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Updated: 03/15/23 08:30 PM
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Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/15/23 08:30 PM
Created:12/11/18 04:19 PM
Monthly downloads:1,230
Total downloads:246,254
Favorites:232
MD5:
Bandits Gear Manager  Popular! (More than 5000 hits)
Version: 2.28
by: Hoft [More]
Gear and ability manager with full drag and drop support.



— EN
- Lightweight.
- Have no active functions in idle.
- Trusty. You will not find yourself in the battle with the wrong skills on your swap panel.
- Full drag and drop support. You can use the mouse to set skills from the skills window, from the ability bar, clothes from the inventory or the character’s window, you can move, rearrange and copy everything in the manager’s window. There are also context menus for complex copying/cleaning of slots.
- Intuitive mouse control with all kinds of highlights and control of user actions. When placing an item or skill will automatically highlight the appropriate slots. The manager will not allow to put two identical skills on the panel, to put the jewelry on the belt slot or inserting ability into the slot of the ultimate. For all items and skills there are in-game tooltips.
- Items that are equipped or not available for equipment are marked with altered slot frames.
- Deep interface customisation.
- Interactive headers with automatically generated names based on exposed item sets.
- Disguise/tabard, collectible costume equipping
- On-screen messages
- Additional ability bar
- Single use slot
- Radial menu

- Option to mark gear items in inventory

- Option to change players inventory

- Outfit and collectible selector


Hints:

Additional slots. Add-on can be used both for a complete disguise by a button without calling the interface, and also to dress objects or individual skills simply by clicking on them. So you can, for example, do not fill all the slots and keep there only individual items/skills so as not to rummage through the inventory/skills panel:


Additional skill panel (disabled by default). It is possible to place skill variations on it and set them just by clicking the mouse and not divert a separate panel of the entire set. You can assign a button for it. When you press the button, the skills from the additional panel of the active set (that you wore the last time) will be placed on current ability bar:


Equipping different sets. When equipping a set with only a part of the slots filled, only those that are indicated will be dressed. So you can quickly change only one set/part of skills:


Second panel. If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel:


Different sets combination. You can combine different sets or replace parts of items simply by copying one incomplete set into another:


Sinle use slot. When you press the button, the specified skill will be placed on the current panel in the specified slot. Immediately after its activation, the skill that was previously there will be returned to the panel:


Unequipping. Right click on blank slot to set it to unequip.


— RU
Описание на русском

Developers info:
Callback: BUI_Gear_Swap fires when gear manager waits for panel swap
Callback: BUI_Gear_Equipped returns equipped gear number


See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

2.28
- API update

2.27
- API update
- Added french localization. Thx to XXXspartiateXXX!

2.26
- API update
- Controls accessibility fix

2.25
- Radial menu: added preview

2.24
- API update
- Added localization support
- Added russian localization
- Added instance switcher to the radial menu
- Added option to enable emproved ability manager (beta)

2.23.1
- Outfits fix

2.23
- Added radial menu (need to bind a key)

2.22
- Instances selector light changes
- Added current gear number for Gear icon

2.21.1
- PTS fix

2.21
- API update
- Added Mythic items support

2.20
- API update
- Added option to mark inventory set items that is not yet in collection

2.19
- Controls compatibility changes

2.18
- Gear copy function fix

2.17
- API update
- Added gear instances
- Added ability to set custom names for each gear

2.15
- Single use slot now can work as switcher
- Infinite swap animation fix

2.14
- Outfit selector fixes

2.13
- Major update (beta)
- Added outfit and collectible selector

1.12
- API update
- Gear slots are raised to 20
- Placing backup off hand weapon/shield fix
- Gear manager now checks placed weapon for compatibility with nearby weapon

1.11
- Missing gear item fix

1.10
- Single use slot improvement
- Interface now closes on ESC, combat, etc.

1.9
- Weapon reequipment, Single use slot and Interface minor fixes

1.8
- Interface premade
- Interface auto replacement

1.7
- Player inventory graphical improvement
- "Single use slot" function improvement

1.6
Additional panel hotkey now works as switcher between additional and active gear panels.
Minor fixes and improvements.

1.5
Added collectible tooltip
Added option to mark ger items in inventory

1.4
Added collectible costume slot
Added additional ability bar
Added "single use slot"

1.3
Fonts fix
Added option to show on-screen message

1.2
Fixes
Added option to change slot size
Added option to improve Players Inventory window
Added option to unequip all items

1.1
Couple of fixes
Added title for each gear
Archived Files (6)
File Name
Version
Size
Uploader
Date
2.27
32kB
Hoft
01/24/23 01:56 AM
2.26.1
32kB
Hoft
06/12/22 05:22 AM
2.26
32kB
Hoft
06/11/22 09:02 PM
2.25
31kB
Hoft
08/21/21 06:59 PM
2.23.1
27kB
Hoft
06/07/21 02:34 AM
2.22.1
26kB
Hoft
06/03/21 10:28 PM


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Unread 08/19/21, 05:06 AM  
Hoft
 
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Forum posts: 17
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Uploads: 12
Originally Posted by Saenic
I saw in the comments of WizardsWardrobe that there is a way to switch skills without the need for a bar switch using AssignSkillToSlotByAbilityId.
...
Would it be possible to switch Bandits Gear Manager to use this so there is no need for a bar swap anymore?
Code:
AssignSkillToSlotByAbilityId(actionSlotIndex, abilityId)
A-a-and? There is possible to set a slot but not a panel.
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Unread 08/18/21, 10:30 PM  
Kraistlin

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Re: Re: Instance Keybind

Originally Posted by Hoft
Originally Posted by travelion
Is there a way to assign a keybind to switch to a specific "instance" of gear slots?
Working on conception.
That would be wonderful - it's the only high utility feature I found myself looking for. Probably suggesting too much, but also a left/right arrow next to the Edit Instance Name icon to cycle back and forth through the instances. Really love the addon - very well done, really great work, great flexibility in the design. Thank you! Made the switch from Alpha.
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Unread 08/18/21, 05:47 AM  
Saenic
 
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I saw in the comments of WizardsWardrobe that there is a way to switch skills without the need for a bar switch using AssignSkillToSlotByAbilityId.
https://forums.elderscrollsonline.co...nge-log-pts/p1

Everything I could find about this is described here https://esoapi.uesp.net/current/data...AbilityId.html

Would it be possible to switch Bandits Gear Manager to use this so there is no need for a bar swap anymore?
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Unread 08/12/21, 03:48 AM  
Hoft
 
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Re: Re: Re: Instance Keybind

Originally Posted by xen32
Originally Posted by Hoft
Working on conception.
These are very good news
Take your time to get hopeful. I mean "thinking about it from time to time".
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Unread 08/11/21, 05:23 AM  
xen32
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Re: Re: Instance Keybind

Much like other gear addons, this one has same problem with mythics - if your loadout has mythic in different slot than the current one, and mythic you are trying to equip comes before current mythic in "dressing queue", you will get an error saying that two mythics can't be equipped at the same time. I.e. trying to equip loadout with Gaze of Sithis when you have Wild Hunt on.

Perhaps this can be worked around by doing some checks and unequipping current mythic first if there is possible conflict?



Originally Posted by Hoft
Originally Posted by travelion
Is there a way to assign a keybind to switch to a specific "instance" of gear slots?
Working on conception.
These are very good news
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Unread 08/08/21, 12:17 AM  
Hoft
 
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Re: Instance Keybind

Originally Posted by travelion
Is there a way to assign a keybind to switch to a specific "instance" of gear slots?
Working on conception.
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Unread 08/07/21, 08:07 AM  
travelion

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Instance Keybind

Is there a way to assign a keybind to switch to a specific "instance" of gear slots? Or to progress through gear instances (one at a time)? The fly-out wheel is amazing for selecting gear, but I'd really like to have a page for armor, one for weapons, etc. and be able to quickly slot 1 gear slot from 3 different instances.
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Unread 08/06/21, 11:52 PM  
Hoft
 
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Originally Posted by Illutian
I was clicking the long-column with the number thinking that was the 'set number' and would auto-equip both the gear and the actions.
Need to click to the chosen gear title or bind a key.
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Unread 08/06/21, 02:48 AM  
Illutian

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Originally Posted by Hoft
Originally Posted by Illutian
For some reason it won't switch the action bars. It'll swap the gear just fine.
If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel:

Swapping panels by addons is the restricted function.
I was clicking the long-column with the number thinking that was the 'set number' and would auto-equip both the gear and the actions.
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Unread 08/06/21, 02:08 AM  
Hoft
 
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Originally Posted by Illutian
For some reason it won't switch the action bars. It'll swap the gear just fine.
If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel:

Swapping panels by addons is the restricted function.
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Unread 08/06/21, 01:43 AM  
Illutian

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nvm...the bar needs to be clicked and not the long-column number. :X
Last edited by Illutian : 08/06/21 at 02:48 AM.
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Unread 07/28/21, 10:25 AM  
xen32
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Originally Posted by Hoft
Originally Posted by xen32
Is there a chance we will get more bindable buttons for loadouts (currently I only see 5, but can have more loadouts)...?
Addon settings>Total gear slots
/reloadui
Now you can bind selected number of buttons.
Ohhh, that's interesting. Thanks!
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Unread 07/27/21, 07:47 PM  
Hoft
 
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Originally Posted by xen32
Is there a chance we will get more bindable buttons for loadouts (currently I only see 5, but can have more loadouts)...?
Addon settings>Total gear slots
/reloadui
Now you can bind selected number of buttons.
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Unread 07/27/21, 01:33 AM  
xen32
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Great addon!
Is there a chance we will get more bindable buttons for loadouts (currently I only see 5, but can have more loadouts), as well as buttons for switching instances/profiles?
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Unread 07/26/21, 08:48 AM  
HuntGod

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Re: Re: Gear Manager no longer working with sidebar...

Originally Posted by Hoft
Originally Posted by HuntGod
I posted this on the Bandits UI thread and never saw a response.

On the side bar, gear manager will no longer show up, if I go to the configuration menu for the side bar, gear manager is greyed out and selected but cannot be unselected.
As I answered before it will be fixed with the next update.
I apologize I missed that response on the other thread. I do appreciate you taking the time to answer me again. Love the add ons and makes such a huge difference on the game.
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