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Updated: 02/03/23 03:01 PM
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Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Greymoor (6.0.5)
Updated:02/03/23 03:01 PM
Created:05/07/18 09:41 AM
Monthly downloads:154
Total downloads:17,612
Favorites:24
MD5:
Automatically Accept Quests  Popular! (More than 5000 hits)
Version: 1.23
by: marlonbrando [More]
Adds an extra option to quest providers which will cause future visits to be automatically accepted with one click. Quest turn-ins will also be one-click.

This add-on requires the separate installation of these libraries:
  • LibAddonMenu-2.0
  • LibChatMessage
  • LibDebugLogger
2023-02-03 (v1.23)

- Update for API version 101036 (Firesong v8.2.5).

2022-06-05 (v1.22)

- Update for API version 101034 (High Isle v8.0.0).

2022-03-14 (v1.21)

- Update for API version 101033 (Ascending Tide v7.3.5).

2022-01-26 (v1.20)

- Update for API version 101032 (Deadlands v7.2.5).

2021-08-29 (v1.19)

- Update for API version 101031 (Waking Flame v7.1.5).

2020-11-01 (v1.18)

- Bump API version for Markarth.

2020-05-26 (v1.17)

- Bump API version for Greymoor.

2020-03-30 (v1.16)

- You can now clear automatic quests by right clicking in your journal quest again.

- Fix stupid problem where 'E" or 'Alt' would not work in the dialog. Sheesh.

2020-02-03 (v1.15)

- Fix confusing message after a quest share.

2020-01-03 (v1.14)

- Add required dependency on LibCustomMenu.

2020-01-03 (v1.13)

- Remove unneeded dependency on LibDialog.

2020-01-01 (v1.12)

- Fix "table index is nil" when trying to accept a quest.

2019-12-30 (v1.11)

- Fix "No" part of quest handling.

2019-12-16 (v1.10)

- Fix issue which caused dialog to sometimes show up when accepting shared quests.

2019-11-11 (v1.9)

- Fix long-standing bug which caused EVERY quest to be automatically accepted. Sheesh. It wasn't supposed to work that way.

- Change the way that you're notified about whether to automatically complete a quest. Display a dialog after quest acceptance. I just couldn't make the previous way work reliably.

2019-09-21 (v1.8)

- Bump API version for Dragonhold.

2019-09-08 (v1.7)

- Try again to fix issue where dialog would sometimes appear inappropriately.

2019-09-01 (v1.6)

- Fix issue where dialog would sometimes appear inappropriately.

2019-08-13 (v1.5)

- Bump api version for Scalebreaker.

- Add functionality for terminating automatic acceptance by right clicking in quest menu.

- Add an "Are you sure?" when clicking to avoid accidental clicks.

2019-05-20 (v1.4)

- Bump api version for Elsewyr.

2019-03-19 (v1.3)

- Bump api version for Wrathstone.

2018-10-22 (v1.2)

- Bump api version for Murkmire.

2018-08-13 (v1.1)

- Bump api version for Wolfhunter.
Archived Files (23)
File Name
Version
Size
Uploader
Date
1.22
2kB
marlonbrando
06/05/22 04:44 PM
1.21
2kB
marlonbrando
03/14/22 09:01 PM
1.20
2kB
marlonbrando
01/26/22 10:18 PM
1.19
2kB
marlonbrando
08/29/21 10:19 AM
1.18
3kB
marlonbrando
11/01/20 04:44 PM
1.17
3kB
marlonbrando
05/26/20 08:40 AM
1.16
3kB
marlonbrando
03/30/20 12:25 PM
1.15
2kB
marlonbrando
02/03/20 12:08 AM
1.14
2kB
marlonbrando
01/03/20 10:57 AM
1.13
2kB
marlonbrando
01/03/20 09:57 AM
1.12
2kB
marlonbrando
01/01/20 07:13 PM
1.11
3kB
marlonbrando
12/30/19 09:14 AM
1.10
2kB
marlonbrando
12/15/19 11:53 PM
1.9
2kB
marlonbrando
11/10/19 11:26 PM
1.8
3kB
marlonbrando
09/21/19 05:37 PM
1.7
3kB
marlonbrando
09/08/19 03:23 PM
1.6
3kB
marlonbrando
09/01/19 09:49 AM
1.5
3kB
marlonbrando
08/13/19 04:18 PM
1.4
2kB
marlonbrando
05/20/19 09:38 AM
1.3
2kB
marlonbrando
03/19/19 08:09 PM
1.2
2kB
marlonbrando
10/22/18 10:18 AM
1.1
2kB
marlonbrando
08/13/18 07:21 PM
1.0
1kB
05/07/18 09:41 AM


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Unread 06/29/18, 12:05 PM  
SableGreens

Forum posts: 0
File comments: 18
Uploads: 0
Originally Posted by marlonbrando
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
I would love this though; it'd be great for the repeatable quests from the Thieves Guild and the Dark Brotherhood.
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Unread 06/29/18, 11:56 AM  
SableGreens

Forum posts: 0
File comments: 18
Uploads: 0
Question: how do you disable it for a specific quest?

Like, for example, I'd like to start manually accepting a quest from a certain quest that I activated "accept this quest automatically" before; how do I disable it (i.e. "accept this quest automatically") so that I can just manually do it from then on?
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Unread 05/08/18, 06:02 PM  
marlonbrando
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Forum posts: 17
File comments: 137
Uploads: 8
Originally Posted by lukkian
Well, the scenario I imagined is something like this:
  • I have already done the whole story with my main character and I am no longer interested in reading all the texts of each quest again;
  • doing quests is still a good method to gain experience, but for this to be really effective the ideal would be to fulfill each quest as fast as possible;

so yes, automatically selecting the first option in the quest dialog seems reasonable to me.

But to cover all possible uses of this feature, why not create a setting and let the player choose whether he really wants to play that way or let himself make the choices of each quest (when they exist) and automatically accept all others more "simple" quests?

I hope I have been able to explain it clearly.
Yep. I was thinking along the same lines. I'm sure there will be cases that won't be manageable with those rules but maybe that will get most of them.
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Unread 05/08/18, 04:48 PM  
lukkian
 
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Forum posts: 3
File comments: 37
Uploads: 0
Well, the scenario I imagined is something like this:
  • I have already done the whole story with my main character and I am no longer interested in reading all the texts of each quest again;
  • doing quests is still a good method to gain experience, but for this to be really effective the ideal would be to fulfill each quest as fast as possible;

so yes, automatically selecting the first option in the quest dialog seems reasonable to me.

But to cover all possible uses of this feature, why not create a setting and let the player choose whether he really wants to play that way or let himself make the choices of each quest (when they exist) and automatically accept all others more "simple" quests?

I hope I have been able to explain it clearly.
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Unread 05/08/18, 08:43 AM  
marlonbrando
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Forum posts: 17
File comments: 137
Uploads: 8
Originally Posted by lukkian
Originally Posted by marlonbrando
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
Yes, exactly that.
Thank you.
It won't be perfect because, for some quests, you have to make choices. I'm not sure if it's possible to detect those although I guess a "always accept first choice" is possible.
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Unread 05/08/18, 05:16 AM  
lukkian
 
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Forum posts: 3
File comments: 37
Uploads: 0
Originally Posted by marlonbrando
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
Yes, exactly that.
Thank you.
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Unread 05/07/18, 05:46 PM  
marlonbrando
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 137
Uploads: 8
Originally Posted by lukkian
A dream that comes true ... A long time I wish an addon like this.
I have not tested it yet, but if it does not already exist, could you please include an option to automatically accept (and turn-in) each and every quest? This would be great for alts since I've done the whole story with my main char.

Thank you.
You mean just automatically accept any quest that you click on and turn it in automatically? If so, sure. I'll do that in the next release.
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Unread 05/07/18, 03:48 PM  
lukkian
 
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Forum posts: 3
File comments: 37
Uploads: 0
A dream that comes true ... A long time I wish an addon like this.
I have not tested it yet, but if it does not already exist, could you please include an option to automatically accept (and turn-in) each and every quest? This would be great for alts since I've done the whole story with my main char.

Thank you.
Last edited by lukkian : 05/07/18 at 03:49 PM.
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