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Compatibility: | Update 43 (10.1.0) Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 08/19/24 02:59 AM |
Created: | 04/15/18 10:31 AM |
Monthly downloads: | 2,465 |
Total downloads: | 228,377 |
Favorites: | 103 |
MD5: | |
Categories: | Group, Guild & Friends, Homestead |
File Name |
Version |
Size |
Uploader |
Date |
2.3.17 |
417kB |
BoarGules |
07/18/24 02:38 PM |
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2.3.16 |
417kB |
BoarGules |
03/11/24 09:42 AM |
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2.3.15 |
417kB |
BoarGules |
12/29/23 08:40 AM |
Comment Options |
08/18/18, 06:35 PM | |
Thank you for the update! This is one of those "quality of life" addons that I'd hate to go without!
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RavenMind |
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RavenMind |
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07/05/18, 11:59 PM | |
Thank you sir. This looks like a very hand addon. Downloading now!
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RavenMind |
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05/19/18, 03:45 AM | ||
Re: Great Idea ....
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BoarGules |
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04/28/18, 03:47 PM | |
Thanks for the warm comment.
I was always aware that a configuration option was necessary, and version 1.01 uploaded today offers a somewhat basic way to do this. You can issue a /guildhall command in chat that will permanently modify the default behaviour. But you do need to know which player's house it is. There is not an obvious way to travel to houses using identifiers which do not correspond to an identifiable player. I do understand about email addresses with multiple addressees, but that isn't really an implementation option for this add-on. The API offers two functions, JumpToHouse(playername) and JumpToSpecificHouse(playername,housename). Both of them require the programmer to know who owns the house. And that isn't so very unreasonable. Given an email address with multiple addressees, whose house is it that you want? So the new version may only go part of the way to what you have in mind. The only real solution is to make it possible for houses to be attributes of guilds not players, but that is a significant change to the data model that I think we cannot reasonably expect anytime soon.
Last edited by BoarGules : 04/29/18 at 01:14 PM.
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BoarGules |
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04/21/18, 11:59 AM | ||
Re: Re: Great Idea ....
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crafty35a |
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04/16/18, 04:09 AM | ||
Forum posts: 0
File comments: 8
Uploads: 0
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Re: Great Idea ....
http://www.esoui.com/downloads/info1...dHallList.html http://www.esoui.com/downloads/info1...GuildHall.html So if you don't need a fancy icon, you could as well just keep using those. |
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mychaelo |
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04/15/18, 06:17 PM | |
Forum posts: 1
File comments: 402
Uploads: 0
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Great Idea ....
This add-on is an excellent tool. However, out of the five guilds of which I am a member, three have "guild halls". Only one of the three is actually the "primary residence" of the Guild Master. Both of the others are identifiers which do not correspond to an identifiable player per se. (Note that ZOS also allows Guilds to have an e-mail address(es) which is an alias for the Guild Master and/or one or more Guild Officers.) Enabling the player (user) to configure the add-on with the actual identifier to which the player's character can "travel" in order to arrive at the Guild Hall is absolutely necessary.
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Shadowshire |
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