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Update 43 (10.1.0)
Updated:08/20/24 02:19 PM
Created:04/30/19 05:30 AM
Monthly downloads:1,770
Total downloads:219,844
Favorites:219
MD5:
GridList  Updated Today!  Popular! (More than 5000 hits)
Version: 1.3
by: KLISK [More]
Inventory in the form of a grid with a bunch of settings.
Button to switch the mode, from the left above the list.

To access the settings, use: LibAddonMenu

Additional skins and template for creating your own skins GridListSkins.


Slash commands:

"/gridlist" - Settings menu.
It is recommended to reload the interface after changing the settings "/reloadui" (so that all windows are updated).

Attention!
Delays in updating directly depend on: the number of visible cells and add-ons that add new items to the list.



PerfectPixel.
MarkPledges.
QuickEmotes.
CustomItemPreview.
- 1.3

- 1.2.16

- 1.2.15.1
Debug log disabled.

- 1.2.15
[FIX] Icons layer.
[FIX] button layer.

- 1.2.13 - 1.2.14
[UPD] Manifest file (.txt)
[FIX] Global variable.
[FIX] Anchor "StackCount".
[FIX] Layers.

- 1.2.12
[UPD] Manifest file (.txt)
[FIX] Transparency - "StackCount", "TraitInfo".
[FIX] Retrait Station.
[NEW] Added gamepad fonts.

- 1.2.11
[UPD] Manifest file (.txt)
Now, RU client uses standard fonts.

- 1.2.10
[FIX] Anchor "TraitInfo".

- 1.2.9
[FIX] Status icons.

- 1.2.8
Added several global variables, as requested by @Baertram.

- 1.2.7
[NEW] Added grid mode for "Retrait Station".

- 1.2.6
[UPD] Manifest file (.txt)
[FIX] Layer backdrops.

- 1.2.5
Another portion of crutches, so that at least something works in this game...
Thanks ZoS!

- 1.2.4
[FIX] Now the interception of the function "ZO_Store_OnEntryMouseEnter" is carried out through "ZO_PostHook".

- 1.2.3
[ROLLBACK] 1.2.3 = 1.2
Work is fully restored!

- 1.2.1/1.2.2 BETA
[FIX] Unsafe functions.
[Pre-creating lists] Removed.

Attention!
To refresh the list view, switch the filter.
ZoS **** all broke!


- 1.2
[UPD] Manifest file (.txt)
[PERFORMANCE] Significantly increased list performance. Now elements are updated only at creation, were updated earlier at any manipulation with the list.
[Pre-creating lists] Disabled by default!

- 1.1.4
[FIX] Manifest file (.txt)

- 1.1.3
[Pre-creating lists] "quest item list" only 20% of controls are created.
[Pre-creating lists] Enabled by default!
## APIVersion: 100027
LibStub no longer used.

- 1.1.2
Support for new settings in PerfectPixel.

- 1.1.1
[Pre-creating lists] Now creates only controls without filling data (to avoid potential problems).
(backpack, quest item, craft bag, bank, house bank, guild bank)

- 1.1
[NEW] Pre-creating lists to avoid delays on first access. (backpack, quest item, house bank, craft bag. The rest have no initial data to process.)
Disabled by default!

- 1.0.1
[FIX] Changed the handler for the settings panel.

- 1.0 Release.
Archived Files (25)
File Name
Version
Size
Uploader
Date
1.2.16
54kB
KLISK
11/13/22 11:49 AM
1.2.15.1
54kB
KLISK
06/29/22 04:36 PM
1.2.15
55kB
KLISK
06/29/22 02:33 PM
1.2.14
54kB
KLISK
06/28/22 12:29 PM
1.2.13
54kB
KLISK
06/27/22 08:56 AM
1.2.12
56kB
KLISK
11/28/20 03:23 PM
1.2.11
58kB
KLISK
05/30/20 08:50 AM
1.2.10
57kB
KLISK
04/19/20 11:43 AM
1.2.9
57kB
KLISK
04/16/20 07:17 AM
1.2.8
57kB
KLISK
04/15/20 05:14 PM
1.2.7
57kB
KLISK
04/15/20 11:38 AM
1.2.6
57kB
KLISK
04/14/20 02:36 PM
1.2.5
57kB
KLISK
01/25/20 03:21 PM
1.2.4
56kB
KLISK
11/27/19 11:14 AM
1.2.3
56kB
KLISK
11/05/19 02:46 PM
1.2.2
56kB
KLISK
10/22/19 07:59 AM
1.2.1
56kB
KLISK
10/22/19 07:48 AM
1.2
56kB
KLISK
09/26/19 07:42 PM
1.1.4
53kB
KLISK
06/03/19 01:34 PM
1.1.3
53kB
KLISK
05/29/19 08:55 AM
1.1.2
54kB
KLISK
05/16/19 11:02 AM
1.1.1
53kB
KLISK
05/16/19 04:04 AM
1.1
53kB
KLISK
05/14/19 03:10 PM
1.0.1
52kB
KLISK
05/03/19 10:49 AM
1.0
52kB
KLISK
04/30/19 05:30 AM


Post A Reply Comment Options
Unread Today, 10:52 AM  
Velara

Forum posts: 0
File comments: 3
Uploads: 0
Thanks in advance for fixing this. Will game devs ever learn, "if it 'aint broke, don't fix it?"
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Unread Today, 10:08 AM  
KLISK
 
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Forum posts: 21
File comments: 274
Uploads: 7
Originally Posted by Lykeion
Thank you so much for maintaining it for so long, I know it's not easy and exhausting. If ZoS wants to make more addon-provided features built-in in the future I hope GridList will be a high priority.
ZoS tries to optimize the code, but the way they do it...
At the moment it's like a poultice for the dead.
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Unread Today, 09:48 AM  
Lykeion
 
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Forum posts: 26
File comments: 131
Uploads: 14
Originally Posted by KLISK
I'll fix it tomorrow.
Because of 1 useless ZoS feature that saves me 0.02 seconds and a few MB of RAM when loading. I need to rewrite the whole addon... Thanks, I'd better delete this.
When a dog has nothing to do, it licks its balls, just like ZoS.
Thank you so much for maintaining it for so long, I know it's not easy and exhausting. If ZoS wants to make more addon-provided features built-in in the future I hope GridList will be a high priority.
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Unread Yesterday, 03:44 PM  
KLISK
 
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Forum posts: 21
File comments: 274
Uploads: 7
I'll fix it tomorrow.
Because of 1 useless ZoS feature that saves me 0.02 seconds and a few MB of RAM when loading. I need to rewrite the whole addon... Thanks, I'd better delete this.
When a dog has nothing to do, it licks its balls, just like ZoS.
Last edited by KLISK : 08/19/24 at 03:48 PM.
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Unread Yesterday, 02:09 PM  
Shadowfen
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Forum posts: 86
File comments: 796
Uploads: 15
Same error as the others with update 43

Code:
user:/AddOns/GridList/GridList.lua:760: attempt to index a nil value
stack traceback:
user:/AddOns/GridList/GridList.lua:760: in function 'Core'
<Locals> rowW = 582, rowH = 52, ModeChangeButton = user:/AddOns/GridList/GridList.lua:509, OnCreateFn_Mode_1 = user:/AddOns/GridList/GridList.lua:545, OnCreateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:612, OnUpdateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:690, inventoryType = 7 </Locals>
user:/AddOns/GridList/GridList.lua:803: in function 'OnAddonLoaded'
<Locals> eventType = 65536, addonName = "GridList" </Locals>
This causes the construction of the Mode button at top left of the inventory to fail so that the only way to change between grid and list views can only be accomplished by enabling/disabling the addon and doing a /reloadui. The addon also defaults to grid view now instead of whatever mode you previously had left it in. (I run in list view except when specifically testing GridList compatibility, yet today when I started up I was in grid view and had to disable the addon to get back to my normal list view.)
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Unread Yesterday, 12:34 PM  
yaruliy

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Aylish
Getting a UI error on login after today's patch:

user:/AddOns/GridList/GridList.lua:760: attempt to index a nil value
stack traceback:
user:/AddOns/GridList/GridList.lua:760: in function 'Core'
<Locals> rowW = 582, rowH = 35, ModeChangeButton = user:/AddOns/GridList/GridList.lua:509, OnCreateFn_Mode_1 = user:/AddOns/GridList/GridList.lua:545, OnCreateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:612, OnUpdateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:690, inventoryType = 7 </Locals>
user:/AddOns/GridList/GridList.lua:803: in function 'OnAddonLoaded'
<Locals> eventType = 65536, addonName = "GridList" </Locals>
same thing. Please help.
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Unread Yesterday, 10:26 AM  
Aylish

Forum posts: 0
File comments: 87
Uploads: 0
Getting a UI error on login after today's patch:

user:/AddOns/GridList/GridList.lua:760: attempt to index a nil value
stack traceback:
user:/AddOns/GridList/GridList.lua:760: in function 'Core'
<Locals> rowW = 582, rowH = 35, ModeChangeButton = user:/AddOns/GridList/GridList.lua:509, OnCreateFn_Mode_1 = user:/AddOns/GridList/GridList.lua:545, OnCreateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:612, OnUpdateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:690, inventoryType = 7 </Locals>
user:/AddOns/GridList/GridList.lua:803: in function 'OnAddonLoaded'
<Locals> eventType = 65536, addonName = "GridList" </Locals>
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Unread 08/09/24, 06:09 AM  
Neverlands
 
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Forum posts: 7
File comments: 636
Uploads: 0
PTS U43

Hello, on PTS I get this error:


Lua Code:
  1. user:/AddOns/GridList/GridList.lua:760: attempt to index a nil value
  2. stack traceback:
  3. user:/AddOns/GridList/GridList.lua:760: in function 'Core'
  4. <Locals> rowW = 63, rowH = 63, ModeChangeButton = user:/AddOns/GridList/GridList.lua:509, OnCreateFn_Mode_1 = user:/AddOns/GridList/GridList.lua:545, OnCreateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:612, OnUpdateFn_Mode_3 = user:/AddOns/GridList/GridList.lua:690, inventoryType = 7 </Locals>
  5. user:/AddOns/GridList/GridList.lua:803: in function 'OnAddonLoaded'
  6. <Locals> eventType = 65536, addonName = "GridList" </Locals>
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Unread 06/29/24, 05:19 PM  
Shadowfen
AddOn Author - Click to view AddOns

Forum posts: 86
File comments: 796
Uploads: 15
Re: Re: Re: Broken

Confirm that AutoCategory 4.0.2 is not currently compatible with GridList. I am investigating.

One funny thing though is that testing GridList with AutoCaregory not installed, I click on the mode button and nothing happens - on my main account that has ESOplus. No errors thrown, just nothing happens. Doing the same on my alt account that does not have ESOPlus, and clicking the mode button works as expected.
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Unread 06/29/24, 02:46 PM  
Break977

Forum posts: 0
File comments: 29
Uploads: 0
Thumbs up Re: Re: Broken

Originally Posted by Lykeion
Originally Posted by Break977
I am 100 certain this addon is broken, I just don't know why. It throws errors, but unable to view them due to it blanks out menus in game. Inventory goes blank, and character window also goes blank. And by blank I mean they are not there.


Also no menu when hitting "Esc"


Now I don't know which addon it interacts with which is making it break, but it wasn't like this last week.


In an attempt to see if its the current version, I uninstalled it, and saved variable, and installed 1.2.15.1 and it is also broken. So I'm pretty sure its breaking due to interaction with another addon, but I don't know which one.


Confirmed if all other addons are enabled, and this one disabled, I get no errors.
Since you said that everything was fine last week, and the GridList hasn't been updated in the last few weeks, it's clear that the problem isn't caused by the GridList.

Auto Category v4.0 is not compatible with GridList. It was recently updated, which may be a possible cause of your problem

I see what your saying now. Funny that Auto Category is posted as compatible with this addon.
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Unread 06/29/24, 01:27 PM  
Lykeion
 
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Forum posts: 26
File comments: 131
Uploads: 14
Re: Broken

Originally Posted by Break977
I am 100 certain this addon is broken, I just don't know why. It throws errors, but unable to view them due to it blanks out menus in game. Inventory goes blank, and character window also goes blank. And by blank I mean they are not there.


Also no menu when hitting "Esc"


Now I don't know which addon it interacts with which is making it break, but it wasn't like this last week.


In an attempt to see if its the current version, I uninstalled it, and saved variable, and installed 1.2.15.1 and it is also broken. So I'm pretty sure its breaking due to interaction with another addon, but I don't know which one.


Confirmed if all other addons are enabled, and this one disabled, I get no errors.
Since you said that everything was fine last week, and the GridList hasn't been updated in the last few weeks, it's clear that the problem isn't caused by the GridList.

Auto Category v4.0 is not compatible with GridList. It was recently updated, which may be a possible cause of your problem
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Unread 06/29/24, 11:50 AM  
Break977

Forum posts: 0
File comments: 29
Uploads: 0
Broken

I am 100 certain this addon is broken, I just don't know why. It throws errors, but unable to view them due to it blanks out menus in game. Inventory goes blank, and character window also goes blank. And by blank I mean they are not there.


Also no menu when hitting "Esc"


Now I don't know which addon it interacts with which is making it break, but it wasn't like this last week.


In an attempt to see if its the current version, I uninstalled it, and saved variable, and installed 1.2.15.1 and it is also broken. So I'm pretty sure its breaking due to interaction with another addon, but I don't know which one.


Confirmed if all other addons are enabled, and this one disabled, I get no errors.
Last edited by Break977 : 06/29/24 at 11:52 AM.
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Unread 07/25/23, 06:47 PM  
GOOGLEPOX

Forum posts: 0
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Hi,

Same issue with this addon not changing anything. Tried with only this addon and it's requirements in the AddOns folder and still no luck. The two settings you mentioned aren't on either.
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Unread 07/06/23, 01:22 PM  
LeGrimm

Forum posts: 0
File comments: 1
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Re: Re: Gridlist now replacing original inventory

Originally Posted by KLISK
Originally Posted by pmbm13
Hi!
No matter what the addon does not replaces the original inventory.
When I click on setting --> addons --> Gridlist, The inventory shows on the side, but with the default inventory open key (I) it just pop up the original one.

Any idea? Thanks in advance!!
This addon is not supporting the Gamepad mode nor the accessibility mode (which uses gamepad UI) so please turn off the Gamepad mode AND the accessibility mode!
Just came back after years not playing so fresh install and fresh addons. I'm unable to get this addon to work even with the above 2 things off. Is this working with the latest xpac?

edit - Just to be sure I disabled ALL addon's except this one and still no joy.

edit 2 - worked randomly idk why hah.
Last edited by LeGrimm : 07/06/23 at 03:35 PM.
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Unread 06/25/23, 12:32 PM  
KLISK
 
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Forum posts: 21
File comments: 274
Uploads: 7
Re: Gridlist now replacing original inventory

Originally Posted by pmbm13
Hi!
No matter what the addon does not replaces the original inventory.
When I click on setting --> addons --> Gridlist, The inventory shows on the side, but with the default inventory open key (I) it just pop up the original one.

Any idea? Thanks in advance!!
This addon is not supporting the Gamepad mode nor the accessibility mode (which uses gamepad UI) so please turn off the Gamepad mode AND the accessibility mode!
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