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Compatibility: | Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) Firesong (8.2.5) Lost Depths (8.1.5) High Isle (8.0.0) |
Updated: | 04/02/24 12:20 PM |
Created: | 10/05/19 06:33 AM |
Monthly downloads: | 4,521 |
Total downloads: | 145,916 |
Favorites: | 53 |
MD5: | |
Categories: | PvP, Combat Mods |
File Name |
Version |
Size |
Uploader |
Date |
2.0.42 |
3MB |
Sordrak |
06/28/23 11:50 AM |
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2.0.41 |
3MB |
Sordrak |
06/14/23 06:08 AM |
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2.0.40 |
3MB |
Sordrak |
06/13/23 02:07 PM |
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2.0.39 |
3MB |
Sordrak |
03/19/23 11:01 AM |
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2.0.38 |
3MB |
Sordrak |
01/21/23 08:43 AM |
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2.0.37 |
3MB |
Sordrak |
06/19/22 02:55 PM |
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2.0.36 |
3MB |
Sordrak |
12/25/21 03:08 PM |
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2.0.35 |
3MB |
Sordrak |
11/13/21 09:25 AM |
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2.0.34 |
3MB |
Sordrak |
11/13/21 08:47 AM |
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2.0.33 |
3MB |
Sordrak |
09/22/21 06:11 AM |
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2.0.32 |
3MB |
Sordrak |
09/16/21 01:35 PM |
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2.0.31 |
3MB |
Sordrak |
06/02/21 06:17 AM |
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2.0.30 |
3MB |
Sordrak |
05/01/21 06:33 AM |
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2.0.29 |
3MB |
Sordrak |
04/05/21 06:04 AM |
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2.0.28 |
3MB |
Sordrak |
03/21/21 08:55 AM |
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2.0.27 |
3MB |
Sordrak |
01/18/21 03:12 PM |
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2.0.26 |
3MB |
Sordrak |
01/18/21 12:22 PM |
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2.0.25 |
3MB |
Sordrak |
11/14/20 10:17 AM |
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2.0.24 |
3MB |
Sordrak |
11/04/20 02:54 PM |
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2.0.23 |
3MB |
Sordrak |
08/24/20 01:26 PM |
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2.0.22 |
3MB |
Sordrak |
08/01/20 12:54 PM |
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2.0.21 |
3MB |
Sordrak |
07/25/20 07:05 AM |
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2.0.20 |
3MB |
Sordrak |
06/29/20 02:55 PM |
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2.0.19 |
3MB |
Sordrak |
06/27/20 06:27 AM |
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2.0.18 |
3MB |
Sordrak |
03/14/20 07:37 AM |
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2.0.17 |
3MB |
Sordrak |
03/12/20 12:33 PM |
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2.0.16 |
3MB |
Sordrak |
03/02/20 10:58 AM |
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2.0.15 |
3MB |
Sordrak |
02/24/20 11:06 AM |
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2.0.14 |
3MB |
Sordrak |
02/10/20 01:14 PM |
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2.0.13 |
3MB |
Sordrak |
02/03/20 12:06 PM |
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2.0.12 |
3MB |
Sordrak |
01/26/20 06:30 AM |
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2.0.11 |
3MB |
Sordrak |
01/19/20 11:39 AM |
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2.0.10 |
3MB |
Sordrak |
11/27/19 12:35 PM |
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2.0.9 |
3MB |
Sordrak |
11/25/19 03:07 PM |
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2.0.8 |
3MB |
Sordrak |
11/23/19 05:42 AM |
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2.0.7 |
3MB |
Sordrak |
11/17/19 04:56 PM |
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2.0.6 |
3MB |
Sordrak |
11/11/19 01:05 PM |
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2.0.5 |
3MB |
Sordrak |
11/07/19 07:16 AM |
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2.0.4 |
3MB |
Sordrak |
11/03/19 07:41 AM |
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2.0.3 |
3MB |
Sordrak |
10/21/19 12:27 PM |
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2.0.2 |
3MB |
Sordrak |
10/18/19 09:57 AM |
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2.0.1 |
3MB |
Sordrak |
10/13/19 11:16 AM |
|
2.0.0 |
3MB |
10/05/19 06:33 AM |
Comment Options |
Kwoung |
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09/01/21, 01:11 AM | ||
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Sordrak |
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08/31/21, 03:15 PM | |
Forum posts: 0
File comments: 87
Uploads: 0
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Someone on the forums mentioned that this synergy was changed a couple patches ago to pop up whether you needed it or not, apparently you used to have to be hurt for it to appear. Maybe they changed the associated skill # when they did that? Just a thought.
Last edited by Kwoung : 08/31/21 at 03:44 PM.
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Kwoung |
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08/31/21, 01:49 PM | |||
Forum posts: 0
File comments: 87
Uploads: 0
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Last edited by Kwoung : 08/31/21 at 01:50 PM.
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Kwoung |
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08/31/21, 01:06 PM | ||||
Could you confirm if this is working for you?
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Sordrak |
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08/31/21, 12:51 PM | |
Forum posts: 0
File comments: 87
Uploads: 0
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Synergy blocking
Hi,
Most synergies seem to be able to be blocked in RDK, except the Purify synergy, which in this patch really needs to be blocked. Any chance we can get blocking it working? I am thinking it is the Ritual skill listed in RDK, as that is the skill that gives the synergy, but could be wrong and maybe it just isn't there? |
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Kwoung |
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07/09/21, 07:18 AM | ||
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What I'm confused about is the fact that by looking at the code it should all still work the same as last patch, but for some reason, it's not. I'll raise a bug report about it. Ive found the real culprit of the bug, its not actually the priority sort function, that's perfectly fine. Its a couple lines down in the AddCategoryTreeNode function, where they assume that a priority is given, without doing a check. The way to fix it should still be the same though, just add priority to the data
Last edited by M0R : 07/09/21 at 02:57 PM.
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M0R |
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07/09/21, 03:15 AM | ||||
I'll have to fix a few other things as well and will add this to the next release. |
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Sordrak |
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07/09/21, 12:29 AM | |||
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This issue comes from a conflict of RDK and any other addon that adds a menu to the group menu. This has to do with a backend change, where the menu's priority has to be included in the data now. The exact error has to do with something around this section of code: Lua Code:
This change can be found added in lines 239 to 244 in the diff between 6.3.5 and 7.0.5, in the file esoui/ingame/group/keyboard/zo_groupmenu_keyboard.lua Now the important bit, how this is fixable: To fix this compatibility issue, just add a priority property to the data table in autoinvite.lua on line 62. These are the priorities used by ZOS in their create menus. Lua Code:
I'd recommend setting the priority of any data for all addons which add a menu to something like 500, which adds the category to the bottom of the menu. Due to line 219 in the zo_groupmenu_keyboard.lua, if 2 addons give the same priority value, it will just sort by name. if priority1 == priority2 then return item1.name < item2.name. I have tested this fix by manually editing RDK and LGM's auto-invite sections to set the priority property to 500 and no errors are occurring anymore. As for why this error doesn't pop up if there's only 1 addon that adds a menu, they check to see if both exist, and if one doesn't exist, they treat the sort result as nil. by itself that isn't an issue, but when it has to do that check twice, it brings up that nil < nil that's part of the error. (Or so is my understanding of it) Sorry for the long post lol, but I hope this helps. TLDR: To fix this issue, replace lines 62 to 69 in RdKGroupTool/Base/Group/AutoInvite.lua with Lua Code:
Last edited by M0R : 07/09/21 at 02:54 PM.
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M0R |
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06/20/21, 06:02 AM | ||
But i can confirm the potion bug. There are quite a few other things I have to take care of at the moment. I can't promise any date for this fix. |
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Sordrak |
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06/19/21, 02:01 AM | |
Forum posts: 0
File comments: 1
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Hey!
Couple of things we noticed which I swear were working a few months ago, but I could be wrong. - The potion tracker seems to no longer indicate when player pop crafted immovable pots (Essence of immovability + HP & regen + Stam & regen). Seems to show up if they're using alliance ones but not custom ones. - Group beams disappear. If you set a groupie as a synergy bot the beam shows up but after a few moments it disappears so you have to go back to group list and assign again. Otherwise...still top addon for group play!!! |
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LevvvOz |
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06/02/21, 01:38 AM | ||
Yet, on my client, this error does not occur. Could you try to disable all other addons except RdK Group Tool and the required libs to ensure that no other addon is involved? |
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Sordrak |
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06/01/21, 10:11 PM | |
Forum posts: 0
File comments: 3
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hi getting this error message and rdk is not appearing in my addon settings or displaying anything in game.
EsoUI/Ingame/Group/Keyboard/ZO_GroupMenu_Keyboard.lua:241: operator < is not supported for nil < nil stack traceback: EsoUI/Ingame/Group/Keyboard/ZO_GroupMenu_Keyboard.lua:241: in function 'GroupMenu_Keyboard:AddCategoryTreeNode' <Locals> self = [table:1]{}, nodeData = [table:2]{name = "Trials", mouseoverIcon = "/esoui/art/lfg/lfg_indexicon_t...", pressedIcon = "/esoui/art/lfg/lfg_indexicon_t...", normalIcon = "/esoui/art/lfg/lfg_indexicon_t..."}, nodeTemplate = "ZO_GroupMenuKeyboard_StatusIco...", node = [table:3]{childrenCurrentHeight = 0, childIndent = 60, selectSound = "Click_TreeHeader", open = F, openPercentage = 0, childSpacing = -10, childrenHeight = 0, enabled = T, selected = F}, existingFragmentNode = [table:4]{childrenCurrentHeight = 0, childIndent = 60, selectSound = "Click_TreeHeader", open = F, openPercentage = 0, childSpacing = -10, childrenHeight = 0, enabled = T, selected = F} </Locals> EsoUI/Ingame/Group/Keyboard/ZO_GroupMenu_Keyboard.lua:259: in function 'GroupMenu_Keyboard:AddCategoryTreeNodes' <Locals> self = [table:1], nodeDataList = [table:5]{}, index = 7, nodeData = [table:2] </Locals> EsoUI/Ingame/Group/Keyboard/ZO_GroupMenu_Keyboard.lua:271: in function 'GroupMenu_Keyboard:AddCategory' <Locals> self = [table:1], data = [table:6]{name = "Auto Invite", mouseoverIcon = "EsoUI/Art/Guild/tabIcon_histor...", pressedIcon = "EsoUI/Art/Guild/tabIcon_histor...", normalIcon = "EsoUI/Art/Guild/tabIcon_histor..."} </Locals> user:/AddOns/RdKGroupTool/Base/Group/AutoInvite.lua:73: in function 'RdKGToolAI.Initialize' <Locals> data = [table:6] </Locals> user:/AddOns/RdKGroupTool/Base/Group/Group.lua:15: in function 'RdKGToolGroup.Initialize' user:/AddOns/RdKGroupTool/RdKGroupTool.lua:76: in function 'RdKGTool.RdKGToolOnInitialize' <Locals> event = 65536, addonName = "RdKGroupTool", libsLoaded = T, missingLibs = [table:7]{}, charVars = [table:8]{}, accVars = [table:9]{} </Locals>
Last edited by Gamplyr613 : 06/01/21 at 10:12 PM.
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Gamplyr613 |
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05/22/21, 09:15 AM | ||
Could you please verify that this behavior is also present when every other addon besides rdk group tool is disabled? |
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Sordrak |
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05/21/21, 12:11 PM | ||
Forum posts: 0
File comments: 13
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I also noticed that your callback name is set to "UtilNetworking" in the front of the network module, but the way it's stored in the saved variables is different, I think, so I'm not sure if it's handling it correctly in initialize. Again, I could be totally wrong here. I'm not a LUA coder at all. I'll run the debugger on it and come back if I find something else. |
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FuriousLog |
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