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Compatibility: | Harrowstorm (5.3.5) |
Updated: | 03/06/20 04:35 PM |
Created: | 04/14/14 02:35 PM |
Monthly downloads: | 660 |
Total downloads: | 351,605 |
Favorites: | 485 |
MD5: | |
Categories: | Info, Plug-in Bars, Graphic UI Mods, RolePlay, UI Media, Miscellaneous, Discontinued & Outdated |
File Name |
Version |
Size |
Uploader |
Date |
1.0.0 |
157kB |
Tyx |
02/21/20 07:45 AM |
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0.7.13 |
201kB |
Tyx |
10/26/17 05:21 AM |
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0.7.0 |
165kB |
Tyx |
03/21/15 11:15 PM |
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0.6.0 |
153kB |
Tyx |
08/27/14 06:27 AM |
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0.5 |
16kB |
Tyx |
04/18/14 07:54 AM |
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0.4 |
10kB |
Tyx |
04/14/14 07:22 PM |
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0.3 |
3kB |
Tyx |
04/14/14 04:51 PM |
|
0.2 |
3kB |
04/14/14 02:35 PM |
Comment Options |
hannibalektr |
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Tyx |
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09/07/14, 06:16 PM | |
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Out of sync?
Will this addon ever go 'out of sync' with in-game time due to patches, maintenance, etc?
Very nice font, just wishing the moon was a little bigger and aligned with the text. |
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BornDownUnder |
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08/27/14, 03:18 AM | ||
4:40 am is correct. The night in Tamriel is only 4h long thus we have 20h daytime. The second thing, I guess, is a bug. It doesn't make much sense to show am/pm in 24h mode - I will disable it to prevent this bug (couldn't reproduce it though). |
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Tyx |
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08/22/14, 04:38 AM | |
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QuadroTony |
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08/15/14, 12:50 PM | |
Forum posts: 5
File comments: 111
Uploads: 0
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Aw, but I want nice round numbers!
Also the recent update screwed up start-of-day calibration so I've had trouble eyeballing it, I'll likely try the street light trick. The moon phase thing is definite, each "graphic" lasts for three Tamriel nights before it changes. So they must be hard-baked (but incredibly high-res) images/lightmaps. Though it's possible that New Moon covers two of those graphics to give people time to snag a vampire bite for a total of 6 Tamriel nights like you said. I would like to see all the different possible images, though... that might require a lot of astronomical observation. The conversion would make more sense (to me) if it's 8/33*24 but if it turns out there's exactly 10 different graphics seen in the span of 30 Tamriel days before repeating then that settles that. And yes, MAOofDC, I do find it odd that the moons go from west to east.
Last edited by oldbushie : 08/15/14 at 12:51 PM.
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oldbushie |
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08/15/14, 11:28 AM | ||
Nice to see other people discussing the moon cycle and time here
To the day length: So I think the day length of 20955s (5h 49m 15s) is really exact. I am testing this time since the 21.04 where I synced it at noon. Now, four month later, the sun is still under the south needle at noon. To moon cycle: I changed a few things in for the next version, the biggest thing is the moon cycle length. (You can check it out at GitHub but be aware that the GitHub Version is not fully tested and will reset your customizations because I have made changes on the saved variables) After collecting a lot of data I made a graph in which I found a pattern. Every 30 days (ingame) a cycle is complete. The blue lines and points are my data and the other three lines are created with one start value (0 0,5 1) and then added 30*20955 (30 Tamriel days). You can see that some points nearly overlap. Wenn taking these created points as real points and creating one function with it it looks nearly perfect: 5,83h/24h*30d = 7,27d which is very close to the real time cycle:
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Tyx |
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08/14/14, 02:44 PM | ||
Re: Sunup/down Calibration easier than we thought?
[quote=MAOofDC]
Also I think I figured out a good way to calibrate during sundown/sunup. Use a light house the light turns on at sundown right?, and stops off at dawn. Maybe in towns without one try when the street lamps kick on. If they are not on all the time I haven't noticed. I got this idea because I just now, happened to see a lighthouse kick on had an eureka moment and I did the quick command just to see. I'll know in 5h 49m 6s. Confirmed: Street lights, not torches and fire pits, But the lanterns on poles are on a day/night cycle. The Lighthouse trick only works if there is no fog or rain the next day. Progress report: Lanterns appear to start producing light between 17:00 and 17:30. A "Dusk" period perhaps? With known on/off times would it be possible to get an auto calibrate by linking it to the streets lights? Also I hate to say it but I missed Calibrating at noon because of the maintenance. So my time might be off. I did finally manage to recalibrate at noon. Maybe sunset and sunrise were set to 05:00 and 17:00 to include evening and daybreak as part of day/night I don't see the devs doing anything crazy like shorter nights than days 12/12 is easiest. Have you noticed that the moon rises in the west trying to find midnight with big moon highest in the north.
Last edited by MAOofDC : 08/14/14 at 06:03 PM.
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MAOofDC |
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08/14/14, 01:35 PM | ||
Forum posts: 5
File comments: 111
Uploads: 0
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Re: Sunup/down Calibration easier than we thought?
I'm still trying to work out the moon phase cycles. This is my current theory (in Tamriel Days): Full Moon: 6 Wane: 12 New Moon: 3 Wax: 12 For a total of 33. |
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oldbushie |
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08/14/14, 08:15 AM | ||
Sunup/down Calibration easier than we thought?
Also I think I figured out a good way to calibrate during sundown/sunup. Use a light house the light turns on at sundown right?, and stops off at dawn. Maybe in towns without one try when the street lamps kick on. If they are not on all the time I haven't noticed. I got this idea because I just now, happened to see a lighthouse kick on had an eureka moment and I did the quick command just to see. I'll know in 5h 49m 6s. Confirmed: Street lights, not torches and fire pits, But the lanterns on poles are on a day/night cycle. The Lighthouse trick only works if there is no fog or rain the next day. Progress report: Lanterns appear to start producing light between 17:00 and 17:30. A "Dusk" period perhaps? With known on/off times would it be possible to get an auto calibrate by linking it to the streets lights? Also I hate to say it but I missed Calibrating at noon because of the maintenance. So my time might be off. Maybe sunset and sunrise were set to 05:00 and 17:00 to include evening and daybreak as part of day/night I don't see the devs doing anything crazy like shorter nights than days 12/12 is easiest.
Last edited by MAOofDC : 08/14/14 at 02:03 PM.
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MAOofDC |
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08/13/14, 02:01 AM | |
Forum posts: 5
File comments: 111
Uploads: 0
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Based on the "8 days is a moon cycle" thing I keep reading about on vampire guides, and your estimated day length, I think I came up with an accurate count.
8 real days / 33 Tamriel days * 24 hours = 5.81818181 real hours per Tamriel day. Versus your current estimate of 5.8208333333 I've also seen the same moon pattern three times in a row before it switches, which means there must be 11 different moon phases (or maybe a couple that stay up for 6 Tamriel days instead of 3). That means 8/11*24 = 17.45454545 real hours for each moon phase. Also, for some reason I've seen 12:30pm show up as 12:30am for instance (corrects itself at 1pm). Edit: The thing that bugs me is that the wax/wane phase would be 10.5 days by this logic which doesn't make a whole lot of sense. Unless one wax phase is a day shorter than one wane phase. Edit 2: I think the New Moon only lasts 3 Tamriel days, not 6, from what I just observed. Assuming New Moon = just the very underside of the moon being visible.
Last edited by oldbushie : 08/13/14 at 10:07 PM.
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oldbushie |
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08/09/14, 07:43 AM | |||
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javish |
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08/09/14, 06:24 AM | ||
I guess all the options can be confusing You don't have to do anything in the settings menu. All the settings are optional, at least if you play on the EU Server. I don't know the situation on the NA Server but the daytime, should be the same only the sync could be off. If you notice that the clock is not exact, then you have to do a one time only sync (ok one time each major Update from Zenimax is released because this will reset all addon settings). You do that by waiting until the sun is right under the compass south needle and then write /cl noon as a chat command or click in the settings menu under Sync [Daylength] on the button "Noon is now!". The moon is still only a beta feature and a bit off on both servers but will be more exact each version of the Clock. You can test you own settings under Sync [Moon] or just take the moon phase as a hint which moon phase could be right now and wait for a new version of this mod. Hope this helped you. Just ask if you have another question.
Last edited by Tyx : 08/09/14 at 06:26 AM.
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Tyx |
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08/08/14, 03:24 PM | |
I just installed this mod for the 1st time and honestly I'm lost. I see sync day and sync moon then phase in days etc and I have no clue on how to set this. Do I have to set it and select moon phases and daylenghts etc or I don't need to touch it? Any help would be appreciated.
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javish |
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08/08/14, 06:20 AM | ||
And thanks again for reporting bugs |
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Tyx |
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