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Updated: 06/07/20 02:26 PM
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Compatibility:
Greymoor (6.0.5)
Updated:06/07/20 02:26 PM
Created:02/15/19 10:20 AM
Monthly downloads:267
Total downloads:22,035
Favorites:54
MD5:
MarkPledges  Popular! (More than 5000 hits)
Version: 1.0.5
by: KLISK [More]
Marks dungeons in which you took the "Undaunted Pledge".

To access the settings, use: LibAddonMenu

Slash commands:
"/markp" - Settings menu.


PerfectPixel.
GridList.
QuickEmotes.
CustomItemPreview.
- 1.0.5
[FIX] Highlighted dungeons.

- 1.0.4
[UPD] Manifest file (.txt)
[FIX] Another crutch to fix the "GetNumJournalQuests()" function.

- 1.0.3
[FIX] Exclusion of completed quests.

- 1.0.2
[UPD] Manifest file (.txt)
Search quests simplified thanks to a new variable.
Now LibAddonMenu is optional.

- 1.0.1
[UPD] Manifest file (.txt)

- 1.0 Release.
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Uploader
Date
1.0.4
16kB
KLISK
05/30/20 09:03 AM
1.0.3
16kB
KLISK
02/29/20 02:19 PM
1.0.2
16kB
KLISK
02/26/20 12:35 PM
1.0.1
17kB
KLISK
11/05/19 02:53 PM
1.0
17kB
KLISK
06/04/19 04:30 AM
0.52
15kB
KLISK
05/29/19 11:22 AM
0.51
15kB
KLISK
05/04/19 04:48 PM
0.5
15kB
KLISK
03/24/19 09:39 AM
0.4
15kB
KLISK
03/17/19 01:26 PM
0.3
13kB
KLISK
02/17/19 09:50 AM
0.2
7kB
KLISK
02/16/19 01:21 PM
0.1
3kB
02/15/19 10:20 AM


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Unread 05/14/20, 11:33 AM  
daydreamr

Forum posts: 0
File comments: 3
Uploads: 0
Hello there,

I just installed this addon and had the issue that one of my two pledge quests did not get marked in the "Specific Dungeons" list.

I did some debugging myself and found the fix. In MarkPledges.lua on line 150 (in the function GetPledges()), you just have to change

Code:
for i=1, GetNumJournalQuests() do
to

Code:
for i=1, MAX_JOURNAL_QUESTS do
The reason behind this is that the quest index does not change if you complete a quest with a lower index. So, if you finish a quest while having pledge quests in your journal, there is a good chance that one of the pledge quests' index is beyond GetNumJournalQuests(), which results in the pledge quest never being marked in the dungeon list.

You can find an old thread about this issue here: https://www.esoui.com/forums/showthread.php?t=5054

I hope this can be of some use to you.
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Unread 03/16/20, 03:58 PM  
KLISK
 
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Forum posts: 21
File comments: 271
Uploads: 7
Originally Posted by Austinseph1
Highlighted pledges no longer grey out after completion, instead remaining yellow
I’ll check, maybe ZOS has changed something in the dungeon list.
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Unread 03/15/20, 03:35 PM  
Austinseph1

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File comments: 25
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Highlighted pledges no longer grey out after completion, instead remaining yellow
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Unread 02/28/20, 01:26 PM  
KLISK
 
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Forum posts: 21
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Uploads: 7
Originally Posted by Jcat
It would be nice to not auto-check completed pledges I believe it was working like this before? If it did then well it's not working now.
Ok
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Unread 02/28/20, 01:05 PM  
Jcat

Forum posts: 2
File comments: 12
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It would be nice to not auto-check completed pledges I believe it was working like this before? If it did then well it's not working now.

Originally Posted by AlexFullmoon
Originally Posted by KLISK
This is a BUI problem. Look in the comments, they wrote something to disable.
Even with that option in BUI disabled, it still has this "Auto confirm" checkbox. Could you move those two icons a few pixels up, please?

Last edited by Jcat : 02/28/20 at 01:08 PM.
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Unread 05/01/19, 01:24 AM  
KLISK
 
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Forum posts: 21
File comments: 271
Uploads: 7
Originally Posted by AlexFullmoon
Originally Posted by KLISK
This is a BUI problem. Look in the comments, they wrote something to disable.
Even with that option in BUI disabled, it still has this "Auto confirm" checkbox. Could you move those two icons a few pixels up, please?
Ok
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Unread 05/01/19, 12:43 AM  
AlexFullmoon

Forum posts: 15
File comments: 27
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Originally Posted by KLISK
This is a BUI problem. Look in the comments, they wrote something to disable.
Even with that option in BUI disabled, it still has this "Auto confirm" checkbox. Could you move those two icons a few pixels up, please?
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Unread 03/26/19, 03:48 PM  
KLISK
 
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Forum posts: 21
File comments: 271
Uploads: 7
Originally Posted by fioskal
Originally Posted by KLISK
Originally Posted by fioskal
Would it be possible to make this compatible with PerfectPixel?
hm, what's the problem?

There's just some overlap on the bottom there making it impossible to actually join the queue
This is a BUI problem. Look in the comments, they wrote something to disable.
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Unread 03/26/19, 02:41 PM  
fioskal

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File comments: 23
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Originally Posted by KLISK
Originally Posted by fioskal
Would it be possible to make this compatible with PerfectPixel?
hm, what's the problem?


There's just some overlap on the bottom there making it impossible to actually join the queue
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Unread 03/25/19, 09:16 AM  
KLISK
 
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Forum posts: 21
File comments: 271
Uploads: 7
Originally Posted by fioskal
Would it be possible to make this compatible with PerfectPixel?
hm, what's the problem?
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Unread 03/25/19, 08:54 AM  
fioskal

Forum posts: 0
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Would it be possible to make this compatible with PerfectPixel?
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Unread 03/12/19, 09:25 AM  
kongkim

Forum posts: 0
File comments: 9
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Nice little mod.

Nice little mod.
Really hope you will keep updateing it
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Unread 02/16/19, 05:56 PM  
yuefei

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File comments: 2
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Fixed it, thank you!

Originally Posted by Baertram
@yuefi
Try to abort old pledges (Gelöbnis) quests from the day before and accept them new.

Originally Posted by yuefei
Getting this when I try to look for dungeons now

EDIT: Playing in german
Oh, this is why my dungeon list does not show anything anymore.

Edit:
Had an addon enabled which did hide the lua error message that's why I couldn't tell you why my list was empty before @Kl1SK
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Unread 02/16/19, 05:08 PM  
Baertram
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Forum posts: 4911
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@yuefi
Try to abort old pledges (Gelöbnis) quests from the day before and accept them new.

Originally Posted by yuefei
Getting this when I try to look for dungeons now

EDIT: Playing in german
Oh, this is why my dungeon list does not show anything anymore.

Edit:
Had an addon enabled which did hide the lua error message that's why I couldn't tell you why my list was empty before @Kl1SK
Last edited by Baertram : 02/16/19 at 05:08 PM.
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Unread 02/16/19, 04:18 PM  
yuefei

Forum posts: 0
File comments: 2
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Getting this when I try to look for dungeons now

EDIT: Playing in german

bad argument #2 to 'string.format' (string expected, got nil)
stack traceback:
[C]: in function 'string.format'
user:/AddOns/MarkPledges/MarkPledges.lua:141: in function 'setupFunction'
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:850: in function 'ZO_TreeNode:RefreshControl'
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:528: in function 'ZO_TreeNode:New'
EsoUI/Libraries/ZO_Tree/ZO_Tree.lua:176: in function 'ZO_Tree:AddNode'
EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:158: in function 'ZO_ActivityFinderTemplate_Keyboard:RefreshView'
EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:294: in function 'ZO_ActivityFinderTemplate_Keyboard:OnFilterChanged'
EsoUI/Ingame/LFG/Keyboard/ZO_ActivityFinderTemplate_Keyboard.lua:193: in function 'OnFilterChanged'
EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox_Base.lua:216: in function 'ZO_ComboBox_Base:ItemSelectedClickHelper'
EsoUI/Libraries/ZO_ComboBox/ZO_ComboBox.lua:26: in function 'OnSelect'
EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:429: in function 'ZO_Menu_ClickItem'
ZO_MenuItem1_MouseUp:4: in function '(main chunk)'
Last edited by yuefei : 02/16/19 at 04:24 PM.
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