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Compatibility: | Scribes of Fate (8.3.5) Firesong (8.2.5) Ascending Tide (7.3.5) Deadlands (7.2.5) Waking Flame (7.1.5) Blackwood (7.0.5) Greymoor (6.0.5) |
Updated: | 02/19/23 08:02 AM |
Created: | 04/27/19 06:32 AM |
Monthly downloads: | 127 |
Total downloads: | 16,907 |
Favorites: | 41 |
MD5: | |
Categories: | Bags, Bank, Inventory, RolePlay, Miscellaneous |
File Name |
Version |
Size |
Uploader |
Date |
1.1.13 |
34kB |
Jarth |
02/12/23 05:45 AM |
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1.1.12 |
32kB |
Jarth |
04/09/22 02:53 AM |
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1.1.12 |
32kB |
Jarth |
01/28/22 11:35 AM |
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1.1.10 |
32kB |
Jarth |
08/22/21 09:49 AM |
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1.1.9 |
32kB |
Jarth |
11/02/20 12:51 PM |
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1.1.8 |
32kB |
Jarth |
08/31/20 04:42 AM |
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1.1.7 |
32kB |
Jarth |
08/29/20 06:35 AM |
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1.1.6 |
32kB |
Jarth |
07/06/20 02:51 AM |
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1.1.5 |
32kB |
Jarth |
07/04/20 05:48 AM |
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1.1.4 |
32kB |
Jarth |
07/04/20 12:34 AM |
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1.1.3 |
32kB |
Jarth |
07/01/20 10:41 AM |
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1.1.2 |
32kB |
Jarth |
06/28/20 03:20 AM |
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1.1.1 |
31kB |
Jarth |
06/22/20 10:45 AM |
|
1.1.0 |
31kB |
Jarth |
06/21/20 12:06 PM |
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Anceane |
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Jarth |
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Forum posts: 1
File comments: 32
Uploads: 0
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New Assistants
Howdy,
I was wondering if there were anything I can help with to get the new Merchant and Banker added to the assistants available? (I have both) Sorry, I had only to log out and back in for them to show up... thank you
Last edited by Hamfast : 06/06/19 at 09:56 AM.
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Re: New Assistants
Alternatively you can reload the UI with "/reloadui". I hope to find a way to update the menu after it is generated, but no luck yet. ![]() |
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Jarth |
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Forum posts: 14
File comments: 363
Uploads: 0
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Last edited by babylon : 06/08/19 at 02:57 AM.
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Forum posts: 0
File comments: 8
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![]() I've tried using this instead of Summon Assistant, but every time I log out of the game, my keybinds and settings (for this particular addon only) get reset. Every time I reloadui, they get reset. I thought it was a stray Summon Assistant saved variables file, but nope. Removing it, restarting the game, same thing. I basically have to recreate the keybindings and change settings every time I log in, which is enough to just go back to using the in-game default summon option for the new kitty assistants because it's a lot less time consuming in the long run. Any advice on how I can stop this from happening? I loved having keybindings, but I hate Tythis now that I've got Ezabi.
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efster |
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Re: addon settings reset every game launch/reloadui
I am glad, you want to switch to Collection Bars. I will try to explain how i implemented bindings, as good as i can, and hope that helps. Let is split it into two kinds of bindings: - (Keybinding) Binding between keybinding and key - (Binding) Binding between the button and the keybinding --- The (Keybinding) have to be manually setup for each character through the ESO Settings: - Controls > Keybindings > Collection bars > CBs_1 - CBs_10. As i recall, then you only need to setup what keys you want on a given character. There is not an event listener at the moment, listening to changes in the (Keybinding), so you will have to reload the UI (/reloadui), or log out/in with the character to see the change. --- The (Binding) is shared between characters, when using "Account Settings". A (Binding) is only shown/applied if that character got the corresponding (Keybinding) defined. --- I hope it helps. In case the problem persists, can you tell me - What keybinding you are using? (Might be an edge-case there) |
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Jarth |
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Re: Re: addon settings reset every game launch/reloadui
Hi, thanks for your explanation! I haven't had any issues getting the keybindings set up and working. Here are the steps I am taking:
1. Set the bindings I want for cb_1 and cb_2 in the Addon Controls section (8 and 9). 2. Make them bound to the two assistants by hovering over them and pressing the keybinding (8 for banker, 9 for merchant). 3. Turn off the addon UI visibility (I only want the keybindings and my UI is cluttered enough already) These bindings work fine for the duration of the play session as long as I don't use /reloadui or crash. If I do reload UI, the bindings and the other addon settings (like visibility of the UI module) just go away -- so if I go to Addon Controls, there are no keybindings saved for cb_1 and cb_2 any more. If I crash, or turn off the game and log back in on the same character, they go away also. I haven't had any issues getting the keybindings to work as they're supposed to, but I have to do the above set-up every play session, because the game just will not remember it. This isn't happening to any of my other addons. Also, the addon's UI module becomes visible again when I reloadui or log out/back in, even though in the settings Visibility still shows as off. |
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Re: Re: Re: addon settings reset every game launch/reloadui
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Jarth |
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Re: Re: Re: addon settings reset every game launch/reloadui
I am sorry for the delay. I have just updated the addon, it should now be possible to activate collectibles through a hotkey, without the need for a button. I hope it helps. |
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Jarth |
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Re: Re: Re: Re: addon settings reset every game launch/reloadui
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Re: Re: Re: Re: Re: addon settings reset every game launch/reloadui
Glad to hear the activations works. You can try to rename the bindings locally, as you mention, it might overlap with another addon: In Bindings.xml, rename the name="CBs_*" to "CBs_Test_*" In CBs_Bindings.lua rename on line 61: both "_" to "_Test_" And CBs_Bindings.lua rename on line 77: "_" to "_Test_" Hope it helps, if there is an overlap i might change the binding next time i push a patch. |
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Jarth |
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Z-index?
Hi,
I used to put the banker and merchant summoner buttons nex to the "Items" text in my inventory/bank interface so I could easily unsommon them while in their interface in the previous Summon Assistant addon. But now in this one it puts the buttons behind the inventory interface and I can't see a z-index option anywhere ![]() |
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HowellQagan |
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Re: Z-index?
Thanks for the feedback. It sounds like a bug, the buttons and labels should be shown on top of the games UI elements. I will look into it. --- It should be solved with: Version 1.0.4 (14-08-2019). - Changed the drawlevel of buttons, so they now are displayed in front of: -- Inventory & equipment window -- Bank, fence and store window -- Collection bars settings Jarth
Last edited by Jarth : 08/14/19 at 08:52 AM.
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Jarth |
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Re: Re: Z-index?
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