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Compatibility: | Scribes of Fate (8.3.5) Firesong (8.2.5) Ascending Tide (7.3.5) Deadlands (7.2.5) Waking Flame (7.1.5) Blackwood (7.0.5) Greymoor (6.0.5) |
Updated: | 02/19/23 08:02 AM |
Created: | 04/27/19 06:32 AM |
Monthly downloads: | 186 |
Total downloads: | 17,175 |
Favorites: | 41 |
MD5: | |
Categories: | Bags, Bank, Inventory, RolePlay, Miscellaneous |
File Name |
Version |
Size |
Uploader |
Date |
1.1.13 |
34kB |
Jarth |
02/12/23 05:45 AM |
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1.1.12 |
32kB |
Jarth |
04/09/22 02:53 AM |
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1.1.12 |
32kB |
Jarth |
01/28/22 11:35 AM |
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1.1.10 |
32kB |
Jarth |
08/22/21 09:49 AM |
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1.1.9 |
32kB |
Jarth |
11/02/20 12:51 PM |
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1.1.8 |
32kB |
Jarth |
08/31/20 04:42 AM |
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1.1.7 |
32kB |
Jarth |
08/29/20 06:35 AM |
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1.1.6 |
32kB |
Jarth |
07/06/20 02:51 AM |
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1.1.5 |
32kB |
Jarth |
07/04/20 05:48 AM |
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1.1.4 |
32kB |
Jarth |
07/04/20 12:34 AM |
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1.1.3 |
32kB |
Jarth |
07/01/20 10:41 AM |
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1.1.2 |
32kB |
Jarth |
06/28/20 03:20 AM |
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1.1.1 |
31kB |
Jarth |
06/22/20 10:45 AM |
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1.1.0 |
31kB |
Jarth |
06/21/20 12:06 PM |
Comment Options |
Nolimit |
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08/16/21, 10:05 AM | ||
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Thanks for the feedback. I log into the game now and again, but have not played in a while. I will try to play with the companions and see if it makes sense to include it in the mod. Update: I was able to get in game and get the companions. I am not clear on what you would like the addon to do, but in the addon you can enable the category "Companions" under "Allies", so you can manage the companions as other collectibles. I looked into the way you manage the companion, but i cannot see a good way to implement that yet (i hope ESO will add a hotkey for that interaction). Kind regards Jarth
Last edited by Jarth : 08/22/21 at 09:43 AM.
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Jarth |
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08/15/21, 06:30 PM | |
Forum posts: 0
File comments: 18
Uploads: 0
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I know this addon hasn't been updated in a while but I still use it and like it. Any chance we can get companions tab?
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Nolimit |
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11/03/20, 10:22 AM | ||
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Thankfully it was a small fix this time. |
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Jarth |
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11/02/20, 01:42 PM | |
Forum posts: 5
File comments: 35
Uploads: 0
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Thanks much, really appreciate the quick fix, Jarth!
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Sylvermoon |
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11/02/20, 11:43 AM | ||
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I will be looking into it. Update: The issue should be resolved with: Version 1.1.9 (02-11-2020) - Fixed issue when creating categories as subcategories would cause an exception when trying to fetch the number of subcategories on them.
Last edited by Jarth : 11/02/20 at 12:56 PM.
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Jarth |
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11/02/20, 11:28 AM | |
Forum posts: 0
File comments: 92
Uploads: 0
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Getting this error on Login of each char:
EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: operator # is not supported for # nil stack traceback: EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: in function 'ZO_CollectibleCategoryData:GetNumSubcategories' |caaaaaa<Locals> self = [table:1]{numSubcategories = 0, keyboardNormalIcon = "/esoui/art/icons/icon_missing....", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, keyboardPressedIcon = "/esoui/art/icons/icon_missing....", categoryId = 9, keyboardMousedOverIcon = "/esoui/art/icons/icon_missing....", subcategoryIndex = 1, name = "Hats", categoryIndex = 3, disabledIcon = "/esoui/art/icons/icon_missing....", isTopLevelCategory = F} </Locals>|r user:/AddOns/CollectionBars/CBs_Constants.lua:128: in function 'base:AddSubCategories' |caaaaaa<Locals> self = [table:2]{}, categoryData = [table:3]{keyboardNormalIcon = "/esoui/art/treeicons/store_ind...", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, disabledIcon = "/esoui/art/icons/icon_missing....", categoryId = 13, keyboardMousedOverIcon = "/esoui/art/treeicons/store_ind...", keyboardPressedIcon = "/esoui/art/treeicons/store_ind...", name = "Appearance", categoryIndex = 3, isTopLevelCategory = T}, parentKeyboardIcons = [table:4]{1 = "/esoui/art/treeicons/store_ind..."}, parentKey = "Appearance", _ = 1, subcategoryData = [table:1], categoryType = 10 </Locals>|r user:/AddOns/CollectionBars/CBs_Constants.lua:119: in function 'base:GenerateCategories' |caaaaaa<Locals> self = [table:2], _ = 3, categoryData = [table:3], keyboardIcons = [table:4], parentKey = "Appearance", hasSubCategories = T </Locals>|r user:/AddOns/CollectionBars/CollectionBars.lua:20: in function 'base.OnAddOnLoaded' |caaaaaa<Locals> _ = 65536, addonName = "CollectionBars" </Locals>|r |
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Bergism |
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11/02/20, 10:42 AM | ||
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Re: Error in CB with Markarth and Update 28
Update: The issue should be resolved with: Version 1.1.9 (02-11-2020) - Fixed issue when creating categories as subcategories would cause an exception when trying to fetch the number of subcategories on them.
Last edited by Jarth : 11/02/20 at 12:57 PM.
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Jarth |
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11/02/20, 09:47 AM | |
Forum posts: 5
File comments: 35
Uploads: 0
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Error in CB with Markarth and Update 28
Getting this error screen after starting the game:
I'm disabling all addons (including CB) while I figure out the new game UI - but thought I should give you a screenie of this error. |
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Sylvermoon |
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08/31/20, 12:36 PM | |||
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HowellQagan |
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08/31/20, 01:00 AM | ||
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Thanks, i will look into it.
Update: 31-08-2020 the issue should not be resolved: Version 1.1.8 (31-08-2020) - Fixed issue where the category type would not be set for categories. -- Resulting in Unlocked count not being set, and sliders not working.
Last edited by Jarth : 08/31/20 at 04:44 AM.
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Jarth |
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08/30/20, 12:35 PM | |
Hi,
After updating to 1.1.7, the Combined bar size "Choose default bar depth" setting is not working. I can go into the savedvars and change it there manually* but the slider is not functional. * Lua Code:
Last edited by HowellQagan : 08/30/20 at 12:35 PM.
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HowellQagan |
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08/27/20, 10:13 AM | ||
Forum posts: 0
File comments: 5
Uploads: 0
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Re: Re: Missing Categories!
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Motiv |
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08/26/20, 09:00 AM | ||
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Re: Missing Categories!
And for the info, i will look into it. Update: It looks like i will have to rework a bit to get it working, i hope to get it done soon. Update: 30-08-2020 Missing categories snould now be available with: Version 1.1.7 (29-08-2020) - Updated APIVersion to 100032 - Categories are no longer filtered, it shows the same list as the ESO Collections view. -- This is not the ideal solution, but there are no properties in common i can filter on (at this time at least). -- SubCategories are made recursive, in case SubCategories to SubCategories ever becomes a thing. - Categories are now collapsed by default. -- Parent categories (shown without a COG icon) can be expanded/collapsed. - Fixed issue with Tooltip for categories
Last edited by Jarth : 08/30/20 at 01:17 AM.
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Jarth |
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08/25/20, 11:46 PM | |
Forum posts: 0
File comments: 5
Uploads: 0
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Missing Categories!
Hey, I'm assuming it's got something to do with the new update to the categories implemented into the mount/pet etc. game UI this week, but they're not showing up as options in collection bar's categories in the addon's settings.
Just a heads up. Thanks for the addon it's sweet.
Last edited by Motiv : 08/25/20 at 11:47 PM.
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Motiv |
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