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Compatibility: | Scribes of Fate (8.3.5) Firesong (8.2.5) Ascending Tide (7.3.5) Deadlands (7.2.5) Waking Flame (7.1.5) Blackwood (7.0.5) Greymoor (6.0.5) |
Updated: | 02/19/23 08:02 AM |
Created: | 04/27/19 06:32 AM |
Monthly downloads: | 298 |
Total downloads: | 16,580 |
Favorites: | 40 |
MD5: | |
Categories: | Bags, Bank, Inventory, RolePlay, Miscellaneous |
File Name |
Version |
Size |
Uploader |
Date |
1.1.13 |
34kB |
Jarth |
02/12/23 05:45 AM |
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1.1.12 |
32kB |
Jarth |
04/09/22 02:53 AM |
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1.1.12 |
32kB |
Jarth |
01/28/22 11:35 AM |
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1.1.10 |
32kB |
Jarth |
08/22/21 09:49 AM |
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1.1.9 |
32kB |
Jarth |
11/02/20 12:51 PM |
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1.1.8 |
32kB |
Jarth |
08/31/20 04:42 AM |
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1.1.7 |
32kB |
Jarth |
08/29/20 06:35 AM |
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1.1.6 |
32kB |
Jarth |
07/06/20 02:51 AM |
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1.1.5 |
32kB |
Jarth |
07/04/20 05:48 AM |
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1.1.4 |
32kB |
Jarth |
07/04/20 12:34 AM |
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1.1.3 |
32kB |
Jarth |
07/01/20 10:41 AM |
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1.1.2 |
32kB |
Jarth |
06/28/20 03:20 AM |
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1.1.1 |
31kB |
Jarth |
06/22/20 10:45 AM |
|
1.1.0 |
31kB |
Jarth |
06/21/20 12:06 PM |
Comment Options |
madmadisson |
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01/04/20, 03:03 AM | |||
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When specifically does the issue occur? Does the problem persist, if you remove/reset your settings? (Windows): %userprofile%\documents\Elder Scrolls Online\live\SavedVariables\CollectionBars.lua Can you give some reproduction steps, like: - I type /CB and the settings window does not open. OR - I right click the label, and press the "cog", and the settings window does not open. OR - I press the cog, in "Collection Type", and the active collection type does not change. I hope it helps, but looking forward to hearing more. Thanks in advance |
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Jarth |
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02/04/20, 08:01 PM | |
Forum posts: 2
File comments: 74
Uploads: 1
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Hi...I got this error. How to fix?
The addon's bar should be where is the red circle |
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prtpj |
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02/05/20, 10:27 AM | ||
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I will look into it. I hope to get time in the weekend. Kind regards Jarth |
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Jarth |
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02/05/20, 12:07 PM | |||
Forum posts: 2
File comments: 74
Uploads: 1
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prtpj |
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02/07/20, 12:14 PM | ||||
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I hope it helps. Version 1.0.7 (07-02-2020) -- Fixed issue when reloading the list of Collectibles, with no collection type selected -- Increased width of settings tabs, to allow for the full text: "Collection Types" -- Added tooltip text to the cog inside "Collection Types", and changed the wording of the text |
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Jarth |
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02/10/20, 04:48 PM | |||||
Forum posts: 2
File comments: 74
Uploads: 1
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Hi...there is no error msg anymore, but the addon still not working.
Nothing happens, onlye that 0,0 where the bar should be and the config menu is showed.
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prtpj |
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02/11/20, 11:00 AM | ||||||
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Do you have any selected in the Collectibles tab?
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Jarth |
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02/11/20, 07:58 PM | |||||||
Forum posts: 2
File comments: 74
Uploads: 1
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Sry for my stupidity, my bad. I saw little circles (thinking it was to on/off). I didnt know it was little cogs.
Its working fine the addon...
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prtpj |
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02/12/20, 10:16 AM | ||||||||
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Awesome
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Jarth |
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02/16/20, 06:48 AM | |
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Hello can we have more keybinds?
Hello I love the addon thanks a lot !
Since I Use so many of the functions I kinda need more keybindings Is it possible to have more keybindings by editing the bindings.xml file? I am totally a beginner in coding, so I tried to add an 11th keybind in the bindings.xml but it does not work. Code:
<?xml version="1.0"?> -<Bindings> -<Layer name="SI_KEYBINDINGS_LAYER_GENERAL"> -<Category name="Collection bars"> -<Action name="CBs_1"> <Down>CBs_Clicked(1)</Down> </Action> ... -<Action name="CBs_10"> <Down>CBs_Clicked(10)</Down> </Action> -<Action name="CBs_11"> <Down>CBs_Clicked(11)</Down> </Action> </Category> </Layer> </Bindings> Thanks |
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OneSkyGod |
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02/17/20, 10:40 AM | ||
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Re: Hello can we have more keybinds?
You are almost there. On top of updating the XML you need to add the numbers/keys to "base.Saved.Bindings" array in CBs_Constants.lua:37. And update your saved settings or remove them and start fresh. In the saved settings, look for: ["Bindings"], and add the number of entries you have in the XML/Bindings. Good luck Jarth |
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Jarth |
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02/17/20, 11:50 AM | |||
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Re: Re: Hello can we have more keybinds?
ALL HAIL JARTH!!! |
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OneSkyGod |
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02/21/20, 03:43 AM | |
Forum posts: 0
File comments: 1
Uploads: 0
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Is it possible to loop mementos? I would love to have a permanent cool effect around me.
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forsenk |
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02/22/20, 01:02 AM | ||
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Hello Forsenk Interesting idea. In theory it might be possible, you will need to add a toggle function though, so it won't run forever ever. - Might affect combat/button cooldown, not sure. Best of luck. Jarth |
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Jarth |
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