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Dragonhold (5.2.5)
Updated:01/10/20 05:51 PM
Created:10/03/17 12:50 PM
Monthly downloads:7,344
Total downloads:458,951
Favorites:466
MD5:
Categories:Action Bar Mods, Bags, Bank, Inventory, RolePlay
AlphaGear 2  Popular! (More than 5000 hits)
Version: 6.9.1
by: mesota [More]
Anything you need to manage your skills and gear.
I've adopted this great AddOn from AlphaLemming and changed the name to "AlphaGear 2" for the version that I maintain.

AlphaGear 2 lets you create up to 20 profiles each with 16 builds that may be activated with a single button press. Each build consists of
  • 7 pieces of armor
  • 3 pieces of jewelry
  • 2 weapon bars including poison
  • 2 skill bars
  • 1 outfit or
  • 1 style (outfit, costume, pet etc. using AlphaStyle integration) (optional)
  • 1 FCO Item Saver gear icon (optional)
  • 1 Champion Point Set using Champion Points Slots add-on (optional)

Now available: Integrations!

Breaking Changes
  • If you use poison, you'd have to reassign the right type of poison from your bag.


Version 6.9.1
  • ESO 5.2.5 (Dragonhold)
  • New: Integration with Champion Points Slots
    • Bind build to a CP Slots Profile
  • Fixed: Poison handling with multiple stacks
  • Fixed: Poison not withdrawn from bank
  • Fixed: Poison not marked in bag/bank

Dependencies
This addon requires the following libraries:
  • LibAddonMenu

Use cases
  • Switch between different roles
  • Switch between PvE and PvP environment
  • Create two (or more) builds with the same equipment, but different skill bars to create situational skill setups (solo, group, etc...)
  • Switch Outfit and style (using AlphaStyle)



How To...
  • Open the AlphaGear main window
    • Execute "/alphagear"
      or
    • Klick on the AG-icon
  • Create a gear set
    • Open the inventory
    • Open the AlphaGear main window
    • Find the gear sets in the upper pane
    • Drag gear from the inventory (puppet or bag) and drop it into an AG gear set
      or
    • Shift-Click on a gear set number: all currently equipped items are copied into the set
      or
    • Right-Click on a gear set number to open the context menu
    • Select "paste" or "insert currently equipped" to fill the set
  • Create a skill set
    • Open the skills window
    • Open the AlphaGear main window
    • Find the skill sets in the lower right pane
    • Drag a skill from the skills window and drop it into an AG skill set
      or
    • Shift-Click on a skill set number: all currently equipped skills are copied into the set
      or
    • Right-Click on a skill set number to open the context menu
    • Select "paste" or "insert currently equipped" to fill the set
  • Open the build editor
    • Open the AlphaGear main window
    • Find the builds in the lower left pane
    • Right-Click on a build number: the build editor is opened
  • Create a build
    • Open the build editor
    • Click on the gear selector: all gear sets in the upper pane are highlighted
    • Select one gear set from the upper pane
    • Click on the skill bar 1 selector: all skill sets in the lower right pane are highlighted
    • Select one skill set from the lower right pane
    • Make sure that the selected skills match the selected weapon
    • Repeat previous steps for skill bar 2
  • Unequip poison
    • Open the build editor
    • Open then build for which poison must be removed
    • Activate the gear lock (make it red)
  • Assign a keybinding to a build
    • Press ESC to open the ESO Menu
    • Open Control/Keybindings
    • Scroll down to the AlphaGear section
    • Assign keys to the builds as needed (e.g. the number pad keys)
  • Rename a build
    • Open the build editor
    • Click in the build name field
    • Edit name as needed
  • Rename a skill bar
    • Open the build editor
    • Click in the skill bar name field
    • Edit name as needed
  • Remove a skill or a gear item from a skill/gear set
    • Open the AlphaGear main window
    • Find the sets in the upper or lower right pane
    • Right-Click on the skill/item to remove it from the set
  • Deposit or withdraw a gear set at/from a bank or home storage
    • Open banking or home storage chest
    • Open AlphaGear main window
    • Find the gear sets in the upper pane
    • Right-Click on the gear set number to open the context menu
    • Select "deposit set" or "withdraw set" as needed
  • Sort profiles
    • Open the build editor
    • Select a profile with the profile selection
    • Open the profile properties dialog
    • Enter a sortable text in the sort key field
    • You can uses this sort key to group profiles for example
      • 100.pve
      • 200.aa
      • 200.hrc
      • 200.so
      • 300.bg
      • 300.cyrodil
  • Other tips
    • Look at the Images for further usage instructions.
    • Ask for help in the forum

Known Issues
  • Updating a version prior 6.x with minion doesn't seem to work. Workaround: Delete the .../AddOns/AlphaGear directory and reinstall AlphaGear 2. Don't delete anything from .../SavedVariables. AlphaGear 2 will reuse your already created sets.

Credit goes to...
  • Marify for Japanese translation
  • adrienmoorea for French translation
  • Hoft for Russian translation
  • Snow and many others for valuable feedback
  • UESP for the list of skill ids prior to Summerset


Found a Bug? Missing Feature?
Just post a comment. I'll add (almost) any request to the wish list.

-mesota
AlphaGear 2 Version Numbers

I use the following semantics for AlpahGear 2 version numbers:
<Major>.<Minor>.<Patch> <Qualifier>

Major: Always "6" for the branch that I maintain
Minor: Increases with every new ESO version:
  • 3.1 (Horns of the Reach) = "0"
  • 3.2 (Clockwork City) = "1"
  • 3.3 (Dragon Bones) = "2"
  • 4.0 (Summerset) = "3"
  • 4.1 (Wolfhunter) = "4"
  • 4.2 (Murkmire) = "5"
  • 4.3 (Wrathstone) = "6"
  • 5.0.5 (Elsweyr) = "7"
  • 5.1.5 (Scalebreaker) = "8"
  • 5.2.5 (Dragonhold) = "9"
  • 5.3.4 (Harrowstorm) = "10" (never made it to release)
  • 6.0.5 (Greymoor) = "11"

Patch: Increases with every fixed bug or enhancement within a minor version.
Qualifier: Arbitrary labels like "alpha", "beta" to indicate a version which is not ready for production ;).

Wishlist
  • Global UI
    • Make AlphaGear icon visible only in the inventory screen
    • Add configurable transparency for all the parts of the mod
    • Add colored icons/change icon colors individually
    • Add different icon sizes (smaller and larger than now)
    • Tooltips for settings
    • Split current-set icon into two separate icons
    • Automatically open AG window if skills/inventory window is opened
    • Show build buttons only for builds which are filled with meaningful item-/skill-sets
  • Integrations
    • Champion Point Respec or simple CP-Management
    • Strore/restore configuration of quick slots when switching build
  • Profiles/builds
    • Share profiles across characters
    • Remember the last visible build in a profile
    • Auto activate profile in region
    • Copy/Paste for builds (like copy/paste for gear and skills)
    • Add a one-button create-build-from-what-i'm-wearing function
    • Support for same character names in EU/NA servers
  • Gear
    • Auto-repair armor using repair-kits
    • Auto-repair armor in bag (not only worn)
    • Default for auto-repair: off
  • Other
    • Add means to write changes to the disk without logout (trigger /reloadui)
    • Add indicator for light, medium and heavy armor to BAG_WORN
    • Better integration for gamepad mode (skill, inventory, banking)
    • Bug: Parent of set buttons is action bar. Set buttons not visible when AB is hidden

Issues
  • The skill bars are changed to those from the new set, even if the weapons of the new set weren't loaded due to the lack of bag space.

Version 6.9.1
  • ESO 5.2.5 (Dragonhold)
  • New: Integration with Champion Points Slots
    • Bind build to a CP Slots Profile
  • Fixed: Poison handling with multiple stacks
  • Fixed: Poison not withdrawn from bank
  • Fixed: Poison not marked in bag/bank


Version 6.9.0
  • ESO 5.2.5 (Dragonhold)
  • New: Integration with Alphastyle
    • Bind build to style (outfit, skin, costume, guild tabard, hat, hair style, pet, mount)
  • Fixed: Russian translation (credit goes to GJSmoker)

Version 6.8.0
  • ESO 5.1.5 (Scalebreaker)

Version 6.7.0
  • ESO 5.0.5 (Elsweyr)
  • New: Swaps twice born star set without loosing second mundus (credit goes to runespiel)
  • Fixed: Improved speed when swapping builds (credit goes to muh)
  • Fixed: Error while depositing items in ESO+ bank (credit goes to Snow)
  • Fixed: Setting "Show equipped build" bound to "Show swap message"
  • Known Issue: Message "Failed to set new skill due to a bug in ESO." when trying to swap skills. This is a bug in ESO. Kill a mob and try again.


Version 6.6.0
  • ESO 4.3 (Wrathstone)
  • New: Deposit/withdraw all gear sets of a profile
  • New: Warning message when swapping skills failed
  • New: Profile name shown on set buttons
  • Fixed: FCOIS integration bug
  • Fixed: "Unequip all" sometimes left items equipped
  • Fixed: profile got overwritten by other profile (Thanks to ChrisDrunk for feedback)
  • Known Issue: Message "secure protected functions cannot be called while in lockdown" when trying to swap skills. This is a bug in ESO. Kill a mob and try again.


Version 6.5.0
  • ESO 4.2 (Murkmire)
  • New: Profiles
    • 20 profiles with 16 builds each
    • Copy/paste of skill- and gear-sets between profiles
    • Hotkeys for toggle profiles, next and previous profile
    • Hotkeys for profile selection
    • Sort profiles by sort key. Allows custom sorting and grouping of profiles
  • New: FCO Item Saver integration (requires FCO IS 1.5.0)
  • Fixed: Items of gear set sometimes not marked in inventory


Version 6.4.0 beta2
  • ESO 4.1 (Wolfhunter)
  • Fixed: Weapons not equipped properly if moved from main to back
  • Fixed: Unequip works only partial


Version 6.3.0
  • ESO 4.0 (Summerset)
  • Changed: Updated to latest Lib-Addon-Menu
  • Fixed: Empty (white) equipped set widget
  • Fixed: skills from previous version restored
  • Fixed: massive memory consumption for skill-table

Version 6.2.1
  • New: Color-indicator for worn items, missing items and items in bank
  • New: Withdraw or deposit a complete set from or into the bank (right mouse on gear-set)
  • New: Added support for ESO+ bank or home storage.
  • New: Key binding for toggle between the last two sets
  • New: Key binding for next set/previous set
  • New: Grab items from the bank when pressing a hotkey tied to a gear set with bank open
  • New: Reset Set-Icon (from custom icon)
  • New: Ready for PTS (Summerset)
  • Fixed: problem with the summoned familiar disappearing. Might be necessary to re-apply the skill in the skill-set
  • Fixed: Animation issue if swapping sets real fast
  • Fixed: Item in bank still "not found" when moved from bank to bag.


Version 6.2.0
  • ESO 3.3 (Dragon Bones)
  • Added outfits to the set configuration
  • Added poison slot and poison icon
  • Performance improvements
  • Japanese translation, credits go to Marify
  • French translation, credits go to adrienmoorea
  • Russian translation, credits go to Hoft
  • German translation
  • Fixed: AutoRepair crashes if not enough or zero gold in bag
  • Fixed: Typo Auto repair Weapons instead of gear
  • Fixed: Texture-Bug
  • Fixed: Missing weapon when swapping the weapon from one slot to another


Version 6.1.3
  • Show item level for items below CP160
  • Bugfix: Mouse-Cursor Problem
  • Bugfix: Set-Display corrupted if no set is selected

Version 6.1.2
  • Bugfix: Auto-Repair Option not saved
  • Bugfix: Show UI-Button Option not saved

Version 6.1.1
  • ESO 3.2 (Clockwork City)
  • Name changed to AlphaGear 2
  • Settings rework using LibAddonMenu-2.0
  • Internationalization (Russian, Chinese, Japanese)
  • Enhancements
    • Make Gear/Weapon Icon movable
    • Auto-repair gear in stores

Version 6.1.0
  • ESO 3.2 (Clockwork City)
  • New slash-command: /alphagear to toggle the main dialog
  • Minor performance optimizations

Version 6.0.1
  • ESO 3.1 (Horns of the Reach)
  • Adopted by mesota
  • Fixed a bug, where automatic recharging of weapons sometimes didn't work
  • Fixed a rounding error where a weapon was shown with "0%"

Version 6.0.0
  • ESO 3.1 (Horns of the Reach)
  • Adopted by mesota
  • No functional changes since 5.0

Version 5.0
  • ESO 2.6 (One Tamriel)
  • Adopted by Lohengramm82
  • Code commented
  • No functional changes since 4.08

Version 4.08
  • ESO 2.4
  • Poison error fixed
  • Some minor problems fixed

Older versions see the original AlphaGear by AlphaLemming
Archived Files (23)
File Name
Version
Size
Uploader
Date
6.9.0
116kB
mesota
12/08/19 06:57 AM
6.8.0
108kB
mesota
09/17/19 12:44 PM
6.7.0
152kB
mesota
06/02/19 03:44 PM
6.6.0 beta2
151kB
mesota
05/01/19 02:32 PM
6.6.0 beta1
149kB
mesota
02/26/19 05:09 PM
6.5.0 beta2
149kB
mesota
02/24/19 04:42 AM
6.5.0 beta1
149kB
mesota
01/19/19 06:11 PM
6.4.0 beta2
176kB
mesota
10/08/18 03:42 PM
6.4.0 beta1
176kB
mesota
08/15/18 03:42 PM
6.3.0
176kB
mesota
06/03/18 02:49 AM
6.3.0 beta 2
175kB
mesota
05/26/18 03:33 PM
6.3.0 beta 1
219kB
mesota
05/25/18 04:01 PM
6.2.1 beta 4
167kB
mesota
05/05/18 04:36 PM
6.2.1 beta 3
166kB
mesota
04/09/18 04:03 PM
6.2.1 beta 2
166kB
mesota
04/06/18 05:19 PM
6.2.1 beta1
165kB
mesota
04/05/18 04:34 PM
6.2.0
162kB
mesota
03/17/18 04:56 AM
6.1.3
157kB
mesota
11/24/17 05:05 PM
6.1.2
155kB
mesota
11/12/17 05:03 AM
6.1.1
155kB
mesota
11/11/17 10:52 AM
6.1.0
104kB
mesota
10/24/17 03:26 PM
6.0.1
104kB
mesota
10/15/17 04:28 PM
6.0.0
103kB
mesota
10/03/17 12:50 PM


Post A Reply Comment Options
Unread 05/14/20, 05:27 PM  
TejasEric

Forum posts: 0
File comments: 2
Uploads: 0
I logged into the game today and all my AlphaGear builds have been wiped. Is there any way to restore them? My saettings were wiped too buy i can do those manually
Last edited by TejasEric : 05/14/20 at 05:34 PM.
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Unread 05/14/20, 02:38 PM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 280
Uploads: 6
Originally Posted by heaven13
Been using this addon for quite some time now. It's truly a QoL addition that I couldn't play without at this point so thank you!

One thing I have noticed, however, is that the option for 'unequip entire gear' only removes my armor. I have to manually remove my weapons and jewelry. Is there a possibility that you can add a true remove all option?
There is a button on the main window (header, top left) already. But no key binding for that function

-mesota
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Unread 05/13/20, 06:33 AM  
heaven13

Forum posts: 1
File comments: 34
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Been using this addon for quite some time now. It's truly a QoL addition that I couldn't play without at this point so thank you!

One thing I have noticed, however, is that the option for 'unequip entire gear' only removes my armor. I have to manually remove my weapons and jewelry. Is there a possibility that you can add a true remove all option?
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Unread 05/07/20, 05:00 AM  
Gandamir

Forum posts: 10
File comments: 38
Uploads: 0
Re: Global Gear Sets?

Hi Mesota,

Can you provide an update on if this is in the pipeline, or if I should write a desktop utility (C# App) to move the data around so I don't have to do it manually?

Also, any chance we could have the ability to add more gear sets to a profile? I would like to keep all my healer sets on a single sheet, but with 12 sets (and growing), it uses 24 rows the way I am storing them (weapons+jewelry vs. armor).

Thanks in advance, and once again, love this addon. It is such a time saver!


Gandamir
P.S. If you are on the EU Server, please provide me your @username so I can provide you some motifs as a thank you for your hard work on this add-on. 300+ to choose from.

Originally Posted by mesota
Originally Posted by Gandamir
Hello,

I use very similar gear sets on multiple characters, so I was wondering if we could have a setting on each profile page to make it global instead of by character. Or a global setting to make all profiles global and shared.

This would allow reuse of common sets that are passed through the bank so we don't have to farm 5 sets of the same gear for characters.

Thanks in advance for your consideration.
Duly noted.

-mesota
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Unread 05/06/20, 02:03 PM  
muh
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 16
Uploads: 2
Hey mesota, hope you're doing well.

If it isn't on the wishlist yet, would you consider adding zone based profile switching on it?
It already is fairly easy to swap profiles of course, but at least for me that would be quite a QoL addition.

Personally I'd be more than happy if it would just be an additional field on profile properties to enter a zoneID which the profile belongs to, but I understand that wouldn't be the most convenient option for most users.


Anyway, thanks a bunch for your continued work. Very much appreciated.
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Unread 04/30/20, 01:29 PM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 280
Uploads: 6
Originally Posted by PlaceHolder
(Created an account here purely to comment on this.)

After much frustration with other gear swappers not reliably swapping all items I finally stumbled upon this one.
It can be a tad weird to work out initially, but once you do, it's absolutely fantastic!

Been using it for a few days now and it's consistently worked. The swapping at a keypress without needing an additional addon is very pleasing.

Only time it's failed to correctly/fully swap gear (that I've noticed) is when I've tried swapping in combat. The swap occurs once you leave combat, but sometimes only part of the gear is swapped. This is easily fixed on the fly by pressing the bound key again.

Would heavily recommend!
Thanks for your kind words!
Highly appreciated.

-mesota
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Unread 04/30/20, 01:29 PM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 280
Uploads: 6
Re: Re: Re: FCO ItemSaver

Originally Posted by Rayazs
Originally Posted by mesota
Originally Posted by Rayazs
Hello, i love the addon.

Ive been trying to figure out how to make AG2 automatically mark items in my build with an FCO icon, but I cant figure out how. Looked through every option.

Help would be appreciated
Hi!
Glad you like it. The steps are shown in the screen shots:
  1. In Settings/AG2 Integrations/Inventory Manager: Make sure that FCO Itemsaver is enabled
  2. In AG2: Edit a build/open advanced options/Select th appropriate marker icon

If you can't enable FCOIS or if the option "Marker Icon" isn't shown, then FCOIS isn't running.

-mesota
I did those steps, however my gear does not automatically get the icon that belongs to that set. So I have a bunch of gears in that build, I assign an icon to it and press accept. Then I check those gears but they dont get the FCOIS Marker icons
Strange. Will have a look.

-mesota
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Unread 04/30/20, 09:19 AM  
PlaceHolder
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 2
Uploads: 1
(Created an account here purely to comment on this.)

After much frustration with other gear swappers not reliably swapping all items I finally stumbled upon this one.
It can be a tad weird to work out initially, but once you do, it's absolutely fantastic!

Been using it for a few days now and it's consistently worked. The swapping at a keypress without needing an additional addon is very pleasing.

Only time it's failed to correctly/fully swap gear (that I've noticed) is when I've tried swapping in combat. The swap occurs once you leave combat, but sometimes only part of the gear is swapped. This is easily fixed on the fly by pressing the bound key again.

Would heavily recommend!
Last edited by PlaceHolder : 04/30/20 at 09:20 AM.
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Unread 04/27/20, 08:02 AM  
Rayazs

Forum posts: 0
File comments: 3
Uploads: 0
Re: Re: FCO ItemSaver

Originally Posted by mesota
Originally Posted by Rayazs
Hello, i love the addon.

Ive been trying to figure out how to make AG2 automatically mark items in my build with an FCO icon, but I cant figure out how. Looked through every option.

Help would be appreciated
Hi!
Glad you like it. The steps are shown in the screen shots:
  1. In Settings/AG2 Integrations/Inventory Manager: Make sure that FCO Itemsaver is enabled
  2. In AG2: Edit a build/open advanced options/Select th appropriate marker icon

If you can't enable FCOIS or if the option "Marker Icon" isn't shown, then FCOIS isn't running.

-mesota
I did those steps, however my gear does not automatically get the icon that belongs to that set. So I have a bunch of gears in that build, I assign an icon to it and press accept. Then I check those gears but they dont get the FCOIS Marker icons
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Unread 04/26/20, 01:39 PM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 280
Uploads: 6
Re: FCO ItemSaver

Originally Posted by Rayazs
Hello, i love the addon.

Ive been trying to figure out how to make AG2 automatically mark items in my build with an FCO icon, but I cant figure out how. Looked through every option.

Help would be appreciated
Hi!
Glad you like it. The steps are shown in the screen shots:
  1. In Settings/AG2 Integrations/Inventory Manager: Make sure that FCO Itemsaver is enabled
  2. In AG2: Edit a build/open advanced options/Select th appropriate marker icon

If you can't enable FCOIS or if the option "Marker Icon" isn't shown, then FCOIS isn't running.

-mesota
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Unread 04/26/20, 10:47 AM  
Rayazs

Forum posts: 0
File comments: 3
Uploads: 0
FCO ItemSaver

Hello, i love the addon.

Ive been trying to figure out how to make AG2 automatically mark items in my build with an FCO icon, but I cant figure out how. Looked through every option.

Help would be appreciated
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Unread 04/21/20, 08:36 PM  
Malorm

Forum posts: 0
File comments: 16
Uploads: 0
Hi,

I am having the issue when in combat, I change to bar 2 and the abilities are not changing correctly every time, sometimes it works and I get bar 2 and sometimes it doesn't ... thoughts?

I am noticing this specifically when I change builds then change bars between build changes, for example, I have a healing build and a tanking build, both with separate gear and action bar abilities. If I change to the tanking build from the healing build, then swap to bar 2, the same abilities that exist on tanking build bar 1 are duplicated on tanking build bar 2, instead of the abilities that are supposed to be on bar 2

Thanks.
Last edited by Malorm : 04/21/20 at 10:36 PM.
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Unread 04/18/20, 08:24 PM  
YazdigerdIV

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File comments: 4
Uploads: 0
Wink Re: Re: How to copy/migrate builds to different pc?

Originally Posted by mesota
Originally Posted by YazdigerdIV
Subject line says it all. I have 2 machines with ESO, and would love to have my builds on both. Copying and pasting the saved data does not seem to work. The dev clearly is not going to supply a cloud for us to use - that would be too much to ask - but keeping accounts current across different machines would be very nice.

Hmm. Unless there is a way to set a Google drive folder as the Minion folder? I don't know.
Access to file system is very limited for add-ons. Only thing you can do is copy the settings file from one computer to the other. Settings are stored in file alphagear.lua located in C:\Users\<your name>\Documents\Elder Scrolls Online\live\SavedVariables

-mesota
Thank you twice: once for making the addon, and another for putting up with my dumb question. I had looked for builds on a character which did not, in fact, have any. Checked again, works great, I had done it right the first time. Merci!
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Unread 04/18/20, 02:08 PM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 280
Uploads: 6
Re: How to copy/migrate builds to different pc?

Originally Posted by YazdigerdIV
Subject line says it all. I have 2 machines with ESO, and would love to have my builds on both. Copying and pasting the saved data does not seem to work. The dev clearly is not going to supply a cloud for us to use - that would be too much to ask - but keeping accounts current across different machines would be very nice.

Hmm. Unless there is a way to set a Google drive folder as the Minion folder? I don't know.
Access to file system is very limited for add-ons. Only thing you can do is copy the settings file from one computer to the other. Settings are stored in file alphagear.lua located in C:\Users\<your name>\Documents\Elder Scrolls Online\live\SavedVariables

-mesota
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Unread 04/18/20, 02:05 PM  
mesota
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 280
Uploads: 6
Re: How do i delete a build?

Originally Posted by ajaxcat1
I's like to clean up some old builds any way to delete them easily?
Delete builds? Interesting idea
I'll add it on the wish list.

-mesota
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