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Compatibility: | High Isle (8.0.0) |
Updated: | 06/17/22 03:39 PM |
Created: | 10/03/17 12:50 PM |
Monthly downloads: | 7,115 |
Total downloads: | 794,492 |
Favorites: | 653 |
MD5: | |
Categories: | Action Bar Mods, Bags, Bank, Inventory, RolePlay |
File Name |
Version |
Size |
Uploader |
Date |
6.15.4 |
119kB |
mesota |
01/13/22 11:30 AM |
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6.15.3 |
118kB |
mesota |
01/06/22 01:53 AM |
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6.15.2 |
117kB |
mesota |
01/03/22 04:22 PM |
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6.15.1 |
117kB |
mesota |
01/02/22 04:57 PM |
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6.15.0 |
117kB |
mesota |
01/01/22 06:57 PM |
|
6.12.0 |
116kB |
mesota |
10/04/20 05:38 PM |
|
6.9.1 |
121kB |
mesota |
01/10/20 05:51 PM |
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6.9.0 |
116kB |
mesota |
12/08/19 06:57 AM |
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6.8.0 |
108kB |
mesota |
09/17/19 12:44 PM |
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6.7.0 |
152kB |
mesota |
06/02/19 03:44 PM |
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6.6.0 beta2 |
151kB |
mesota |
05/01/19 02:32 PM |
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6.6.0 beta1 |
149kB |
mesota |
02/26/19 05:09 PM |
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6.5.0 beta2 |
149kB |
mesota |
02/24/19 04:42 AM |
|
6.5.0 beta1 |
149kB |
mesota |
01/19/19 06:11 PM |
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6.4.0 beta2 |
176kB |
mesota |
10/08/18 03:42 PM |
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6.4.0 beta1 |
176kB |
mesota |
08/15/18 03:42 PM |
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6.3.0 |
176kB |
mesota |
06/03/18 02:49 AM |
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6.3.0 beta 2 |
175kB |
mesota |
05/26/18 03:33 PM |
|
6.3.0 beta 1 |
219kB |
mesota |
05/25/18 04:01 PM |
|
6.2.1 beta 4 |
167kB |
mesota |
05/05/18 04:36 PM |
|
6.2.1 beta 3 |
166kB |
mesota |
04/09/18 04:03 PM |
|
6.2.1 beta 2 |
166kB |
mesota |
04/06/18 05:19 PM |
|
6.2.1 beta1 |
165kB |
mesota |
04/05/18 04:34 PM |
|
6.2.0 |
162kB |
mesota |
03/17/18 04:56 AM |
|
6.1.3 |
157kB |
mesota |
11/24/17 05:05 PM |
|
6.1.2 |
155kB |
mesota |
11/12/17 05:03 AM |
|
6.1.1 |
155kB |
mesota |
11/11/17 10:52 AM |
|
6.1.0 |
104kB |
mesota |
10/24/17 03:26 PM |
|
6.0.1 |
104kB |
mesota |
10/15/17 04:28 PM |
|
6.0.0 |
103kB |
mesota |
10/03/17 12:50 PM |
Comment Options |
R.A.Helllord |
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03/29/21, 07:58 AM | |
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Mount set
I have an idea - there is an "Adept rider" set, which gives 30% mount speed increase, otherwise it's almost useless, but if AG could auto equip it, when mounted and unequip it (equip set that was equipped before mounting), when unmounted - it would be great!
I made some changes on my local copy and it works very good. I hardcoded set #16, but it would be better if we could change in settings which set to equip on mount. Or make a dedicaded "mount" set...
Last edited by DeadMoroz : 03/29/21 at 07:58 AM.
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DeadMoroz |
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03/28/21, 04:32 PM | |
Forum posts: 0
File comments: 7
Uploads: 0
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Can't find LibAddonMenu?
When I first ran ESO with AlphaGear2 installed, it was disabled, saying that it couldn't find LibAddonMenu-2. However, I do have LibAddonMenu installed, which is version 2 but it doesn't have the "2" in its name.
Clicking on "Use out of date add-ons" made AlphaGear work, but I wanted to check if this is a known issue and if I did the right thing. Thanks! |
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JohnJSal |
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03/23/21, 12:24 PM | |
For those with champion points slots issues, I believe that is due to this AddOn being made before CPS was updated to function with CP 2.0. Most likely it won't work until alpha gear is updated.
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danbest82 |
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03/21/21, 01:53 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Broken ChampionsPointsSlots integration
Hey!
I love the addon, have been using it for many many years at this point The one issue I have, is that the CPS Integrations is broken- it can't be turned on When I turned it on manually by editing the savedVariables, it still doesn't seem to be working. However, the other addon integrations work just fine, so I suspect some name change etc is preventing AG from seeing ChampionPointsSlots as installed and/or active -Yngol |
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Yngol |
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03/18/21, 09:53 AM | |
Forum posts: 0
File comments: 2
Uploads: 0
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First things first: I am loving your Addon, mate. It is such a big help, especially when you're playing multiple roles on one character.
Now for the "problem" with champion points slots: I have both AG2, Champion Points Slots and Lib AddonMenu as up to date versions installed. In addon settings under integrations I see that CPSlots integration is "On". I saved 2 profiles from the CP menu under "Users" profile. Though, when I open advanced build options, I can only pick an outfit to go with a build. No boxes appear for CPSlots. I am not getting any error messages and I am happy to provide any further information, if needed/wanted. |
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Kendzi |
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02/28/21, 03:15 AM | |
Forum posts: 0
File comments: 3
Uploads: 0
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Meso, by any chance could you take a look at this error:
Code:
EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:758: attempt to index a nil value stack traceback: EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:758: in function 'AreSelectionsEnabled' EsoUI/Libraries/ZO_Templates/ScrollTemplates.lua:1514: in function 'ZO_ScrollList_SelectData' |caaaaaa<Locals> data = [table:1]{name = "AlphaGear 2", filterText = "alphagear 2 mesota"} </Locals>|r user:/AddOns/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:769: in function 'lam:OpenToPanel' |caaaaaa<Locals> self = [table:2]{}, panel = ud, selectedData = [table:1] </Locals>|r user:/AddOns/AlphaGear/AlphaGearSettings.lua:226: in function 'AG.ShowSettings' AG_PanelOptionButton_Clicked:2: in function '(main chunk)' |caaaaaa<Locals> self = ud, button = 1, ctrl = F, alt = F, shift = F, command = F </Locals>|r Clean install didn't helped (removed addon manyally, reinstalled with minion). ps Problem solved somehow. After few restarts of client its gone now.... No idea what was that
Last edited by yelowhut : 03/01/21 at 08:10 AM.
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yelowhut |
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02/14/21, 03:24 PM | |||||
- gear slots: the place where you put all of your sets, one set per Gear slot, two sets or even a single weapon (master's, maelstrom etc) or also a gear slot for monster helmet + shoulder - ability slots: the place where you put all of your mixture of skills (and that's the way it is right now) - build slot: the place where "you link" different sets and skills to create your build. Maybe it's more difficult to understand at first, but then you have all the power to create your builds without having to repeat the same sets in every gear slot. That's the way I imagine the add-on |
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iFedix |
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02/14/21, 03:06 PM | ||||
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On the other hand this is an intriguing idea. Would 2 gear slots be enough? How about weapons? -mesota
Last edited by mesota : 02/14/21 at 03:07 PM.
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mesota |
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02/14/21, 02:59 PM | ||
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-mesota |
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mesota |
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02/14/21, 02:58 PM | ||||
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Re: Re: Deleting builds and sets
-mesota |
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mesota |
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02/13/21, 01:32 AM | |
I changed the name of my main character. It was kind of irritating to see her nude but after some minutes I recognized the problem
Is it ok to simply rename the old section in the SavedVariables lua file and delete the (still empty) new section? edit: yes
Last edited by TNTKokser : 02/14/21 at 04:43 AM.
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TNTKokser |
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02/10/21, 06:00 AM | |||
Forum posts: 18
File comments: 18
Uploads: 0
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Re: Deleting builds and sets
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Matth3w |
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02/09/21, 12:06 PM | |||
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iFedix |
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02/09/21, 11:28 AM | ||
Forum posts: 1
File comments: 5
Uploads: 0
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eaglexk |
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