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Updated: | 04/01/20 12:57 PM |
Created: | 03/21/18 01:26 PM |
Monthly downloads: | 96 |
Total downloads: | 10,070 |
Favorites: | 32 |
MD5: | |
Categories: | TradeSkill Mods, Group, Guild & Friends |
Lets say a customer places an order for 1 item: Level 6 Iron Axe, Fine/Green, Training, High Elf Style, non-set item, no enchantment. That requires 5 Iron Ingots, 1 Adamantite, 1 Carnelian, and 2 Honing Stones. (Assuming your Blacksmithing Improvement Passive is maxed. The addon checks your passives.) Now suppose you set your Iron price to 5g (Under Metal Weapons), your High Elf Style Fee to 15g, your Training Trait Fee to 10g, your Green Blacksmithing Improvement fee to 20g, your Per-Order Labor Fee to 500g, and your Per-Item Labor Fee to 100g. Then the addon would calculate this item's Base Price as: (5 * 5g) = 25g And the addon would calculate the Item Fee as: 15g + 10g + (2 * 20g) + 100g = 165g So the Item Total would be 190g, and the Order's Grand Total would be 690g. |
File Name |
Version |
Size |
Uploader |
Date |
2.02 |
117kB |
tomtomhotep |
11/30/19 12:42 PM |
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2.01b |
118kB |
tomtomhotep |
11/08/19 04:53 PM |
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2.01a |
117kB |
tomtomhotep |
08/29/19 12:58 PM |
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2.01 |
117kB |
tomtomhotep |
06/19/19 03:39 PM |
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2.0 |
117kB |
tomtomhotep |
06/15/19 12:47 PM |
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1.10a-beta |
154kB |
tomtomhotep |
03/27/19 04:41 PM |
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1.10-beta |
196kB |
tomtomhotep |
11/06/18 09:39 PM |
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1.9b-beta |
196kB |
tomtomhotep |
10/28/18 09:46 AM |
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1.9a-beta |
196kB |
tomtomhotep |
08/25/18 02:39 PM |
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1.9-beta |
196kB |
tomtomhotep |
08/11/18 01:12 PM |
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1.8-beta |
195kB |
tomtomhotep |
07/22/18 04:42 PM |
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1.7-beta |
194kB |
tomtomhotep |
07/14/18 03:32 PM |
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1.6-beta |
193kB |
tomtomhotep |
07/04/18 09:42 AM |
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1.5-beta |
193kB |
tomtomhotep |
06/28/18 01:29 PM |
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1.4-beta |
190kB |
tomtomhotep |
06/20/18 04:49 PM |
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1.3-beta |
189kB |
tomtomhotep |
05/28/18 11:59 AM |
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1.2-beta |
188kB |
tomtomhotep |
05/05/18 09:39 AM |
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1.1a-beta |
189kB |
tomtomhotep |
05/01/18 11:30 AM |
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1.1-beta |
189kB |
tomtomhotep |
04/30/18 04:09 PM |
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1.0-beta |
139kB |
tomtomhotep |
03/21/18 01:26 PM |
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Azerdraco |
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tomtomhotep |
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03/27/18, 02:19 PM | |||||||||||||||||
Forum posts: 0
File comments: 9
Uploads: 0
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Addon Quality at Superior, Now working on Epic
Remember, no matter how simplistic something looks, there will always be at least one person who can't understand it without a lot of explaining, a detailed walk through, AND about 3 hours of scratching their head in confusion. lol Also, It would be nice to have the emails be able to have a personal touch. The text entered into the email body could be setup exactly like the advertisement and more info portions are.
I was suggesting a separate settings page due to the fact that you could then make however many pages necessary to organize individual blocks of variables (one page for anything Blacksmithing, another for all the Enchanting, etc.) If that is not a viable solution, I'd strongly suggest making individual collapsible areas for every distinction (each crafting school under the base materials, as well as separating the traits between weapons and armors (and jewelry coming in June) and the improvement tempers between each school) While it IS a good chunk of extra coding on your part, having everything encapsulated in smaller blocks does make it much easier to find and adjust variable values when you need to change them.
Perhaps just a check box when entering an item. "Materials Provided" would be sufficient, since most crafters (myself included) will accept material donations but provide any "discount for providing materials" only as an "all-or-none" basis.
Perhaps a collapsible portion under the slash commands with individual examples of what output could be expected by the customer?
I also tried using the "forceorder" command. neither worked. I'm not sure if it was a focus issue (not having the "whisper to @name" in the text entry line of chat), but I have never had any requirement like that for entering slash commands.
As an aside, I would politely ask for support of "Lazy Set Crafter" by Dolgubon. I don't know if you could automate input into that addon, but if possible it would be REALLY nice. Just a thought.
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Azerdraco |
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03/27/18, 04:08 PM | |
Forum posts: 0
File comments: 9
Uploads: 0
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Enchantments Assistance
I've looked over how Enchanting works, and drew a few logical conclusions of how 'Freelancer' could handle them.
Coordinate the Potency runes to the level of the gear item being created. Pretty simple. For the Essence runes, have the dropdown that currently exists with a list of enchantments applicable to what is being crafted. Have a second dropdown immediately after that is identical to the improvement dropdown. Have it that the enchantment can be set to a certain quality or be set to "same as" the quality of the item crafted. Four collapsible menu items with the individual enchantment types available (plus a "shared" one with those essences that are shared between a pair of the types) I realize you probably had this already planned out, but I thought I'd inject my ideas as well. Sometimes a differing idea can help make a project better. |
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Azerdraco |
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03/27/18, 06:15 PM | |||||||||||||||||
Re: Addon Quality at Superior, Now working on Epic
Or is my logic failing me. I could put an entire list of all chat ordering prompts in a fold-out submenu (like the list of chat commands), if you think that would be helpful to users?
That makes good sense, and it is not that hard to do. Definitely going on my list!
When a customer places an order by chat, and answers Yes to the question asking if they want to provide mats, the addon automatically mails them the list of mats, and every time you open your mail, the addon scans for mails from the customer with attachments. If it finds mail from the customer with materials attached that are needed for the customer's order, it automatically "Takes Attachments", and keeps track of the mats that the customer provided. ** I do still have to put some button or something in the Order Details Window to show you what mats the customer has provided so far. ** *BUT: I have yet to implement support for the customer providing their own mats if you enter their order manually in the "Enter New Order" Window. Another thing to add to the list!!
And you're sure you typed /hotep respond and not just /respond? When a 2nd person inturupts while you are taking an order from someone else, "Request Saved. Respond later with: /hotep respond" should print out in the chat in purple. If it does, then using /hotep respond SHOULD whisper back to the 2nd person. If that did not happen, it is a bug. One that will not be easy to track down. If, however, you didn't get the purple message, then the situation was different, or it's a different bug.
(BTW, When you re-start an order, the addon scans your backpack for items that match items in the order. That's why putting it on hold and resuming it worked for you.)
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tomtomhotep |
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03/28/18, 01:02 AM | |||
Re: Re: Addon Quality at Superior, Now working on Epic
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Dolgubon |
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03/28/18, 10:41 AM | ||
Re: Re: Re: Addon Quality at Superior, Now working on Epic
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tomtomhotep |
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04/08/18, 01:44 AM | |
Forum posts: 0
File comments: 9
Uploads: 0
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Still loving the addon
Well, I've been using the addon fairly regularly for the past few weeks.
To quote Ron Weasly: "It's bloody brilliant, that's what it is." (Sorry if I absolutely mutilated it, quote from memory and all.) For those that don't already know exactly what set(s) are best based on a client's race and class selection, the automatic "Order by Tell(ephone)" is really nice. For those of us that do know some of the best sets to use, the manual entry is very clean and easy to use. <Relating to Client providing materials, Manual Entry> As I've used the manual entry, it would seem that a simple check box next to the "Add Item" button would be sufficient. Have that checkbox activate the exact same procedure you coded for the "auto Order" functionality. That would allow for people that only have certain materials available. <Relating to Emails, Delivery Emails> These were the ones that I was actually talking about customization on. Having the ability to customize these would be a nice little bonus, but is by far not a major concern. <Relating to Addon Settings, Fees and Pricing> Not that I don't like the little price choice bar, but everthing would look a lot cleaner with just the number entry dialog box. The number bar would be better utilized if you were somehow able to get price info from the Master Merchant and/or Tamriel Trade Centre addons (if the player has them already), and use those maximums, minimums, and averages to set up the slider bar. Kind of an automated "Set my Fees" feature. All it would need is access to the files that those addons utilize to store information about prices. And of course have that set to a toggled on/off state, for those that don't have (or don't care to get) those addons. <Relating to the possibility of people "breaking" the addon> The simplest way to keep "some" users from breaking the addon would be to have a simple warning right above the dialog box for editing a portion of the automated text. As an example, allowing editing of the automatic second post (the one with the /tell commands) with the very prominent warning: "This addon is written to "listen" for certain specific words in order to perform automated tasks. Removing mention of these specific words WILL cause these automated tasks to NOT FUNCTION PROPERLY. You have been warned. Do not cry to the author, he will only collect your tears to brew tea while laughing at you for not heeding this extensive warning." Oh, and include a "Reset to Default" button next to the dialog that reverts it back to "factory standard". That way you can tell the ones that will STILL come crying about it where to fix the problem ... after brewing some delicious tea of course. If you really wanted to, you might consider a Discord chat for just this addon, where you and other authors (like Dolgubon) could get together to work on functionality. Just an idea. |
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Azerdraco |
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04/08/18, 10:57 AM | |||||||
Re: Still loving the addon
Thank You So Much! I'm really glad you like it. I try to "think out of the box", as it were.
Yep. Definitely one of the first things on the to-do list that I will take care of, once I have some time (i.e. After the Jubilee Event).
Ohhhhhh, That mail. Sure, I can put that on the "nice-to-have" list.
I wanted to have plain input boxes for the prices from the start, but LibAddonMenu-2.0 doesn't provide an option for numeric-only editboxes. I shall make a request to sirinsidiator to add the functionality.
I have actually had the notion of integrating MM & TTC for an "automated Set my Fees feature" in my head since the start. That's another "One Day.... One Day...." thing that I will get to eventually.
Of Course! |
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tomtomhotep |
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04/10/18, 01:18 PM | |
Forum posts: 0
File comments: 9
Uploads: 0
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Found an error
I have encountered an error, and am currently working on not only replicating it but also getting data returned from affected clients.
As it stands, my Freelancer gets stuck on a single order. Trying to start another order while one is incomplete brings up that order with a new number, just as if I were editing the incomplete order. |
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Azerdraco |
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04/10/18, 01:29 PM | ||
Re: Found an error
You CANNOT enter 2 orders at once in manual order entry. You must completely enter and save one order before beginning to enter another one. This is by design. ... But I will have to check out why it is incrementing the order #. |
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tomtomhotep |
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04/10/18, 03:06 PM | |||
Forum posts: 0
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Re: Re: Found an error
Edit: Freelancer only has "Submit Order" button right now. I'm wondering if it is linked.
Last edited by Azerdraco : 04/10/18 at 05:26 PM.
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Azerdraco |
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04/10/18, 06:59 PM | |||
Re: Re: Re: Found an error
For now, best thing to do is a /reloadui after you enter a complete order. -- You should anyway, since all Addons' saved variables are only saved to disk when you logout or do /reloadui. Until then, the order(s) you entered are only in memory, and if your game client crashes, they're gone!
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tomtomhotep |
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04/28/18, 08:33 AM | |||
Re: Re: Addon Quality at Superior, Now working on Epic
I know what the problem is. Working on it right now! ... FIXED!
Last edited by tomtomhotep : 04/30/18 at 04:10 PM.
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tomtomhotep |
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05/01/18, 07:56 AM | |
user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6718: attempt to index a nil value
stack traceback: user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6718: in function 'HotepCraft.MainMenuSwitch' user:/AddOns/HotepCraftingFreelancer/HotepCraftingFreelancer.lua:6803: in function 'HotepCraft.ToggleUIMain' :1: in function '(main chunk)' |
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lukkian |
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