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Compatibility: | Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) |
Updated: | 04/27/24 10:56 AM |
Created: | 05/06/19 05:40 PM |
Monthly downloads: | 394 |
Total downloads: | 22,372 |
Favorites: | 73 |
MD5: | |
Categories: | Graphic UI Mods, RolePlay |
This addon includes some loot and stealing enhancements, and info displays.
As I personally dislike info-bars, I tried to find suitable spots to add these info.
/!\ Avoid using multiple addons that manages the actions of looting/stealing at the same time.
This can cause conflicts and may result in unwanted actions.
File Name |
Version |
Size |
Uploader |
Date |
1.8.13 |
20kB |
NTak |
04/23/23 10:30 AM |
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1.8.12 |
20kB |
NTak |
04/06/22 03:07 AM |
|
1.8.11 |
20kB |
NTak |
09/01/21 08:42 AM |
|
1.8.10 |
20kB |
NTak |
09/15/20 11:18 AM |
|
1.8.9 |
19kB |
NTak |
09/09/20 12:00 PM |
|
1.8.8 |
19kB |
NTak |
08/26/20 09:54 AM |
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1.8.7 |
19kB |
NTak |
06/16/20 06:02 AM |
|
1.8.6 |
18kB |
NTak |
05/23/20 05:03 AM |
|
1.8.5 |
18kB |
NTak |
05/21/20 08:15 AM |
|
1.8.4 |
17kB |
NTak |
11/03/19 11:52 AM |
|
1.8.3 |
17kB |
NTak |
11/02/19 01:19 PM |
|
1.8.2 |
17kB |
NTak |
11/01/19 04:15 AM |
|
1.8.1 |
17kB |
NTak |
10/27/19 01:56 AM |
|
1.8 |
17kB |
NTak |
10/26/19 11:31 AM |
|
1.7.2 |
17kB |
NTak |
10/01/19 08:46 AM |
|
1.7.1 |
17kB |
NTak |
09/25/19 01:46 AM |
|
1.7 |
17kB |
NTak |
09/16/19 11:54 AM |
|
1.6 |
16kB |
NTak |
07/24/19 05:37 AM |
|
1.5.1 |
14kB |
NTak |
07/13/19 03:35 PM |
|
1.5 |
14kB |
NTak |
07/13/19 02:56 PM |
|
1.4.1 |
14kB |
NTak |
07/13/19 07:31 AM |
|
1.4 |
13kB |
NTak |
06/15/19 05:04 PM |
|
1.3.4 |
12kB |
NTak |
06/02/19 03:31 AM |
|
1.3.3 |
12kB |
NTak |
05/25/19 03:45 AM |
|
1.3.2 |
12kB |
NTak |
05/23/19 12:04 PM |
|
1.3.1 |
12kB |
NTak |
05/22/19 11:29 AM |
|
1.3.1 |
12kB |
NTak |
05/20/19 02:07 PM |
|
1.2.1 |
11kB |
NTak |
05/16/19 09:02 AM |
|
1.2.1 |
36kB |
NTak |
05/16/19 08:44 AM |
|
1.2 |
11kB |
NTak |
05/15/19 01:11 PM |
|
1.1 |
30kB |
NTak |
05/10/19 09:29 AM |
|
1.0 |
10kB |
NTak |
05/06/19 05:40 PM |
Comment Options |
HowellQagan |
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Lokir |
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10/27/19, 01:55 AM | ||
It's corrected in version 1.8.1. Cheers, N'Tak' |
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NTak |
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10/27/19, 12:49 AM | |
Forum posts: 0
File comments: 40
Uploads: 0
|
Sorry:
Code:
user:/AddOns/NTakLootSteal/lang/de.lua:70: } expected (to close { at line 55) near 'opt4' |
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Lokir |
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09/28/19, 01:05 PM | ||
Forum posts: 6
File comments: 15
Uploads: 0
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Yes, thank you, this has fixed it.
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Duir |
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09/27/19, 07:32 AM | ||
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Edit the file NTakLootAndSteal.lua and go to line 328.
Insert before Code:
local filterButtonCtrl = ZO_MenuBar_GetButtonControl(menuBar, filterTabMenuButtonStolenFilter.descriptor) Code:
if not filterTabMenuButtonStolenFilter or not menuBar then return false end Total function code for dunction "onFragmentShown"; Lua Code:
Last edited by Baertram : 09/27/19 at 07:35 AM.
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Baertram |
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09/27/19, 12:55 AM | |
Forum posts: 0
File comments: 40
Uploads: 0
|
Hallo, I have this Error on Craftingstations:
Code:
EsoUI/Libraries/Globals/GlobalVars.lua:47: attempt to index a nil value stack traceback: EsoUI/Libraries/Globals/GlobalVars.lua:47: in function 'GetControl' EsoUI/Ingame/Inventory/Inventory.lua:1281: in function 'ZO_InventoryManager:PlayItemAddedAlert' EsoUI/Ingame/Inventory/Inventory.lua:1358: in function 'ZO_InventoryManager:OnInventoryItemAdded' EsoUI/Ingame/Inventory/Inventory.lua:680: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Ingame/Inventory/SharedInventory.lua:494: in function 'ZO_SharedInventoryManager:HandleSlotCreationOrUpdate' EsoUI/Ingame/Inventory/SharedInventory.lua:267: in function 'ZO_SharedInventoryManager:RefreshSingleSlot' EsoUI/Ingame/Inventory/SharedInventory.lua:56: in function 'RefreshSingle' EsoUI/Libraries/Refresh/Refresh.lua:65: in function 'ZO_Refresh:UpdateRefreshGroups' EsoUI/Ingame/Inventory/SharedInventory.lua:93: in function 'OnInventorySlotUpdated' |
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Lokir |
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09/26/19, 03:36 AM | |
Forum posts: 6
File comments: 15
Uploads: 0
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Hello, I am using v1.7.1 of the addon and getting the following error when I visit the banker and click on the deposit tab:
Code:
user:/AddOns/NTakLootSteal/NTakLootSteal.lua:328: attempt to index a nil value stack traceback: user:/AddOns/NTakLootSteal/NTakLootSteal.lua:328: in function 'onFragmentShown' user:/AddOns/NTakLootSteal/NTakLootSteal.lua:369: in function 'onFragmentStateChange' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:152: in function 'ZO_SceneFragment:OnShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)' [C]: in function 'PlayInstantlyToEnd' EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:131: in function 'ZO_AnimatedSceneFragment:Show' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:162: in function 'ZO_SceneFragment:ShouldBeShown' EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:137: in function 'ZO_Scene:AddTemporaryFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment' EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:135: in function 'ZO_SceneManager_Base:AddFragmentGroup' EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:85: in function 'callback' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:284: in function 'MenuBarButton:Release' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:636: in function 'ZO_MenuBarButtonTemplate_OnMouseUp' ZO_MainMenuCategoryBarButton1_MouseUp:3: in function '(main chunk)'
Last edited by Duir : 09/26/19 at 05:11 AM.
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Duir |
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09/25/19, 10:57 AM | ||
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The difference to the version of your addon before LibFilters is that the filter tab in the inventory now uses itemfiltertype_all to "first" show all items, and then applies LibFilters function to only show the stolen ones at the tab "Stolen".
As there is no itemfiltertype_stolen it was the only way to make it compatible so far (I know of). So if you see all items at the Stolen tab the LibFilters filter function was not applied properly. Any steps how to reproduce this? It should be applied if you open the inventory and change to that Stolen tab "only". Check the funcitons for the inventory fragment state change and the ChangeFilter prehook of PLAYER_INVENMTORY.inventories[INVENTORY_BAGPACK]. ChangeFIlter wil lbe called as you switch the filter tab buttons. The inventory fragment will change the state to shown/showing or hiding/hidden if you open/close the inventory. As the PLAYER_INVENMTORY.inventories[INVENTORY_BAGPACK] is used at different LibFilters filter panels (LF_INVENTORY->Normal bag, LF_VENDOR_SELL ->Vendor sell, LF_BANK_DEPOSIT->Bank deposit, LF_GUILDBANK_DEPOSIT->guild bank deposit, LF_MAIL_SEND->Mail send, LF_PLAYER_TRADE -> Trade between players, LF_FENCE_LAUNDER/LF_FENCE_SELL->fence launder/Sell) it should also show and make the Stolen tab usable there. Where some make no sense like "sell stolen is not possible at normal vendor" but unfortunately hiding the "Stolen" filter tab button there is not that easy...One would need to hook the state of other fragments as well or check if some controls are hidden or not. And the "hidden" attribute of the filtertab does not seem to work properly I couldn't make it to hide the button if you disable the settings of NTakLootAndSteel->Inventory stolen filter button).
Last edited by Baertram : 09/25/19 at 11:00 AM.
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Baertram |
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09/25/19, 01:40 AM | |
Hey there,
@Baertram: Thank you for your help with that issue. @Tigertron: Thank you for your feedback on that patch. I was looking forward to it. I tried the patched version yesterday evening and didn't run into any error. I'm gonna release this patched version as 1.7.1 to stick with my versioning (where x.x.x versions are meant for code tweaks and bugs correction). Please ensure to “update” from the Baertram 1.8 version to the official 1.7.1. This week-end, I'll try to look into the other issue where the stolen filters returns everything instead of only the stolen items. (I noticed it was still happening for me yesterday.) @Baertram: Feel free to help me with that if you already got some ideas of what's going on, as I haven't already played with the new code. Cheers, N'Tak'
Last edited by NTak : 09/25/19 at 01:50 AM.
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NTak |
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09/25/19, 12:20 AM | ||||
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Re: Re: Re: Odd bug.
Baetram. Your patch did the trick! Using the files located on your DropBox I was able to run my writs without any errors! Thank you!
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Tigertron |
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09/24/19, 08:59 PM | |||
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Re: Re: Odd bug.
I found it through painstaking process of elimination. Deleting half of my addons and the half more until I found it. So by just disabling only this addon everything works as normal.
I will test the one Baertram linked to see if it makes a difference an get back to you.
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Tigertron |
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09/24/19, 11:28 AM | |||
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Re: Re: Odd bug.
He is right, it's the new stolen inventory tab.
The reason is that if you loot an item and the last active tab opened in the inv was the stolen tab (or maybe this does not need to even apply) the "new item found animation" will be played at the inventory tab's button (the "Stolen" button). If this control is missing (and it was definately in the old code of your addon and Harvens Stolen Filter) the error occurs. I had fixed this, I thought at least, but it somehow seems to occur again. @Phuein, Tigertron Please try if the error happens still with this version: https://www.dropbox.com/s/l099lenu47...M_NEW.zip?dl=0 And thanks Tigertron for the insights about the vendor sell tab. Not sure why this would be the issue but hope I could fix it now.
Last edited by Baertram : 09/24/19 at 11:28 AM.
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Baertram |
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09/24/19, 01:58 AM | ||
Re: Odd bug.
Just to be sure… How do you know it is caused by this addon ? Did you disable all the others ? (I'm asking because I don't see any “trace” from the addon in the error) Anyway, I'll try to reproduce the issue this evening. Cheers, N'Tak'
Last edited by NTak : 09/25/19 at 01:52 AM.
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NTak |
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09/23/19, 03:58 PM | |
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Odd bug.
So I did a lot of testing yesterday and have isolated my problem to this add-on.
I get the following error: Code:
EsoUI/Libraries/Globals/GlobalVars.lua:47: attempt to index a nil value stack traceback: EsoUI/Libraries/Globals/GlobalVars.lua:47: in function 'GetControl' EsoUI/Ingame/Inventory/Inventory.lua:1281: in function 'ZO_InventoryManager:PlayItemAddedAlert' EsoUI/Ingame/Inventory/Inventory.lua:1358: in function 'ZO_InventoryManager:OnInventoryItemAdded' EsoUI/Ingame/Inventory/Inventory.lua:680: in function 'callback' EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' EsoUI/Ingame/Inventory/SharedInventory.lua:494: in function 'ZO_SharedInventoryManager:HandleSlotCreationOrUpdate' EsoUI/Ingame/Inventory/SharedInventory.lua:267: in function 'ZO_SharedInventoryManager:RefreshSingleSlot' EsoUI/Ingame/Inventory/SharedInventory.lua:56: in function 'RefreshSingle' EsoUI/Libraries/Refresh/Refresh.lua:65: in function 'ZO_Refresh:UpdateRefreshGroups' EsoUI/Ingame/Inventory/SharedInventory.lua:93: in function 'OnInventorySlotUpdated' Log in Open a Banker Use a crafting station to craft an item. ( I also think looting a non-stealing container, but not certain) and the above error pops up. Now after it has popped it wont do it again until you re-log on or do a reload UI and do the above process. I can stop it from happening if before I open the banker I open a merchant and select the "sell" tab then close the merchant. You don't need to do anything but open the sell tab. If you never open the sell tab and just stay on the buy tab and close the merchant the error will pop up. My situation is I use Lazy Writ and after getting the writs from the board I open my pocket banker and get the provisioning and alchemy items, then go to the woodworking craft table and craft the items. After the first item crafts the error pops up. And its done. It wont return on that character until I log out or reload UI and open the banker. Another thing is that if it does go wonky and I go to a merchant and sell items, they stay in the list even though they have been sold. My work around is to just go to a vendor and open the sell tab before I start and all is well, but there could be other consequences I am not aware of and I would like it to work normally. |
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Tigertron |
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