE = "53C8E9", loaded = T}, slot = [table:2]{}, respec = F, dis = 1, disIndex = 2, star = 15, starId = 277, currentSpent = 0 </Locals> user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:1081: in function 'CPS:setCPBuild' <Locals> self = [table:1], slot = [table:2] </Locals> user:/AddOns/AlphaGear/plugins/CPSlots/ag_cpslots.lua:81: in function 'AGplugCPS.LoadCPSProfile' <Locals> hostKey = "UsersAccount", newProfileName = "Tank vRG Trash", host = [table:3]{type = "UsersAccount", label = "Users Account Wide"}, id = 8, profileName = "Tank vRG Trash" </Locals> user:/AddOns/AlphaGear/AlphaGear.lua:1669: in function 'AG.LoadChampionPoints' <Locals> buildID = 1, AGplugCPS = [table:4]{CPS_KEEP = "$$KEEPCPS$$"} </Locals> user:/AddOns/AlphaGear/AlphaGear.lua:1779: in function 'AG.LoadSetInternal' <Locals> nr = 1, pair = 1 </Locals> user:/AddOns/AlphaGear/AlphaGear.lua:1733: in function 'AG.LoadSet' <Locals> nr = 1 </Locals> user:/AddOns/AlphaGear/AlphaGear.lua:885: in function '(anonymous)' <Locals> self = ud, button = 1 </Locals> |
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mlq88 |
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06/10/22, 01:16 PM | |||
Re: Re: UI error happened
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TNTKokser |
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06/08/22, 04:36 PM | ||
Forum posts: 0
File comments: 46
Uploads: 0
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Re: [Feature request] decouple
This is my biggest grievance with this (otherwise incredible) addon! |
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Padukey |
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06/06/22, 06:40 AM | ||
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Re: UI error happened
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sora0v0 |
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06/06/22, 05:58 AM | |
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UI error happened
Today we came to new Nirn!
But when I use it with "Campion Point Slot", I had UI error. Please check it and fix it or tell the solutions. |
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sora0v0 |
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05/29/22, 08:16 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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Just as we get a message when changing profile, would it be possible to also get a message with the name of the build you changed into?
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VIctorey84 |
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05/17/22, 03:55 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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Cannot show equipped build on new account
I love AG2! I use it on my older account, and it shows the name of the build I currently have loaded in the top left corner of my screen.
After setting up a 2nd new account I can't get it to show which build I've loaded. When I switch between accounts, they both have that option set to ON in settings, but only the old account shows it. I just started looking at the lua file and I'm already confused (am using a copy so I don't mess up the original ). Anyone know how to fix this?
Last edited by Poingg : 05/18/22 at 01:47 PM.
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Poingg |
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05/09/22, 11:25 PM | |
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Wow, AlphaGear is incredible. It's by far the best gear manager. Way better than Dressing Room. Way better than Bandit's Gear Manager. Way better than Wizard's Wardrobe.
Is there any chance of integrating it with the best outfit addon? https://www.esoui.com/downloads/info...ckFashion.html There is really nothing better than Quick Fashion. It makes it super fast and easy to create styles and save all details of it. Maybe integration would be possible by reading the data table of it to get the list of styles, and directly calling its "apply style" function from AlphaGear? PS: I saw AlphaStyle and it's a valiant effort. But Quick Fashion is the best by faaaar. No other add-ons even come close to how good Quick Fashion is. Edit: I did some research, it seems very easy and very possible, see my comment on their project here: https://www.esoui.com/downloads/file...=3115#comments, I will be looking into integrating it with AlphaGear and submitting a patch. Edit 2: I have refactored the AlphaGear plugin system/code, to decouple plug-ins from the main code and make it capable of installing other plug-ins. I'll release the diff of all changes on GitHub when the collaboration with Quick Fashion's author is complete. After that, you can see what has been changed and import the patch here so that people can enjoy it! The changes are good for everyone since they make it easy to write more plug-ins. If you have a GitHub, I can submit it directly as a pull request instead of a patch.
Last edited by Messajah : 05/11/22 at 05:10 PM.
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Messajah |
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04/29/22, 04:41 PM | |
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Attention for quickslot related or weapon bar / action button related addons
PTS API101034 High Isle - Most recent changes All kind of GetSlot* functions for the action- and quickslots have changed their parameters and need a 2nd parameter HOTBAR_CATEGORY_* now to detect the correct abilityId, itemLink, etc. e.g. GetSlotBoundId(slotNr, HOTBAR_CATEGORY_*) where the hotbar category of the default quickslots would be HOTBAR_CATEGORY_QUICKSLOT_WHEEL and the one for weapon bar 1 would be HOTBAR_CATEGORY_PRIMARY GetSlotTexure, GetSlotItemLink, GetSlotName, ... As the parameter HOTBARCategory was "inserted" as 2nd param (if the current 2nd, 3rd, etc params could be nil after the 1st) it might be that your functions have wrong parameters passed in now, so check you code please! Else your passed in variables at param 2 might be a number and define any of the HOTBAR_CATEGORY_* constants "by accident" so that the functions work but provide wrong results! |
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Baertram |
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04/10/22, 10:49 AM | ||
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Re: Remove all gear Hotkey not removing Jewelry and Weapons
Sorry- the undress hotkey is only for gear (not weapons nor jewelry). Maybe this should be changed... -mesota |
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mesota |
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04/10/22, 10:44 AM | ||
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Re: Save Outfits - AlphaGear 2 + AlphaStyle
-mesota |
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mesota |
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04/10/22, 10:44 AM | ||
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Re: Recognise Outfit
I'm not sure if I get you right. Do you want to switch between (combat gear with outfit 1) and (no gear with an RP appearance)? Do you use AlphaStyle? This is the perfect AddOn in combination with AlphaGear for this case. Hint: if you want AlphaGear to remove gear (e.g. shoulders) you'd have to lock the build with the padlock-icon. -mesota |
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mesota |
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04/04/22, 07:36 AM | |
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Hey, have you thought about auto profile change on entering a specifc zone (like a specific trial e.g. Sunspire) and while you enter this zone you change to a preselected profile and switch back to the profile before (or standard) if you are not a a zone where you have selected a specific build?
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Gamer1986PAN |
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03/28/22, 02:12 PM | |
Forum posts: 67
File comments: 174
Uploads: 0
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Remove all gear Hotkey not removing Jewelry and Weapons
Hello all,
Have most current update and can't seem to get the Remove all Gear hotkey to work properly, unless I'm doing it wrong (always likely at my age). I am doing some data collection and I need to remove ALL gear and skills at each level up in order to snapshot Base Character Stats. Using a hotkey for Remove all gear for some reason leaves the Jewelry and Weapons. Is it only tied to Armor of a saved Build? If I use the Remove all gear button from the AlphaGear popup window it removes the final Jewelry and Weapons. Is that not the same option that the Hotkey is tied to? I also tried just making a build with nothing in it, no gear or skills and saved it with a hotkey but it doesn't do anything at all. Will a Build allow to connect to a Blank Gear line and Blank Skill Line or must it have some actual filled Armor/Weapons/Skills? I can use the main menu popup key but it would be nicer to be able to just use hotkeys each level up to clear the character for the stats screenshots and then just re-quip the saved combat builds. Thanks |
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Sp00sty |
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