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Updated: 02/19/23 08:02 AM
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Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Greymoor (6.0.5)
Updated:02/19/23 08:02 AM
Created:04/27/19 06:32 AM
Monthly downloads:119
Total downloads:15,838
Favorites:40
MD5:
Categories:Bags, Bank, Inventory, RolePlay, Miscellaneous
Collection bars  Popular! (More than 5000 hits)
Version: 1.1.14
by: Jarth [More]
Overview: (Show settings: "/cb")
With this addon you can display selected collections (Default hotkey: "U") as bars in the UI.
The bars can be shown as a part of a combined bar, or as a separate bar.

OptionalDependsOn: LibDebugLogger

The settings panel consists of the following tabs:
- "General": Setting up global/base settings.
- "Categories": Enable/disable and select active "category of collectibles".
- "Collectibles": For selected category enable/disable collectible.
- "Category": Setup for category of collectibles.
- "Combined bar": Setup Combined bar.

"General" setup:
- Position and size
- What views the bars are visible in
- Active and activation indication
- Audio
- Logging

"Category" setup:
- Tooltip
- Display name and labels
-- Should the category be in the combine bar or seperate
- Position and size

Required setup:
- Enter addon settings typing "/cb" in the console
- Alternatively a hotkey can be assigned

- In "Categories" enable the categories you want to use
Initially all categories are added to a Combined bar (see more in step 6).

Info: Categories are shown when one of the statements are true:
- A category contains selected collectibles (either by selecting individually or "Auto select all..." is enabled)
- The settings window is open
- Any label is right-clicked (toggle effect, where a cogs are shown)


- (1) Now set the active category in "Categories" by pressing the "cog" next to a category.
- After a label is setup, right-click the label to toggle setup. Then press the "cog" on the label to set it as the active category in the settings.

- (2) The active category is now set for "Collectibles" and "Category" tabs.
- The title refers to the active category.

- (3/4) Subcategories can be toggled by selecting the line.

- In "Collectibles" tab the individual collectibles can be shown/hidden.

- In "Category" tab contains setup for the active category.

Info:
In the "Category" tab, Categories without the ON button can toggle all sub categories (hide/show in the list)
- Sub categories have the same Icon as the parent category.

Move:
To move a bar, you need to enable the toggle button: "Toggle move frame", in the top, in the settings panel
- The bar has to have at least one button shown, for it to be draggable
- When move frame is enabled a gray outline of the bar will be shown
- The gray outline is draggable and cannot be dragged outside the screen

Labels setup:
The anchors of the labels can be setup in the Combine bar or separate bar respectively

Hotkeys:
Up to 100 Hotkeys can be assigned under "Controls" > "Keybindings"
- You can change the number of hotkeys in the general settings of the addon
- You can then attach them to a button, by hovering the button and pressing the keybinding
- Be aware when limiting the number of hotkeys, that:
- To unbind a hotkey it is not enough to limit the number of hotkeys, you need to unbound it under "ESO: CONTROLS > Keybindings"
- The addon no longer monitors hotkeys outside the desired range
- Bound hotkeys can be used no matter the range

Planned changes:
- Improve the collectible tooltips, possibly showing the same way as Collectibles(U) tooltips.
- Work on usability / naming
-------------------------------------------------------------------------------
Collection bars
-------------------------------------------------------------------------------
Version 1.1.14 (2023-02-19)
- Reworked how bindings are done
-- BE AWARE - CHANGES ARE NOT BACKWARDS COMPATIBLE
--- Just to specify, bindings will carry over from previous version, but after changing the bindings, they might not be backwards compatible. :)
- Addded functionality to set a number of hotkeys
-- Be aware when limiting the number of hotkeys, that:
--- To unbind a hotkey it is not enough to limit the number of hotkeys, you need to unbound it under "ESO: CONTROLS > Keybindings"
--- The addon no longer monitors hotkeys outside the desired range
--- Bound hotkeys can be used no matter the range

Version 1.1.13 (2023-02-12)
- Added confirmation for:
-- Remove all character settings
-- Reset settings
- Moved files into folders
- Updated APIVersion

Version 1.1.12 (09-04-2022)
- Added scenes for assistants: "Ghrasharog, Armory Assistant" and "Giladil the Ragpicker"
-- Added for both keyboard and gamepad

Version 1.1.11 (28-01-2022)
- Changed icon for categories with subcategories to better indicate the action
- Changed to use OVER not PRESSED icon

Version 1.1.10 (22-08-2021)
- Formatted files and updated version

Version 1.1.9 (02-11-2020)
- Fixed issue when creating categories as subcategories would cause an exception when trying to fetch the number of subcategories on them.

Version 1.1.8 (31-08-2020)
- Fixed issue where the category type would not be set for categories.
-- Resulting in Unlocked count not being set, and sliders not working.

Version 1.1.7 (29-08-2020)
- Updated APIVersion to 100032
- Categories are no longer filtered, it shows the same list as the ESO Collections view.
-- This is not the ideal solution, but there are no properties in common i can filter on (at this time at least).
-- SubCategories are made recursive, in case SubCategories to SubCategories ever becomes a thing.
- Categories are now collapsed by default.
-- Parent categories (shown without a COG icon) can be expanded/collapsed.
- Fixed issue with Tooltip for categories

Version 1.1.6 (05-07-2020)
- Renamed saved setting: MenuShowDisabled to Menu.ShowDisabled
- Fixed issue where it was not possible to collapse "Appearance" in categories
-- Now it stores the value at runtime, and not in the saved variables

Version 1.1.5 (04-07-2020)
- Reverted fix in 1.1.5, and fixed issue properly by changing the load order
-- Now fetches the settings twice, first to set logging, and then set settings
- Made changes to the functions for getting and updating settings

Version 1.1.4 (04-07-2020)
- Fixed issue where category saved data would not be accessible

Version 1.1.3 (01-07-2020)
- Fixed issue where buttons would not update when pressed

Version 1.1.2 (28-06-2020)
- Fixed issue where keybindings would not show in some instances
- Fixed issue where verbose logging would not disable with debug logging
- Changed the load order, so settings is fetched before categories, to avoid loggings if not enabled

Version 1.1.1 (22-06-2020)
- Fixed issue with changing display name of the bars

Version 1.1.0 (21-06-2020)
Warning: With this version the saved variables will reset!

Highlights:
- The settings have been rearanged for consistancy and to rework some features
- In the settings, categories are now stored on the category id rather than name
-- Makes the setup language agnostic
- Added feature when selecting collectibles, to "auto select all".
-- When "auto select all" is enabled, any valid unlocked collectible will be shown
-- When this setting is set, it will not save unique collectible idīs
-- If you get new collectibles you would need to manually reload the UI (or refresh the collection, top right in the settings panel)
- LibDebugLogger have been added as an optional dependency
-- It will only log when logging is enabled in the settings

Version 1.0.11 (01-06-2020)
Highlights:
- It is now possible to alter the displayname of categories (again)
- In the categories tab, right click on the "cog"-icon for an enabled category, will navigate to the "Collectibles" tab.
- If account settings are used, and there exists character settings, these can now be deleted in the global settings tab.
-- At this time, these settings are not used

Reintroduced string format, as it gives better performance, and makes the code easier to navigate
Added formatter/formatted strings for central teksts making them reusable though out the code

Version 1.0.10 (27-05-2020)
- Updated APIVersion to 100031
- Now always show labels when opening the settings window by slash command or hotkey
-- Same toggle as right click on a label

Version 1.0.9 (25-05-2020)
- Renamed Selection to Collectibles
- If "Use account settings" is on it will no longer create Character settings.
The setting now sets "account wide" if account settings is used, not pr character.
- Collectibles are now also ordered and named the same as the "Collections tab".
-- TODO: Implement tooltip with icon, in much the same way as "Collections tab".

Improvements:
- Streamlined naming through out the code
- Removed unused values

Version 1.0.8 (24-05-2020)
- Updated APIVersion to 100030

Menu:
- Support for LibAddonMenu-2.0 have been removed from the addon
- Setup is done solely from the settings window

Bindings:
- Added binding to open settings window
- Added 10 bindings, total is now 20

Changes to Categories (previous "collection types"):
- Renamed to Categories
- Removed the hardcoded list of Categories
- Populates types based on ZO_CollectibleCategoryData
-- A category is shown when the category or its children has usable collectibles
- Categories are now named and ordered the same as in the ESO Collections view
- A category now has an icon, the icon from the parent category is shown for sub categories.
- A parent category can collapse its children
-- The icon highlights when hovering a parent category

Texts:
- Moved "magic strings" through out the code to variables, making them reusable and allowing for better overview and reusability
- TODO: Identify patterns and improve, now nearly all strings are joined by .. not string.format.

Improvements:
- Removed Base reference from CBs_Button
- Removed Base from CBs_Button

Version 1.0.7 (07-02-2020)
-- Fixed issue when reloading the list of Collectibles, with no collection type selected
-- Increased width of settings tabs, to allow for the full text: "Collection Types"
-- Added tooltip text to the cog inside "Collection Types", and changed the wording of the text

Version 1.0.6 (03-11-2019)
- Updated APIVersion to 100029
- Fixed an issue when activating certan mementos:
user:/AddOns/CollectionBars/CBs_Buttons.lua:125: operator + is not supported for nil + number
-- Added guard, so start time defaults to 0 in:
--- base:GetCooldownText(countDown, duration)
-- base.IsCollectibleUsable(button)

Version 1.0.5 (08-09-2019)
- Fixed issue hiding labels, when they are not combined, and the settings tab is not enabled
- Fixed issue with when moving the frame, and has the label anchor set other than a corner
-- Setting: "Bar anchor location" is removed, it now anchors to the "Display name anchor position on button".
-- Anchors can now be set to corners/sides/center.

Version 1.0.4 (14-08-2019)
- Updated APIVersion to 100028
- Changed the drawlevel of buttons, so they now are displayed in front of:
-- Inventory & equipment window
-- Bank, fence and store window
-- Collection bars settings
- Updated how MoveFrames are created and named.

Version 1.0.3 (23-06-2019)
- Updated bindings, so they update when a key is remapped in ESO settings
- Made LibAddonMenu-2.0 Optional
-- I expect to remove LibAddonMenu-2.0 completely.. eventually
- Added functionality to "Collection Bar Settings"
-- Option to select if addon should be added to the menu ("LibAddonMenu-2.0")
-- Migrated missing settings from the menu
-- Allows for adding and removing "Collection types", without reloading the LibAddonMenu
-- Allows for changing between account or user settings, without reloading the LibAddonMenu
-- Change active collection type by pressing settings-symbol/cog in "Collection types".
- Updated menu slash command to: "/cb_menu"
- Updated settings window slash command to: "/cb"

Version 1.0.2 (14-06-2019)
- Removed files for library: LibAddonMenu-2.0
-- It is still required, but files needs to be downloaded separately
- Updated the activation by hotkey, so it always tries to activate the collectible, even if a button does not exist
- Made labels clamp to the screen

Menu
- Removed sub pages in the menu, it now has a divider where one used to be
- Added tooltips declaring why items are disabled
- Moved selection of collectibles to the new "settings panel"
- Added "Toggle settings" button, to toggle settings mode
- Removed reload requirement, when toggling a collection type

Settings panel
- Added settings panel, for setting up specific collection type settings
- Right click a label to toggle settings mode
- In settings mode, all labels are shown, when collection type is selected
- Open the settings panel by pressing the cog on the label
- Functionality in the settings panel:
-- Toggle move frame
-- Reload collection
-- Show disabled collectibles of type
-- Select all collectibles of type
-- Select specific collectible of type

Version 1.0.1 (06-05-2019)
- Removed duplicate LibStub from lib: Libs\LibStub

Version 1.0.0 (27-04-2019)
Archived Files (14)
File Name
Version
Size
Uploader
Date
1.1.13
34kB
Jarth
02/12/23 05:45 AM
1.1.12
32kB
Jarth
04/09/22 02:53 AM
1.1.12
32kB
Jarth
01/28/22 11:35 AM
1.1.10
32kB
Jarth
08/22/21 09:49 AM
1.1.9
32kB
Jarth
11/02/20 12:51 PM
1.1.8
32kB
Jarth
08/31/20 04:42 AM
1.1.7
32kB
Jarth
08/29/20 06:35 AM
1.1.6
32kB
Jarth
07/06/20 02:51 AM
1.1.5
32kB
Jarth
07/04/20 05:48 AM
1.1.4
32kB
Jarth
07/04/20 12:34 AM
1.1.3
32kB
Jarth
07/01/20 10:41 AM
1.1.2
32kB
Jarth
06/28/20 03:20 AM
1.1.1
31kB
Jarth
06/22/20 10:45 AM
1.1.0
31kB
Jarth
06/21/20 12:06 PM


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Unread 08/23/21, 11:27 AM  
Nolimit

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File comments: 18
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Originally Posted by Jarth
Originally Posted by Nolimit
I know this addon hasn't been updated in a while but I still use it and like it. Any chance we can get companions tab?

Thanks for the feedback.

I log into the game now and again, but have not played in a while.

I will try to play with the companions and see if it makes sense to include it in the mod.

Update:

I was able to get in game and get the companions. I am not clear on what you would like the addon to do, but in the addon you can enable the category "Companions" under "Allies", so you can manage the companions as other collectibles.

I looked into the way you manage the companion, but i cannot see a good way to implement that yet (i hope ESO will add a hotkey for that interaction).

Kind regards
Jarth
Hey, thanks!!
It would be cool if I could summon them by clicking on the bar, less annoying then going to allies>companion tab, that's all I'd want
But I updated the addon and gonna go test it out now, thanks again! It's great that I can see the emotes I have for example and mementos of course
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Unread 08/16/21, 10:05 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 91
Uploads: 2
Originally Posted by Nolimit
I know this addon hasn't been updated in a while but I still use it and like it. Any chance we can get companions tab?

Thanks for the feedback.

I log into the game now and again, but have not played in a while.

I will try to play with the companions and see if it makes sense to include it in the mod.

Update:

I was able to get in game and get the companions. I am not clear on what you would like the addon to do, but in the addon you can enable the category "Companions" under "Allies", so you can manage the companions as other collectibles.

I looked into the way you manage the companion, but i cannot see a good way to implement that yet (i hope ESO will add a hotkey for that interaction).

Kind regards
Jarth
Last edited by Jarth : 08/22/21 at 09:43 AM.
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Unread 08/15/21, 06:30 PM  
Nolimit

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I know this addon hasn't been updated in a while but I still use it and like it. Any chance we can get companions tab?
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Unread 11/03/20, 10:22 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 91
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Originally Posted by Sylvermoon
Thanks much, really appreciate the quick fix, Jarth!
Thanks for the feedback.
Thankfully it was a small fix this time.
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Unread 11/02/20, 01:42 PM  
Sylvermoon

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Thanks much, really appreciate the quick fix, Jarth!
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Unread 11/02/20, 11:43 AM  
Jarth
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 91
Uploads: 2
Originally Posted by Bergism
Getting this error on Login of each char:

EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: operator # is not supported for # nil
stack traceback:
EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: in function 'ZO_CollectibleCategoryData:GetNumSubcategories'
|caaaaaa<Locals> self = [table:1]{numSubcategories = 0, keyboardNormalIcon = "/esoui/art/icons/icon_missing....", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, keyboardPressedIcon = "/esoui/art/icons/icon_missing....", categoryId = 9, keyboardMousedOverIcon = "/esoui/art/icons/icon_missing....", subcategoryIndex = 1, name = "Hats", categoryIndex = 3, disabledIcon = "/esoui/art/icons/icon_missing....", isTopLevelCategory = F} </Locals>|r
user:/AddOns/CollectionBars/CBs_Constants.lua:128: in function 'base:AddSubCategories'
|caaaaaa<Locals> self = [table:2]{}, categoryData = [table:3]{keyboardNormalIcon = "/esoui/art/treeicons/store_ind...", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, disabledIcon = "/esoui/art/icons/icon_missing....", categoryId = 13, keyboardMousedOverIcon = "/esoui/art/treeicons/store_ind...", keyboardPressedIcon = "/esoui/art/treeicons/store_ind...", name = "Appearance", categoryIndex = 3, isTopLevelCategory = T}, parentKeyboardIcons = [table:4]{1 = "/esoui/art/treeicons/store_ind..."}, parentKey = "Appearance", _ = 1, subcategoryData = [table:1], categoryType = 10 </Locals>|r
user:/AddOns/CollectionBars/CBs_Constants.lua:119: in function 'base:GenerateCategories'
|caaaaaa<Locals> self = [table:2], _ = 3, categoryData = [table:3], keyboardIcons = [table:4], parentKey = "Appearance", hasSubCategories = T </Locals>|r
user:/AddOns/CollectionBars/CollectionBars.lua:20: in function 'base.OnAddOnLoaded'
|caaaaaa<Locals> _ = 65536, addonName = "CollectionBars" </Locals>|r
Thanks for the info, looks to be the same as Sylvermoon reported.
I will be looking into it.

Update: The issue should be resolved with:

Version 1.1.9 (02-11-2020)
- Fixed issue when creating categories as subcategories would cause an exception when trying to fetch the number of subcategories on them.
Last edited by Jarth : 11/02/20 at 12:56 PM.
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Unread 11/02/20, 11:28 AM  
Bergism

Forum posts: 0
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Getting this error on Login of each char:

EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: operator # is not supported for # nil
stack traceback:
EsoUI/Ingame/Collections/CollectibleDataManager.lua:972: in function 'ZO_CollectibleCategoryData:GetNumSubcategories'
|caaaaaa<Locals> self = [table:1]{numSubcategories = 0, keyboardNormalIcon = "/esoui/art/icons/icon_missing....", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, keyboardPressedIcon = "/esoui/art/icons/icon_missing....", categoryId = 9, keyboardMousedOverIcon = "/esoui/art/icons/icon_missing....", subcategoryIndex = 1, name = "Hats", categoryIndex = 3, disabledIcon = "/esoui/art/icons/icon_missing....", isTopLevelCategory = F} </Locals>|r
user:/AddOns/CollectionBars/CBs_Constants.lua:128: in function 'base:AddSubCategories'
|caaaaaa<Locals> self = [table:2]{}, categoryData = [table:3]{keyboardNormalIcon = "/esoui/art/treeicons/store_ind...", gamepadIcon = "/esoui/art/treeicons/gamepad/g...", categorySpecialization = 0, disabledIcon = "/esoui/art/icons/icon_missing....", categoryId = 13, keyboardMousedOverIcon = "/esoui/art/treeicons/store_ind...", keyboardPressedIcon = "/esoui/art/treeicons/store_ind...", name = "Appearance", categoryIndex = 3, isTopLevelCategory = T}, parentKeyboardIcons = [table:4]{1 = "/esoui/art/treeicons/store_ind..."}, parentKey = "Appearance", _ = 1, subcategoryData = [table:1], categoryType = 10 </Locals>|r
user:/AddOns/CollectionBars/CBs_Constants.lua:119: in function 'base:GenerateCategories'
|caaaaaa<Locals> self = [table:2], _ = 3, categoryData = [table:3], keyboardIcons = [table:4], parentKey = "Appearance", hasSubCategories = T </Locals>|r
user:/AddOns/CollectionBars/CollectionBars.lua:20: in function 'base.OnAddOnLoaded'
|caaaaaa<Locals> _ = 65536, addonName = "CollectionBars" </Locals>|r
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Unread 11/02/20, 10:42 AM  
Jarth
AddOn Author - Click to view AddOns

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Re: Error in CB with Markarth and Update 28

Originally Posted by Sylvermoon
Getting this error screen after starting the game:



I'm disabling all addons (including CB) while I figure out the new game UI - but thought I should give you a screenie of this error.
Thanks for the info, i will look into it.

Update: The issue should be resolved with:

Version 1.1.9 (02-11-2020)
- Fixed issue when creating categories as subcategories would cause an exception when trying to fetch the number of subcategories on them.
Last edited by Jarth : 11/02/20 at 12:57 PM.
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Unread 11/02/20, 09:47 AM  
Sylvermoon

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Error in CB with Markarth and Update 28

Getting this error screen after starting the game:



I'm disabling all addons (including CB) while I figure out the new game UI - but thought I should give you a screenie of this error.
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Unread 08/31/20, 12:36 PM  
HowellQagan
 
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Originally Posted by Jarth
Thanks, i will look into it.

Update: 31-08-2020 the issue should not be resolved:
Version 1.1.8 (31-08-2020)
- Fixed issue where the category type would not be set for categories.
-- Resulting in Unlocked count not being set, and sliders not working.

Originally Posted by HowellQagan
Warning: Spoiler
Thank you, works now.
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Unread 08/31/20, 01:00 AM  
Jarth
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Thanks, i will look into it.

Update: 31-08-2020 the issue should not be resolved:
Version 1.1.8 (31-08-2020)
- Fixed issue where the category type would not be set for categories.
-- Resulting in Unlocked count not being set, and sliders not working.

Originally Posted by HowellQagan
Hi,

After updating to 1.1.7, the Combined bar size "Choose default bar depth" setting is not working. I can go into the savedvars and change it there manually* but the slider is not functional.

*
Lua Code:
  1. ["Combine"] =
  2.                 {
  3.                     ["Bar"] =
  4.                     {
  5.                         ["Depth"] = 25,
Last edited by Jarth : 08/31/20 at 04:44 AM.
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Unread 08/30/20, 12:35 PM  
HowellQagan
 
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Hi,

After updating to 1.1.7, the Combined bar size "Choose default bar depth" setting is not working. I can go into the savedvars and change it there manually* but the slider is not functional.

*
Lua Code:
  1. ["Combine"] =
  2.                 {
  3.                     ["Bar"] =
  4.                     {
  5.                         ["Depth"] = 25,
Last edited by HowellQagan : 08/30/20 at 12:35 PM.
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Unread 08/27/20, 10:13 AM  
Motiv

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Re: Re: Missing Categories!

Originally Posted by Jarth
Update:
It looks like i will have to rework a bit to get it working, i hope to get it done soon.
Can't wait to see it in action, keep up the good work man.
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Unread 08/26/20, 09:00 AM  
Jarth
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Re: Missing Categories!

Originally Posted by Motiv
Hey, I'm assuming it's got something to do with the new update to the categories implemented into the mount/pet etc. game UI this week, but they're not showing up as options in collection bar's categories in the addon's settings.
Just a heads up. Thanks for the addon it's sweet.
Thanks
And for the info, i will look into it.

Update:
It looks like i will have to rework a bit to get it working, i hope to get it done soon.

Update: 30-08-2020
Missing categories snould now be available with:
Version 1.1.7 (29-08-2020)
- Updated APIVersion to 100032
- Categories are no longer filtered, it shows the same list as the ESO Collections view.
-- This is not the ideal solution, but there are no properties in common i can filter on (at this time at least).
-- SubCategories are made recursive, in case SubCategories to SubCategories ever becomes a thing.
- Categories are now collapsed by default.
-- Parent categories (shown without a COG icon) can be expanded/collapsed.
- Fixed issue with Tooltip for categories
Last edited by Jarth : 08/30/20 at 01:17 AM.
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Unread 08/25/20, 11:46 PM  
Motiv

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Missing Categories!

Hey, I'm assuming it's got something to do with the new update to the categories implemented into the mount/pet etc. game UI this week, but they're not showing up as options in collection bar's categories in the addon's settings.
Just a heads up. Thanks for the addon it's sweet.
Last edited by Motiv : 08/25/20 at 11:47 PM.
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