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Compatibility: | Update 43 (10.1.0) Gold Road (10.0.0) Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 08/25/24 12:45 PM |
Created: | 08/19/18 09:58 AM |
Monthly downloads: | 13,369 |
Total downloads: | 1,058,644 |
Favorites: | 400 |
MD5: | |
Categories: | Bags, Bank, Inventory, Beta-version AddOns |
shaderCache.cooked
File Name |
Version |
Size |
Author |
Date |
Type |
2.0.0 |
946B |
08/16/24 06:58 AM |
Addon |
File Name |
Version |
Size |
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Date |
0.13.11 |
302kB |
KLISK |
08/24/24 01:34 PM |
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0.13.10 |
303kB |
KLISK |
08/24/24 10:56 AM |
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0.13.09 |
84kB |
KLISK |
08/24/24 05:09 AM |
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0.13.01 |
85kB |
Baertram |
08/19/24 01:12 PM |
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0.13.0 |
85kB |
KLISK |
08/19/24 12:36 PM |
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0.12.22 |
85kB |
Baertram |
08/16/24 06:58 AM |
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0.12.21 |
85kB |
Baertram |
08/12/24 08:35 AM |
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0.12.20 |
83kB |
Baertram |
08/12/24 02:01 AM |
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0.12.19 |
84kB |
Baertram |
06/30/24 03:49 PM |
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0.12.18 |
84kB |
Baertram |
06/16/24 09:26 AM |
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0.12.17 |
82kB |
Baertram |
06/03/24 01:56 PM |
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0.12.16 |
82kB |
Baertram |
05/12/24 09:40 AM |
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0.12.15 |
82kB |
Baertram |
03/12/24 11:56 AM |
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0.12.14 |
81kB |
Baertram |
03/11/24 07:56 AM |
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0.12.13 |
81kB |
Baertram |
01/13/24 11:48 AM |
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0.12.12 |
80kB |
Baertram |
10/13/23 04:19 PM |
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0.12.11 |
80kB |
Baertram |
04/19/23 08:31 AM |
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0.12.10 |
79kB |
Baertram |
01/10/23 06:15 PM |
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0.12.09 |
79kB |
Baertram |
01/04/23 04:21 AM |
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0.12.081 |
79kB |
Baertram |
01/04/23 02:58 AM |
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0.12.08 |
88kB |
Baertram |
01/03/23 12:08 PM |
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0.12.07 |
284kB |
KLISK |
11/26/22 09:02 AM |
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0.12.05 |
285kB |
KLISK |
11/22/22 10:51 AM |
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0.12.04 |
285kB |
KLISK |
11/20/22 11:00 AM |
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0.12.03 |
287kB |
KLISK |
11/19/22 02:12 PM |
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0.12.02 |
285kB |
KLISK |
11/15/22 02:45 AM |
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0.12.01 |
285kB |
KLISK |
11/14/22 02:12 AM |
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0.12.0 |
285kB |
KLISK |
11/13/22 11:49 AM |
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0.11.35 |
88kB |
Baertram |
10/02/22 06:43 PM |
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0.11.34 |
88kB |
Baertram |
08/22/22 09:44 AM |
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0.11.33 |
88kB |
KLISK |
06/25/22 01:39 PM |
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0.11.32 |
88kB |
Baertram |
06/25/22 10:00 AM |
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0.11.31 |
88kB |
Baertram |
06/25/22 07:44 AM |
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0.11.30 |
86kB |
Baertram |
06/23/22 03:34 PM |
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0.11.29 |
85kB |
Baertram |
06/22/22 07:46 AM |
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0.11.28 |
84kB |
Baertram |
06/18/22 06:51 AM |
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0.11.27 |
84kB |
Baertram |
06/14/22 04:10 PM |
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0.11.26 |
82kB |
Baertram |
06/13/22 02:59 PM |
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0.11.25 |
81kB |
Baertram |
05/27/22 02:06 PM |
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0.11.24 |
81kB |
Baertram |
05/26/22 12:47 PM |
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0.11.23 |
79kB |
Baertram |
04/16/22 04:12 PM |
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0.11.22 |
394kB |
KLISK |
03/15/22 06:54 AM |
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0.11.21 |
79kB |
Baertram |
01/13/22 12:26 PM |
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Baertram |
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04/06/24, 12:31 PM | |||
Forum posts: 1
File comments: 38
Uploads: 0
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Shadowinplay |
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04/01/24, 01:09 PM | ||
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Re: Increase Font Size?
You can manually change the file to adopt the font size, like anoher user has written in the comments (current page 3) Code:
The text size in inventory was too small for me, I found out how to change it if anyone is interested open PerfectPixel.lua, anywhere it says "15" you can change that to another text-size like "18" works well PP.Font is used. In these replace the 15 wth your wished size. Example: Change this: Code:
PP.Font(sp, --[[Font]] PP.f.u67, 15, "shadow", --[[Alpha]] nil, --[[Color]] nil, nil, nil, nil, --[[StyleColor]] 0, 0, 0, .5) Code:
PP.Font(sp, --[[Font]] PP.f.u67, 18, "shadow", --[[Alpha]] nil, --[[Color]] nil, nil, nil, nil, --[[StyleColor]] 0, 0, 0, .5)
Last edited by Baertram : 04/01/24 at 01:12 PM.
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Baertram |
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04/01/24, 09:58 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Increase Font Size?
Hello!
Is there a way to increase the font size? I'm on 1440p and the text can appear quite small in the inventory list. Thanks |
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HKMachine |
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03/30/24, 03:00 PM | ||
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Ehrm, I wonder why that Mephisto addon was created as a copy of WW instead of udpating WW? The author of WW is still active as far as I know.
And even if not one could easily update the original addon as a patched addon instead of renaming all? Was your Mephisto fork even allowed? Did you check the licensing and detials of WW, ask the authors of WW if you can copy their code, rename it and release it with a new name? I really doubt that's the proper way and I'd ask you (or the de of Mephisto) to clarify that with the original addon devs first and then send me the proof of their answer. Thank you
Last edited by Baertram : 03/30/24 at 03:00 PM.
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Baertram |
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03/30/24, 12:33 AM | |
Forum posts: 1
File comments: 38
Uploads: 0
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Hey, could you add support to Mephisto addon? It's a fork of Wizard's Wardrobe.
I added this to compatibility.lua, and it seems to work fine: Code:
--==Mephisto==-- if Mephisto then PP.ScrollBar(MephistoWindowSetupListScrollBar) PP.ScrollBar(MephistoArrangeDialogListScrollBar) ZO_Scroll_SetMaxFadeDistance(MephistoWindowSetupList, PP.savedVars.ListStyle.list_fade_distance) ZO_Scroll_SetMaxFadeDistance(MephistoArrangeDialogList, PP.savedVars.ListStyle.list_fade_distance) PP:CreateBackground(MephistoWindowBG, --[[#1]] nil, nil, nil, 0, 0, --[[#2]] nil, nil, nil, 0, 0) PP:CreateBackground(MephistoPrebuffBG, --[[#1]] nil, nil, nil, 0, 0, --[[#2]] nil, nil, nil, 0, 0) PP:CreateBackground(MephistoCodeDialogBG, --[[#1]] nil, nil, nil, 0, 0, --[[#2]] nil, nil, nil, 0, 0) PP:CreateBackground(MephistoArrangeDialogBG, --[[#1]] nil, nil, nil, 0, 0, --[[#2]] nil, nil, nil, 0, 0) PP:CreateBackground(MephistoTransferDialogBG, --[[#1]] nil, nil, nil, 0, 0, --[[#2]] nil, nil, nil, 0, 0) PP:CreateBackground(MephistoPreviewPreviewBG, --[[#1]] nil, nil, nil, 0, 0, --[[#2]] nil, nil, nil, 0, 0) MephistoWindowBGMungeOverlay:SetHidden(true) MephistoPrebuffBGMungeOverlay:SetHidden(true) MephistoCodeDialogBGMungeOverlay:SetHidden(true) MephistoArrangeDialogBGMungeOverlay:SetHidden(true) MephistoTransferDialogBGMungeOverlay:SetHidden(true) MephistoPreviewPreviewBGMungeOverlay:SetHidden(true) end --===============================================================================================-- |
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Shadowinplay |
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03/12/24, 04:20 PM | |||||
Re: Re: Re: Re: Perfect Pixel does a
Warning: Spoiler
Fair enough! |
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ZoLatKam |
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03/12/24, 01:27 PM | ||||
Forum posts: 6
File comments: 172
Uploads: 0
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Thanks for fixing it so quickly
Now they talk to each other \o/
Last edited by ApoAlaia : 03/12/24 at 01:28 PM.
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ApoAlaia |
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03/12/24, 12:57 PM | |
Forum posts: 1
File comments: 30
Uploads: 0
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Thank you for quick fix! I see it now
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EF321 |
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03/12/24, 10:17 AM | |||
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This is nothing that LibHisoire needs to fix, it's clearly PP as PP is changing UI stuff.
Histy alone works fine in trms of showing at the UI so reporting such things there would not help Sounds like any anchors or backdrops of those histy UI controls changed and PP simply does not change it properly anymore (maybe even hides it by accident). I'll have a look as I find time. Edit: Seems the histy UI was never officially added to PP's compatibility (just worked), but needs to be added now. Found the reason why its breaking LibHistoire. Sirinsidiator and me did the same thing in PP and Histy which in the end broke the code in histy then. Had to change how I was calling it in PP, and now it works.
Last edited by Baertram : 03/12/24 at 11:37 AM.
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Baertram |
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03/12/24, 10:14 AM | |||||||
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Re: Re: Re: Perfect Pixel does a
Thanks for your answer, appreciate the extra info, details (by ZOs) and critics.
I'm also glad you provided those links but I would have expected a proper test before you write something about "was this issue be address in PP". I think with a etst of yours you would have seen it's nothing that PP causes. And particular this part of your answer makes me wonder:
So this obviously told me: It cannot be related to any addon, nor in detail to PP. -> I'm not sure why this could be understood wrong then? Even for non Addon developers (normal users) it should be clear then and imo this would have totally made your question here obsolete Sorry for answering that rough, but sometimes I feel I have to read things for others because they are too lazy. Your post looked like another example.
If the outcome is that ppl will read more sincerley and test themselves before writing addon comments, forums threads and posts: I'm even glad! Have a great day too.
Last edited by Baertram : 03/12/24 at 10:20 AM.
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Baertram |
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03/12/24, 05:00 AM | ||
Forum posts: 6
File comments: 172
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Mind you guild history is not working for me at the moment, with or without addons. However I don't know if this is a Libhistoire issue or a Perfect Pixel issue. The former is a complete rewrite and I think it has anchoring options that weren't there before. Maybe something is wonky with those? Baertram, when you can, help please? With the absolute chaos that is guild history at the moment I don't want to raise this in the Libhistoire comments without knowing which is the addon that is causing the behaviour... EDIT: To clarify, I mean the issue of the Libhistoire window disappearing when Perfect Pixel is enabled. The guild history issue is unrelated to either addon.
Last edited by ApoAlaia : 03/12/24 at 09:09 AM.
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ApoAlaia |
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03/11/24, 02:06 PM | ||||
Re: Re: Perfect Pixel does a
Look, I get it - This isn't your mod; You didn't create it, you only maintain it.
And I'm sure there are hundreds, maybe even thousands or millions, of us that greatly appreciate you doing it - I know I do! That said...
Actually, no - It was not clear. Because I do take the time to read entire forums posts regarding issues that worry me, I've learned to not trust the forums in any capacity. Therefore, the point you've referenced is no more trustworthy than the points I referenced and I was well aware of that when I posted - My reason for providing the links was to give you context. The reason I posted is because the only thing that made logical sense to me was to ask the maintainer of the mod, who knows WAY MORE about LUA coding that I'll ever be able to understand.
Warning: Spoiler
Plus, based on what I've observed over the years, you tend to be aware of issues and their fixes long before us non-coders do!
Had it been "clear" to me, I wouldn't've wasted the time of either of us making my original post.
Have a great day, Baertram! EDIT - Adding for relevance: This Green post from Kevin seems to confirm what Baetram already provided reasonable evidence for! - The issue is on the ZOS side of things! Plus, this quote from Kevin, which imo, is really the more important part:
Last edited by ZoLatKam : 03/11/24 at 03:40 PM.
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ZoLatKam |
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03/11/24, 12:38 PM | ||||
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Re: Perfect Pixel does a
Well I do not know what PP got to do with achievemnts points not shown, but if ppl say so: Test yourself, if it helps you.
Disable ALL other addons, only enable PP and check if the bug is there. If not. It's not PP. If yes: Tell me what exactly the bug is and how to reproduce it from login/reloadui to the bug, in simple steps please. As with every patch day: As there are more important addons and things to fix I recommand to disable PP if you fear it does something wrong, and go without the addon. If time comes one will see, and fix if possible (and if PP is the cause ). Edit: reading your first mentioned thread post 21 > the post 22 directly says:
Also other posts cleary say: Code:
Do you use add-ons? -No add-ons whatsoever Also:
Proof of PP not being the cause (With Votans Improved Achievements enabled): And without Votans, only PP: > Seems it's a ZOs bug and you need to switch characters to fix it, so that is why ppl change addons from on to off while switching characters and then think it was the addon. They do not understand what is happening And you guys do not properly read ALL, as I showed above, and then come here, which could have easily be avoided. Ppl, seriously, you need to learn to read and understand facts again, and think before starting any quick mesasge or "****-storm" Saying "oh well" or "sorry" afterwards is always easy but should be avoided at best. Less work for me, and you in the end, and definately an improvement in communication.
Last edited by Baertram : 03/11/24 at 01:15 PM.
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Baertram |
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03/11/24, 12:14 PM | |
Perfect Pixel does a
I would like to get confirmation on whether or not update 0.12.14 addressed the issue mentioned in this thread, (post #21 by tomofhyrule), which quotes a post in another thread, (post #13 by Zymcio),that states disabling PerfectPixel resolves the issue of Achievements and Achievement Points not displaying on characters.
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ZoLatKam |
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