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Updated: 05/13/14 01:45 PM
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Compatibility:
Live (1.0)
Updated:05/13/14 01:45 PM
Created:04/13/14 05:30 PM
Monthly downloads:104
Total downloads:24,146
Favorites:51
MD5:
Categories:RolePlay, Info, Plug-in Bars, Beta-version AddOns, Discontinued & Outdated
TamrielTime  Popular! (More than 5000 hits)
Version: 0.9.9.3
by: NWDD [More]

TamrielTime

Tamriel Time SHOWS GAME WORLD TIME AND DATE, NOT REAL LIFE.



Important
Status: Addon outdated, development on halt.


ToDo (By Priority):
  • Add Moon Phases (Need exact time before taking on this task)

Usage:
/tt
[TamrielTime] Help(v98):
/tta <menu|chat|off> (Sets Autohide: menu,chat or off)
/ttcolor <color> (FF00FF - changes ui color)
/ttfmt <format> ($W$D$ord,$M($dM)/$Y|$h:$m:$s|$h12$f12)
/ttrefresh <seconds> (after next update, clock updated <seconds>)
/tthour <hour> (sets clock hour)
/ttalarm ?h:m (? means repeat, hour/mins optional)
/ttalarms (lists alarms)

Date and Time Format Extended Documentation
To set a custom format:
/ttfmt <format_string>
where:
Lua Code:
  1. $W = {"Morndas", .. , "Sundas"} --Day of week
  2. $M = {"Morning Star" , .. , "Evening Star"} --Month
  3. $D, $dM, $Y = {1 , .. , 28-31}, {1, .. , 12}, {580, ..} --Day, month, year
  4. $ord = { "st" , "nd" , "rd" , "th" } --Day Ordinal suffix corresponding
  5. $h12, $h = {00, .. , 23} --Hour (12h and 24h format)
  6. $f12 = {"AM","PM"}
  7. $m, $s = {0, .., 60} --Minutes and Seconds
  8. $n = "\n" --Line Break



Alarm Extended Documentation
To set an Alarm:
/ttalarm [?][h]:[m]
To reset alarms:
/ttalarm
To list alarms:
/ttalarms


Special Thanks
  • LibAddonMenu (really awesome project)
  • fontStyles from ZAM Stats
  • LibMediaProvider (just picked the font names, since seems to be an overkill for this project)
  • Dracrono@Dracrono (EU Server) - For helping in finding zenimax online troll statement.
  • Equinox, for sending me a lot of moon screenshots
  • Taere, for covering some nights/day when I wasn't online
  • Dio - By chance I found his post mentionning an async function he found
  • Everyone who is giving feedback.
  • A passing stranger for Sunrise and Sunclock
  • Wikimedia, for the moonphase images, licensed under CC



Help!
If you want to help, just send feedback, things that are much appreciated:
  • Feature Requests
  • Bug reports(please, include version number you're using /tt )
  • Information about time (, examples: )
    • 14/04/14 - 8:33 AM GMT+1+DST(1) - Almost Exact Noon
    • 04/15/14 - 11:50 UTC - Almost Exact Noon

Contact Me!
If you want to contact me just comment, send me a private message, or mail ingame to Gindar@NWDD (EU Server).


0.9.9.2
* Alarm Sounds
* Time setter in panel

0.9.9
* Font, style and size selectors

0.9.8.3
* Updated Time per day, should be way more precise.

0.9.8.2
* Fixed small bug with hour selector at settings

0.9.8.1
* Forgot to actually apply 582
* Fixed a small sync bug with alpha

0.9.8
* Recoded whole autohide thing, menu hide should be a bit less efficient.
* Added chat autohide.
* Changed a bit settings, and commands.
* Uploaded new screenshot.
* Fix: ESO Started at 582
* Fix: Colors going berserk

0.9.7
* Improved time cycle, added easy /ttfix.
* Optional autohide when menu is closed (/ttautohide)
* Save positions
* /ttdefault -> Resets everything to default values
* Settings menu(libaddonmenu)
* Added autoresize
* Added 24h% for a possible future sundial
* Started library breakout (please, do not use library until it works fine)

0.9.6
* Now async
* Removed xml dependencies
* Added ordinal, newline to format
* Added custom color /ttcolor
* Fixed ttfix didn't update after update
* Current deviation 2 hours/day aprox.

0.9.5
* Much more CPU-friendly
* Adjusted time to noon (8:37 real local time), lets see how much deviates per day.

0.9.4
* In-game Time Improved

0.9.3
* Fixed White Square Top Left
* Added support for 12-hour format $h12 $f12

0.9.2
* Added Alarms
* Added Fixable Time
* Added Log Messages

0.9.1
* Added Format Support
* Time and Date Working
Optional Files (0)


Archived Files (1)
File Name
Version
Size
Uploader
Date
0.9.9.2
8kB
NWDD
04/19/14 08:10 AM


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Unread 04/13/14, 09:55 PM  
fox
 
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Forum posts: 4
File comments: 11
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Re: Re: Game time vs RL time

Originally Posted by NWDD
Originally Posted by fox
Is this based on the 'non-real" in game time... or based on out time here in the real life? I mean I have seen several days pass game time in a single real day real time...
"Non-real" in game time (hence the name: Tamriel Time)
I came across one called 'game time' that wasn't... annoying I know.... in THAT case... I'm getting it
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Unread 04/13/14, 09:50 PM  
NWDD
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File comments: 19
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Re: Game time vs RL time

Originally Posted by fox
Is this based on the 'non-real" in game time... or based on out time here in the real life? I mean I have seen several days pass game time in a single real day real time...
"Non-real" in game time (hence the name: Tamriel Time)
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Unread 04/13/14, 09:27 PM  
fox
 
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Question Game time vs RL time

Is this based on the 'non-real" in game time... or based on out time here in the real life? I mean I have seen several days pass game time in a single real day real time...
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Unread 04/13/14, 09:10 PM  
Qwynn
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Originally Posted by NWDD
Originally Posted by Qwynn
Creates a large grouping of white pixels in the top left corner of the screen when active.

Also, possible to get a 12-hour format?
I don't even know how I didn't see the white square xD
12-hour Format should work now $h12 (hour in 12h format), $f12 (AM/PM).
:3 Thank you!
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Unread 04/13/14, 08:34 PM  
NWDD
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Forum posts: 3
File comments: 19
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Originally Posted by Qwynn
Creates a large grouping of white pixels in the top left corner of the screen when active.

Also, possible to get a 12-hour format?
I don't even know how I didn't see the white square xD
12-hour Format should work now $h12 (hour in 12h format), $f12 (AM/PM).
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Unread 04/13/14, 07:35 PM  
Qwynn
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Creates a large grouping of white pixels in the top left corner of the screen when active.

Also, possible to get a 12-hour format?
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Unread 04/13/14, 06:09 PM  
DrGerm
 
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Thumbs up Was wondering something like this

Thanks!
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Unread 04/13/14, 05:49 PM  
BL!NK

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This is a great idea!
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